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Hi guys, I was playing Digimon Decode, and some of the artworks

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Thread replies: 7
Thread images: 3

File: Tsukaimon-resize.png (299KB, 1305x1305px) Image search: [Google]
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Hi guys, I was playing Digimon Decode, and some of the artworks really caught my attention, so I decided to draw some of the old Digimon in this style.
How far am I to do actual game style?
Also, do any of you guys know the name of the artist of Decode AND the original style artworks? I've heard about Kenji Watanabe as the original artist, but his pivix are totally different from the original Digimon Illustrations, so I don't know.
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File: Gaomon_(Re-Digitize)_b.jpg (488KB, 960x960px) Image search: [Google]
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OP here, this is one of the artworks done for Digimon Re:Digitize.
>>
Games always have a certain style to them that isn't always the artist's personal style. Artists are able to adapt though and that's usually what artists mainly do, which is why it's always unknown what an artist even does when you check out their blogs.
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>>2931989
But there's some artists that you're able to recognize instantly when you see some of the game artworks, like Tetsuya Nomura or Shinkiro.
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did you really need your own thread for this
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File: all.jpg (94KB, 800x450px) Image search: [Google]
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reminds me of this, I like the black shadows
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>>2931986
Pretty good, anon

But notice that in the official game art that you posted, the hatching lines have a "spike" shape. They start a bit thick, then taper into sharp points. Your hatching lines are mostly uniform thin lines.
Thread posts: 7
Thread images: 3


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