I've been looking online for 3D tools to use as reference for human anatomy. I want something that will let me rotate a body at will, so I can pick the angle. The human head has been a real struggle for me.
I started using sketchup a while back (I use sketchup at work, so I'm surprised it took me this long to think of it). Sketchup is free, there's models you can download or import from more functional programs, and the camera tools are, bar none, the most accessible. I'm having trouble finding better human models, but I've only just started doing this.
So, sketchup as a reference tool for anatomy. Discuss.
Oh yeah, you can also smooth out the vertices and add shadows from different times of the day, and rotate around. Some programs rotate the light source as you rotate your view, for some fucking reason. Not sketchup.
same lighting, different view
3ds max is also free as a student licence, much better
>>2969037
I think you want to look into daz3d. I hate the user interface, but it has some decent anatomy.
Honestly Blender is also free and way better than Sketchup for this task. It's very fast and streamlined to build house like structures but I can't find many reasons to use it over Blender for this purpose.
>>2969065
blender also has a pretty shitty interface. bth this seems like a bad way to learn to draw, when you pose the models they dont deform like a human would.
>>2969087
Well I disagree, comes down to personal taste I suppose. I got pretty comfortable with Blender after one night of tutorials and it's not that much harder to learn than Sketchup in my opinion.
I think it's more of tool for the intermediate or advanced artist who uses 3d as a digital maquette for lighting and perspective reference and can draw figures from imagination rather well already. I find it useful for referencing cast shadows and extreme foreshortening and things like that. I never copy the models in a literal fashion though.
>>2969065
Mostly ease of use. Sketchup's made for easy camera control, and the user interface is great. Blender is better at just about everything else. For my purposes here, I'm not building stuff, just looking at the stuff.
It's just a constant thing with 3D tools. Their interface is a fucking nightmare. I don't want to spend all day figuring out where the light tool is. I just want to look at a model. And I think that's where the advantage lies here.
>>2969087
It's true. My expectations aren't great, I just want to see a head in 3D.
There's some other tools out there, though I forget the name. One lets you pick the body type, pose them, and adjust the camera. Might be better. But it costs money. Aaaand I can't remember the name.
>>2969087
Well I disagree, comes down to personal taste I suppose. I got pretty comfortable with Blender after one night of tutorials and it's not that much harder to learn than Sketchup in my opinion.
I think it's more of tool for the intermediate or advanced artist who uses 3d as a digital maquette for lighting and perspective reference and can draw figures from imagination rather well already. I find it useful for referencing cast shadows and extreme foreshortening and things like that. I never copy the models in a literal fashion though.
If you have w10 the build-in "3D Builder" program is a pretty decent model viewer, otherwise blender.
>>2969125
yes, shadows and reflections can be a bit tricky, but i think its a fun challange to get it right by trying to figure it out without reference. doing a bit of both is probably the best
>>2969037
If you're trying use learn stuff like muscle groups etc. try www.biodigital.com
Disadvantage is that it's not posable and the app is slow, but you can toggle bones/muslces and rotate in 3d
https://www.youtube.com/watch?v=BxZj_gqvxOs
>>2969037
I think you would like sketchfab. Its an online 3d model viewer with a lot of content. Searching "anatomy" brings a lot of good reference stuff, they also have 3d scans.
https://sketchfab.com/search?q=Anatomy&sort_by=-pertinence&type=models
>>2969037
istebrak offers portraitstudio which would be a really good resource but costs like a hundred bucks. still waiting for someone to upload it
>>2969747
fantastic, really hope this takes off
>>2969747
Interesting, their 3d viewer just went live last week. Gonna keep an eye on this site - hope to see one of their other female models up for purchase
>>2969758
Oh, nice. This solves my big problem right now, that being not enough good 3d models to download into sketchup. Thanks mang