Does anyone have any tips, methods, or approach to rendering like Laurel Austin? Her rendering has a clean, mass appeal look, yet doesn't have the genericism of the other Blizzard artists.
Still, I can't quite put my finger on it as to what makes it look so good. Anyhow, how does one do this? Obviously no overnight results, just wondering about leads and what to learn.
>>2939138
Not that good but if I had to guess...
Strong grasp of form and shadow
DAT RIM LIGHT
Bang out a grayscale and use ancient Chinese Photoshop layering secrets to color
LAB BITCH
?????
PROFIT
Forgot to add, any similar artists to this rendering style?
>>2939141
Kill yourself.
>>2939145
>attacking the only post that answers the op
you are the problem