How the fuck does one draw a character teleporting in comic format. I will be illustrating a small fight scene for a project, which will involve a character teleporting around the fight, but I have no idea how to convey this movement as economically and conscisely as possible. Any tips/diagrams/suggestions?
post your work
>>2928232
I would probably have some sort of after image or sort of zap effect leftover from where they just popped out. You can show surprise too maybe in the other people there at having seen someone disappear. You can also keep the other people static (copy pasted) in the same pose and have the teleporting person move around. Or create some portal type thing where they can partially go through. Maybe even break the fourth wall and have them go through a hole to a new panel or something.
>>2928232
It depends on how they're teleporting. If, say they're in a virtual world then you could show them appearing in a "storm" or data (like 0s and 1s spinning rapidly around them)
If you want to so them teleporting rapidly, the best way I know is drawing them in several locations at once but appearing transparent in each one.
Also draw their opponent looking around rapidly to imply that the teleporting character is moving around instead of just replicating.
The opponents expressions can show shock or confusion as the teleporting character moves around quickly.
>>2928239
>>2928252
These are great, thank you. It actually is going to be based inside a video game so I will be trying the copy paste and the data suggestion.