It's a dumb question, but this has always boggled my mind and I don't have the materials to do it myself at hand.
What happens if you wrap a piece of paper around a sphere, draw a map of earth, with all the sizes right because it's the right shape, and then peal off the paper? How does that not produce a size-accurate flat map of earth?
>>3271504
what is your method for drawing a map of the earth spheroid
>>3271507
On a plain? desu usually just copying it off another map.
it scrunches up the paper near the poles
>>3271513
no I mean on the spheroid, how do you plan on drawing the trace onto the paper on the sphere
The most accurate way to do this with minimal warping gives you something like this.
>inb4 oranges aren't perfect spheres.
>>3271651
clearly this is what world maps should look like
>>3271651
It's probably even better since the Earth isn't really a perfect sphere either.
Also oh, I can see why maps shaped like that haven't catched on.
>>3271504
Would look something like this projection. I forget what the name for it is.
There's a reason it never caught on. Imagine trying to use this to navigate.