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/beg/ - BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 317
Thread images: 107

File: op.png (866KB, 1440x1440px) Image search: [Google]
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Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (also images shouldn't come out accidentally sideways with this method)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old Thread: >>2703144
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we
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>>2707228
wuz samurai n shieet
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>>2707233
Kentucky Fried Sushi n shiett
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>>2707228
Oda Nobunigga
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>>2707225
Cool, I ended up being OP's image. Here's the updated one, still looking to improve it, though. Any tips? love you guys
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laundrette thumbnails
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>>2707249
>I ended up being OP's image
Usually not a good thing bro
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>>2707264
it's either good or bad now
i stopped making it the worst of the worst
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>>2707265
I dunno about that. Past few threads you have picked the 5th or 6th best image, so I wouldn't say it's good
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>>2707264
I was just hoping it would draw more interest in to get some more help. I wasn't thinking good or bad, And while I know I'm on the lower end of the spectrum it was still neat

I played around with the color lighting a little, here is another example. thanks again /beg/
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Hi /ic/, Im new to this board, can I get feedback on this sketch I made?
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>>2707298
forgot to resize, my bad
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>>2707298
criminally small face. imagine what his head and cranium would be shaped like if you removed all of the hair. the face wraps around
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>>2707303
Alright, thanks I'll work on that
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>>2707295
Try to keep your light source consistent, always be aware of the direction it is coming from and whether things will be in the light or shadow
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More reference images
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>>2707308
thanks, dude! The prison jumpsuit is a wicked Idea too! I'm off to go push and clarify my values now
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I'm having trouble with the metalic thing on the right, specially the edge that separates the top of the cilinder with the sides.
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>>2707346
what am I looking at dude
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>>2707229
Why is she flipping me off?
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are there any places where I can find GOAT /ic/ stickies and infographics? Brand new here.
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>>2707356
goat info right here
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>>2707351
A counter thing like this and a pipe
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How come you guys didn't tell me just how fresh 2mm lead holders are
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>>2707298
obviously no understanding of anatomy. if you want to git good have a look at some real people when you draw, or better yet have a look at loomis or the sculptor's guide to anatomy. Both you can just google easily enough.
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I can draw one eye fine, but when I go to draw the other eye it looks completely different. How do I fix this? It's the reason I never do full frontal portraits, because I can't get both eyes to look the same.
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>>2707360
>mfw not even master 1.
its the 0.5 life fro me.
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>>2707399
You can get to master 3 with loomis alone

animu is deceptive, it requires much less skill than you think
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red line this, plz :D
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Ok can someone answer this

What is "drawing blind" in keys to drawing best used for? I'm guessing only quick sketches from life.

When I tried to get the general silhouette of a figure of portrait this way it's always turned out bad as shit. I realized using straight lines at angles you've thought about beforehand, like the pro portrait artists do, helps a lot more (who woulda thought)

What's the general way to go here?
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>>2707346
Don't use a white background, it makes your wonky edges pop even more. That being said, fix them edges. Id like to see you try and settle for an overall sharpness/blurriness of the image. For example, the level of detail at the yellow spade and the.. idk, it looks like a little adjustment wheel? thats very detailed, but it doesn't match the rest of the image. Same goes for the "texture" of the pipe, it looks half baked. Try to work at a less detailed level and just suggest texture by adding up a couple of bigger brush strokes on low opacity, not tiny little lines. If I squint my eyes, i kinda rly like the values and of the pipe. However i am almost certain that this metal object is not plain greyscale and largely the same value. Try starting off in black and white, study your values, shapes etc. Color just slows down your learning process.
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File: alter ego.png (186KB, 1280x1024px) Image search: [Google]
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quick sketch of the person i always fantasize about being
anything i can improve on?
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>>2707457
Your chicken scratching.
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>>2707457
You're missing some big booty bitches.
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>>2707459
i'm aware, its not a finished piece amigo
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>>2707479
Kinda hard to guess what youre aiming for with that sketch. Is it gonna be a cartoon? The anatomy is completely overboard, so I'm guessing that. It looks okay, but not too interesting. He's just standing there, frontal, not speaking to me. At least give him back the eyes, If you avert the attention from them then u gotta have something eyecatching to make up for that.
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>>2707479
chicken scratch is amateurish, finished or not finished.
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>>2707496
Its not even chicken scratch, all the lines are straight he just gave little to no thought to line weight or placement.
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Question on tackling Fun with a Pencil, should I just focus on ball & plane portion until I'm fairly good at it or should I just keep reading on and work on it with other parts of the book at the same time, such as the framework of the body?
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what im working on now (left) v. unfinished work from a month earlier (right)
digital art is hard but i will keep trying!
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>>2707529
i am an idiot
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What kind of skills do figure studies and portrait studies train? I enjoy doing them too much but don't know if that's a good thing.
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>>2707533
In theory they can teach you just about everything in art, but to do that you need to have set goals while you work so you intentionally learn individual aspects that you isolate.
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How do I stop making people like chimps? It's offensive to em
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Anyone else feel blessed that if you look hard enough, you can get a top tier art education online?

I'm doubly blessed because I have a great atelier near me that practices realistic art.
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>>2707574
/ic/ is a top tier art education, so yeah. Feels pretty blessed that this was the first place I went to.
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fuck im so bad at this
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>>2707542
You need to work on your loomis, keep studying the human head. When starting out with loomis, many people shove all the facial features dead on the center line. A useful thing to learn is placement of the glabella. The keystone figure between the eyebrows and above the nose. It gives you the top of the nose, and the width of the top plane of the nose. It also gives you the angle of the top of the side planes of the nose, which also gives you the eye "sockets".
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>>2707582
Cry more, you're not a beginner.
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>draw in sketchbook where im comfortable
>have to scan everything and resize

Man, fuck this shit. Maybe it's time to learn how to use my wacom
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>>2707592
im a beginner to painting.
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>>2707603
It takes like a minute mate.
Although, I get what you mean when you have a ton of pages.
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>>2707324
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>>2707625
Stylization thread is over there, pal.
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>>2707629
you aare right i'm sorry
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>>2707621
forgot to say, any correction to the proportions?
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File: 3 oct 16.png (569KB, 1944x1282px) Image search: [Google]
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Now this is the finished picture, what should I work on?

>>2707442
The edges are wonky because I don't use layer masks, I've learned my lesson and I'll use them next time.
I do think that the metallic counter feel too detailed and maybe that is why I had a hard time, I was painting zoomed up to 150%, so I invested in a bunch of detail that from afar looks ugly. But on the other end the pipe actually has that texture irl.
Should I still paint in B&W if I already have good experience with traditional media already?
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>>2707686
Study and practice perspective, it's sorely lacking.
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>>2707542
it's those hard lines beside the nose and drawing the individual teeth that give it that uncanny look. do work on drawing and construction, but i'd suggest reading up on edges and how to use them.
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>>2707582
colors are too saturated. start with the background and keeping chosing colors until it matches as close as possible (say no more than +/-10 colors across the rgb sliders combined) then pick with the dropper to check. move on to the firgures colors from there
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>>2707786
>(say no more than +/-10 colors across the rgb sliders combined)
i dont really understand, only use ten colors in the pallet for the background?
literally have no clue what im doing.
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>>2707788
no the RGB sliders,they go from 0-255. if you move one of those sliders over even 5 digits it makes a noticable diffence in color. basically your background colors are fucked so its throwing off everythng else. you need to make them as accurate as possible. so take the area to,the left of the figure where it tealish, try to get it as accurate as possible. lets say the color is (i dont fucking know im making this up since in on my phone R=15, G=65, B=38, you would keep chosing until the color matches that as close as possible. since its fucking impossible to get every pixel right because the painting its self literally changes pixel by pixel you just get 'close enough' so you might end up on a color like R=13 (-2), G=68 (+3) , B= 38 (0) -2+3+0=1 which is well within the +/-10 variation (now,that i think about it keep that shotncloser to +/-5) that should give you a color thats close enough to the color thats its indistinguishable
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>>2707795
oh and of course do the same with the other colors. also, read up on color theory and learn about hue, value, saturation, etc. essentially for the square color picker the left edge represents grey scale values. the bottom edge should be blacked out. the top right is the hue in its lightest most saturated value, the bottom,right represents the hue in its darkest saturated hue. so if you need to desaturate a color like yours does you need to be using colors closer to the 'grey' side of the color panel. color has a learning curve of its own so dont let it intimidate you also real life is super desaturated oh and read james gurney color and light. and alla prima richard schmit. they are in the art book thread
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>>2707795
>no the RGB sliders,they go from 0-255. if you move one of those sliders over even 5 digits it makes a noticeable difference in color.

So once a color is chosen, dont move the rgb sliders more or less than 10 or 5 points either direction? Really sorry if I'm coming across as dense.
>>2707801
This is interesting, thank you so much for the help.
>color has a learning curve of its own so dont let it intimidate you
Not at all intimidated, im more worried about my ability to understand than anything, color theory has always confused the shit out of me. ill definitely check out these books.
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>>2707542
Buying some fucking light bulbs might help.
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>>2707686
You need to work on drawing a straight line and a smooth curve, also work on drawing boxes in two point perspective. In other words go do the first 3 exercises at drawabox.com.
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>>2707810
>no i mean keep chosing,colors by eye UNTIL yo get within that spread. homestly dont focus too much on the number i just pulled that from nowhere. what im saying is that if the total spread on for all of the sliders is too high the color will be noticably different
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>>2707821
>no i mean keep chosing,colors by eye UNTIL yo get within that spread

How do you know if youre within that "spread"?
I was choosing colors by eye, I wasnt using the rgb sliders though. At the time it seemed like the closest i could get, nothing seemed to be close enough to the painting. Maybe im just colorblind.
Wouldnt you have to focus on the numbers if such a small move could drastically change the color?
also what is a spread?
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File: IMG_20161008_141037.jpg (748KB, 1920x1920px) Image search: [Google]
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First self portrait I did
Not really 100% accurate but I'm so much brighter fu Ck
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>>2707835
What are you? A kyrgyzstan/vietnamese/nig mix?
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>>2707829
>also what is a spread?
le sigh,
https://www.youtube.com/watch?v=9gcNxUcVJck

okay. forgot the 'spread' for a while.

>I was choosing colors by eye, I wasnt using the rgb sliders though.
thats fine. you just use the sliders to check the actual color. see, chose the teal color, get it as close as possible (this actually takes a while, youll get better at it as youre understanding of color theory improves). now, use the drop tool to select the color from the ref. look at the color sliders, thats what the actual color is. now use the drop tool to select the color you actually chose in the paint. now look at the sliders. the numbers should be different. what im saying is the 'spread' needs to be really tight for the colors to look the 'same'. the usually cant be anymore that +/-2 for each to look almost indistinguishable.

>Wouldnt you have to focus on the numbers if such a small move could drastically change the color?
the thing is R,G, and B, each have 0-255 unique positions. so thats 256 positions each. 256x256x256 =~16 mil colors. imo its impossible to chose colors using just the sliders when you could just fucking look at the panel. remember when you do stuff from imagination you just chose the colors you want to use. its not a drastic change, just noticable. and in certain cases say R=250 B=255 G= 255. that difference of five is literally the difference between pure white and very very very desaturated light blue (or white with a very very very tine amount of light blue in it) which is even for your eye to be able to notice.
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>>2707835
painting technique is ok. Consider using a mirror for self portrait instead of a selfie, or get a better camera.

also read some loomis, watch some proko, practice dynamic sketching
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>>2707841
>>2707841
in case you dont know, if youre using photoshop, if you have the brush tool, you can just hold alt and it will turn to the drop tool really quick. and if you select the drop tool and your tool bar an option at the top where the drop can same areas like 3x3, 5x5, 11x11, etc pixels this is good for the your master study where there maybe be more subtle variations in color if the specific area you make have gotten a single pixel thats completely off. the more pixels used the average will give you a color pick thats closer to the 'general' color of that area. but on that same token if you use a 14x14 color pick sample on, say, a border such as the figures nose close to the background color you risking average pixels from the girls nose and pixels from the background which will probably give a color thats nothing like either of them, in which case you would just go back to using the single point sample
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>>2707841
>>2707844
all of this seems ridiculously complex, how does one remember all this?
It feels like, if i have to think about all this shit while painting, it will suck the fun out of everything. Surely theres an easier way to grasp this.
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>>2707846
just study theory and use the color pick tool to check how well youre chosing colors during color studies. thats really all you need to remember. theyre just colors ffs, you can literally see them
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>>2707838
i think hes filipino
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>>2707846
and again, it has its own learning curve, you dont istantly learn everything at once and the stuff you learn builds on top of other things you have a grasp of.
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>>2707621
Only a few corrections to the amazing freehand proportions! You did a really good job and are almost there
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>>2707848
>>2707851
Thank you for the help, I really appreciate it.
I'll try to remember all this the next time I study.
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please advise
also where should the widest point in the hips be?
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https://www.strawpoll.me/11374055
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are there torrents for the paid version of design doll? cant find any on tpb
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>>2707860
>Proko paid money to advertise his product to a bunch of pirates and adblock users

Try again.
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>>2707859
varies from person to person but keep them inside the shoulders and add/substract depending on the result you want to achieve

was asking myself the same question a few minutes ago
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>>2707686
Greyscale anon here, i think you should. At least if youre shooting for realism, that is. See, it looks like each of the objects have one single hue. Thats not how it works. But for now its a great distraction from the basics you have to acquire. U gotta understand how colors translate to the greyscale spectrum to create good values, then at some point you will have it a lot easier with bringing back the color. In the pipe i can see that you understand how the environment affects an object, go on pushing that to all the other things. Btw the background is still white, that makes the cast shadows feel strange.
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First time posting. How this?
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>>2707891
How so ? I want to improve.
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>>2707891
how so? i want to improve.
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Some grinding I did yesterday night/this morning.
I feel like i'm not moving forward and nothing ever changes
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>>2707889
it's great man, hang it on the fridge
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>>2707889
very nicely done anon!
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>>2707901
if you feel you-re stagnating stop studying whatever you're doing and start practicing other skills like construction/lighting/form
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>>2707902
>>2707904
Ignore the jaded and cynical and go read Keys to Drawing. Links in the beg sticky.
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>>2707907
ok ill give it a read. thanks
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what's a good rule of thumb to gauge the proportions of the rib cage?
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>>2707905
Thanks for help
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>>2707838
>>2707849
Indonesian my dude
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>>2707912
As wide as 1+1/2 heads for women and 2 for men.
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Hey friends, I decided to practice the loomis basic mannikin for proportions. Personally, I felt pretty satisfied with my 5th attempt but obviously, there are things that I have overlooked. what needs the most work?
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Can someone give me tipps on the Ripcage, when drawing it I just cant get it right.
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>>2707941
Rib cage is badly proportioned
The rib cage should be narrower at the top than it is at the bottom/middle. Your figure looks really top heavy.
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>Deleted and Reposted because fucked up the dimensions

I did some corrections from yesterday; what do you think? I'm still not entirely sure about the knelt girl for the strange perspective.
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>>2707919
Thanks a lot senpai. I always miss the written stuff and just try to learn by doing and figuring out everything else eventually

>>2708000
can't really blame him when he-s using these examples from loomis' book, where he makes the rib cage look like that to ease people into drawing the figure even if it's not completely correct

>>2707941
I was going through these exercises a few days ago and they really helped me. Forr the bones try to use a single line and then draw the contours so you can get a better feeling of them and where they should go
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is it good?
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>>2708039
Overall it's not bad, but the hands are terrible.
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>>2708039
Stormfront will love it.
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>>2708046
Yeah, drawing gloves are hell
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>>2708023
Bump with some chicken scratching on the side and corrections I figured out myself.
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>>2708039
It's... a thing.
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>>2708141
Her head is connected wrong. Too far forward
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where to go after you graduate from beg thread?
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>>2708232
Eyes too big. Lacks construction
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>>2708238
to porn threads of course
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>>2707229
I'm working on the full picture, but the face is bugging me. Why does she look so weird in my drawing?
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>>2708272
Dude too long nose, too small mouth
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trying to finish this but i think i made the patterns too small.
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>>2708272
Eyes are different sizes and the left cheek protrudes out more.
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>>2708232
symbol drawing
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>>2708280
nice work anon
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>>2708353
thanks
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>>2707846
How did you even survive long enough to post on 4chan? Just sayin, you're hella dumb.
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>>2708272
Because you don't know how to measure properly.
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>>2708498
i want to fuck both of them in that last panel
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>>2707360
not even good
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Im trying
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What fundamental skill do I need to work on most. Be as brutal as possible. I really want to improve.
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>>2708546
Try harder. Get a softer pencil and get your darks even darker so the light sticks out more. Also Get a background by toning the whole sheet of paper and erase where you need those few highlights.
For the time being you will probably stick with lines in your "painterly" drawings so make at least confident lines.
Last but not least dont shy away from details, those veins on the leaf sure as hell were not dark lines in the real apple / reference, look closely and you will see its much more a very rapid gradient from light to dark to light again - if you are drawing too small you tend to simplify things like that to a single line.

>>2708550
Cant say much about the environments myself, maybe watch your color palette, they seem a bit bland, especially the snowy and the dark urban ones.
Creatures are nice but id recommend exaggerating them more just as your characters - they look a bit stiff / they have similar poses.
A lot of big areas would look better if you would paint with a bigger brush size.
You are way more advanced than i am so you might want to stick around for a more substantial critique.
As for fundamentals: gestures maybe.
>>
>>2707360
I'm still saying everything above 3rd mastery is a mess. Cut that off, you'll trigger some spaz kids out there.
>>
>>2707356
>>2707360
What does "goat" mean and are there more such info pics?
Apologies, i havent frequented /ic/ for quite a while.
>>
>>2708550
I'm shit just like the other guy but here's what stands out to me.
1.Perspective. It seems like you understand the basics of perspective but aren't taking the time to properly set up your scenes. The one that stands out to me the most is that picture with the robot chopping the other robot in half. Where are your vanishing points? A lot of things aren't aligning properly and since your lines aren't straight enough, the perspective gets even more muddled.
2. Painting. I think you should definitely work on your brush economy. Everything looks super muddy and way too many strokes are used to render everything.
3. Composition. All of your paintings look kinda boring because nothing is framed well. For example, going back to the robot fighting painting, I assume you wanted to convey a high energy, intense mood with it right? (I'll assume you did but even if you didn't, w/e mood you're trying to convey should be clear) Well then maybe you should've opted for a dynamic view from below the robot getting chopped where the viewer is looking up at the attacking robot. That way the viewer is right there in the action and their attention is faced solely on what's important, the action. (Omitting excess details is also something you should focus on, does the building and sci-fi car really add anything to the scene?)
4. Posing. All of your poses look real stiff. Doing lots of gestures and looking through different references for ideas would definitely help you out. Some of the poses that stand out to me as particularly weak are the one of the giant creature thing in the wasteland, the wanderer in the icy area and the robot fighting one. Before you finalize a scene you should go through a bunch of different poses and try to push/exaggerate them as much as possible. Looking at the robot chopping the other robot again, the action and force of his attack isn't really coming through in your painting. It looks more like he's falling a little forward than swinging full force.
>>
>>2708573
That's about all I could think of but aside from that your stuff is definitely on the right track. Keep it up!
>>2708571
GOAT=greatest of all time
>>
>>2708573
>I'm shit just like the other guy
T-thanks... y-you too ;_;
>>
>>2708576
How come when other people ask what things mean, they get answers, but when I do, I get "newfag"ed to death? Like sorry I'm not on 4chan 24 fucking 7 for every new retarded meme.
>>
>>2708540
>>2708567
It's anime, of course it's a mess. You can only go so far with that rubbish. But the guide itself is on point.
>>
>>2708643
Maybe it's because you're a newfag
>>
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fugg trying to get back to it

what do you consider an ample warmup? 20 minute sketch?
>>
>>2708648
HAHAHA sick reply dude! You showed him!
>>
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>have not drawn since middle-school except for doodles
>be in college now
>really bored with vidja games
>decide to see If I can draw something
>like slipknot (9 pointed star)
>like drawing leafless trees
>hail satan

I'm actually really happy with this, most stuff I used to draw I would just give away or throw away (mostly on paper) but I want to keep this

any opinions/critique?
>>
>>2708654
This doesn't fly as a 20 min sketch

Ok i know this is the beginner thread but are you even trying? Are you sight-drawing at all? Are you actually constructing the features? Does what you drew ACTUALLY represent what's going on in the photo? Be real to yourself.

Look for Graphic Shapes and copy those shapes. Seriously, flip the drawing horiz or vert and really look at the picture.
Do the lips look like what you drew? How about the angle of the ear?

The way you're shading sucks ass too. You just have to block in the shadow shapes with one tone. That way you are forcing yourself to think in broad graphic shapes. Do some Bargue plate studies and really focus on how he simplifies things first. Then goes into the curve.

Just look at the image, it's all right there. It's up to you to make it look right.

You only lose this way of thinking when you're better at drawing in general. Aka not being tied to the reference.
>>
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>>2708663
made some adjustments
>>
>>2708643
some people don't like explaining shit. I try to help when I can but I'm not the only person here.
>>
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May I have a redline on the arms?
>>
>>2708700
ref?
>>
>>2708716
I won't lie. I'm not 100% what to search for
>>
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>>2708700
can't really redline but the arms are too short. Remember that the elbow is at the same level of the navel.
>>
>>2708700
move her right titty upwards a bit
>>
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>>2708739
like this maybe, idk.
From one amateur to another.
>>
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>>2708231
Thank you. Corrected a little. Now It should be bettere... I think.
>>
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>Learn anatomy
>Learn gesture
>Learn form
>Learn some perspective
>Learn proportion
>About to go and do photo-studies to learn more
>Hate everything that I'm making
>Still not happy with how I'm drawing
>Think I'm screwing up somewhere
>Think that drawing a human should be easier than it is
>Realize it's always hard, and the people that can do it in seconds from various angles worked really hard to the point of mastery of form
>Realize now that I've studied the fundamental fundamentals, all that I can do now is grind those things to get better

What do I do once I've ran through all of the beginner books regarding what I'm interested in? What's the best way to continue to grow?
>>
>>2708776
just keep practicing everything you've learned
>>
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What do I do if I have no decent height table to draw on?

>chair is low, desk is high
>sitting, my arms lay almost flat from wrists to pits
>lap is too low for decent shoulder strokes as well

My chair has no wheels, so I can't raise it and easily get in/out of it without fighting with it. This is attempting to draw with a tablet though.

If I'm using pencil/paper, then I sit like pic related holding the pencil horizontally between my index finger and thumb. Will continuing on like that cause problems further on? There's really no other option other than sitting on the floor and attempting to get the materials to make a small desk so I sit like a nip.
>>
>>2708798
Use pillows. You should have at least one with your waifu on so there shouldn't be any problem.
>>
>>2708799
I only have one pillow and it's the pillow I sleep with, so I can't sit on it without being grossed out when I sleep on it and throwing it all out of shape
>>
>>2708776
>insert shill to the watts atelier here
>>
>>2708764
A friend of mine made me some corrections, but I don't really like the long face... Sarah Jessica Parker, anyone?

Is this a case of "muh style" by my part? Should I try a different stylization of the face?
>>
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Once in a while I do some collages with Photoshop.
>>
>>2707905
how does one know when they are stagnating? and what are the standard solutions to it?
>>
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Why is art so painful
>>
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using screenton first time
yes result is crap that i expected
besides nobody use screenton traditonally these day

so i'm gonna use software next time
>>
>>2708744
im not great but heres what i think. the boobs should be a bit rounder, i think her shoulders shhould be slighjtly thinner, i think her arms should be thinner at the top (shoulder). her hips should be correctly in perspective (draw a rectangle around her. think about her lats more.
>>
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>>2707582
how on the earth can I render even this well? I don't have any idea how to continue from this.
>>
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female character, wide hips (ass)
does the widest point in the hips sit at the top of the femur or in the middle of the hip bone? does this change when viewing from the front or behind? viewing a character at an angle, might the widest point be higher on one side and lower on the other?
>>
For All the Beginners: Watch this video. VERY very helpful about the head costruction
https://www.youtube.com/watch?v=2T7cDY7YDsg&list=WL&index=5
>>
>>2708832
so that it can feel even better when everything clicks
>>
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>>2707225
How do I add dank value, and gain a nice perspective? How do I get gud??????
>>
>>2708870
this is pretty damn good so far

I usually avoid looking at videos like this because of past bad experiences
>>
>>2708908
Put some black in there.
>>
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>>2708276
Damn don't even know how I missed that nose. Thanks for pointing it out!

>>2708284
Another big difference, thank you.

>>2708511
How do you measure properly? I try to just compare proportions (as I feel like drawing comparison lines between the reference and drawing itself is like cheating, in drawing from real life you can't do that).

I changed the named differences, but she still looks so.. awkward. Is it her teeth?
>>
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What are some daily practices I can do to actually get better?
>>
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Another round of corrections. At this point I'm just copying expressions from hentai because I don't know how to proceed without references.
>>
>>2708926
study still lifes

several a day keeps the gains goblin at bay
>>
>>2708928
What does still lifes mean
Going to a park and drawing that?
Or a photo of a human?
>>
>>2708930
https://en.wikipedia.org/wiki/Still_life everyday objects around the house
>>
>>2708927
I have some bad news anon. You don't know the fundamentals. You can either continue doing animu and keep getting frustrated, having no idea how to get better or you can go back to the start and learn how to draw anatomy without stylisation. After having learnt it properly you can get back to animu.
>>
>>2708925
Back of the neck needs to be moved to the left a bit.

Find something distinct that you can measure (like the width of the eye or mouth) and use that as a base unit of measurement. Measure everything in relation to that base unit.
>>
>use the cranium measuring method to measure proportion
>everything looks way too long

I'll stick to guesstimating
>>
>>2708815
Your friend only made it worse.
>>
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>>2708953

>Don't know the fundamentals
I know bro, I'm mainly learning anatomy without stylization and copying from real with and without grid; this is a small project I'm doing on the side to have some fun. I won't be on /beg/ if I was more confident.
What am I doing particularly wrong? Perspective from above it's fucking difficult and this is the most difficult drawing I've ever made in that perspective.


Btw other correction round.
>>
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>>2708815
Did your friend make this guide too?
>>
>>2708967
You're at a stage where you should not attempt stilyzation. Simple as that. There isn't one big thing that will make your drawings better, it is a lot of small things that overall make the drawing problematic. It is just a lack of experience. Sketch more, draw more, paint more, from life ofc. Learn anatomy by looking at yourself in the mirror.
>>
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what y'all think ?
>>
>>2708925
proportions are way better here (eye on the right still a little too big, neck is too big) but values are far off. Look both your drawing and the original from far away (or zoomed far out), they should look identical. Learn to replicate the actual values you see. Squinting helps.
>>
>>2708978
big eyes
>>
>>2708977
If it's just an experience problem then I'm not worried, I know I have a big one. But I give myself some goals, like being able to do drawings from above and laying girls in foreshortening. Even if it's cringe material.

Besides that, copying from photos (not drawings) counts as copying from real? Or should I go to the park and just copy people standing there and the background?
>>
>>2708847
Anon, give us a source for the love of god
>>
>>2708985
answer my question
also for fuck sake, your first place to look should be google image search
>>
>>2708983
anything else ?
>>
>>2709001
The beard is stiff
>>
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Rate
>>
This is not really related to straight up painting...but still a beginner topic so I will ask.


What is the best software for paint on textures, similar to Transistor or Leage of Legends or WoW. I heard some say Mari but I need more input from you guys.

Basically I need software that will be relatively easy to use for someone who is used to photoshop painting and it's tools for blending and whatnot, obviously I am willing to learn the more mechanic parts of the texturing process and I am learning them but still, I need something a bit more photoshopish.

I am currently doing it in Photoshop but it has a lot of drawbacks, seams are especially fucked up.
>>
>>2709022
There is nor better software than photoshop

https://www.youtube.com/watch?v=jXS_R9OvUS0
>>
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>>2707227
10 minutes on drawball, come at me.
>>
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First time drawing a vehicle on tablet, how'd I do?

Larger version http://panzerschreckleopard.deviantart.com/art/Enemy-Spotted-639146928

Ref pic http://novounion.ru/motorsofwar/albums/teatr/22.jpg
>>
>>2709028
Use different types of lines on flora. You should use lines thicker at one end
>>
>>2708913
Continue it, some pretty good stuff, the difference from loomis here is that it's much more beginner friendly, so you can start drawing at least heads from imagination
>>
>>2709006
okay,thank you for your time gentleman
>>
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>>2709028
the perspective is wrong
>>
no one told me being bad was this painful
>>
>>2708984
no photos don't give you sense of depth and have a different value set from reality. You need to see the actual values irl, also copying from life allows you to see form and make your drawings actually look 3D.
>>
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>>2709028
>http://panzerschreckleopard.deviantart.com/gallery/
>jesus
>fucking
>christ
>>
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>>2709047
Absolutely horryfing!
>>
>>2709044
What do I do to draw human figures? Do I have to ask someone to pose for me or can I use statues?
>>
>>2709049
He clearly didn't read the sticky.
>>
>>2709047
>>2709049
focus on the pics in thread >W>
>>
>>2709047
Fuck not even /ic/ is safe anymore
>>
>>2709053
You act like I uploaded a those pics here instead of the fuckin tank pic
>>
whaaaaaaaaaaaaaaaaat the fuck :O
>>
>>2709056
....well you posted you deviant art. Nobody posts their deviant art in the beginner thread unless asked. So naturally people will check you profile out.
>>
>>2709061
Well I know that NOW...dunno whether they're reacting to the content, or the quality of older pics.

(...And if it is content, then they have not explored very much beyond vanilla fetishes)
>>
>meanwhile anon is trying to figure out how to kill whores without damaging their body too much to use them as physical references
>>
>>2709064
Yeah it ain't about the quality of your stuff, slick
>>
>>2709066
I forget that /b/ and /trash/ are the only places that accept anything that isn't absolutely vanilla

Now is there anything else on the pic I actually put in the thread?
>>
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>>2709047
>>
>>2709065
>tfw only get a few days before the blood pools at the bottom and she starts to look warped
>>
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>>2709070
>>
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>>2709047
>>
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>>2709078
Still better than using photographs.
>>
You are very easily distracted
>>
>>2709065
Shut them in a room and gas them
>>
>>2709095
Hitler please, your drawings weren't even THAT good.
>>
>>2708815
>>2708967
It's not just an experience problem, other anon is right. Your fundamentals are either lacking or totally absent. Specifically proportion and perspective. Her head looks weird because it wasn't constructed properly and the perspective is totally of. You and your friend can redraw it as many times as you want, it won't change anything. (By the way, your friends face is worse than yours)

There's no point in learning anatomy if you haven't learned perspective.
>>
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So ultimately is the bargues course just teaching you to have the patients to measure? I have a lot of trouble with proportion, but values are more intuitive to me.
>>
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Despite me pretty much never making any sort of art, I drew this bear.
Be as harsh as you want, I'd rather be critiqued than coddled.

My biggest personal problem with it is the legs and how they are in relation to the ground, as well as the head being in disproportion to the rest of the body.
>>
>>2709052
> >w>
>fat fur
please end yourself
>>
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I hope this is a good pace of improvement for imaginative drawing
>>
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>>2709047
someone get me off this ride
>>
>>2709187
Stop focusing on progress, especially for wow! one whole month. Keep drawing and instead, look back at things in 6 or so months.
>>
>>2709047
>>2709028
Enemy spotted.
>>
>>2709187
that beard is awesome
>>
>>2709187
Definetely you should focus on hands now

https://www.youtube.com/watch?v=sSv45i3-tsk
>>
>>2709181
>Despite me pretty much never making any sort of art
Yeah so what exactly do you want us to say? You have no idea what you're doing, so the logical advice is figure out what you should be doing. That's why we have a sticky.

You drew a thousand lines in the vague shape of a bear. Congrats? What's the point in critiquing it
>>
>>2709204
I need to focus on hands and feet a lot more, I have a passable understanding of the rest of the figure, enough to where I can practice it, but with hands I still have to spend a while staring at my own hand, erasing and redrawing, ect.
>>
>>2709205
b-b-but anon the op said to post even your smallest exercise
>>
>>2709207
The op also assumes you're working towards something

worst thing you can do in beg is say you've never drawn anything or read the sticky or attempted to learn something

beg is for beginners, root word begin, for those who have begun. You have not begun if you haven't started
>>
>>2709207
you're like those people who post on /fit/ who dont lift.
>>
>>2707227
Why the fuck cant i proportional likeness? i've been fucking with this for like two hours and i can't get it to feel right.
>>
>>2709266
because you don't understand your subject matter, you're mentally tracing it
>>
>>2709266

Overlay, trace? Then discard, flip original image, convert to grayscale, get right proportions this time?
>>
>>2709272
Okay, how about in English this time?
>>
>>2709274
I'm sorry anon, you are too stupid to make it
>>
>>2709271
What would you say i do to understand it better, other than continue studying anatomy of course?

>>2709275
So what you are saying is you want me to trace it, delete the trace, flip and grey scale the reference, and then get the right proportions in order to get the right proportions.
ok
>>
>>2709274

You are digitalfaggot which I don't respect, but understand.

So what can you do to improve is a couple of things:

1. Open the image in the program you use (Photoshop, right?), create new layer on top of it, trace, that is - draw a line on top of existing one in a photo. Copy what you see.

When you'll do so, dump your image. Tracing is bad, but now you got the feel of a drawing and lines, warmed up a bit. Now:

2. Do classic "Pablo Picasso" exercise. You get your image into photoshop, rotate it 180 degrees so it will be upside-down and then convert all colors to grayscale, so the image will be black an white with some values. You can up the contrast to have more pronounced lines.

Now you use that flipped grayscale image as the reference and copy lines. When you are finished, you flip your drawn image so it will have proper orientation and compare.

3. This is all without any construction or anything. If you want to be cool, after all is done you will do other thing - get original photo and then break the figure into shapes: hands into cyllinders, legs into barells, truncated cones/deformed cylinders, cut spheres etc. That way you will understand what makes the human figure.

Addendum: Mark landmarks on the body that you will be refrencing to and which are important and then get distances.

Say, straight line that connects her little finger in hand with her eye corner.

Get proper distances you will refrence to so whole drawing won't fall apart. On your drawing you have a problem with breasts, they are too big. Measure on the original drawing the distance between two points: end of nipple and that corner of the neck. Another distance might be that corner of the neck and to the elbow and the last line is now elbow and nipple.

Now you have triangle. Copy it exactly into your drawing and reference to it.
>>
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is it just me or are human faces the hardest thing to draw ever
>>
>>2709266
that face is literally symbol_drawing.jpg
>>
>>2709284
>Pablo Picasso" exercise.
Question, would there be much value in doing a half-assed Picasso exercise? Like drawing the reversed image in normal shape. Would that shut down my left brain and work out my right?
>>
>>2709319
hardest, no, but they do have the least room for error of anything in the world.
>>
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r8 & h8
>>
>>2709319
Because it's so hard to get right. Like other anon said, very little room for error. Check out loomis if you haven't already and work on fixing that chicken scratch.
>>
>>2709028
>>2709047
The fug man
>>
>>2709266
Looks like feelsman with a nice ass. Break down the human body into shapes before trying to tackle a full on body with little knowledge. It really helps trust me brah. Also loomis
>>
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>>2709047
>http://panzerschreckleopard.deviantart.com/gallery/
>>
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I've been doing heads for over a month and I'd like to jump on them bodies for now. How's Bridgeman? His drawings look pretty aesthetic, or perhaps it'd be best to stick with Loomis?
>>
>>2709454
Michael Hampton is my personal favorite for figures.
>>
>>2709454
Loomis is great at perspective, but he can only draw 1950s comic book style people and he draws male and female pelvises the exact same. I like vilppu for figures.
>>
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What am I doing wrong? Feels like I'm fucking up somewhere basic and I don't understand.
>>
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>>2709457
>>2709460

Christ
>>
>>2709465
try them all out, honestly. it's different for everyone.
>>
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Started out well enough, lost some if not all sense of form towards the end. Could've worked on it longer but eh.
>>
>>2709461
Some of your chins are not in parallel with the browline/horizontal line of the sphere.
And unless that's what you're aiming for, your jaw line's too high.
>>
>>2709069
>>/d/
>>
>>2709470
starts with S and it's the same as a part of a drumkit
>>
File: kitty.jpg (37KB, 786x561px) Image search: [Google]
kitty.jpg
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this is the only drawing i have saved.
i cant draw at all.
>>
>>2709504
wut
>>
>>2709504
Symbol ≠ cymbal, faggot.
>>
>>2709505
>>2709219
>>
>>2709505
then why post your garbage here? post something you're proud of so we can break it down for you.
>>
File: download.jpg (50KB, 800x600px) Image search: [Google]
download.jpg
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How the hell do I draw anime faces? Whenever I try any weeaboo style it ends up looking completely retarded retarded
>>
>>2709550
By studying anime faces instead of real faces.
>>
File: 1444548486017.png (834KB, 559x828px) Image search: [Google]
1444548486017.png
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How often do you guys muhstyle? After a couple hellweeks of solely studies it's so relaxing to draw stylized studies and such.
>>
>>2709554
Any reccomendations? Is there some kind of anime Loomis?
>>
>>2709555
when I'm feeling fatigued I just draw nice environments with gondolas in them
>>
>>2709556
try loomis then, when you are good, go for animu shit. drawing animu as a beg fucks up your progress
>>
>>2709479
How low should the average jawline be? I think it's supposed to be at around half way through the bottom of the nose and chin yeah? Not sure. Do the heads look okay otherwise?

Thanks for the feedback.
>>
File: 1462073875090.png (293KB, 1366x768px) Image search: [Google]
1462073875090.png
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>>2709569
A little bit lower. One of your drawings demonstrates it well.
>>
>>2709581
That's real helpful. Thanks a lot anon!
>>
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>>2707316
Critique? I had a hard time figuring out where to focus my attention.
>>
>>2709589
I realize I didn't quite get the expression.
>>
>>2709504
ehh i don't see the symbols be more specific
>>
>>2709612
you're drawing symbol lines
>>
I'm reading the loomis figure drawing book and I'm noticing in some pages he draws the bone points and line passes very explicitly and in other pages he either partially or completely leaves them out. When I'm drawing figures from reference, which of these types of examples am I supposed to be following?
>>
>>2709628
post your work
>>
>>2708978
Flat as fuck.
Completely lacking in form.
No understanding of the fundamentals.

I think you're wasting your time posting in this thread.
>>
>>2709028
I don't get why bad artists act as though the medium they're working through matters.

It's not going to uproot your fundamental skill.
>>
>>2709676
It matters to them because it brings them down a level.
>>
File: begdraw.jpg (158KB, 600x1000px) Image search: [Google]
begdraw.jpg
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>>2707227
Can't take better photos than this.
The head is probably too small, and as a consequence the hand too.
I'd like to say the ref is bad because of soft lighting, but it might be just because I'm bad and I don't know any anatomy.
>>
>>2709505
Check out draw-a-box

http://drawabox.com/

It should take you a couple of months to get through it.

Spend 3 hours on each lesson.
>>
>>2709207

Don't sweat the others too much, as far as beginner thread art goes your bear was competent.

They are right that you should have a goal and read the sticky though, it'll help you as much as anyone else.
>>
>1) Learn how to draw (study and understand what you see around you and how to best communicate it)
How does one interpret this?
>>
File: thirdportrait-retry.png (2MB, 1711x1252px) Image search: [Google]
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Alright, so I tried that reference pic the anon posted in the last /beg/ thread. Still having trouble with proportions, and looks like I seriously fucked up the forehead, and the jaw/chin.

Honestly though, this was a lot more fun to draw than the last reference picture I chose. Anyway, tips to improve (especially on proportions)?
>>
>>2709735
accept the vilppster as your lord and savior
>>
>>2709737
Start every study by dropping a red vertical line on your reference- even just one. You will immediately start to see how off you are on your angles. DON'T JUST TAKE IT ON A VISUAL LEVEL. For every angle you are off on- ask yourself what that means on a construction level. Was this plane receding while I drew it as coming forward? Etc Etc
>>
File: poses.png (372KB, 887x880px) Image search: [Google]
poses.png
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random pose junk. What stands out as particularly bad?
>>
>>2709743
Damn, you are good, anon. How do I get as good as you?
>>
File: redlined_my_own_drawing.png (2MB, 1711x1252px) Image search: [Google]
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>>2709742
Just tried it with my own drawings to compare, and woow, I'm so off. Thanks for the advice, I'll try red-lining the next reference I use to draw, and hopefully the results are slightly better.
>>
>>2709747
acquire a fetish for silly dynamic anime poses and disregard you fundamentals like a complete rube. Easy!
>>
File: 74544734.jpg (48KB, 736x707px) Image search: [Google]
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>>2709026
>>
File: adfafa.jpg (84KB, 812x660px) Image search: [Google]
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please help

I've been studying all week and this is where I am so far. left and middle are made up, right is from reference. I've been having a ridiculously hard time with the legs and pelvis but I feel like I made some progress in understanding their relationship with other body parts
>>
best proportions practice?
no results in the sticky
>>
File: 59DAojv[1].png (126KB, 490x280px) Image search: [Google]
59DAojv[1].png
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Trying to into rendering with James Gurney's book Though it's very theoretical so my method is pretty much non-existant. Feedback?
>>
>>2709461
Your eyes are too small.
>>
>>2709888
Might want to make the femur a bit longer on the left. Looks good anon, don't see what you're so worried about.
>>
>>2709978
>make the femur a bit longer
THANK YOU

I couldn't find what was wrong with the proportions of my legs until now
>>
>>2709808
>>2709808
>>2709808


GOGOGO

>>2709808
>>2709808
>>2709808
>>
>>2709022
3dcoat is literally the only tool you need. Also supports a photoshop bridge for both layers and projection painting.
>>
>>2708776
You learn line weight and construction, vilpu will help you.
>>
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>>2709047
Why would he show us his profile.
>>
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lady.jpg
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I started painting this. Looks like shite now, don't know what I'm doing or how should I do stuff with acrylics. Gimme advice!
>>
File: ladyI.jpg (85KB, 1000x750px) Image search: [Google]
ladyI.jpg
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>>2710766
Here's the painting now.
Thread posts: 317
Thread images: 107


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