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/beg/ - THE BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 326
Thread images: 110

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If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2932379
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>>2934994
>i will look less at the reference, and look at the drawing most of the time instead.
no, that's not what you want either. you still need to look at the photo as much if not more than the drawing, just dont fucking trace, dont onionskin, dont backlight, dont paint over, whatever the fuck it's called, dont draw with the photo right on top of the drawing
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how does the perspective read?
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I polished a turd. Was working on my quick sketch/1 minute poses and just really liked this one. No idea what to do with BGs though
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>>2934991
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>>2935024
By taking reading lessons.
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>>2935024
its bad and you're eric
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>>2934465
>> When do you plan to work on your skin rendering
This week, if my business lets me alone.

>>2934467
>> The hair looks way to realistic for the stylized rest
Then my course of action should be clear.

>>2934493
It's just a set of custom brushes (pic related), so while I drew THOSE takes on hair for many hours, the newest is a product of about 20 minutes.

>>2934605
Looks more feminine than the previous version, but you might want to take a look at this:
https://design.tutsplus.com/articles/the-differences-between-male-and-female-portraits--vector-14954

>>2934786
Thanks, I'll try (and am trying continuously) to improve my technique and brushes, as long as I'm able to understand and imagine the necessary process.
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>>2935119
like overall all its just bad or just minor stuff like the vanishing points are off? cause i didnt really check those.

>>2935089
i should have known
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>>2935130
the lines are bad and off. they arent straight or correct curves when they should be. they are scratchy. the VP arent plotted but are probably bad too.
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>>2935126
>I'll try (and am trying continuously) to improve my technique and brushes
No offense hunny, but you haven't really improved, not once since you posted in this /beg/ thread.

I'd recommend a massive attitude change, start working 1000 times harder on studies and spend less time on "style"
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>>2935005
what the fuck is this position?
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>>2935132
yet again falling on deaf ears because of his weird view on things

it's literally a better use of your time to draw rather than replying to him or something
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>>2935131
so my perspective is bad because of chicken scratch?
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Doing something more design-focused rather than usual /ic/ stuff. Still a bit lost on lighting and such. Any thoughts?
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>>2935005
>>2934997
>>2934996
>>2934995
>>2934992
>>2934990

<100KB 600x400
pls get better refs
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>>2935187
>>2935190
Do you even understand the purpose of drawing from reference?
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>>2935195
to learn the structure of some of the small details in the face you are going to need better pictures
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Hey guys, can you rate my progress?

I used to go to art high school but they kicked me out for absenteeism (it was about 8 years ago) since then i didn't draw a thing.

I made all of those drawings in the last week, they're sorted from oldest to most recent ones.
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>>2935190
ok
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>>2935205
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>>2935205
Read the sticky and you'll be on your way
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>>2935209
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>>2935212
I just draw this thing a minute a go
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>Been drawing for years now
>I still draw potato faces and 10yr flat 2D poses
>Everyone in the /beg/ thread is 1000x times better than me, and I know for a fact they been drawing less than me.
I have put so much more effort and time into drawing, then why...
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>>2935224
are you gonna keep crybaby blogposting or are you going to work smarter (not harder)?
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>>2935224
post work, how often do you draw in a week?
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>>2935228
How do I work smarter? Im getting real tired of people like you. Seriously one youtube video says this, other guidebook says that, this forumposter says this. How the fuck can I take anyone serious when they come with their own arguments that only works for themselves.
>>2935231
Im too ashamed of my drawings to post them here, I draw every single day though, sometimes 30minutes, other days I draw the whole day long.
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>>2935190
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>>2935242
Post it faggot. Just do it. Allow us to be the judge.
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>>2935249
Judge?? I alreayd know its shit
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>>2935268
well, I don't believe you, prove it.
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>>2935273
As if I don't understand how your brain works, you just want to laugh and feel good about yourself, maybe slide in a smug snarky remark. Y'all on /ic/ are selfish pricks
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>>2935282
I'm quite honsetly curious, though I'm starting to think I've just taken a bait atm.
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>>2935142
I wholeheartedly support the idea of your not wasting time trying to change my ways or telling me that I'm not improving, and I'm ready to offer a realistic value drawing of any female body part as a payment. Arguing is just a waste of time. Since there's an example of a similar weirdo who did just that — focused on drawing the subject he loved — and made it in a year or so, such comments only make me more eager. On the other hand, specific advice like >>2934493 or >>2934786 has a practical use.

>>2935242
>> How the fuck can I take anyone serious when they come with their own arguments that only works for themselves.
Here's a trick: try everything and see what produces a better looking result. But it works only after you understand how shitty your skills are and learn to copy a reference (make a study) accurately, i. e. improve your seeing skills to a certain degree. Drawing a subject you like may negatively impact your judgment, so be very careful with it if you don't want to waste your time developing in the wrong direction.
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a sketch i just started on, I know theres a lot of mistakes, would love some critque.

Its going to be anime stylized.
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>>2935300
manly feet
face is poor, use loomis
rest is fine
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>>2935316
Thanks ill see too it.

i tried loomis & fell asleep after 15 minutes
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>>2935321
reported
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>>2935005
geez
that looks like a pain to do without reference.
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Doodling without reference again, want to make a finish drawing once without reference but I am not that confident yet. Especially at drawing faces and hair.

Advice on what could really help with that would be much appreciated

Tried most of Loomis's books, even Bridgeman but he doesn't elaborate at faces much and most of it is chickenscratch. Got my sketchbook full of em, but haven't yet seen any progress in my own drawings.
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>>2935300
fix feet, head and upper body may be little too big in that perpective
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Critique please

Also I have a question about gesture drawing. What is the main reason for doing it?
I've done a bunch now and I've realized my first 75% was a mindless grind. I just drew the figs. Now I'm implementing C,S curves and finding the line of action with the 30-60sec ones. But I feel like I'm not gaining from it, they're just wavy lines and the proportions are all wrong. Anything beyond a minute, I tend to abandon the curves and go back to how I normally draw. Meticulously scratchy. Should I maintain the curves through out?

With my latest 25% of gestures I've been studying shadows and values and I think I'm starting to see correctly how light lands on a surface and and to give the right amount of contrast.

A few threads I posted some gestures with ugly fucking faces cause I just started drawing faces on the figures and realized I suck at faces. Thanks to the anons that gave feedback. I need to work on my faces, neck, waist, and be less chicken scratchy.

Now I'm doing gestures to study form. The thing is I understand and get a better feel of the form if I do scratchy lines. Is it good to do chicken scratch when studying or should I always strive for clean lines?

I'm finally starting to understand what a 'study' is. I even went back to drawing boxes and cylinders. Paying attention to what I'm drawing, instead of just filling a drawing quota. Things are actually getting fun. Yet I still have this feeling in the back of my head that I'm doing this wrong.

tl;dr: Is Gesture drawing learning in any way you want or is there a specific textbook manner of doing it making use of C,S curves?
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A bit more difficult than I thought.
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>>2935400
pls rspnd
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>>2935400
Go to sleep right now and set an alarm for 1am. Go to a gas station 3 towns away on a bike so you can't be tracked. Hide behind a pump until an un-suspecting person goes to fill up their car. Hot them on the head with your bike. You now have a (maybe) live refrence and that's about as good as you get. Take pictures pose them however you want and then run like mad cause when (if) they wake up they don't wanna see some sweaty nerd sketching them. Also wear all black and paint your face black, there's less chance the crime will be investigated due to sheer number. And if nothing was stolen then you're Scott free. Good luck anon
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Crit my human body construction studies please
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Reposting here
Any advice for doing ears/blending? Also anything else is appreciated.
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>>2935438
u fekin creep, whats wrong with you
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Crit? The mouth here is bugging me personally
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>>2935469
The mouth isn't aligned with the eyes. In addition, you've drawn it as if the lips a facing DIRECTLY at the viewer even though the character is looking away.

The lips curve around the head. They're not just plonked on like a sticker on a flat surface. The nose isn't aligned with the eyes either.

When drawing the lips, the part facing closer to the viewer will appear longer while the part facing further away will appear shorter due to perspective and the other side of the face being less visible.

This is why construction drawing is so important when trying to draw in perspective; it helps keep your subjects aligned properly.

The nose's side is too short (unless your character is meant to have a short nose like Voldemort. If the character ha s a normal nose, then the front plane will appear shorter from this angle and the side plane longer.

I suggest you try the drawabox course to learn more about construction drawing and improving your line quality.

When drawing it helps to ask yourself, what is going on in my drawing? DOn't just draw mindlessly, ask question constantly e.g From what angle am I viewing my character? Answer: The side? so that means more of the side plane of the nose is visible!

These analytical questions can make drawing very engaging and help break out of confusion very quickly.

Draw from life A LOT using construction techniques from Drawabox. This will improve your sense of depth (good for foreshortening)

How much practice do you think will be enough to draw a certain thing right? When you understand that thing you want to draw enough to draw it from several angles without confusion. Practice with purpose. Practice to reach a goal. Don't believe you should """grind""" just to feel like you're working hard otherwise you'll end up like those anons constantly making thread s about how they've given up.
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>>2935469
Take this grorious brue rine.
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>>2935483
>>2935484
Thank you.
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>>2935463
You're focusing too much on detail early on, You ought to construct the face proportionally and pay attention to where things are in relation to the whole head, not just to the parts near it. For example, the chin looks so exaggerated because you didn't draw it connected to the far side of his face like it would be IRL. I'd focus on getting the hang of where things are before worrying about fine detail. Also maybe work on higher contrast faces, those helped me a lot when learning to do faces.
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>>2935242
You've got to try and find what works for you, and actually take criticism. Just telling yourself that you're shit isn't going to do anything but keep you shit. Get a fresh pair of eyes to tell you where to work on and don't be such a crybaby about not being good.
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Didn't have much time to practice this morning, because I was moving around from shop to shop. I thought I'd do some geometric shapes to practice symmetry (though the head shown here totally contradicts that principle)
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>>2935520
That's a step back, I think. Only the pyramid looks good enough (and the hat, if we look at it in isolation; and the face with eyes closed, but it's no use drawing a face without a head). Maybe you're overloading yourself. Push yourself harder or get some rest (understanding that you're a /las/sie, I still recommend at least a three days break from drawing any humans or complex shapes), your choice.
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>>2935520
Those bottom drawings look awful

A golden tip: when you're practicing organic bodies, including humans, Do not overdo shadows, first you want to make sure you CLEARLY understand anatomy and facial structure, only after you got it to a satisfactory level you go up to shadows.

Truth is, the time you spend into the bottom 2 drawings, you could have spent doing atleast 20 different gesture drawings. The amount of practice you could have done with that would have helped you out by FAR and would only make you better.
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>>2935533
>>2935537
Thank you; alright, I'll get back to it
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>>2935537
Addition to this, on how to know you're at a satisfactory level, you are allowed to compare yourself to your favourite artists, which is what I am doing myself as well.

As long as you can't sketch bodies and faces like they do, doing shadows/colours etc. should be last on your list to study. Not saying you shouldnt do them but the amount of practice into your sketches should be FAR more than the other items, as thats much more important for you right now.

After your a good level, comparable to your favourite artists, only then you go put all your focus into the next step, shadowing and colouring can be done at the same time, rendering and perspective come to view when you're doing much more complex finished drawings, where you're nowhere near, I'd advice you to learn about basic perspective now atleast, anything complex comes after, paired with the other things I wrote above.

I have only been drawing since february 2017 but I already have progressed so far that I am almost close to the sketches of my favourite artists. I believe the way I go about things is alot better, then taking all subjects at once.
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>>2935546
Ok
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tfw posted this in the wrong thread
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What's the best way to learn a cartoony style like Dean Yeagle? Is it just studying from life and learning realism mixed with copying from artists you like?
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>>2935546
>>2935555
Now I'm curious to see what artists you both favor.
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>>2935617

>>2935520 here

My favourite Artist in terms of classic compositional skill, painterly style and subject matter conjoined is Alex Fox Robinson. He does paintings as well as drawings. They're always sharp even when skeleton-less and are his unmistakably
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>>2935603
the hand being raised has the thumb on the wrong side my dude
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>>2935629
fuck me, why are hands so hard. Thanks
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>>2935626
If you mean the only artist whom I can find via Google, that explains a huge lot. Really. Even more so if you're surrounded by people like him IRL.
I don't mean to offend you or people like him, but if you want to improve faster, consider limiting his (and their) influence on yourself. At least until you learn to draw human faces and heads well most of the time. And hands, for that matter.
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just found this board, still working on this one.

dont mind the shiiiet
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>>2935651
Pretentious but boring and flat crap. Also learn to resize your pictures like the OP says.
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>>2935533
By the way: the hat doesn't look good in isolation at all. I commend you for trying to find something good in my macaroni art, though
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>>2935520
I think you need to be more playful? More loose?

Don't worry excessively about getting construction mega perfectly always and make sure that you're playing around with forms. make two balls and a cube into a frog, make chubby lil monsters or whatever.

Studying is a necessity, but I can't overstate the importance of play as a space to attempt and refine the methods you learned through study. And if you're doing something that you're enjoying you're doing more of it.
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>>2935682
>make chubby lil monsters or whatever

Jeremias?
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>>2935520
You have a tendency to over emphasize the cheeks and flatten the cranium. I suggest doing studies of skulls. The cheeks are actually not very prominent in the front. It's only the rim of the eye socket which protrudes out. The cheeks are more noticeable on the side.

Afterwards, maybe draw more from reference. The face that you're getting used to drawing is not a good one. So studying references should help you get a grasp of the beauty standards and general proper symmetry of the face.
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>>2935698
Ok, I'll draw some skulls; I see where that might help actually
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How do I make straight lines on a tablet pen? Is there a training exercise, or will time get me used to the pen?
I try to work with my shoulder, but this thing is just so small it's neigh impossible to.
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>>2934995

Loosely Referenced... WIP...

Maybe it belongs in the stylization thread...

My art goal for the year is to be able to draw stylized / cartoony art from imagination. That said, I'd like the art to be firmly grounded in fundamentals, and not just use stylization as an excuse to fuck up proportion and perspective.

I'd like to be able to do the work solely from imagination at some point...

Comments? Advice?
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>>2935710
Vilppu has a nice video series for skull studies. He has videos going through each portion like the eye sockets, cheekbones, and so on. You can find some on youtube and I think they're also up for torrent.

I found his videos to be extremely helpful. More helpful actually than studying skulls alone because there are nuances to it that you may not pick up just from self-study.
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>>2935747

Here are the first set of (removed) construction lines.

I deviated from them quite a bit as I went on.
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>>2935747
Your anatomy knowledge is pretty bad, anon. Won't bother with a redline, but here's a comparison GIF.
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>>2935413

Looks fine to me.
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>>2935422

The eyes need to be smaller and the jaw needs to be bigger.
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Do you guys use ellipse and circle templates when drawing traditional?
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>>2935048
Background:
Something for her to stand on and something for her hand to rest on.
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>>2935180
Good contrasts.
put light on hands and see where that takes you.
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I don't get how to draw on a tablet.
I can't do shit without chicken scratching.
My lines aren't perfectly stable on paper either, but I literally can't do an oval on my tablet no matter how big or small I make it.
Do people use stabilizers or some shit?
Is my tablet just shitty and slippery?
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>>2935859
You just have to get used to it. Draw various small shit intensely for the first several days. Practice writing, drawing straight lines, curvy lines, basic shapes, et cetera.
Oh, and yes, most people do use some kind of stabilization.
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Anyone else have trouble having anything resonate with them? I've tried multiple times to learn how to draw but it just doesn't stick whenever I do.

How do I really immerse myself? So far I've done the first part of draw a box, maybe up to copying the master work in KtD. I just can't break that first barrier. I feel like my work is just really lacking... everything. I still don't fully understand what the hell I'm doing no matter how much I go over the beginner material.

Ref next post.
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>>2935864
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I need like a million hours when I try to shade something and then it looks unfinished and shitty anyway
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>>2935864
Read "Drawing on the Right Side of the Brain".
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>>2935212
Pretty average untrained amateur work. It shows you haven't even managed to master the basic principles of drawing. Not trying to be insulting, just honest.

Keep it simple. Forget drawing people for now, start with basic objects. Get a couple simple objects, put them on a table with a light source, like a table lamp, draw them. That's what the entry level drawing courses do. Do a simple drawing every day. As you improve, move on to more complicated compositions. Learn basic shading techniques, basic form, and perspective. A landscape, or complicated painting is simply simple objects in a group.

Figure drawing means working from a source, to learn. There are great books on it, but a class is best - your local community college should offer it. Photos are also good sources. One way to develop skills is the grid method - draw a grid on the source image, draw the same grid on your paper, it will help you determine volume and shape and placing things in the proper place.
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>>2935863
huh, I thought stabilization was a bad thing.
Like from a learning to draw perspective.
I might have to try something out then, thanks.
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>>2935871
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>>2935871
>>2935881
You don't yet know how light interacts with form. Do some studies from photos and some still lifes and try to understand it better.
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>>2935413
Gesture is about capturing movement and flow of the figure. It's all about s curves and balance. It's more about the expressive qualities of the pose, as opposed to accuracy and draftsmanship. It's about learning to instinctively capture the pose quickly.

In every figure drawing class I ever took - and I took extra - we started with 15-20 minutes of this kind of pose - 1 minute poses, long enough to capture the expression of the pose, not the accuracy. It's a starting point later when you want to illustrate a mood or emotion - get the basic gesture, then you can pose a model that way, or work from your head.
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>>2935463
Not bad, I see what you were going for, you honestly did the hair better than I would've. Try to lay down a soft base shade first. Do you have a blending tool? You could try using a piece of a paper towel. Hope that helps, I'm not used to giving critique.
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>>2935873
Alright. Thank you
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>learning to draw the buttocks
Having fun
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>>2935463
A. Poor source. I wouldnt have chosen this picture, it doesn't have a good balance of light/dark

B. Stop scrubbing the pencil to shade. Learn to control your pencil. One of the classic beginning assignments for a drawing class is this - draw 10 1" boxes, in a line. In each box, fill it with a percentage of value - 0 in the first, 10% in the second, etc, all the way to full dark - without pushing the pencil too hard. If it's shiny, you pressed too hard. You need to learn to fill the box evenly and smoothly.

Do that every day for a week or two, as something to warm up with.

Then, do a 1"x10" box, and go from 1-100% continously. This will teach you to control your pencil doing gradations.

Do this for every weight of pencil, from 2B to 2C.

Value= the lightness or darkness You need to learn to control this, using gradated fills, or crosshatching.

C. Stop cheating on the hair. You captured the outline of the head, but failed to see the 3 distinct areas of different value in the hair. See above - you have a 0% area where the light hits, a 50% area, and a 100% area, each with a defined region.

D. Your values are all the same, across the entire drawing. This is because the source image is bad. You can barely see anything, how can you draw it?

E. You need to learn to draw the face better.There is nothing wrong with tracing the basic outlines with a projector or laying a piece of paper over the original, on a lightbox, or on a window.

F. Your lighting is just bad. You didn't indicate the light hitting his head, you just copied values without any thought to why they're there - a common mistake with beginners. And, you have the same values across the head, when they're not the same. Pay more attention to what's happening, and how values create form and dimension.
>>
>>2935520
DRAW BIGGER. Your work is being lost in heavy lines that small. Draw at least 3 times the size you are, minimum. Trust me, it helps.
>>
>>2935886
NO BLENDING. Learn to control your pencil, and fill areas with value. You can't cheat this.

Any decent beginning drawing class will ban felt blenders and scrubbing with a finger. See my post about drawing ten boxes with 10 values, from 0-100%.
>>
>>2935871
Your values are all in the lower half of the spectrum. Your piece goes from 100% to 50%. What do you have against white? THis I would call a good start - but you need to work on your values. Where is the light source? Where are the brightest parts of the head, because of that. Value creates form and depth - your piece is flat, because the values are flat.

Also, one little thing - the pupils on the eyes are too small, have no reflection (that little point of light is important!, and you'll rarely see white under the pupil, unless the person is shocked, or doing something that makes them open their eyes wide. And draw the hair of the eyebrows - he looks like Bert from Sesame Street. And the philtrum - that line below the nose - it will always go from big to small at the top. Narrow it a little.

Again - good start. Very solid. You handled the nose well. But you need to have more light values.
>>
>>2935864
Find easier source material, you're way on over your head with that image.

KISS - keep it simple, stupid. Draw simple objects around you, and move up to more complex pieces as you improve.

Do this: get a piece of white illustration board. Get 3 small objects, like a book of matches, a thimble, things like that. Glue them to the board. Get a table lamp, set up the board with the lamp. Draw what's on it. You glue them, so they won't move if you leave and come back to it later.

Everyone starts there. Simple. The image you used would challenge established artists.
>>
>>2935859
I use the tools in the program - Photoshop has oval marquee tools, that you can stroke with a line.

I'm a professional artist. Been painting longer that you've been alive. There were no computers when I started, and I transitioned to tablets later on in life. It takes time, practice to get used to it.

Learn the tools in the app you're using. It's not cheating to use them. Drawing a freehand oval with a tablet, is using a tablet wrong.
>>
>>2935864
Learning how to draw in the beginning is going to be a very clumsy process. That's just how it is. It's like learning any other skill. It takes a while before the awkwardness of learning goes away and it becomes easier to practice.

So yeah, nothing will stick at first. But you have to push right on through and just do as much practice as you are able. The biggest hurdle to drawing is at the start Try to complete some of the practices you're doing like draw a box.

Yes, your work is lacking in everything. There really is no advice to give you other than you just have to draw more. You won't produce good results, not yet, but you have to overcome the hurdle and get familiar with the process of drawing first however you can do that.
>>
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>>2934989

I have been 2 weeks without drawing, coming back it's gonna be hard. Anyone feel like giving me an assignment, I am kinda lost. I was doing Scott Robertson's How to Draw book.
>>
>>2935910
Ah yeah see I didn't know that, the beginning drawing class I took we always used blenders.
>>
>>2935933
Missing two weeks isn't going to fuck you up that hard.

I've gone months without drawing and it doesn't take long to get back to where you were.
>>
ive been looking at some old self portraits that i thought resembled me somewhat and i now see they are awkward, poorly constructed and dont look like me at all.
How could i have been so delusional? why didnt i 'see' it?It really is bizarre.
>>
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>>2935938
I want to slap your teachers. Controlling value with a pencil is crucial!

Look at this drawing by Alan Lee. He's a master draftsman, his work is gorgeous. There's no scrubbing here - he's controlling his pencil, filling areas with value. This is a rough sketch, so you can see how he's doing it, what direction he's going in. He's also using a couple different weights of pencil.

This is the goal - and yes, it will take a lot of practice to get there. Complete control of your pencil - no scrubbing! You can't control your values that way.

Alan Lee is known for doing a lot of Lord Of the Rings work - and he has a book called "Castle", get it, if you can find it. He's a master draftsman.
>>
>>2935864
A weird thing I've started to notice is that I'm (very) slowly getting over symbol drawing.
Not that my non-symbol drawing skills are any good, but I'm starting to get those times where I'm drawing something, and it actually feels like I'm contouring the thing with my pen, instead of trying to imagine how the thing could look and then just hoping for the best.
What I've noticed is that having a good visual reference for the thing helps me a lot to get into that state of mind (surprise, surprise, the first few times I felt that shit was when I was drawing naked asses).
Keep on doing it, anon, try to observe the shapes and forms of what you're drawing, and you'll start getting better slowly.
>>
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>>2934989
Is this really how I'm supposed to construct my figures? I've seen artists say and draw awesome figures without it and I feel drawing this makes my figures look undynamic and unappealing. Someone please help me out here.
>>
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gimme the critique boss
also looking for the /ic/ discord i miss poison and nobi
>>
>>2935979
You should be working from models and reference. Building a credible body this way is possible, but you need the knowledge of how a body works, it's masses, how those masses change with movement, how weight and gravity effects it, to be able to pull it from your head. That's why figure drawing is a staple of art school.

There is a wealth of good sources online for you to work with - and a good anatomy for artists book wouldn't hurt. Do you know where the muscle masses are, and how they work? If not, you won't be able to do this very effectively.

A good source for model shots for art would be like this site:

http://anatomyrefs.tumblr.com

There are paid sites, too - like this:

http://www.virtualpose.net/greenstore2016/

I bought some from here, they're very good, I refer to them a lot.

And, of course, there's the classic artist's mankin, those wooden posable figures, which can range from $5 from Blick, or thousands of dollars for highly figured pieces.

The masters didn't create poses from their head - they worked from human models, and when photography was invented, they used that. There's no shame in it, and it's not cheating.
>>
>>2935981
cool minecraft fanart
>>
>>2935990
Thanks so much for the detailed response, it's just artists like my professor says one thing and other artists like plagueofgripes and vivziepop does and says different. Time to keep drawing a 1000 more figures from reference and read loomis.
>>
>>2935048
A polished turd is still a turd.

You should probably go back into it and fix up the legs. They're way too thin and short. Also those shoulders seem a bit manly and the perspective on the face and left arm is fucked.
>>
>>2936002
That's what we all do. I didn't really get comfortable enough with the human body to pull off a pose out of my head until I had years of practice - and even then, it's better to pose someone. Living in the dorms was great, I had an endless supply of people who could do a basic pose for me. All of my gfs have posed nude for me, once they realized I was serious and not perving. I know a group of artists, anywhere from 30-50, who pool together and hire models to pose for them.

Experience and practice is the only way, unless you have a photographic memory, or are a savant. It's worth it, though.
>>
>>2936008
speak for yourself buddy, poses are easy for me
>>
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Box People, I think I'm getting it.
>>
>>2936011
Grats. How does that help the other poster?
>>
>>2936018
um..exposes him to the hard truth that other people are naturally better?
>>
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>>2935048
Can't really redline but I hope this helps, I know mines not much better. Also drawing a live woman works wonders.
>>
>>2936027
We don't know that.

But hey, if you want to be a douche and brag, more power too you. I don't see many people impressed with you around here.
>>
>>2936037
well if you don't know there are people better than you, and that it required them less effort then i really am educating you young paddle swan.
>>
>>2936047
Wtf is this? This is why some people stop coming here.
>>
>>2936047
what a terrible defeatist attitude. some people excel at certain stages while others are better elsewhere.
>>
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>>2935871
Your values don't have to be so dim. Look at the thumbail. The face looks flat because of the values. Think about your light source and try adding more light to the face. Also don't use a stark white background as it will clash with your painting.

The drawing is already good. Your picture can easily look better by just doing these tiny adjustments based on understanding light and form. First, a more neutral background. Second, lighter-darker values, more contrast, depending on the light.

Here's an paintover example. I added more light and shadow in the appropriate places. Now you can see that there is a light source coming from above. The face now suddenly looks more natural and not flat.

Keep in mind that the sides of the face shouldn't be that dark. Based on your light source, there's always ambient light around. The dark parts will be under where light doesn't hit. Also little things like finishing the shape of the eyes and the irises can do a lot to enhance your painting.
>>
>>2936056
well then they didn't have the mindset to make it anyway, so it'll be good for them to go back to being fry cooks or whatever.
>>
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>>2934989
I was trying to draw ratchet from ratchet and clank but it turned into this
>>
>>2936073
>implying not wanting to come to a toxic drawboard where people shitpost more than work is giving up on art
>Implying /ic/ is the bastion of competent hard working artists
>>
>>2935979
The artist you are mentioning can do that because they have already mastered construction drawing and don't need to VISIBLY show it when they draw.
>>
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>>
Does anyone have any tips on drawing lips?
>>
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>>2935502
>>2935886
>>2935900
This is all exactly what I need. Thank you very much.
>>
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I used to give a lot of excuses to avoid drawing from life, kinda regret it now but I guess I need to start from somewhere
>>
>>2936126
lines and colors feel more clearer in the center portion, whatever brush you are using get rid off it, because the marks look like shit at the top
>>
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Sorry if I haven't been drawing, I've been busy.
>>
Can you help me with a few things?

How do I avoid rushing while drawing? I've noticed that towards the end of my drawings I tend to start thinking less about what I'm drawing and speed up and it always affects the drawing.

And how do you see and block in values? I find it hard to really pin down which areas are darker than others and what kind of shape the shadows create.
>>
>>2936155
Are these your OCs or something/
>>
>>2936127
“Drawing the Head and Hands” by Andrew Loomis Has a section on drawing the lips.

Buuut if you're looking for step by step stuff hold up...
>>
>>2935422

Might have been better if you had started with a background colour similar to the one in the ref. While you kinda have the value placement right, the shadows aren't dark enough. You seem to afraid to go for super darks and lights except for on the eyes. Try not be afraid of using extreme values!

Scrunch up your eyes and you can see the difference in value. When I start a study and block colours in, I narrow my eyes to easily match the values.
>>
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>>2936127
>>
>>2936161
>>2936164
Thanks.
>>
>>2936127
The lips are not just a random set of lines as most beginners might assume (or not). They are an organic mass of flesh.

The bottom lip can be drawn as 2 ovals put together. the middle of the top lip can be drawn as a very thick capital V shape and the edges of the top lips are like cones almost pointing away.
>>
>>2936154
Noted! I know hardround brush is supposed to be the godtier brush but I wanted to fuck around with something more textured. I should have prob waited until I have better brush economy, huh. Thanks!
>>
>>2936159
They're from Danganronpa v3.
>>
>>2936194
why do you do what you do?
>>
What should I do if I want to practice full body anatomy?
>>
>>2936194
Are you serious? I didn't play any of the games after the first but they don't look anything like that style.
>>
>>2936206
draw bodies
>>
i want to die
>>
>>2936249
ngmi
>>
>>2936249
You can die after you've made it.
>>
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gettin draw swole
>>
>>2936269
nice bananas
>>
>>2936308
blue :/
>>
>>2936308
gray. trust us, you're colorblind
>>
>>2936313
maybe we all are colourblind and he is able to see the tru culur
>>
>>2936269
>>2936308
i was going to tell you to vary your hues more, but you're color blind apparently? not sure how to give you advice... your friend picked a yellow orange and with no hue shift everything looks a bit flat. maybe go a bit warmer/redder in the shadows.
>>
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>>2936316
he was joking anon
>>
>>2936316
this pretty much ..but dont get too red :3
>>
>>2936317
was he though
>>
so I followed the drawabox guide as the pastebin said
it did help me but the lessons just kinda stop.
I can now draw really good camels but there are no lessons for humans, his guide stops at a very basic figure drawing and then says coming soon.

are there any other guides for beginners?
>>
>>2935533
>>2935537
>>2935682
>>2935698
>>2935903

Thanks for the help guys; that was truly valuable and with any luck I won't be a shit stain on society in three months' time by applying your advice
>>
>>2936325
loom
>>
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Sketched Ozu from tatami galaxy, attempted a tricky angle. How did I do?
>>
>>2936329
I already tried loomis and started out with fun with a pencil
it then did a sudden jump from simple cartoony faces to realistic detailed faces, I asked /beg/ if I was doing something wrong and they said loomis was a meme.
then someone recommended drawabox but then another anon said that too was a meme but I took the advice anyway
>>
>>2936341
for figures: hampton and villpu's books on that
for heads: drawing the head and the hands by loomis

drawabox is more of a meme than loomis but none of them really are a meme. calling them a meme is a meme desu.
>>
>>2936341
no do loomis again lol
>>
>>2936343
This, so much this.
>>
>>2936330
For a beginner I think you did pretty well but don't stop there. I don't think you foreshortened correctly and that right ankle looks as if it might be sprained

k
>>
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How long should it take for figure drawing to sink in, I feel like I'm not understanding it fully
>>
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Am I just not made for this shit? I get so sweaty when drawing. Like do I need to work out to draw? I don't get exhausted or anything. I just SWEAT. It's gross, help me /beg/
>>
>>2936369
Well, are you fat?
>>
>>2936351
I appreciate the feedback anon. Just to be sure, you mean his right foot, not "stage right"? Drawing feet is strangely hard for me, but it's not the feet themselves, it's placing them on the ground and or how they ought to look in perspective.

I don't know if I'm describing my problem correctly. Like, I can plan out the gesture for the legs, but as soon as I get to the feet it's like "Okay, now how the fuck are these supposed to look based on this pose". I've tried googling solutions, but it doesn't seem to be a common problem, guess I'm just retarded or something
>>
>>2936376

Yep
>>
>>2936379
stop that.
>>
>>2935933
Draw a kitty. Fluffy kitty, of course.
>>
>>2936379
Eat more healthy, it will help with your weight and give you more energy.
>>
>>2936354
if you're just mindlessly grinding figure drawing, it's never going to sink in. take the time to study the individual parts, how everything connects and moves, where the body landmarks are, differences in male/female proportions, etc.

https://anatomy4sculptors.com/anatomy_library/
if you don't have the attention span for the whole book, here's a good reference where everything is presented in bite sized chunks
>>
>>2936433
I just started to try figure drawing today so I know it wont be for awhile for it to sink in, but Im not sure if it will be like...weeks or months or even years. I'll try to read the book when I have some time
>>
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Hello, I've lurked around IC a year ago and attempted to improve at drawing by following books that were diverse in topic but I didn't learn well enough.

This is another year during which I'm trying to pursue my interests and develop them a lot further. I've signed up for drawing & painting class here in UK and thankfully it'd help too, before that though I'm trying to work from Keys to drawing which I bought off amazon. Last exercise was 3/4 portrait. From a photo though...

Tell me the general path of improvement I could follow.. Thank you.
>>
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>>2936435
if you want to learn faster you have to work smarter, not harder. but just go through the motions and enjoy it, dude.

>>2936439
take the time to measure things accurately. faces are all about proportions. though if you want to learn to draw from imagination, it pays to study head construction. this isn't bad, draw about 100 more and you'll start to get it.
>>
how do i learn to spot my own mistakes without asking /beg/?
>>
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>>2936443
>work smarter
like reading up before attempting to do something i've never done before?
>>
>>2936446
mistakes will always involve error in one or more of these 4 aspects: drawing (size, shape, place), value, edges, or color. identify which one/s look wrong and work to fix it.

>>2936447
you won't learn to draw if you just read books and never put the pencil to the paper. draw, study, draw, study. there's a balance you'll only get a feel for when you have some mileage already. of course you'll be shit in the beginning but you'll get better. fill in a sketchbook or two, then we can talk.
>>
>>2936452
Roger anon!
>>
>>2936447
I love you Hibiki, I love you so much
You are my savior, my life, you are my goddess, you are my everything. I love you.
>>
>>2935918
>>2936066
Thanks a lot. I haven't even been consciously thinking about the value defining the shape and form of the drawing. How very silly of me. I'll definitely try to focus more on that next time.
>>
Is keys to drawing really an absolute beginner's book?

I've just done chapter one and while I understand somewhat of what he wants me to do, the actual practical effort of drawing always comes up short.

Obviously I don't expect to do well at all, but I just don't feel the drawing looks anyway right to the exercise
>>
>>2936468
he shows examples of absolute beginner's work so check with those
>>
>>2935224
Focus more on learning new tricks instead of just doing the same thing over and over again.

Also post work.
>>
>>2936290
legs too thick
shoulders prolly don't work that way

everything else is ok
>>
>>2935245
Hey that's a man!
>>
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rework this a bit and added something and such. is the perspective looking any better? the idea is that youre looking slightly up at the tower in the distance, and you're flanked on both sides by buildings higher than you
>>
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>>2936527
damn. i forgot to resize. anyways also, the buildings arent necessarily 'layed out' in a perfectly square perpendicular manner. its supposed to be haphazardly arranged
>>
Any of you lads know where I can get a cracked SAI? I wanna try it out.
>>
>>2936540
Sai is useless, it barely has any rendering options. Go use krita, its free and the closest thing to photoshop
>>
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>>2935796
>>2935883
Thanks for the replies,
Did another gesture session. line-of-action was down so I did 30 20sec gestures from quickposes

Please critique
>>
>>2936566
Not him, but thanks. I've been looking for something that works like photoshop.
>>
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>>2934989
>>>2936439
>take the time to measure things accurately. faces are all about proportions. though if you want to learn to draw from imagination, it pays to study head construction. this isn't bad, draw about 100 more and you'll start to get it.

Thank you, I have some vague knowledge of head construction(loomis, proko, huston, hampton). Tried to study different kinds of topics before and uh mixing them day after day up wasn't any bit advantageous for me. Like one day I'd be focusing on figure, and next day I'd jump into perspective.

Now, I want to pay extra attention to the drawing and definitely painting in a near future though I don't want to limit myself just to portrait drawings. Eventually I'd like to transition to digital, for now it's beyond my budget.

I've drawn some figures during last week(which as it happens was an exercise from keys to drawing too)
>>
>>2936528
Now that's better. Those two portraits from life are really good, although something about the bottom guy's mouth bothers me.
The heads constructed from planes are very meh, nothing worth discussion about them.

Mr. Rifle's face looks a bit off (probably the tilt's fault), but his head is shaped properly and the positions of the facial elements are about where they are supposed to be from this angle (the viewer's eye level is supposed to be around the guy's chin, right?). However, you need to work on his eyes. Their shape differs too much and the space between them is a bit too wide. His left eye is also positioned above the other one. Nose wings should probably be more defined.

Start working cleaner. Use fewer lines. See how the bald guy on the left looks? Strive to draw your imaginary subjects like that as well.
>>
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Trying to understand anatomy, dimensions and construction better.

Before I continue at all...
>>
>>2936739
Make sure to write "quick construction" as a defensive tactic, thats important.
>>
>>2936743

I don't care, I just want to know what's wrong with it.
>>
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I was only going to copy a cowgirl pose from a certain porn doujin to understand what makes it so erotic... and somehow it evolved into this when I came to her pelvis. Experimenting with an ink brush proved to be quite fun.

And since I didn't draw any dynamic poses for a while, I think I should probably ask how the sketch (if you can still call that a sketch) looks to you and how does it read (what impression it gives you).
>>
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critq?
>>
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>>2935190
I'm not sure how to go about drawing faces.
Like I constantly see people saying that you shouldn't start doing shit with colors before get the proportions and everything down, but if I just do line art, then everything looks weird, because the face doesn't really have many hard lines.

>pic related
this is basically what I do and then I'm not sure what I should do next.
Also, I know, chicken scratching.
>>
>>2936762
by "you shouldn't start doing shit with colors"
I meant values in general, not actual colors.
>>
Sigh...

One day...

Somebody will provide useful feedback.

Or any at all...
>>
>>2936765
post you're work
then add "pls post feedback" in you're post.
>>
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>>2936576
decided to to join /las/ now that I'm in the habit of drawing gestures everyday

Here's my first submission, please critique
>>
>>2936805
spooky
>>
>>2936805
reference used

I guess my study isn't dark enough
>>
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Trying to improve my sense of values and tones or whatever its called.
>>
>>2936809
Well jesus christ you failed helps a lot if you use more than 2
>>
>>2936739
you can leave beg thread when you learn to construct the neck
>>
>>2936805
I think you should first try using long and precise lines that have simple forms instead of small ones.
>>
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>>2936827
And you can come back when you dont draw like a 13 year old
>>
>>2936809
not bad. just needs a little more contrast
>>
>>2936805
>>2936808
oohhh buddy your study isn't even CLOSE to dark enough. those lights at the top should be blindingly bright compared to the values of the rest of the piece.
also, if you're going to draw perspective lines like you did with the lights, try actually following them?
>>
>>2936809
Are you? I can see no clear light source or plane definition, you might want to revise your tactic.
>>
>>2936733
Blessings; I will try and get cleaner lines
>>
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>>2934995
:^)
>>
I've read the wiki, but it's still pretty daunting to get the best learning foundation. I've been doing some of loomis, although it's a tad bit cartoony for my tastes and some youtube videos. Is there a specific book, or series of videos that taught you the best to get you on your feet?

I've heard good things about drawing from the right side of the brain too
>>
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How to make her look better?
>>
>>2936836
thats better than what you can do i assume though
>>
>>2936869
Get keys to drawing, it's suited for beginners. But do note that it will take a while to finish, unless you have excessive spare time. I have just finished all of the project 3.

Avoid drawing on the right side of the brain, although the exercises are good in it but don't read the pseudo-science behind "right side of the brain"

Good luck, also if you can't seem to draw a straight line yet then give artfundamentals uhhh draw a box a go.
>>
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Tried a go with foreshortened head, and this is what I've come up with. Any tips?
>>
>>2936528
Hey that's a good improvement from the last ones. The 2 faces from reference are pretty good, but you did flatten the head on one of them.

The face on the right is a lot like your previous faces. Still looking alien and also very rough. Notice the differences between the reference and the other. The other has its face sunken in. The shadow beneath the cheekbones as well as in other areas are very harsh.

One comment I'd like to make about your style is that it's very loose and scratchy. Now, this might just be your preferred way of drawing, in which case, that's up to you. They look nice as loose sketches, but I would suggest seeing if you can tighten up your drawings with cleaner line work and more uniform hatching. Because right now it's hard to tell where your edges are. For example the bald man on the left, it's not clear how his nose looks and is positioned or what's going on with his chin. As for the man with the 3/4 view, the bottom of his nose has 5 lines drawn in. It's not clear where that nose ends, whether those are shadows or contour lines. His eye that's face away is just completely blurred out. Little things like that make the drawings messy and lacking in definition.

Lastly, the shadows seem inconsistent. They're kinda sporadically placed. Some shadows you choose to include while others are missing. There are lots of hard shadows but no gradual shifts in value. It's difficult to tell exactly where the light source is or how the planes of the face are affected by light.
>>
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how can i fix the eyes?
>>
>>2936942
Maybe your problem is that you assume too much faggot.
Being in the bottom 10% of this board, you shouldnt assume anyone is worse than you.
>>
>>2936969
Thank you, your feedback is valuable.

I still haven't watched that Vilppu tutorial you (or some other Anonymous) recommended, so I'll do that next. I have suspicions that my style is actually hiding flaws in my work, and most of the lack of clarity generates from numerous restatements of the lines made in biro. Funny thing though: if I hadn't done an underdrawing using a highlighter these would probably look a lot worse; I hate my heavy-handedness and handwriting very much.

I don't know how the hell I'm going to break out of drawing aliens
>>
>>2936954
wheres the neck??
>>
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Where did I fuck up?
>>
>>2937082
The ear and the jawline, I'd say. Other than that, looks pretty pretty.
>>
>>2937082
Charcoal?
>>
>>2937091
It's the chalk tool in clip studio paint
>>
>>2937095
Woa, it looks reeally nice.
>>
>>2937082
Ideally in the learning process this early you shouldnt use pretty portraits with lightning that is that soft. It "erases" or hides important information
>>
>>2937115
Alright I'll try to avoid them
>>
>>2937082
kinda creepy
>>
>>2937127
kinda mezmerizing
>>
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>>2934989
how am I doing?
>>
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>>2934989
I JUST WANT TO DRAW CUTE ANIME GIRLS
>>
>>2937141
Then cry.
>>
>>2937145
>edgy anon is on his happy side of manic depression
>feels like he can conquer the world right now
I'll be waiting when you start crying in the bed
>>
>>2936047
Yeah, okay, whatever kid. Im a professional artist and illustrator, been published so many times I've lost count, and I've been doing art professionally longer than you've been alive.

You want to play the resume game? Let's play.
>>
>>2936126
Work on your edges. Fuzzy brushes are good for covering large areas, but your painting is out of focus.
>>
>>2936127
Learn how they're shaped, how they change with the viewer angle, and when someone is speaking, or doing something with the mouth. Learn the muscles of the face, they have everything to do with how the lips are shaped.

Always keep in mind there's a structure under them, that never changes - the jaw and teeth.

Like anything else, study them. Figure out their basic shapes, and how they move. Practice.
>>
>>2937148
lol what
>>
>>2936158
>How do I avoid rushing while drawing? I've noticed that towards the end of my drawings I tend to start thinking less about what I'm drawing and speed up and it always affects the drawing.

Slow down. You are the only one who can control that. When you find yourself rushing, break the mindset you're locked into. Try something like hanging the drawing on the wall, and look at it, for improvement, before you jump back in. Take a walk around the block. Have a snack.

>And how do you see and block in values? I find it hard to really pin down which areas are darker than others and what kind of shape the shadows create.

Experience. Work from real life, hold the drawing in front of you, next to the object, and see where you're off. Value is something that when you do it often enough, it becomes instinctual. That's the point of practice, and experience, so you can do it by instinct.
>>
>>2936185
"God tier", according to whom?

I've painted my entire life, in oils, watercolor, and acrylic. I know brushes, and when to use them. A round brush is good for some things, not good for others. This where a lot of digital artists lack, when they don't come from a painting background, a good solid foundation of how and why for brushes.

If I were to do that scene in oils, i'd probably use at least 6 brushes, of different sizes, and use. Filberts for medium detail and large areas, rounds of different size for detail and crosshatching, fans for the sky and background.

One brush? I make brushes for my Cintiq and Wacom all the time, why limit to one, when you have millions literally available to you? (You don't want to know how much I've spent on real brushes over the years.) I download them, make them, tweak them - and often make custom ones specifically for something I'm working on.
>>
>>2936206
Work from a full body.

Google "artist's poses", there hundreds of free sites and blogs
>>
>>2936269
Great job. The stem parts don't really work, but great eye for color and lighting. Keep going, tighten it up more, you're on the right path.
>>
>>2936316
Warm, in the shadows? What planet do you live on, mars?
>>
>>2936341
If anyone uses the word "mem" when talking about any of the art books, ignore them. There's a lot of shit attitudes floating around this place (not surprising, as it's a chan), if you get something useful from them, then you win.

I'd be willing to bet a Cintiq that most of the MemeDudes are guys who can't master that style of drawing.
>>
>>2936435
Figure drawing is best learning in a classroom setting, with a teacher to guide you. Figure drawing is about a lot of concepts - gesture, detail, planes, volume, foreshadowing, flow, looking for s curves and finding a pose - you can teach yourself, but a class is definitely going to boost you along. Most community colleges, art schools and community programs offer life drawing - it's something to look into and save up for.
>>
>>2936446
By asking other people, and listening to what they say. Critique is an important part of any. art class, either from the teacher, or the class. Other people can step back and look at your work from a different perspective. Over time, you'll see the same mistakes crop up, and you can look out for them in the future.
>>
>>2936464
Value is everything in painting. This is why I urge a formal training, when talking about learning art - some things we can pick up instinctively, a lot you won't. I'm really good naturally with color, for example, but studying color theory blew my mind, taking it up so many levels I couldn't believe it.

Value is something I consider before I start, once I have a drawing done. It ties into the composition, and color composition. That's why working with a toned background is better - your midtones are established, then you can use black and white to define the extremes either way, and have the full spectrum to work with in the rest of the piece.
>>
>>2936527
Have you had any formal education in perspective? Where's your horizon line, your vanishing points?

http://makingartfun.com/htm/f-maf-art-library/two-point-perspective.htm
>>
>>2936576
Great stuff, keep going. Look for the s curves.
>>
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>>
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>>2937153
oopsie
looks like I struck a nerve
>>
>>2936759
Don't cut the feet off.

She feels like she's falling over.

Her thights don't match - the thigh on the right has the main muscle mass too low.

The right breast doesn't work, you have no indication of depth.

The right shoulder muscle masses are inaccurate.

The right hand fingertips showing doesn't really work. Change the pose to include more arm, or show more hand. I know you intended for it to be on her hip, but it's on her belly.

Right hand is too far back, it's on her buttock. It needs to be on her hip bone.
>>
>>2937082
The forehead is too small
>>
>>2936762
>because the face doesn't really have many hard lines.

That's where the art comes in. You have to learn to translate those features into lines, using edges, contours, and line weight.

Tips:

The eyebrows are individual hairs, not a solid block. You turned her into a clown.

You're cheating in the edges and outlines. Her hairline has a definite shape, but you cheated and just scribbled.

You did better than you think on the eyes, nose, and lips, and you just need more practice.

The jawline is all wrong, on the right side, the ear way to big. Learn to visually measure how big things are, and how far away. You know that cliche of an artist holding his thumb up in front of a painting? That's not a cliche, he's measuring. You can use a thumb, a pencil, anything.

Lines can convey light and dark, with the thickness, and the absence of them. Dark = heavy lines, lighter areas skinnier lines, or none at all. White space is a thing.

Learn how eyelashes work. Also, she has no eyelids. Eyes are a shape! The eyelids are shaped that way from being over an orb. two lines per eye could dramatically improve this.

Drawing is just recreating what you see. Look at the photo as shapes, textures, value. How do I transfer that into a line? That's art.
>>
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>spent 5hours sketching a face and another 6 hours on colouring
>mfw it looks fucking awful
why cant i get good
>>
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I named him Joe Kickass
>>
>>2936808
This is where phot reference can be an issue. Photography uses a completely different set of rules and preferences for things like value, that don't translate to painting or drawing very well. You're using a very contrasty image, where the values are blown out, giving you little room to adjust or take artistic license.

Try this - do a line drawing of the setting. Then make up your own lighting and values. Forget the photo once you've established your lines. I think you'll learn more, working out the values and such on your own, than trying to copy a photographic technique.

Great photo doesnt always mean great drawing.
>>
>>2936869
Betty Edwards books are very good. I went to college where she taught, when she wrote the books, we'd see the end results in the hall after the semester. (We weren't allowed to take her courses, only non-art majors)
>>
>>2936954
Work bigger. Your drawing is lost in the large pencil lines.

Learn to use line weight to produce edges, perspective, light, and shadow. The nostrils are teh focus of the drawing, because they're the darkest and the most in focus, everything else is out of focus and vague.

She has no forehead.

You need more contour lines to establish the basic shape of her head. Where is her eyebrow? Her forehead? Her hairline?

Don't cheat on the hair. Observe the mass it makes, draw the outline of that, establish the highlights, the midtones, and the shadows. Everyone cheats on hair - just learn how to handle it, it's not hard.
>>
>>2937082
You're not drawing contour lines. The one on her nose is missing. You only need to establish the top and bottom of the lips to establish the basic form. Her ear is blank.

You could work on cleaner lines on the contour of her head, too, especially on the chin, the broken lines and the same weight all along it are too heavy.

Contour lines, like on the face, are a lot easier to draw in one swoop with pencil, than it is on a table, so I feel you there, but you still need to make the contours more smooth.
>>
>>2937115
DING DING DING

Ive given up harping on that, especially with the self taught crowd - if drawing boobs and fashion photos keeps them interested, then I guess it's good.
>>
>>2937135
A little too heavy on the pencil in the flowers, your values are thrown off because of it. If the lead is shiny on the page, you used too much.

Try to work on bigger paper, so you don't cut any of it off like that - or compose it better before you start, by drawing the contour of the whole thing to get it to fit.

Finish it!
>>
>>2937214
Because it takes years to master art.

Go do another one, and keep doing that until you are good. Consider art classes.
>>
File: taylor-hood-img-0666.jpg (738KB, 1920x2880px) Image search: [Google]
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Well, people say I'm more intermediate, but who knows? I've been drawing all of my life but only in the last couple of months have I been filling out my sketchbook as a priority and taking art more seriously.
>>
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>>2937243
Here's some more of mine.
>>
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>>2937246
>>
>>2937243
his neck/head looks a bit misaligned, too far left compared to the rest of his body
>>
>>2937194
What did he mean by this?
>>
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is this good? scanned it myself, drew it with calligraphy.
>>
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>>2937273
Pro, man.

Where did you learn to draw? Will you teach me?
>>
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when do I get to draw good like these people?
>>
>>2937188
not a ton, just read norlings books a couple times. horizon line is down low, if its even in the frame, im not not entirely sure exactly 'steep' the view is looking up. vanishing points are probably shit but all the buildings are arranged haphazardly so they wont be sharing the same vanishing points
>>
>>2937279
Gross
>>
File: SCAN0003.jpg (1MB, 3424x2480px) Image search: [Google]
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and here's old drawing i did
>>
The amount of symbols and 10 year old drawing levels in here aside from like..2 people is incredible.
>>
>>2937290

Its almost as if they just started drawing or something....
>>
>>2937243
Man...i dunno why you're here.
>>
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ignore generic v-sign and huge hair
pls give actual advice not just >sticky
>>
>>2937299
Just.....


Why?

I'll never understand what is inside people's heads that draw like this. Are you 4?
>>
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>>2937239
>>2937135
>If the lead is shiny on the page, you used too much.
nice tip.

I agree with the black being too much, but now it sort of lacks that pop. Need some tips on what to do with this. I'll try to add a lighter dark tomorrow. Thanks
>>
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>>2937243
>>
>>2937304
wow rude, just rude
>>
>>2937304
sorry I'm trying to get a grasp on anatomy
>>
so lately I've been getting into the habit of flipping my images horizontally to see if there's anything off, because I know that if you stare at something long enough you'll fail to see mistakes.

It's been pretty useful, but does this always hold true in every case? Surely if I design something to be facing to the right, and artifically swap it to face left, it'll look off, no?
>>
>>2937321
No, you're really not. You genuinely aren't trying. Why are you drawing japanese cartoons if you want to learn how to draw people?
>>
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>>2937321
Why even post that? You know it's not good, right? I mean you see it, right?

I know you said not to tell you to look at the sticky, but I mean... Sticky. Like, so much of what I see you trying to do is wrong and easily taught in the materials presented in the sticky.
>>
>>2937323
please keep telling me about myself
>>
>>2937299
What annoys me about this is that it's not even lack of trying, it's like a proper mental disability. Id you're not going for some sort of stylised anime bullshit and you're seriously trying to learn how to draw actual people, then you really need to sit down and think. Focus. What does a person actually look like? You KNOW eyes don't go like that. You know eyebrows aren't single lines that go up through someone's hair.

Research form, values...just... come on man.
>>
>>2937273
cute! Cute! CUTE!!
>>
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>>2937338
>>2937304
>>2937325
>>2937323
No bullying! This is a bully free zone!
>>
>>2937370
fuck YOU
>>
>>2936983
so wheres you art?
>>
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>>2937216
>>
>>2937216
>>2937421
Fuck, I made it worse :(
>>
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painting is hard
>>
>>2937438
You don't necessarily need a brush that small at this stage. You've heard this before but focus on the bigger picture.
>>
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>>2937438
>"How many levels of shit are you on"
>"About 4 or 5."
>"That's nothing, watch this"
Ur not dat bad anon;
>>
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I was sketching this today and decided that I was going to try and color it. That's when I realized I have no clue what to do.

It's painfully apparent that I'm lacking in a lot of different areas, but coloring / shading is definitely still pure magic to me. Any tips for starting to approach coloring / shading / values the right way?
>>
>>2937243
You aren't qualified to post your work in this thread, you filthy upper-intermediate. Move to /draw/ and/or /las/.
>>
>>2937322
If your image looks right, then it'll look right even when flipped.
>>
>>2934989
>>>2936954
I've only got A4 pads and paper, for now. I bought art box easel two weeks ago to have drawings angled a bit but it seems rather uncomfortable, perhaps I'll just refund it. Besides eventually I'd like to transition to digital so drawing on a slanted surface wouldn't be too beneficial in a long term, I think. What's your opinion on that?

How do I practice line weight efficiently enough? I have a feeling I've barely gave any thought to line weight although most artists use it to their advantage.

Forehead supposed to be barely noticeable because the head is tilted way up to extreme angle. Also reference was of a male guy idk how did it turn out more recognisable as a female. But I don't mind the gender error.

Problem with contour lines atm is - I tend to draw them darker than the lightest value of shading.

Okay hair does seem a little bit complex for me at the moment, plus every other small detail of the face. Tried to draw bearded man the other day, Rick Grimes and I got cheap on beard, hair, brows and eyelashes. Also got no knowledge whatsoever how to draw in wrinkles so they'd look decent enough, for the time being. I do want to achieve realism at some point, but before I get to that there's a thorny road infront of me consisting of trial and error.
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