Ok, so I'm trying to gather a list of topics I need to study to become a professional.
Feel free to add anything important:
>Gesture
>Proportions
>Anatomy
>Diference in anatomy in terms of age and race
>Portrait (realism)
>Perspective
>Planes
>Values and global contrast
>Color theory
>Lines of motion in the picture
>Composition
>Rendering
>Mechanical drawing
>Drawing of plants
>Landscape
>Animals
>animal anatomy
>Fur
>aereal perspective
>Depth of field, camera artifacts
>Materials and textures
>Focal point
Do I need anything else?
>>3061844
To become a professional what? There's no universal list you need to study. It depends what industry you work in, what your position is, whether you are a specialist or a generalist etc. Just study what interest you.
>>3061855
become good at making art, illustrations mainly.
>>3061844
Honestly, your list is solid.
>>3061860
I forgot drappery as well.
animators learn this:
animation drawing: sketches from live models, morphology, [erspective, movement analysis, construction in volume
character and background design
animation: acting analysis, trad aniation, 2d ad 3d didgital animation
film direction: lnagueage of cinema and stage prodiction, storyboard, layout
research light, colour, amosphere anlaysis
specific to 3d creaton: layout modelling set up rendering.
>>3061844
>contracts
>tax law
>insurance
>marketing
>customer service
>general business knowledge
>printing