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Does grayscale to color work well? I'm working on a large

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Does grayscale to color work well? I'm working on a large painting right now but since i suck i can only do it in greyscale. will i be able to color it later? does the process work well?
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Coloring over greyscale has been around for a while. Afaik, Rembrandt worked like that as well.
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Just do a bunch of color studies of a similar subject or palette, you'll have to learn color eventually, grayscale or not.
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Value does all the work, color gets the glory
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>>3042308
It's not a good way to work. You can always tell when a painting started out greyscale.
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>>3042308
is the only sensible way to work: it allows you to focus on one thing at a time: composition - value - saturation - hue

that said, i don't think is possible to emulate that in traditional media
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Grisaille is a technique that has been around since the 16th century and the level of ignorance on this board is at an all time high.
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>>3042400
Oh dear
As the anon below you said, check out grisaille techniques.
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>>3042373
That's not true. You can make a greyscale piece look much better or worse by using colour differently. You can choose to shade an object in one hue, but you can also pick to make every plane a different hue, creating something much more interesting and realistic.
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>>3042320

I don't recall Rembrandt using this technique. You're remembering incorrectly.
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>>3042308
It's one way to work, it's as valid as any other technique, if done correctly. I personally think it's something that should be done after learning or getting into controlling values with color, but that's my opinion, other's may vary. If it's what you need *right now* to get the job done, then it's fine.
You didn't specify that you're working digitally? Are you? If so, then it's a lot easier to experiment, by having the color work on a separate layer from the B&W.
If you're doing actual painting, you may want to practice with glazes on another piece, before jumping into a final piece.
Grisaille is one way to work. I personally don't care for it, but that's me. But it can't hurt to explore it, and try it, along with learning to control value with color.
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So how would you go about this? Gradient maps?
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>>3043403
"I don't recall" isn't really a compelling argument. This argument is moot until one of us provides a source, and I don't care enough to do so.
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>>3043633
Thanks for namefagging, filtered
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>>3043641
Bye, Felicia.
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It works, but you end up painting everything twice.
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>>3043459
Color layer in Photochop works fine.
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honestly it's not a great way to do it. bw->colour never comes out as vivid and whenever I see a picture that does it, it's immediately obvious to me, the colours always have a muddy kind of look to them.
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>>3043403
He did, but not always
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>>3043963
It helps to change the greyscale to brown, then paint over the image once you fill in the colors.
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>>3043633
I wasn't fucking arguing, you goddamned spastic.
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>>3043963
That's not why I don't care for it, at least painting with oils - it locks in values once the first layer of glaze goes on - so you better have it perfect, or you're locked into whatever it is.
I don't care for it digitally, because you don't get the way the light transmits through the glaze to the whites, causing a "glow" effect to the color.
That's me. If you like it, go for it.
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A fellow student painted a portrait of me and he did an "underpainting" on the canvas before the real thing. Not a full grayscale but major lines, some shading and shadows etc. Sure couldn't tell that painting has anything under it. But again, wasn't a full grayscale
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For digital it works best for tightly rendered and polished stuff were everything can be neatly separated with masks and layers IMO. Doesn't seem very effective for more painterly styles. I personally layer color with different textured brushes a lot and it would be imposible or atleast not practical to do that in b/w first. With that said I do make sure the painting gets a clear read with the major shapes and value masses in monochrome or few colors before I render, approximate to a traditional underpainting. I would never RENDER in b/w though because it doesn't make any sense for my work flow.
Thread posts: 24
Thread images: 1


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