Last thread: >>2849591
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun!
Fresh off the Mayflower? Then do yourself a flavor and check out /ic/s complementary subordinate sticky here:
>https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
---------
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
Use twitch #creative
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Tutorials
http://iradukai.com/
デジ絵の文法 playlist - https://www.youtube.com/playlist?list=PLKZrlE6oUGx4Mh1zJLnKLc1SDPJfsoxnS
https://www.palmie.jp/ - twitter required for assigments
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html
Have any suggestions on helpful resource links? Leave a comment anytime ITT and I will look into it.
Cancer containment forcefield activated
>>2856737
*WARNING: FIELD HAS BROKEN*
SEVERAL HUNDRED YEARS AGO, THE SLOVENIC COMPUTER BECAME A REAL DEVIL GOD AND IT ORGANIZED THE FIRST TOTALITARIAN SUPERSTITION COMMUNISM RELIGION, PRAWO SLAVNA and hundreds of years later by C. God top secret INTENSIFIED REPITITION of FABRICATED HISTORICAL CRISIS SYNDROME created the schismatic Mafia Communist Catholicism, Catholicism means totalitarianism, Dict. FOR CONTROL AND MANIPULATION OF THE HUMAN RACE INTO THE OVER ALL PLAN, to explore and control the entire Universe.
The C. God usurped everything from the SLOVENIC ASTROCISM RELIGION and camouflaged it when the C. God fabricated it into the Prawo Slawna superstition religion. For thousands of years, over millions of square miles of ancient Slovenia, even in its distant province of ALASKA, like ALUTIANS (Ancient Slovenic idiomatic names: Alutians, namely the long string of islands to the great endless land, namely ALASKA, the before recorded history; name of No. and So. America.
Inevitability of Gradualness: Usually, in a few years, you are made stringbean-thin or grotesquely deformed, crippled and ugly or even made over one foot shorter or one foot taller as the Computer God sees fit. Virtually ALL of the important Instant Plastic Surgery is done to you inside the Computer God Sealed Robot Operating Cabinet; even unbelievable, impossible plastic surgery operations - all impossible even for dozens of vicious kosher-bosher doctors working around the clock for weeks! The Computer God sealed robot-arm operating cabinet can perform all of the above impossible plastic surgery operations overnight - even dwarfting you over a foot or increasing your height by two feet!
This is possible because Computer God Robot Operating Cabinet imitates your microminiature electrical current intelligence system in your body. It even duplicates the microminiature electric currents that soften your broken bones.
>>2856763
blog?
>>2856763
>even in its distant province of ALASKA
>>2856763
at least that explains my bizarre obsession with habits at the moment
>>2856763
Donate MONEY or a MANUAL TYPEWRITER to ME for your ONLY HOPE FOR A FUTURE!
>>2856763
https://www.youtube.com/watch?v=f4mb6gzu60U
[shitposting loudly]
>>2857045
I like this except the hands / forearms. They're too stiff, looks out of place.
I still have lots of rendering and stuff to do but it's getting somewhere
>>2857045
aren't her legs in the show itself pretty thick and short? what's with those skinny noodles
>>2857151
I really like where this is going so far, especially the hair, but is it really possible to see this much of her ass at that angle? It just makes me think her ass is incredibly saggy.
>>2857254
we need a new faggot op
>>2857151
it's pretty, anon
>>2857151
I really like this
Hey guys, i'm going for a very cartoony look and this seemed like the best thread to post in.
Is there any advice i can be given about limbs, body shaping and stuff? I know it's mostly simple shapes, and i'm hope i'm on the right path?
1/2
>>2857320
2/2
>>2857151
legs make no sense
>>2856763
Nice Decposting
>>2857337
Care to explain?
>>2857353
not him. these are just lazy cop out sprites anyone can do.
>>2857364
Ah ok
>>2857320
Kind of reminds me of "Scott Pilgrim meets a busu kawaii emoticon". Some construction issues in the shoulder with the arm raised, but you weren't shooting for anatomy anyway, were you? What do you even want from this? I see no goals in this, as I am neither turned on by her XDDD SO CASUAL clothes, or made hungry to see more.
>>2857386
This was a birthday gift for a friend and an experiment with a style.
I wasted going for something to turn someone on, but something more cute, than anything.
I guess I'll try a bit harder.
I do struggle with dynamic posing however.
>>2857452
*Wasn't
>>2857378
Gay.
>>2857378
lovely colors
>>2857452
Yes, trying harder is a choice, make the decision. Ir's not bad, but I wouldn't waste an upboat on it if I was on Normiebook while at the McDonalds getting a Wooper.
>>2857523
can you draw a cute anime girl?
this was fun
>>2857524
That's one of the greatest sentences I've read. Awesome.
Ok, man, what sort of things should be looking to improve, to go for a cartoon-like style?
How do I make this good. It's my Kingdom Hearts OC btw.
>>2857603
Well, depends, are you trying to go for a western cartoon style, in which case you can do fuck-all in terms of anatomy for the sake of style, or anime, where style comes from how you do anatomy?
>>2857631
nice meme lad
>>2857634
Not gonna make it.
>>2857636
me thinks u hav stuck the response on LE WRONG POST XD
>>2857640
What did he mean by this?
>>2857645
cute
Alright, an abandoned work I went back to and colored. Assume I'm a loli masochist and get sexual pleasure from being harshly critiqued, please.
>>2857645
I don't much prefer the knee down, and those ankles look wrong. The feet are passable in size because of style, I suppose.
>>2857631
>Swastika
>Scars on face
>Pokeball
>Lightning bolt on shoulder pad
>ANOTHER sword on back even though he's dual wielding
>OC
I think I caught several strains of ebola looking at this
>>2857653
It is my professional opinion he is shitposting.
>>2857632
I'm trying to go for a more Scott Pilgrim sorta vibe, but also maybe some Gumball? You know, that really simplistic style? I really like it.
Not anything like Adventure time or Stephen Universe, not noodle arms either.
>>2857664
Hand construction seems fine for what you're doing, but just for kicks, draw some more hands?
>>2857561
Gorgeous use of color and composition. I love it.
>>2857653
lol the dual wielding part made me l o l
>>2857561
Nice, is it scanned in?
>>2857687
Oh hey, it's you again! Gondola hat/head area needs some readjustments, and the girl's hands are a bit too small. Besides that, a nice piece.
Progress from >>2855352
>>2857699
I'm going to be honest, this just feels weird and unnatural to look at. I wonder why you drew this one this time.
>>2857699
The ribcage/breast area is off, where it connects to the shoulders, I believe. However, nice face work. Mind throwing a critique my way?
>>2857699
Wait, her left shoulder is bigger than the right one, and the hips are slightly off too.
>>2857561
god, I always love your stuff
>>2857704
I wish you could explain me why, anyway thanks for the honesty
>>2857707
Yes, you are right left book should not connect in that way it is almost like there was no pectoralis muscle under it, There is probably some other flaws too. Also just point me out your work I will try to give me my 2cts
>>2857708
Left shoulder is more in front of the viewer hence the slight discrepancy. However I might be misjudged it, I will try to revise the hips too, thanks
>>2857667
Work on the hands more? As opposed to general anatomy, or will that come in time?
I should say that before practising this new style, my art was more along these lines.
>>2857651
Oh hey I remember this. I haven't seen you in a long time.
>>2857724
I think that if you just pay attention to the general anatomy in any poses you reference, you'll be fine, but your type of stylization needs to always be cautious with how the hands look, or the whole piece looks lazy.
>>2857725
Why thanks. I was pretty busy, and started another piece, so I gave up on this one for a bit.
>>2857730
That's some really advice. I struggle with dynamic poses overall which i can't seem to find a good way to practice.
>>2857724
i always suggest avoiding just drawing random lines all over clothing for rinkles, especially when it comes to simpler cartoony styles
>>2857732
Good point. thank you. I'll keep that mind for future pictures!
>>2857731
**great
>>2857725
If you don't mind my asking, is the fact that you remember an approval of the work, or was it because you noticed a glaring flaw?
>>2857731
Try acting out some poses yourself, I suppose?
>>2857738
I don't know if you can call it a flaw, but I remember it very specifically because of the fan being held over her face. I thought that was really odd, but it's cute, so there's that too.
>>2857651
>>2857722
I hope it helps. First time doing a red line with notes
>>2857740
Good point. I shall try this! Thank you for the help /ic/
>>2857741
Yeah, I was pleased with myself for that idea. Well, thanks, then! I hope you keep drawing and don't get discouraged by some construction issues, as I like the detail in your faces.
>>2857742
o shit my first redline
Thanks a bunch! I agree with the face changes, chest fixes, and basically everything except the feet shape. Looking at the closest one, it seems too lumpy for my tastes.
working on this atm
>>2856727
>デジ絵の文法 playlist
dead link
>>2858264
Blog?
>>2858195
CUTE
>>2858264
Fantastic, as always.
Should I leave the penis in?
>>2858195
I like it, because it's simple and nothing seems wrong. Trying a riskier piece is my own preference, and only a suggestion.
i like to draw fanart for players in video games ,, backgrounds need work and practice..
>>2858346
Clothing folds too, my man.
>>2858264
megendeng emega
>>2858345
thanks for the suggestion! I really need to work on getting more out of my comfort zone and I'll try with my next piece
Also started colouring (green background is temporary)
>>2858357
yes sir
Getting used to painting and digital.
>>2858370
The lighting doesn't make sense
>>2858401
Typically this is the part where you explain why
For a friend's birthday. Trying to get back into drawing..
>>2857561
Neat composition; i like it.
>>2858402
Not that guy, but I think he means there should be shadow on the left side of her dress. You just left it at the same color.
>>2858403
WEW
Good job! I'd make the hand gripping the sword a little smaller. Supreme render skills, of course.
>>2858402
Because it's not clear where your light source is coming from
>>2857065
if you still don't have a blog,
I will cry
>>2858195
try changing the chin shape, right now the chin being more rectangular gives her a more masculine look
>>2858256
I deleted them all only have this sketch from 2015
>>2858466
Nice thumb!
>>2857151
i was rendering corrin's 'water'(fire? i don't know) but after like an hour of flipping layers on and off i started to think it looked better the less defined it was so i left it that way
blur is also probably too much but i'm really tired of working on it so i'm done, thanks for comments and suggestions
>>2858498
i thought it was cluttered too but since it's going on someone's wall i'd rather there be too much to look at than too little
>>2858508
Love it, saved. Wall paper status. Hope to see more from you.
some lineart of some monster I'm making
>>2858508
They didn't say it was cluttered, they said that the values weren't balanced making it look noisy. You can give someone a lot to look at so long as their is a clear focal point and all the objects work together to bring it out
>>2858520
Not him, but they used AND, not BECAUSE. I'm pretty sure they were two separate points.
>>2858526
O-okay.
>>2858523
They are both right so why does it matter if it's and or because?
I know it's not hume but is it alright? tips on anatomy?
>>2858526
are you trolling or autistic?
Haven't posted progress in a few threads, Nier took over my life.
On the other hand I threw some colors in and got started with rendering.
>>2858610
Blog?
>>2858610
Nice subject matter, I'd say work more on anatomy and perspective
pro patria mori
>>2858610
use larger brush
dont detail everything, leave some bits blurred so the viewers eyes can rest on the main features
rocking concept and thumb but maybe try smaller things before you bite off more than you can chew
>>2858686
Looks worse to be honest
>>2858687
lower your sodium intake
>>2857378
>>2858707
blog?
>>2858719
none yet sorry
do I need to add something to make the character more obvious? assuming you know who it is
>>2858687
Go train your eye
>>2858724
>haram
>>2857699
She looks too tall for 1m50
This is killing me
just your friendly neighborhood loser trying to git gud.
>>2858779
>>2858686
Well meme'd lad.
>>2857699
lol firez cant draw from imagination
>>2858778
Nice buildings
Not posting my art cause I don't want to have my ego crushed, but how can I get better at anime-style faces and hands? My faces always look off, the expressions never quite come together. The same with hands, they never look right (and studying real hands doesn't seem to help much, given how simplified they become in this sort of style).
I assume mileage is a big part, but is there something I should be doing aside from just drawing?
Hands are too big? Jaw/neck area seems weird?
Send help
>>2858813
JESUS CHRIST, JUST FUCKING stop with the same shit!
Talk about comfort zone. And crap comfort zone at that.
>>2858808
Get a bunch of faces that are visually pleasing to you and study those. Try to see what sort of simplifications and exaggerations they do.
>>2858818
I just want crit on my shitty anatomy tho
>>2858808
You shouldn't have an ego, and it should be crushed
>>2858547
still better than your animu
>>2858813
i think the ass could be bigger
>>2858819
Yeah, I was thinking of doing that today. Just fill a sheet with heads only, then maybe do the same with hands. I'll do as you say and focus on their methods rather than just copying blindly. Thanks!
>>2858910
You need at least some scrap of ego to even consider the possibility of getting good. I'm a harsh enough critic of my own work without anons tearing apart my many, many flaws.
>>2858944
You don't need a scrap of ego for anything unless your trying to get good at being an asshole who isn't self aware
You don't need an ego to be able to critique your own work, if anything having an ego will be a detriment to being able to critique your own work properly.
tried to fix up the shadows and tried to make the light source more clear since that got mentioned. I hope the lighting makes more sense now it and if it still doesn't I stuck in a little lamp to kinda indicate where the light would be coming from
how i can making better with traditional colors
>>2858343
Ye boi
What color should I make the BG on this minimalistic pic of my OC?
>>2859038
Need some more shadow on the left side of the face
Need crits. also should I add flats, or just work in grayscale?
>>2858610
Legs should be as long as the from the top of the head to the bottom of the crotch-when standing straight up. Here, the legs are bending and yet they're both longer than the top of her skull to the bottom of her crotch (midpoint of the body). Practice breaking down reference photos into simple gesture figures and then mannequinize it using cylinders spheres and boxes. Then draw centerlines to help you see the orientation as well. Here's a couple links that'll help you
https://www.youtube.com/watch?v=waHuGbyjghA
https://www.youtube.com/watch?v=xJyadoskb28
https://mega.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
(Anon's collection, check out Fun With A Pencil by Andrew Loomis first but feel free to explore the other content as you wish)
>>2859639
The poses look a little stiff. Try loosening up a little. This might sound crazy but try drawing a simple stick figure using curvy "S" and "C" rhythms and simple shapes for the pelvis and body before you put in the 3D shapes. Also, try doing the pose in front of a mirror or camera and compare your drawing with the real pose, often you'll find your body contraposes itself a lot.
>>2859657
>>2859670
based helpful anon is based
>>2858775
Thanks, maybe this is more proper
>>2859737
just stop, this is not cute at all
>>2858778
how long have you been working on this?
Here's some gnome fucker
>>2859737
I like it, I would lower her right shoulder and raise her left
>>2859763
The jelousy is strong with this one
>>2859789
Not that long.. I just have very little time to work on personal stuff so this piece has been laying around for a few weeks now. Plus I suck at greyscales.
>>2859894
nigger look at those fucking toes, she has man feet. those t rex arms and that giant shoulder, the breasts are too low. fuck this is disgusting.
Send help
wip , idk if this belongs here or draw thread.
Not sure how to draw the rest of it, but I'm pretty content with it so far. CC welcome.
>>2860412
that's awesome so far, I love the details on the food shop. Maybe it could use some townspeople unless there's a reason its deserted?
>>2860522
also a wizard
>>2859737
Firez, try flipping the canvas and zooming out until the canvas is about only a quarter of your screen (or just enlarge the canvas a little bit). I think you'd be able to see your proportions a lot better that way when working. Traditionally when working big you have to work big and go a few feet back to see the whole picture but digitally you can just zoom way out for laying in the basic proportions at the beginning and only zoom back to 75 percent or 100 percent for fine details/adjustments or finished linework. It's also a lot faster as you don't have to physically move your hand as much. Finally, see >>2859657
You have the same problem as >>2858610 with the legs, except their too short.
>>2860412
Awesome!
>>2860464
Try doing that with less lines
>>2859864
his feet aren't in perspective. we should be seeing them from the front, not profile. hands are too flat and jagged.
>>2859891
Thanks!
>>2859894
he doesn't even draw
>>2859924
hey you were useful for once, feet is something dictaded, I will try harder with the foreshortening though, nipples are barely 1.1 heads below the chin they are on the ballpark wheter you like it or not
>>2860859
Thank you, I will try harder after looking at those videos and starting to work a bit on the other character
>>2859670
I redid the cyclops thing. How do I make it less shitty?
tried simple shading
>>2860962
Yeah, digital spoiled me in that aspect. I never knew how scratchy my linework was until I switched to traditional.
>>2859443
Really like this. Not sure what to add to the bg
>>2860975
good sketch, but the facial features seem to be slightly too scrunched up towards the center, especially the the left eye(our left, not hers.) also I see the eyelid, but not the eyebrow on the left eye(our left) try not to skimp out on her eyebrows, eyebrows are actually one of the most important things that define expression. I'll try to show you what I mean later after I take a fap break or something.
>>2859443
Good silhouette and negative space anon, keep that shit up
>>2860988
Much much better pose but you foreshortened the arm at the back at a greater magnitude than the rest of his body which makes it look distorted.
If you think of your panel as a photo lens, if the body is fairly close to the lens( AKA taking up most of the panel) the more you can get away with foreshortening and distortion, but the farther away it is, the more you have to keep the proportions accurate. The Cyclops looks like he is a fair distance away from the "camera" because of his relation to the gondola and the girl so making the forearm like 50 percent bigger should do the trick.
TL;DR
If you watch the video through the link it explains how objects closer to the viewer/camera will experience greater amounts of dramatic foreshortening compared to ones that are much farther, which get much less.
https://youtu.be/eWRF9GpRCNI?t=2522
Hope this helps
>>2861384
dis better?
>>2861390
Good, gondola boy, good.
>>2861393
hopefully didn't fuck up too bad on the bg/shadows
I just kinda winged it.
>>2861224
>>2861368
Thank you, guys!
>>2860968
Both of those are 100% intentional
>>2861012
Maybe you can try emulating how Yusuke Murata (one-punch man author) draws, particularly how he pencils? Need to be more confident and erase when you mess up rather than leaving incorrect marks.
>>2861407
Gondola boy, you fucked up the mountain, the pipe, and that weird cat eared tube in the background!
>>2861440
huh? pls elaborate
>>2861441
Light coming from the left top hand corner is implied by the shadows on the right of the Cyclops and the other characters....Which is good except that there are some shadows on the LEFT of the mountain in the background and the other background objects...Are you blind?
>>2861448
I'll just fix the cyclop's shadows then
since they're wrong
>>2861451
Don't forget about the girl and the gondola, since you shaded them the same way
>>2861454
is this better
>>2861455
How is basic grayscale lighting so difficult for you
>>2861475
Fuck it, here's a quick 2-minute edit
>>2859864
Digging how far the stylization is pushed, and the reflective light on the beard and subtle subsurface scattering.
I don't think the perspective of the foot needs to change like the other anon said, but I think the shoes/feet should be given more volume (in spite of the intentional abstraction), because of how much volume is present in the nose and beard.
Also
>tfw didn't get to finish my Valentine's drawing in time
I know about some of the things I need to work on but would still love to have my asshole torn apart by /ic/. Be harsh
>>2861487
Are those nipples or pepperonis? Either don't put them there or just don't use a purple circle for nipples because you obviously don't have the skill to do them realistically.
>>2861439
I'm not sure if I entirely follow the first sentence, but nonetheless whenever I draw,I feel like I have to get every detail worked out regardless of what stage of the drawing I'm at (i.e. perfecting the cheek before laying out the rest of the head). It's a really nasty habit that I'm trying to kick.
>>2861506
If it motivates you, about 40%, or a very significant amount, of what makes a drawing of a character good is the posing. Thinking about your drawing, the pose and character design, before you even put 1 line down is what the pros do. It will speed your progress up like crazy if you do that. That means working out the pose of the drawing on paper before you start detailing as well. Being able to detail over on top of a sketch can be difficult but you need to learn to work with a laid-out sketch rather than a step-by-step way of drawing. Being able to do so indicates you understand your proportions.
In regards to the first sentence, you should pretend as if you're going to be inking your pencil drawings. Right now your drawing wouldn't be able to be inked because the eyes are not confidently delineated, the hair masses too difficult to make out, and the contour of the face too thick and undefined. If you need to perfect something, don't draw over the mistake, just erase everything and re-draw it cleanly. The anime/manga styles don't work very well when things aren't cleanly drawn.
>>2861226
You are right that right eye is just very off (too circular, doesn't go with the view) I will fix it and add a body tomorrow, I think I'm done with the line work of pic related will try to lay down the values and hopefully color tomorrow
>>2861560
Firez, can you explain to me how to do skin rendering, I can't color pick the right color for my life.
>>2861566
IMHO Convincing skin requires a combination of hues mostly by using overlay layers, you can use a pink tone as base but then try to inject other colors like violet and even green or blue in shadow areas, don't forget to use multiply where there are terminator. Be very patient, try to experiment a lot and don't overdo the water/smudge tool.
Also use the airbrush in combination with the lasso tool to separate muscle group and the very contour of the figure there is also these brushes that are soft in one side and hard on the other those are making for skin because it creates the same effect of airbrush and lasso tool in a single step.
Hope that makes sense
>>2858346
colors might be reworked too
>>2861560
got some crits/"red"line for you
Hope its not too late
Shortened the legs some and such, gonna call it quits with this one and do some more perspective and color studies since the color variance is fucked everywhere but the breastplate and face.
>>2861003
Abs and the adonis belt area are shaded a bit weird, they look kinda flat, might want to have the shadow go over them a bit to show form.
>>2861743
Based anon with the redlines
>>2858813
The legs look a little short and something is off about the knee bent perspective, but the torso and arms are spot on. Lovely face. Ignore the shitters, you're doing great.
>>2861658
i take it back, dont give advice again firez.
>>2861560
looks like a 12 years old face on a grandma's body.
>>2861798
your grandma must be hot
>>2861475
Sorry, I was trying to be less liberal with the shadows since I usually overdo them.
help me ic.
>>2861796
kek
>>2861962
you have to help yourself first
>>2861982
how???
>>2861538
Beautifully explained. I'll keep all of this in mind and put them into practice.
>>2860412
more work
>>2862001
by helping yourself???
>>2860522
looks like shit
any advice and crit will be apreciated.
>>2861982
>>2862039
Never type again.
>>2861962
I'll tell you one thing for the head, just bring back the size of the cranium, and bring in the jawline a bit more. (Don't know if you were going for girl looking back imo)
>>2862411
i appreciate the help but i want a more professional redline, i mean come on wtf is that shit? anon please fuck off.
>>2861962
Since the other guy is (frankly) being an unhelpful jerk, I tried to fix some of the problems with the jawline and cranium size myself. I didn't draw the ear though, and I subtlety edited some of the facial features.
>>2862411
Shittiest redline I've ever seen. Back to /beg/.
I don't know what I'm doing anymore, I would greatly appreciate a crit on anatomy
>>2862370
Some suggestions
Most important being, raise the heel of of the foot the bent leg.
Make the hands more varied, they look like mirrored copies currently. Don't hide thumbs.
Adjust the angle of the head so that the head torso and hips are not all facing the same direction
Try acting out the poses before you draw them and you will improve your work instantly.
wait ... does anime really count as an "alternative style" now? Don't you think it would be more interesting to un-anime anime stuff?
>>2861743
the original looks better
>>2862535
Stop looking for ways to be special because your art is trash either way if you're concerned over stupid shit like this. It's alt art/stylization, you got so excited that your shitty life drawing classes might've paid off that you couldn't even read the thread title properly. Kill yourself idiot
>>2862566
>I don't think anime is all the "alternative"
>FUCKING KILL YOURSELF
I missed you 4chan.
>>2857378
Keep it up. I like it.
>>2856727
artist on top right? like your stuff, reminds me of my own
>>2862584
It's pretty jarring how different the texture of the cloak is compared to the body.
>>2860968
>>what is style
>>2862783
>>what is style
>>2862584
>copy pasted anime head on photo ref body
>skull not even placed correctly on hand
>sloppy background
>>2862896
This is so good, but you have to ruin it with the left tit.
>>2862896
Those tits do not fit with the rest of the body at all, desu. Maybe either make them smaller or see if there's anything you can do to make them look less tacked-on. Everything else seems to work well together, which makes them more glaring
>>2862945
is your name jc
>>2862909
keep at the style, find your niche. I think it looks good, art isn't about making it anatomically correct. we have photos for that
something trying to draw a comic wip
>>2863024
Are you serious
You can not god damn leave me on a cliff hanger like that
>>2863026
.. i'll try and draw more in the next few days
>>2863031
I'll be waiting hmpf!
>>2862560
kill yourself you blind fuck
>>2862945
how do i make the pose less stiff?
>>2863045
Give it more energy.
>>2863045
i feel like it's the hands...
what i would do, is flip the image,,, that usually helps me with finding which body part makes the pose look awkward.
>>2863045
The question should be why do you think it's stiff? Because she's sitting up straight? Maybe curve it more?
>>2862945
use looser concaves to give it movement
>>2863034
take your own advice retard
>>2863024
How long did this take you?
>>2863069
took me the afternoon today, around 4 hours..
>>2862584
That's not yours right ? It saddnes me to see people that render that well but have no color variation whatsoever.
>>2856727
sauce for artist on top left? asap
Tried to do a less messy approach but apparently I just suck at eyes. And hair. And hands.
>inb4 and everything
>>2861743
>>2862560
Unfortunately I was told the design had to be much more eastern
>>2863202
Oh hey, it looks way better now being flipped.
>>2863192
It's better than the last one you did, anon. Just keep practicing. I would say keep things simple by forgetting about adding shading for now.
>>2863212
Thanks for the support : )
I was trying for the approach where you do a very light sketch before "inking in" the real stuff but I almost had a mental breakdown. Probably something that takes time so I'm keeping at it for now.
Made this cover art for my song. There are plenty of flaws but I'm more of a muscian than an artist.
>>2863216
In case you aren't doing it currently, make sure you mix in some copying of artists with a similar style to yours. Make sure you do the studies traditionally because it will help your motor skills for drawing traditionally. I also recommend this because you want to spend at least some of your time looking at and drawing good stylization to work on your visual library. I'm saying this for one because I think you need to be more confident with how you draw the eyes for one. Having a good visual library will increase your drawing confidence.
Don't copy too much though. The no-go zone is spending more time copying than time spent drawing from imagination or memory. Something like 10-20% time spent copying directly from artists won't hurt you and should be a informational. Here are some copies I did about a week ago.
>>2858508
Do you have a tumblr or something?
>>2863228
If you got rid of those stupid ears or whatever they are it'd look better
first "tea" wash. Hopefully I can finish "milking" tonight. That doesn't sound weird at all.
>>2861785
I know what you mean about the legs, but I didn't see your comment until after I started this first wash. I did try and fix the knees beforehand though. And thanks for your kind words anon, I very much appreciate it.
>>2858939
noted!
>>2862943
This has potential
I wanna see more
Why is this overall dull?
>>2863684
Blog?
>>2863684
dat right leg tho
Thoughts?
>>2864220
clean your line work.
>>2863684
What is her story?
>>2864220
smoking is bad for your health
Hi. Gonna clean this up soon.
>>2863684
Cool, but she seems a little off balance. Almost like she's floating
>>2863684
Cuz there's no contrast in the drawing. The contrast is actually affecting the expression of the drawing, since there is none she appears very cold imo.
Is this... is this still anime? What's my style - I really don't know. American comic? Webcomic trash?
Please help me define what I do. And maybe tell me what do you think of it?
>>2864411
shitty style lmao
>>2864411
it's shit
>>2864416
Now wasn't that helpful.
>>2864411
why is there a jew in the center?
>>2864420
I can accept that but could you elaborate why. It's not like I'm here to get better or so.
>>2864423
Adam Driver? Don't think he's a jew but I don't know.
>>2864421
Here's what's helpful: learn some stylization from stylized artists and copy their styles. Eventually, you'll see a pattern in what looks good and what doesn't. Until then, I wish you luck.
Also the faces are long as fuck and the poses are stiff as hell.
>>2864426
Okay fair enough - thanks.
>>2864425
His nose is huge as fuck. Also:
>red nose
Fix that.
>>2864430
Eh this is months old. I really was just curious what style this would be. I'll do better next time.
Does this pose look unnatural? Any suggestions?
>>2864454
>>/beg/
>>2864454
It's good, hope you finish it.
>>2864454
You need to learn the basics. There's hardly anything here to work with. Learn the landmarks, how to build a body out of simpler form. How a gesture works. Really check the sticky and be honest to yourself.
>>2864461
You are a retard and not helping.
I hope you can see this, because I am doing as hard as I can.
>>2862822
>obvious mistakes
>"muh style"
This is why these threads suck.
>>2863668
Thanks.
Having issues with the foreshortening of the arm and the shoulder girdle. Any advice would be appreciated.
>>2864220
Gestures are good. Try to preserve them in the more refined lineart.
>>2864611
it's perfect, dear anon
>>2864220
メアリーさん!!
New thread when???
>>2856727
what do you think of the design?
I drew this because Joseph is the best and I will fight your face.