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What does /ic/ think of Sycra's fundamentals chart ? Would

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Thread replies: 63
Thread images: 9

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What does /ic/ think of Sycra's fundamentals chart ? Would learning in this way be beneficial ?
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It's neat, but vague.
Learning in what way? It just says to study everything anyways.
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>>3111537
As in focusing more on the red spots and consciously doing less off the rest ? Or is that bad and should everyone put equal focus on all the different fundamentals regardless of their interests?
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>>3111535
Why does a storyboard artist need more knowledge of perspective than an animator?
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>>3111541
Well I'm assuming the animator wouldn't have to worry about perspective because the story board artist probably already framed the scene into perspective/
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Idk but a creature designer should have an understanding of colors.
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>>3111547
And composition apparently because that's a dick.
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>>3111547
That's what the chart says. Though I don't understand why concept artist has so many reds compared to creatue designer.
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>>3111550
I guess because they mainly do sculpting work now?
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>>3111548
HAHAH holy shit I saw a dick too
if he made the tail more pointy it would not look like one that much
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>>3111547
Lmao, thought that was a furry with ultra large dick.
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>>3111552
No, I meant that a concept artist doesn't need so much.
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>>3111547
Maybe you'd have to fuse illustrator with creature designer
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>>3111548
>>3111555
>>3111557
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>>3111535
You'd be better off just drawing your hands everyday to be completely desu
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>>3111547
every inch of this drawing looks like a penis. amazing.
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Fixed
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>>3111715
I removed illustrator because it's retarded. Every artist is an illustrator to some degree
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>>3111717
Might as well had put fine artist on the fucking thing then.
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>>3111715
Why would animators need fucking values and colours?
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>>3111715
Also, your whole edit is worse than the original and your comment >>3111717 shows that you know nothing about the industry.

https://www.youtube.com/watch?v=2n9X1LsDHJE
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>>3111729
what? Why wouldn't they need it?
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>>3111765
Cause it's usually not their job to colour the frames. Also the people who colour and finish the frames are not the ones who design the characters, so they don't have to think about that stuff too.
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>>3111809
god this shit is retarded. just paint some fucking fruit and be done with it.
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>>3111738
make one yourself, then
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>>3111818
I don't see why would I need to, but oh well, if you insist.
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>>3111845
You just added a category.

but don't porn artists need good composition?
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>>3111845
you must enjoy low quality porn, pleb
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>>3111535
this is so biased it's stupid. He clearly just holds "Architects" in low esteem, and "Manga Artists" in high esteem.

Its funny cause if you made a "Fine Arts" category literally everything would be red.

This sly ranking of who he thinks are better artists is ridiculous. It should just say "To be an artist you need to know these 8 things". Who's to say knowing anatomy won't make you a better architect? Or that composition won't help you with designing characters?

Dumb thread based on the opinions of a bad artist.
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>>3111845
anon, do you notice how color theory and values both have the same color for all of them, except manga artist because you don't need color in manga. How the fuck are you going to put "low value" but "high color theory"?
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>>3111854
Dunno, most porn has really simplistic composition, and personally I don't really care much about composition in porn pics.

>>3111856
I don't.

>>3111858
Simplified stylized rendering, like in most porn.
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>>3111857
>He clearly just holds "Architects" in low esteem, and "Manga Artists" in high esteem.
That, or he understands that architects don't need to be as good as manga artists at art.

>Its funny cause if you made a "Fine Arts" category literally everything would be red.
Well duh.

>Who's to say knowing anatomy won't make you a better architect?
The academia that don't include anatomy in the curriculum?

>Or that composition won't help you with designing characters?
How would it?

Different artists do need different skills, everybody understands that. Do you really think that an architect needs to be as good at anatomy as a manga artist?
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>>3111878
>he understands
he thinks
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>>3111858
>except manga artist because you don't need color in manga.
You do unless you're gonna magically know what value a color needs to be.
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>>3111878
>Do you really think that an architect needs to be as good at anatomy as a manga artist?
yes. its like you've never heard of the renaissance.

michelangelo designed buildings that are still seen as masterpieces. You don't think understanding anatomy helped him find designs that spoke to the human condition?
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>>3111886
if you can't do everything you're not an artist
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>>3111857
>>3111878
A fine art category should have green in every field. Being a successful fine artist is all about having the right connections, not technical merit.
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>>3111890
>Being a successful fine artist is all about having the right connections, not technical merit.
not with that attitude, pleb
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>>3111878
>Do you really think that an architect needs to be as good at anatomy as a manga artist?
you tell me, anon
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>>3111878
>architects don't need to be as good as manga artists at art.
you fuckinng weaboo faggot, kill yourself
>>
>>3111886
>You don't think understanding anatomy helped him find designs that spoke to the human condition?
Honestly, I don't. I don't think anatomy knowledge translates into architecture skills, it doesn't really help there, and I don't understand how can you think otherwise. How exactly do you imagine it helps?

>>>3111896
Your point? There are buildings that have mosaics, frescos or paintings on them, they usually aren't made by the architects, but commissioned to artists, same with sculptures. Of course, if an architect is a good sculptor or painter as well, he can do it all himself, but it's not a requirement, and it's not what any architect should necessarily learn. It doesn't help with the actual architecture.

>>3111904
Not even a weeb, I don't read manga or watch anime.
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>>3111918
>anon doesn't know there's anatomy to architecture too
It's alright, it's not in the sticky.
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>>3111920
If you aren't talking about stuff like construction and engineering, I don't believe there is. Care to elaborate?
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>>3111918
What do you think they base the aesthetics of buildings on? Other buildings? Nature is the inspiration for all great art.
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>>3111946
>What do you think they base the aesthetics of buildings on?
Not human anatomy that's for sure. Except maybe some weird cases. Anyway, you don't need to learn anatomy to get inspiration, what the fuck.
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>>3111959
>no
great. good argument. next your gonna tell me humans invented flight.
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>>3111966
if a caveman slept in a cave overnight, did he invent a house?
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>>3111971
humans taking credit for what nature does on its own since 2 Million BC
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>>3111966
Ok, show me how this >>3111896, for example, uses human anatomy for inspiration, or any other famous building really. Or you don't have to, because as I already said, you don't need to learn anatomy to get inspiration you retard.
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>>3111966
Also, I didn't say that we don't take inspiration from nature, but you can keep arguing with a strawman.
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>>3111976
so you think it's coincidence? a man who's been studying the human body and nature for his whole life gets asked to architect a building and he happens to be the greatest architect who ever lived?
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>>3111978
>I didn't say that we don't take inspiration from nature
is the human body not nature?
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>>3111980
Yeah? I mean, not really a coincidence, just unrelated things. He was a great artist and a great architect, and he learnt anatomy for art and sculpture (as it's a technical skill, anyone can learn it). There were plenty of great artists and architects at that time in Italy, just like there were many great architects who didn't study human anatomy.

>>3111982
God damn you're retarded. Okay, I'll try to explain. A pyramid or a ziggurath takes insiration from nature. Namely, from a mountain. A mountain is a part of nature. A mountain, however, is not a human and does not have a human body or human anatomy. Is it clear? A pyramid thus does not take inspiration from human anatomy, while at the same time taking inspiration from nature. I hope this simple but concrete example will help you understand what I posted above.
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>>3111982
Also, you might find it surprising, but architects don't need to study mountain geology to build pyramids, zigguraths or similar buildings.
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>>3111998
Then what do they study?
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>>3112001
Seriously? Architecture. Studying mountain geology doesn't help design better pyramids, even ancient Egyptians and Mesopotamians understood that and prefered studying maths instead.
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>>3111946
More than aesthetics, function. Human bones have natural arches that are a good template for strong buildings.
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>>3111547
how infantile. i hope this santala guy was deservedly fired for his crude 12-year-old-boy humor.
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>>3112017
So, do you have any examples of architects actually using that? Or of buildings inspired by human (or animal, whatever) anatomy beyond the basic stuff like having legs? Even if you find an example (which I doubt, but it would be interesting), these things are clearly not common in architecture.
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>>3111535
why the fuck he thinks you need to know all that to be an architect?
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>>3112001
>Then what do they study?
Structure, Construction, Sanitary, Electricity, Acoustic, Architectural Theory, History, Economy, Social Studies, Mathematics, Projects design, etc.

Relating to "drawing" is much more important doing a technical draw than a perspective or free style one. Take in consideration that you can do it both with the PC in this days.
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>>3112255
architecture school is generally all studio based where they design and then model, but they take into account all aspects when designing
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>>3112277
that is what I say and drawing is a very small part.
In the profession you have a construction aspect that is like the 50% of the work and an architectural design aspect that is the other 50%.

In that architectural design you have a technical part because a building that does not function as one is only a sculpture, So you need to know how to and calculate a working structure (you don`t want it to fall), you need to know how to actually buildit, materials and constructive process (construction), you need to know how to provide water supply and drain (sanitary), you have to know how to provide electricity (electric installation), you need to know how the acoustic works if your program requires it (acoustic inst.), you need to make sure it has an acceptable temperature control (natural and artificial conditioning), you need to have a control of the light (illumination, natural and artificial too), you need to know the legal regulations, etc. etc.
This may be like an 80% of the 50% that was the architectural design aspect.
Of that 10% that remains, the 90% of that is about composition.
Then you have a 10% of that 10%, and that is the importance of drawing to the architecture profession, the 1%. So you can suck at drawing being an architect but if you are good at the other 99% percent it does not matter. But if you are excellent at drawing but suck in the rest, you would not even be a bad architect you probably will not be considered an architect. maybe just a drafter.
Thread posts: 63
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