What's your thought on the 3/4 profile shot syndrome? Is it something to feel guilty of like not stepping out of your comfort zone?
If you are competent in art you should be able to draw any object from any angle.
/thread
>like
It is literally not stepping out of your comfort zone. It's a comfortable angle to familiarize yourself with in a way that looks pretty good. It's basically the path of least resistance for making a nice portrait.
If you want to just do 3/4 profiles forever, go for it, but if you actually want to learn how to understand how faces and heads work and be able to work dynamically, not restricted to that angle, yes you need to fix it.
>>2395993
who needs straight front, profile and back views anyway? 3/4 is the way to go, in all different sorts of angles.
>>2395993
That's because that's the most interesting shot to do.
There's usually very little reason to not do 3/4, that's the view you see the most often in real life and give all the best details of a face.
>>2395993
As long as you understand how to do the other angles, you could do 3/4ths forever. If you use 3/4ths when it's not called for (Like, if you're doing a dynamic illustration and might call to see the bottom or top of skull), then it's a bad crutch.
If you just want to do 3/4th portraits forever because you like it, that's fine. But if someone commissions you to do a profile view and you don't know how, then you're in trouble.
>>2396046
>3/4 is the way to go, in all different sorts of angles.
lolwut