is mastering all the skills of game development by yourself a true mark of craftsmanship?
will that means that gamedev is the superior art form?
>>3060073
of course it's a true mark of craftsmanship
mastering one of the artistic skills involved would be a mark of craftsmanship, whatever that means.
although game dev, in many forms, requires and combines many other arts, it doesn't mean it's superior.
it's still a unique, incomparable format of its own, like all the other individual arts, albeit a tremendously flexible one.
the potential of it is totally massive, but really ask yourself: how many games even reach for that potential? unfortunately i can think of very few. how many games are just cliche-machines? mechanically, in structure, in writing... that's unavoidable in anything i guess. sturgeons law and whatnot.
the ones that do reach, even a little bit, for the actual artistic potential of games, holy fuck. they are life-changing, as great art is. but at this point in time there are very few games that even try to reach for that.
so i don't think it's worth comparing really. if you're learning art on the path to mastering all the game dev skills... well, good luck, do your best
>>3060073
What?