[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/mpv/ - the /g/reatest media player

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 341
Thread images: 37

File: 1478282746252[1].png (362KB, 1200x855px) Image search: [Google]
1478282746252[1].png
362KB, 1200x855px
Installation:
https://mpv.io/installation/

Wiki:
https://github.com/mpv-player/mpv/wiki

Manual:
https://mpv.io/manual/master/

User Scripts (including opengl shaders):
https://github.com/mpv-player/mpv/wiki/User-Scripts

High quality video output profile (goes into mpv.conf):
profile=opengl-hq
>>
File: potatoes ravu r4.png (2MB, 1152x782px) Image search: [Google]
potatoes ravu r4.png
2MB, 1152x782px
>>
VLC
>>
Can someone tell me why I should use this over vlc or parole?
I've switched to barebones debian with i3 and am now manually selecting all my applications for a comfy experience instead of just using whatever the distro came with like before.
>>
>>62237001
>>62237033
Indeed, real nice
>>
>>62237001
>RAVU looks better than NNEDI3 8x6 256 NNs and runs 100x faster
nice
>>
>>62237100
>was trained on anime and for anime only
indeed
>>
>>62237100
...on 1 shitty quality pic only
>>
>>62237043
mpv runs much faster and smoother for me.
>>
File: mpv.png (43KB, 784x498px) Image search: [Google]
mpv.png
43KB, 784x498px
is this bad anons? would it damage my GPU if I used HQ too much?
>>
File: clownBox ravu r4.png (475KB, 384x512px) Image search: [Google]
clownBox ravu r4.png
475KB, 384x512px
More RAVU.
>>
File: clownBox nnedi3 256 8x6.png (473KB, 384x512px) Image search: [Google]
clownBox nnedi3 256 8x6.png
473KB, 384x512px
>>
>>62237043
aside from being faster at everything and having excellent options for upscaling, I really like how mpv behaves deterministically
IIRC VLC remembers window position and size, like most GUI programs
this annoys the shit out of me and I like that mpv is amnesiac by default and doesn't remember anything
also, having a settings menu is so shit compared to having a config file and is way harder to maintain
>>
>>62236928
Why is there a white supremacist hand signature in the OP?
>>
>>62237209
Most people use 64 neurons I think
>>
File: the white bar.png (546KB, 960x540px) Image search: [Google]
the white bar.png
546KB, 960x540px
when i seek with the arrow keys a secondary OSC seekbar shows up, and i want to get rid of it. what are the options for it called?
>>
>>62237174
No.
If maxing out your GPU for long periods of time was bad then every gaymen rig would be fried within a month.
>>
File: clownBox fsrcnn lq.png (492KB, 384x512px) Image search: [Google]
clownBox fsrcnn lq.png
492KB, 384x512px
LUL
>>
>>62237265
https://mpv.io/manual/master/#options-no-osd-bar
>>
>>62237265
no-osd-bar
>>
>>62237276
maxing out GPU =/= demanding gaymen
if you don't undervolt then your GPU will get fucked by retarded meme currency mining
>>
>>62237303
Mining is artificial / unnatural load though.
Gaming and video processing don't stress the GPU in the same way.
>>
>>62237177
>>62237209
RAVU is better here too, IMO. WTF.
>>
>>62237332
hallucinations?
>>
>>62237360
huh? where do you like nnedi3 better except for that ringing shit near electricity pole?
>>
>>62237385
There is ringing all over the place with RAVU
>>
>>62237432
>he zoomed 300+% in
The ringing is pretty low and RAVU is also sharper. Less oily look too (if we zoom into oblivion).
>>
is it normal to have ravu compute and gather have same timings roughly
>>
>>62237513
Kinda.
>>
>>62237652
how do I decide which one to use (´・ω・`)
>>
>>62237660
Doesnt matter really as long as they equal in speed.
>>
>>62237321
Why is gaming and video processing natural and non artificial?
>>
Is it normal for /g/ to always have a thread about how great mpv is? It's a good media player, maybe even the best media player. We get it.
>>
>>62238202
I dunno, is it normal for /g/ to have endless vaguely tech-related consumerism generals?
>>
>>62237118
the training thing is a meme. $50 says RAVU trained on any other type of content will look exactly the same
>>
>>62238164
100% load which uses most of the chip at all times causes electromigration which shortens lifespan of chips. Also can cause various card related power delivery problems, Furmark used to brick some overclocked cards. Gaming and video related work naturally fluctuates with high and low loads of work at times, its much easier on chip with modern power saving systems in place
>>
>>62238327
how to train ravu????
>>
>>62238202
I'm really glads anons keep this bumped because I always have questions to ask. I also answer whatever I can when I drop by
>>
Reminder there is no difference between these two.

x cycle-values scale spline36 ewa_lanczossharp



Reminder cscale is not important

X cycle-values cscale nearest ewa_lanczos 


Open a video and click to a random point in the video (so you're using a real world example and not a test card) then keep hitting x until you have no idea which scale you're using then see if you can guess which one you're using. Check with stats screen to see if you are right.

Stop wasting precious CPU cycles on memes! :-)
>>
File: nearest.jpg (1MB, 1920x1080px) Image search: [Google]
nearest.jpg
1MB, 1920x1080px
>>62238591
Kill yourself.
>>
File: ewa_lanczos.jpg (1MB, 1920x1080px) Image search: [Google]
ewa_lanczos.jpg
1MB, 1920x1080px
>>62238591
>>
>>62238591
low quality bait
>>
>>62238678
That's clearly SCALE nearest and not CSCALE.

Please read more carefully or copy and paste the bind I conveniently wrote for you.
>>
>>62238761
Retard. Kill yourself.

https://en.wikipedia.org/wiki/Chroma_subsampling
>>
>>62238775
Not an argument. Please do it properly.
>>
>>62238795
Retard. https://mpv.io/manual/master/#options-scaler-resizes-only
>>
>>62238809
see >>62238795
>>
>>62238836
Can't even understand that, huh? What an idiot.
>>
>>62237174
check mpv stats to make sure you're not dropping frames or otherwise struggling to keep up, if things there look good then you're fine.
>>
>>62238849
You have no idea what you're talking about lol. Still waiting for attempt at an explanation from last thread. >>62235996 It should be funny.
Then you clearly did the experiment wrong by doing scale nearest instead of cscale.
>>
mpv.net already has a thread devoted to it? Neat!
>>
>>62238893
--scale is disable if the video resolution match your display resolution, idiot. Learn to read.

Here's the video https://www.youtube.com/watch?v=CTJlmlZWWHA try it yourself.
>>
>>62238925
Yeah I should have read your mind and known the resolution of the source video despite it looking like potato quality. My bad.
>>
File: 1.png (2MB, 1920x1080px) Image search: [Google]
1.png
2MB, 1920x1080px
wtf they look the same
>>
File: 1b.png (2MB, 1920x1080px) Image search: [Google]
1b.png
2MB, 1920x1080px
>>62238982
>>
>>62238982
>>62238996
also i'm slightly memeing by using nearest. use spline36 for cscale and it's literally indistinguishable.
>>
>>62236928
Can we put the following link right after
profile=opengl-hq
in the OP?

https://mpv.io/manual/master/#configuration-files
>>
>>62238982
>>62238996
>>62239019
Oh my god are you fucking stupid. You didn't even try to get what he was telling you, at least I hope so.

Go and try your cscales on this one: https://0x0.st/srx.mkv
And then please shut the fuck up.

In case you are wondering why cscale matters so much on my and his clip but doesn't on your comparison, well... just read the shit a dozen people told you to. I'm not going to explain basic video technologies to you when the web is full of good explanations.
>>
>>62239436
"it looks shit in this single extremely cherry picked example!"
>>
Just use whatever fucking scale and cscale you like the most. Most of the differences between things that are supposed to be better than spline36 are indeed ridiculously small if the scaling factor isn't high enough so whatever. Spline36 is fast and looks almost the same as the EWA scalers most of the time.
>>
>https://github.com/mpv-player/mpv/commit/f589a3bd78efbc16e8025bff0809ac3c16b8ea2b
Give static grain.
>>
Been using the autoload lua script to automatically load the other files in the folder, but I wish it would just pause once the video finishes instead of automatically starting the next video in the playlist. Does anyone know of a way to make it pause once playback finishes?
>>
>>62237043
Aside from it being an ultra good media player, mpv meshes well with *nix's philosophy of maximum configurability and "the do one thing and do it well" mindset, it also comes with excellent defaults (read minimal), so typing:
$ mpv such-and-such.webm
will play the file with max volume in a single window (if it has a video stream) with no visible gui elements and exit at the end of the file, here it works as a single shot player. with the following:
$ nohup mpv --loop-playlist=yes --volume=30 --player-operation-mode=pseudo-gui ~/tmp/pl.m3u &> /dev/null &
You get your ordinary media player with a play-list on repeat mode.
Now play-lists are plain text files, this is of utmost importance to keep in mind when working with *nix systems, your Debian (love that system by the way, that is why you get this wall of text) offers you all the tools to deal with those, just in case you're a new *nix user here are a few ways you build play-lists:

* All aoa clips in the download folder:
$ ls -d ~/Downloads/* | grep -Ei '.*aoa.*(webm|mp4|mkv)' > ~/tmp/pl.m3u && mpv --volume=30 ~/tmp/pl.m3u

* All files older than Torrero.webm excluding the file itself:
$ ls -dcr ~/Downloads/*.webm | sed '1,/Torrero.webm/d' > ~/tmp/pl.m3u && mpv --volume=30 ~/tmp/pl.m3u

* All mkv files released by fun-team-translations newer than file series-ep20-fun-team-translations.mkv:
$ find ~/Series/ -type f -iname '*fun-team-translations*' -a ~/Series/some-series/series-ep20-fun-team-translations.mkv > ~/tmp/pl.m3u && mpv --volume=30 ~/tmp/pl.m3u

If you see yourself using some option all the time, you can add it to the config file and next time it starts up it uses it by default.
>>
>>62239636
//!HOOK LUMA
//!HOOK RGB
//!BIND HOOKED
//!DESC grain

#define STRENGTH 96

// PRNG taken from mpv's deband shader
float mod289(float x) { return x - floor(x / 289.0) * 289.0; }
float permute(float x) { return mod289((34.0*x + 1.0) * x); }
float rand(float x) { return fract(x / 41.0); }

vec4 hook() {
vec3 _m = vec3(HOOKED_pos, 1.0) + vec3(1.0);
float h = permute(permute(permute(_m.x)+_m.y)+_m.z);

return HOOKED_tex(HOOKED_pos) + vec4(STRENGTH/4096.0 * (rand(h) - 0.5));
}

//!HOOK CHROMA
//!BIND HOOKED
//!DESC grain

#define STRENGTH 48

// PRNG taken from mpv's deband shader
float mod289(float x) { return x - floor(x / 289.0) * 289.0; }
float permute(float x) { return mod289((34.0*x + 1.0) * x); }
float rand(float x) { return fract(x / 41.0); }

vec4 hook() {
vec3 _m = vec3(HOOKED_pos, 0.5) + vec3(1.0);
float h = permute(permute(permute(_m.x)+_m.y)+_m.z);

return HOOKED_tex(HOOKED_pos) + vec4(STRENGTH/8192.0 * (rand(h) - 0.5));
}
>>
>>62239661
https://mpv.io/manual/master/#options-keep-open
>>
>>62239528
It looks shit for every single red part. There are other color combinations that make it equally visible.
Well, at least finally you noticed your stupidity and gained some knowledge.
Try to protect like you don't care all you want, I don't mind. We all know that embarrassment is the driving force of your damage control.
>>
>>62239783
*pretend
>>
>>62239698
Kino.
>>
Whenever I drag and drop a shortcut file to mpv it crashes. Is there any workaround for this or do I have to use the original file?
>>
>>62239828
Why the fuck would you want to drag and drop, and why the fucking hell would you want to drag and drop fucking shortcuts?
>>
>>62239890
Works in MPC-HC. Probably mpv.net too.
>>
>>62239931
I'm not doubting that it does, I'm just trying to understand why you'd want to do it.
>>
>>62239725
Ah. Forgot about the always argument. I was already using "yes" so slipped my mind to try there. Thanks.
>>
Why is mpv so comfy?
>>
>>62240102
It's made by an expert at doom9 just like madVR. He also made StaxRip.
>>
>>62240137
good one
>>
>>62240102
opengl isn't comfy we need vulkan
>>
>>62240356
soon
>>
I found out a version is for windows too. So nice. MPC-HC was acting funky, vlc sucks a dick, Got MPV and now I can' watch Taken in the best quality I've ever seen it in!
>>
>>62239890
The drag and drop part isn't important, but as for the shortcuts I use them occasionally for organizational purposes.
>>
any way to restrict a config option in mpv.conf when a video is 720p or less?
>>
>>62242738
autoprofiles
>>
MPC-HC/BE are better. Just saying.
>>
>>62243269
>directshow
>>
>>62243269
>needing a third party program to even compete
el oh el
>>
File: is this awesome.jpg (17KB, 461x421px) Image search: [Google]
is this awesome.jpg
17KB, 461x421px
I REQUIRE YOUR FINEST
input.conf
KEY BINDINGS!
>>
>>62243269
Not really
>>
I am a windowsbabby trying to decipher the manual , please educate me

If I understand correctly, mpv --alang=eng file.mkv would be something I enter into the command prompt and it would make mpv open a file.mkv with English audio track, right?

So several questions
1) how would it (not sure if it is mpv or the command prompt/OS in this case) determine what directory the file is in? What if I had a different file.mkv in two different folders?
2) if there were two english audio tracks in the same file, how would it determine which one to play?
3) if I wanted to make mpv prioritize english audio tracks in the config, how would I adapt the option? would it just be
alang=eng
?
>>
>>62244156
1) It would play file.mkv if it's in the directory that your prompt is in. It doesn't search other directories. You can open a prompt in a specific folder by shift + right clicking and clicking "open command window here".
2)Probably whichever track has a lower ID.
3)Yes.
>>
>>62236928
nice "whtie power" symobl you got there fucks... reported!
>>
>>62244156
Why do you even insist on using command line? Just double click or drag and drop youre videos.
>2) if there were two english audio tracks in the same file, how would it determine which one to play?
Press shift+3 to cycle audio tracks.
>3) if I wanted to make mpv prioritize english audio tracks in the config, how would I adapt the option? would it just be
alang=eng
?
>automatically select these audio tracks (decreasing priority)
alang=ja,jp,jpn,en,eng


If you want to learn mpv and config use this as example https://github.com/Argon-/mpv-config/blob/master/mpv.conf
>>
>>62244156
>2) if there were two english audio tracks in the same file, how would it determine which one to play?
It probably can't. You can press the button in the corner with the speech bubble to cycle through the audio tracks. There are also keybindings for cycling.

>3) if I wanted to make mpv prioritize english audio tracks in the config, how would I adapt the option? would it just be alang=eng?
If you want to be sure that the English track is indeed prioritized I'd rather put
alang=English,eng,en
instead. The reason being some english tracks are named "en" and "English" instead of eng. You can add secondary priorities behind it. Here's what I'm personally using, prioritizing Japanese first, then Korean and lastly English:
alang=Japanese,jpn,jp,Korean,kor,ko,English,eng,en
>>
>>62244330
>>62244457
>>62244472
thank you, all

just curious, does the priority matter between for example
Japanese,jpn,jp
? I may be wrong but what determines the ID is the file type, right? So for example mkvs will only look at the three character codes when choosing priority, yeah?
>>
>>62244496
>does the priority matter between for example Japanese,jpn,jp?
It will prioritize the audio track named "Japanese" first, then "jpn" and then "jp". So yes.
>>
>>62244330
>Probably whichever track has a lower ID.
the container (or mkv, at least) can specify a default track. this is usually the first track but it can be any or no track.
>>
File: config.png (4KB, 365x126px) Image search: [Google]
config.png
4KB, 365x126px
>>62244566
is there a way to override the default track? I changed my config to this and I opened a video to test and it still opened with the [eng] audio track selected and I'm not sure why
>>
>>62244597
Because of the [test profile] part.

You'd need to start it with mpv --profile="test profile" in this case.

Remove [test profile] and try again.
>>
>>62244618
oh, that worked, thank you
>>
This is fast as fuck, even on windows.
>>
File: can he be stopped?.jpg (108KB, 480x480px) Image search: [Google]
can he be stopped?.jpg
108KB, 480x480px
>>62245378
This stax guy is off the fucking hook with all that balls mad coding!
https://github.com/stax76/mpvnet/blob/master/Scripts/seek-show-position.js
>>
>>62245490
embarrassing
>>
>>62245490
Work on FSRCNN or new super interpolation method instead of bullying doom9 pros :<
>>
>>62245520
lol, I was actually just super confused about why someone would make that js script for mpv (it's the first one up on mpv's userscript page). It wasn't until I saw the developer's name that I realized it must have been one of mpv.NET's random ass design decisions (all I've seen are screenshots posted on /g/).
>>
How can we improve interpolation (as in tscale) situation in mpv?
>>
>>62245618
can we?
>>
>>62245708
I dont know... You think its perfect as is?
>>
>>62245729
can it be improved solely by mpv devs without new features in OpenGL?
>>
File: 37433525.jpg (95KB, 600x435px) Image search: [Google]
37433525.jpg
95KB, 600x435px
>>62245769
>>62245769
>mpv devs
mpv devs can do anything!
>>
>>62245618
>>62245729
You want something like SVP? Slim chance of that, I don't think devs are much interested in doing motion vector interpolation. Porting mvtools to compute shaders should be possible though, looks like tedious work
>>
Is it normal to have high Vsync Jitter (010-020) on Linux?
>>
rate my config.
Skylake Pentium with integrated graphics.
save-position-on-quit
x11-bypass-compositor=yes
vd-lavc-threads=3
msg-color
term-osd-bar
cursor-autohide=50
screenshot-format=jpeg
screenshot-jpeg-quality=100
ytdl-format=bestvideo[height<=?1080][fps<=?30][vcodec!=?vp9][protocol!=http_dash_segments]+bestaudio/best #[protocol!=http_dash_segments][protocol!=rtmp]
cache-initial=2
cache-secs=1
osd-level=0
osd-duration=1
sub-auto=fuzzy
embeddedfonts=yes
osd-font='GohuFont'
osd-font-size=7
osd-color='#FFFFFFFF'
osd-bar-h=1
osd-bar-w=90
osd-border-size=1
sub-font='Clarendon LT Std Light'
sub-font-size=22
sub-color="#FAE894"
sub-scale-with-window
audio-pitch-correction=yes
correct-downscaling=yes
screenshot-template='~/%F (%P) %n'
osc=yes
deband=yes
>>
>>62245913
mpv had something similar to the SVP shit through vapursynth. It might have been mvtools. Sucked donkey dicks just like SVP, artifacts up the ass and made it look like wobbly garbage.
>>
>>62246002
yeah vapoursynth-mvtools, normally interpolation scripts with that use shitty blockfps function which sucks ass, and better flowfps is too slow on most cpus. worth a try if you have ryzen 8 cores
>>
>>62246002
>>62246036
Alternatively just use SVP with mpv if you aren't an open source purist, most windows users aren't anyway.
>>
>>62245913
>You want something like SVP?
No, but maybe something in between.
>>
File: uhoh.png (174KB, 510x729px) Image search: [Google]
uhoh.png
174KB, 510x729px
I literally have no clue what I'm doing, I only just into config editing (i'm this fag >>62244156) and I wanted to test if everything's working but I'm getting dropped frames every second on the sample here https://github.com/haasn/interpolation-samples

my config is
profile=opengl-hq
alang=Japanese,jpn,jp,English,eng,en
slang=English,eng,en,Japanese,jpn,jp
no-border
fs=yes
video-sync=display-resample
, any idea on how to trouble shoot this?
>>
>>62246081
I'm not aware of any in-between technology as frame-blending and motion vector interpolation are pretty much discrete technologies anyway. There are some academic papers on neural network based temporal interpolation but can these be run on real-time with any hardware? Those are some cutting edge research came out just months ago

https://arxiv.org/abs/1703.07514
https://arxiv.org/abs/1703.03502
>>
>>62246255
this isn't related to mpv but are there any FOSS versions of Twixtor? it looks very good in simple shots
>>
>>62246115
Have you tested with your regular videos? Whats your GPU? Whats your monitor refresh rate?
>>
>>62246255
>Those are some cutting edge research came out just months ago
Whoa that's very interesting, thanks!
>>
If I get a blue screen with ravu compute/gather shaders, does this mean I have shit drivers?
>>
>>62247305
Your video card is very old, probably. Try updating mpv and ravu first.
>>
>>62237177
>>62237209
Can't tell the difference...
>>
>>62247029
I downloaded some yest files and they were all having problems. I have intel hd4000 integrated graphics, could that not be enough power for opengl? Refresh rate is 60hz
>>
>>62247376
You need to zoom! Preferable 200% or more :^)
>>
>>62247343
It's a Beema AMD APU. Just was curious what kind of performance I could get.
While it's old it supports even Vulkan, but being AMD it doesn't play well with opengl it seems.
>>
>>62247384
Try adding deband=no to the config. If its still not enough try to set cscale to cscale=bicubic_fast.
>>
>>62246255
>deep fully convolutional neural network
good luck
>>
>>62247305
>>62247427
try
opengl-backend=dxinterop
>>
File: please help me anon.jpg (6KB, 200x200px) Image search: [Google]
please help me anon.jpg
6KB, 200x200px
Anyone want to help clean up/rewrite/add stuff to the mpv arch wiki page?

I just added a bunch of stuff but there's still a lot of outdated shit to remove/fix/move (a lot of those tips belong in troubleshooting) and a lot of stuff to add/rewrite (eg. meme shaders, youtube-dl, conditional options, icc-profile stuff, direct rendering, vulkan, etc...). The page was and still is in terrible shape.
>>
>>62247545
>2017
>Arch
how have you not realized it's a meme
>>
>>62247448
can u explain why this is slow
no one here can into neural networks
>>
>>62247305
If you're on windows, you're probably using Angle so try dxinterop. If you're not using windows, yeah your drivers are probably shit.
>>
File: free shrugs.jpg (55KB, 447x604px) Image search: [Google]
free shrugs.jpg
55KB, 447x604px
>>62247554
I've been using Linux for 15 years and Arch has been my main distro for 9 of them. Pacman is comfy and the distro makes it easy to do just about everything I want to.
>>
File: RuZ.png (28KB, 472x145px) Image search: [Google]
RuZ.png
28KB, 472x145px
>>62246255
>41 x 41 convolution
>realtime
yeah, no
>>
>>62247554
>Arch Wiki
>Meme
One of the most useful Linux wikis on the internet? Come on. Feel free to hate on Arch itself, but the wiki is insanely useful for all distros.
>>
Anyone notice lot more crashing these past few weeks?

Happens more often when I try to stream videos, but the video link works when I try the second time. Also happens on offline videos sometimes, but second tries fixes it.
>>
>>62247645
I gave it a test; with compute shaders, a 41x41 luma-only convolution at 1080p takes about 27ms on my GTX 970; using a compute shader to speedup the sampling. And this is only accounting for the actual *output* step, let alone the neural network estimation. Oh, and it needs to be done for two images, so multiply that times two. This was also done using a trivial kernel, so no weight loading was performed.

In theory you could get it down to 20x20 by abusing bilinear sampling, but that loses you the compute shader sampler sharing property, which is even slower despite the 4x reduced kernel size.

So yeah, as stated, this is pretty much impossible to do in realtime at 60 fps unless you SIGNIFICANTLY reduce the parameters (like igv's vlq fsrcnn). But, assuming you do want to reduce the parameters, training a kernel like that to interpolate two images at the same time is not actually a bad idea. The approach could have some merits - convolutions are still pretty damn fasted compared to pretty much everything else you can do, especially same-size convolutions (which can take care of work group sharing).
>>
>>62247566
"deep" means "big" :^)
"big" means "slow"
>>
>>62247740
Oh but keep in mind that the more you reduce the parameters, the less well it will handle fast motion - since a smaller input field size results in a smaller amount of motion that it can detect. Also, the input field size is 79x79 - and good fucking luck running a convolutional layer with that input size in realtime over a 1080p image.

That being said, what we could do in theory is first significantly downsample the image to produce a low-res luma-only version, then perform motion estimation on that to compute the kernel - and use the resulting kernel to convolve the output. This has the additional benefit of being able to detect significantly farther motion. So if you reduce the parameters and use a smaller input for the CNN, that approach could have some merits.

Also, for 720p, it's only 12ms - and for 540p, it's only 6.8ms; for a 41x41 convolution. Maybe with something more like 32x32 and a smaller input data size you could get this going in realtime. It would require a lot of work though. Doing the convolution part is not so difficult but reimplementing the CNN and training the weights for it will be a challenge.
>>
>>62247786
lmao just like your momma's deep pussy, amirite?
>>
>>62247866
Oh, and to improve the spatial reach we could, instead of using 1x1 as your pixel stride, use a fractional stride and bilinear sampling to simulate doing a lower-res convolution with a higher res source image? Maybe that will be slightly better, who knows
>>
>>62247525
>>62247590
Thanks anons.
dxinterop got rid of the errors. But I can't see any difference in the video output. Seems like it has no effect. And I tried with low resolution video.
>>
>>62247915
hey haasn will vulkan let me watch cute girls in 4k at normal speed? (>﹏<)
>>
>>62247981
>I can't see any difference
use stats.lua page 2 to confirm ravu is working
>I tried w/ low resolution video
keep in mind that ravu can only double a video's resolution, which is then downscaled

if the image/video needs to be upscaled more than twice, you need to apply ravu the appropriate amount of times

also read the ravu page for details on what chroma, no suffix, yuv, and rgb do and make sure you're using the right one
>>
>>62247554
This. Either use gentoo if you hardcore or use Debian/Ubuntu if youre casual.
>>
>>62247740
>pretty much impossible to do in realtime at 60 fps
Why 60 FPS? You mean the display-resample OpenGL limitation?
>>
>>62248038
How do i bypass RAVU's 1.6 scaling factor thingy? I want to quadruple DVD rips but it wont let me!
>>
>>62247991
I dunno, depends on why it's slow for me? vulkan for me is just as fast as opengl (nvidia+linux); in fact opengl is slightly faster - but maybe platforms where opengl is slower will have better benefits?
>>
>>62248096
You want to interpolate to 60 fps don't you???
>>
>>62248117
Have you tried changing the condition or simpy removing it entirely?
>>
>>62248038
hardware decoding interfered with ravu. Disabling it makes it work.
I have to say it does improve the picture quality quite a bit. Sadly my hardware can't keep up.
>>
>>62248225
Where can I do it?
>>
>>62248553
ravu-r4-*.hook
>>
I'll pm madshi about that neural network based interpolation. I think he can make it work.
>>
>>62248117
Do it two or three or w/e pass

Paste a second line of Ravu shader in config
>>
>>62248553
Have you tried reading the documentation?
>>
>>62248727
low quality bait
>>
File: sochibear.webm (691KB, 330x246px) Image search: [Google]
sochibear.webm
691KB, 330x246px
>>62236928
Streaming from YouTube wont work for me (using Open With addon for Firefox). The download speed on my meter shows a spike but a player window wont open.

What can I do?
>>
>>62248843
You doubt his skills or what? What's your problem?
>>
>>62248843
but he's foozoor, so he'll do it
>tfw madshi shitposting here is real
>>
>>62248845
Right away I tried again and it worked. Some sorting done with TinyWall.
>>
Madshi implemented ewa_lanczos in video player first. Also nnedi3. And smoothmotion. And lots of other shit. Stop acting so disrespectful.
>>
>>62249014
nnedi3 from avisynth, ewa_lanczos from imagemagick. i'll only give smoothmotion to him
>>
>>62249039
IN VIDEO PLAYER. Can you read?
>>
>>62249063
I did and not cared.
>>
>>62249070
Sad.
>>
>>62249063
The fuck else do you think nnedi3 was made for, music files?
>>
>>62249284
>newfag pretends to be smart
>>
does it get any better than ewa_lanczossharp for non-neural upscalers?
>>
>>62249730
the human eye can't see above spline36
>>
Config for low-end gpu?
>>
How do i change the screen shot directory on Windows?
>>
>>62250647
profile=opengl-hq

if your GPU is too weak to handle that, do
mpv --show-profile opengl-hq
in terminal and manually enable the options until happy
>>
>>62250662
search screenshot the manual, it's linked in OP
>>
>>62250662
why would it be different?
>>
By default, is MPV already "good" ?
I was looking at other software, and there was MPC-HC+MadVR which is apparently good for watching videos.
>>
>>62250717
Not really. You need to put profile=opengl-hq into the config.
>>
>>62236928
why is it better than vlc????
>>
>>62250676
Thanks.
>>
>>62250717
if you put in mpv.conf
profile=opengl-hq
scale=ewa_lanczossharp
tscale=oversample
video-sync=display-resample
interpolation

it's very good quality
if you want to make up details that weren't in the original picture/video (e.g. NGU) try meme shaders
>>
>>62250858
you r so retarded, omg
>>
>>62251071
low quality bait
>>
>>62251145
> can't even distinguish bait from a fact
>>
>>62249014
fuck off madshi
>>
>>62251818
Not an argument.
>>
Doug McMahon, pls update Ubuntu 17.04 PPA. Pls...
>>
>>62251921
I would call it a statement
>>
>>62250717
It took a bit of tweaking to get the same quality out of mpv that I did from MPC with MadVR, but it took substantially less time than it took to calibrate my MadVR settings and it runs faster/quieter.
>>
>>62251818
i think madshi doesnt post in these threads.
>>
>>62251952
just use mpv-build
>>
>>62252466
Its complicated. Im using ubuntu for a reason...
>>
No kodi integration like kodi dsplayer? :(
https://forum.kodi.tv/showthread.php?tid=223175
https://www.videohelp.com/software/Kodi-DSPlayer
>>
>>62252674
You keep posting this and you've been told before, you can use mpv as an external player with kodi.
>>
>>62245992
>
sub-font='Clarendon LT Std Light'

Link?
>>
>>62250717
on default settings, I'd say it's a little better than MPC-HC on default. HQ profile is great, however I don't know how it compares to madVR. I personally prefer mpv because it has no GUI and all of the settings are inside config files. Also MPC-HC is dead, which is why some people switched to mpv
>>
Why is there no installer for windows?
I use linux all my life and now wanted to put it on computer at work and had no idea how to do anything on windows
>>
>>62253228
A child could figure out how to install this on windows. Don't let your employer know about this embarrassing failure.
>>
Alright, how do I activate into this ravu thingy and what exactly is it?
>>
>>62253315
https://github.com/bjin/mpv-prescalers/tree/master
>>
File: 1.png (384KB, 1564x804px) Image search: [Google]
1.png
384KB, 1564x804px
>>62253228
shinchiro and lachs0r builds have an install.bat that automatically sets file associations, which is all you need.
But the .bat files arent even necessary since you could do it yourself. You dont need to install anything as its all built-in and portable.
>>
>>62253373
I see, gonna be fun playing around with those.
>>
did you guys know you can shuffle?

 mpv --shuffle /home/mlpman/Videos/Anime/Boku\ no\ Pico
>>
Looks like mesa drivers past 17.1 for Polaris are broken. Im getting 15000ms frame times on RX 470 with profile=opengl-hq. Kernel is 4.12.10. On win i get like 3K tops.
>>
>>62253388
>.bat files

What is this, 1988? Windowsfags are still using .bat files?
>>
>>62254549
>using foss
>expecting performance and bugfree
hey, are you serious?
>>
>>62254609
Everyone says nowadays that foss driver is better. Guess i have to install AMDGPU-PRO and find out the truth myself.
>>
>>62254584
>Windowsfags are still using .bat files?
No. I hadn't used or written a batch file in probably 10 years until I cam across mpv.
>>
File: asusPC1000.jpg (58KB, 450x364px) Image search: [Google]
asusPC1000.jpg
58KB, 450x364px
Anyone use mpv with older netbooks? I know these things are not really supposed to play 1280x720 h264 video, but mpv can kind of do it. The video doesn't always play smoothly unless I manually seek at first. My config so far is only vo=opengl and opengl-es=yes. Is there anything I can do to ensure smooth playback? I've tried hwdec but it just gives me various errors so I guess it's not supported.
>>
>>62254632
>4chan
>thinking trolls do not exist
hey, we are on 4chan!
do you really think amd is maintaining their drivers just for fun?
>>
>>62254713
Ive read pretty much everywhere that the foss driver is faster than the proprietary one. On reddit, on phoronix, everywhere! Sigh~
>>
File: wew.png (33KB, 759x754px) Image search: [Google]
wew.png
33KB, 759x754px
>>62254584
>>62254691
At least its only optional with mpv
Poor MadVR fags need to run a .bat with admin rights
>>
>>62254696
Opengl doesn't really play well with those old machines, try this

vo=direct3d
vo-direct3d-prefer-stretchrect
vo-direct3d-only-8bit
>>
>>62255122

Oh, I should have mentioned I'm on Linux, so that won't work.
>>
>>62255182
Ah no wonder then, linux drivers for those sucked arse with no hw accel

try these with opengl if you are desperate

vd-lavc-fast
vd-lavc-skiploopfilter=all


it will decode faster but can cause errors in video
>>
>>62255182
also using xv instead of opengl might help, maybe.

vo=xv
scale=bilinear
>>
>>62255213
>>62255262

Thanks for these, I'll give them a try and see how it goes.
>>
>>62255292
You can use lavc options with any vo btw
>>
>>62252994
>asking for integrated
>use mpv as external player
Why can't you understand it?
>>
>>62254791
>Poor MadVR fags need to run a .bat with admin rights
How else do you expect to run regsvr32.exe?
>>
>>62254746
>thinking a 4chan user can't be phoronix or/and reddit one
>>
>>62254791
Yes, he should use one of the hundreds ways to elevate to admin without asking any user interactions on windows. :D
>>
>>62254549
>http://www.phoronix.com/scan.php?page=news_item&px=Mesa-17.2-Released
Does it fix your issues?
>>
>>62255716
I havent tried it yet, only the RC bundled with Ubuntu 17.10. To be honest i dont even know how to install it. Im currently on stable padoka ppa 17.1.4. Guess ill have to wait for the maintainer to update it. Thanks for the info by the way!
>>
>>62249730
SSimSuperRes.
>>
Why deband-grain is so noticeable on mpv?
>>
>>62257011
If you say so.
>>
>>62257011
grain is a meme, turn it off.
>>
>correct spline64 kernel
>This seems to have had some copy/paste errors.
How could that even happen...
>>
File: Capture.png (35KB, 1003x236px) Image search: [Google]
Capture.png
35KB, 1003x236px
SOON™
>>
>>62257480
Remind me again. Is that nvidia only right now?
>>
>>62257428
And it was bjin-sama.

https://github.com/mpv-player/mpv/commit/a8b67c66f24700205923959b005b2547490e6c8e
>>
>>62257480
So why do we like vulkan again?
>>
>>62257504
Because opengl is garbage.
>>
>>62257495
Masaka!
>>
>>62257480
>>62257516
What are chances it will be faster than OpenGL on Linux?
>>
>>62236928
it's shit, I moved back to vlc after failing to get smooth playback with a simple, plain, HD reel.
Not even MPC is so shit.
vlc just werks, opengl-hq is placebo for useless neets
>>
>>62257504
it's more cute and comfy
>>
>>62258042
shit happens!
>>
>>62249328
>madshi gets upset he can't take credit for a decade old neural network so he resorts to base insults
nice try
>>
>>62254609
>this is what blobtards ACTUALLY believe
keep using your AMDGPU-PRO then
>>
>>62257495
so this is why that one time I did a comparison of spline64 vs spline36 they looked identical...
>>
>>62258209
wait nvm!!!
>>
>>62258042
>in b4 he's on decades old fixed function hardware
VLC is probably better for you
>>
>>62258167
it seems like your have unhealthy obsession with madshi
>>
>>62257564
>nvidia
0%
>AMD
can't test yet
>>
>>62258265
The only ones with an unhealthy obsession are the rabid fanboys who keep bringing up madVR in an mpv thread
>>
>>62258270
Whens Vega?
>>
>>62258280
>The only ones with an unhealthy obsession are the rabid fanboys who keep bringing up madVR in an mpv thread
Then stop doing that.
>>
>>62258285
ask AMD
>>
>>62258308
Follow the reply chain, retard
>>
>>62257080
found the brainlet
>>
>>62258462
>he like pointless artifacts on his video
Found the brainlet. There's a lot of better ways to deal with quantization.
>>
>>62258517
Such as?
>>
>>62236928
>>62237035
MPC
>>
>>62258534
Use google, brainlet.
>>
>>62258574
Google points me to flash3kyuu as the most well-established debanding algorithm
>>
I've been updating the Arch wiki page on mpv (still has a long way to go).
https://wiki.archlinux.org/index.php/Mpv
What is the current state of Vulkan and how do I test it? Do I need to compile mpv from a different github branch? Also, I've been testing Direct Rendering on my mpv for the last week(s) and it seems to work great for me. Anything I should know about before adding it to the wiki (Linux specific, please)?

If you guys post some interesting/useful examples of auto-profiles.lua then I'll add them to the wiki!

Feel free to suggest other changes to the wiki or Lua scripts that should be added or removed.

>>62243655
This.

>>62247706
This is why I'm updating it. A lot of people go to that page for information and it had a lot of outdated and incorrect info.

>>62248047
>hardcore
>casual
I'm a Linux user who just uses a computer for their every day needs. Not a Windows/OS X user who is out to prove how nerdy they are.

I don't use Gentoo out of convenience from Arch's binaries and package manager (alternatively, if I wanted to I could recompile Arch using the ABS anyways but it's not my bag). The only other distro out there that has caught my eye lately is Nix, and though I use the Nix package manager alongside pacman in Arch, I'm not really sure the distro as a whole is ready for every day use. Other distros that try to make Linux work similarly to Windows or OS X are harder to use imo.
>>
>>62257495
Actually bjin's commit was correct (the denominators are all 2911 and 41 and the signs are correct.) I guess it was broken after that.

>>62258209
Yeah, it's likely that it would look similar to or slightly worse than spline36 without that change.
>>
File: vlc control.png (32KB, 549x155px) Image search: [Google]
vlc control.png
32KB, 549x155px
Does mpv have a remote control API, telnet or http or whatever, like VLC has?

I use a program that controls an instance of VLC. I know I could rewrite it to launch a new instance of mpv each time, but I'd like to keep things working the same if possible...

(pic related)
>>
>>62254584
.bat files (and .cmd files) are treated specially by the shell to behave as .exes. It would be nice to be able to use PowerShell scripts, but they don't get this kind of special treatment, and you can't even run them by double-clicking on them by default.
>>
>>62258604
It's listed as a Vapoursynth script in mpv's Userscripts page.
https://github.com/mpv-player/mpv/wiki/User-Scripts
>Use flash3kyuu to deband the video, with reasonable (mildly grainy) default settings. Obsolete: mpv now ships with a similar debanding filter as shader.
From looking at the mpv wiki revision history it looks like haasn added flash3kyuu back in mid 2015 and then in September of the same year someone else added the message saying it was obsolete. I think that maybe mpv didn't use to have its own debanding filter back when flash3kyuuu was recommended but after one was implemented it was marked obsolete. It's not clear to me whether or not flash3kyuu is better than mpv's built in debanding filter or not.

Personally though from what I've read it seems like debanding is mostly useful on anime. Particularly poor encodes and simulcasts. Some high quality sources are claimed to have banding as well but being unfamiliar with them I'm not sure if said banding is actually there or just an artifact of 10bit color on an 8bit display.
>>
>>62260042
>>62253388
Goddamn, why is Windows still so fucking Janky after all these years.
>>
>>62260014
mpv can listen for JSON-formatted commands on a unix socket (or Windows named pipe.)

https://mpv.io/manual/master/#json-ipc

It's not really safe to expose over TCP though, because it doesn't do authentication or input validation, and it can run dangerous commands (eg. there is a command to run arbitrary programs on the host.) As long as you only need to control mpv from the same PC, it's fine. If not, you'll have to write a program to wrap it in JSON RPC or something similar.
>>
>>62260082
I think Microsoft think they are being wise by applying extra security to PowerShell scripts, but it's pointless when the same security measures don't apply to .bat, .cmd, WSH and even normal .exes. You can even write a .bat that just launches a PowerShell script (but then you have to distribute two files instead of one.)
>>
>>62260113
Awesome, this is perfect. This is all local so I don't need to worry about auth.
>>
Hi /mpv/ im a illiterate coming from mpc-hc.

I have mpv working fine on my pc but i dont have a profile.

Would you guys help me make one?

Im watching mostly old pictures that are hard to find on the net.

My specs are:

[email protected]
Rx 470 8gb
12gb of ram 1600
>>
What's the difference between
vo=opengl
and
profile=opengl-hq
?
>>
>>62260400
you mean config?
profile=opengl-hq
scale=ewa_lanczossharp
tscale=oversample
video-sync=display-resample

might want to try dxinterop as well
opengl-backend=dxinterop
>>
>>62260599
>ewa_lanczossharp
ringing generator
>>
>>62260545
profile-opengl-hq includes a few settings for better quality:
scale=spline36
cscale=spline36
dscale=mitchell
dither-depth=auto
correct-downscaling=yes
sigmoid-upscaling=yes
deband=yes
>>
>>62247431
>deband=no
this worked, is debanding really that demanding?
>>
>https://github.com/haasn/mpv/branches
Oh noooooooo!
Haasn is back to school!
>>
how do i watch a dvd movie when none of the .ifo files open it on its entirety, but instead have it divided among 20 min sections on each of the .ifo files
>>
How do I play raw 8 bit unsigned PCM file with MPV? No header.
>>
>>62260599
You forgot to add interpolation.
>>62260044
Stop posting.
>>
>igv-fsrcnn < ngu
>igv-sssr < madvr super-res
>bjin-ravu-smoothtest1 < ngu-aa
>wm4 doesn't want to create his own d3d renderer
>haasn will slowdown development
>madshi is working as a machine now
>foss drivers are fucking bad
>windows workstation is soon
>vulkan support is still very bad compared to dx11/dx12
>>
>>62262908
>mpc-hc dead
>>
>>62262908
>igv-sssr < madvr super-res
oh, wow, u absolutely retarded
>>
File: duh.png (2MB, 1366x768px) Image search: [Google]
duh.png
2MB, 1366x768px
I'm using the mpv-stats script but I have no clue how to decipher this

What do all these stats mean and are they ok? Dropped frames is self-explanatory but wtf is the rest?
>>
>>62263057
don't really need to understand anything else besides red frame timings = too slow
>>
>>62263086
what can I do if they are too slow?
>>
>>62263098
-lower some settings
-compile mpv from master
-change OpenGL backend
-try
vd-lavc-dr=yes

and last resort, try hardware decoding but it probably won't help and will mess up your colors
>>
>>62263057
Rightmost one is the peak timing, it doesn't matter much. If middle (average) one is below 16000 (for 60 fps) and you don't drop frames you are good. A few mistimed/delayed frames are compensated by video-sync
>>
>>62262937
>https://github.com/mpc-hc/mpc-hc
Hopefully no! But do not forget it's just a directshow wrapper and not an entire mess ;) like mpv.

>>62262991
It's faster, sharper and looks less like oil painting.
>>
>>62263181
out of curiosity, what IS DS? I get about 1 mistimed and 1 delayed every other second, but I have no clue what to look for to see if something's wrong. It's not immediately noticeable if something is, at any rate
>>
>>62239672
cool i just use arrow keys and click enter
>>
so with mpv i can't remember last position or remember previous volume? what the fuck
>>
>>62263265
oh, wow u also blind
>>
>>62263343
You probably mess your madvr settings!
>>
>>62263361
Kill yourself retard.
>>
>>62263290
DS is display-sync for auto/video speed corrections, ideally you don't want mistimed frames too much too, if you hit 2 on stats you see more details about what takes most time, tweak down based on those
>>
>>62236928
Help a noob out. Where do I put the config, can't find anything in %appdata%
>>
>>62263425
in your folder that contains mpv.exe, make a folder called mpv and make a file called mpv.conf in there
>>
File: allgreen.png (2MB, 1366x768px) Image search: [Google]
allgreen.png
2MB, 1366x768px
>>62263381
they were all in the green (never went red) but I still got about 1 mistimed and 1 delayed frame every other second, when I turned off profile=opengl-hq I got 1 every 6. Any advice? Is there something I can do config-wise or is it likely a hardware issue?
>>
>>62263440
Can I also put user scripts there, or should I copy them to mpv.conf?
>>
>>62263470
you put user scripts in a folder called scripts (this folder would also be in your mpv.exe folder)
>>
>>62263497
thanks mate
>>
Is there any way to make mpv open every video in same sized window?
>>
>>62263519
https://mpv.io/manual/master/#options-geometry
>>
>>62263497
Just replace the ~/.config/ part in these https://mpv.io/manual/master/#files with your appdata location e.g. C:\users\anon\appdata\Roaming\mpv\scripts

if it's in appdata, it'll override anything in the install folder
>>
File: 1491725309498.jpg (61KB, 1000x800px) Image search: [Google]
1491725309498.jpg
61KB, 1000x800px
>>62236928

>greatest media player
>requires installation guide, a manual and scripts to get it to work
>>
>>62263144
>compile mpv from master
How that supposed to help?
>>
>>62263308
Pretty sure you can write scripts for both.
>>
>>62263697
Technically it works right off the bat without any installation, instruction, or scripts. Just not quite in the way you want. But you must accept that defaults can never cover all use cases.
>>
>>62263308
Of course you can. Just read the manual.
>>
>>62263786
latest version of mpv is probably faster?
>>
File: mpc_qt_1719-2.jpg (116KB, 993x674px) Image search: [Google]
mpc_qt_1719-2.jpg
116KB, 993x674px
>mpc-qt is on videohelp.com
https://www.videohelp.com/software/mpc-qt
>>
File: potplayer_1364-2.jpg (270KB, 1609x752px) Image search: [Google]
potplayer_1364-2.jpg
270KB, 1609x752px
>>62263948
But it's not as polished as potplayer. :(
>>
>>62263948
is there any way to get a volume slider in mpv without using one of the 3rd party frontends? Compiling is scary to me as a winbabby
>>
File: mpc_qt_1719-3.jpg (87KB, 641x637px) Image search: [Google]
mpc_qt_1719-3.jpg
87KB, 641x637px
Why is the mpc-qt settings so bad and not well placed?
>>
>>62263948
Looks pretty ugly.
>>
>>62263978
Why not using your system volume slider?
>>
Can you compile mpv from liveusb?
>>
>>62264005
Yes! It's normal because the author wants the mpc-hc GUI and nothing else. :(
>>
>>62264008
I like to keep my system volume set and change the volume within the player. That way, I don't accidentally shit my pants when I open an especially loud file
>>
>>62263978
Why you need it?
>>
>>62264005
Qt5 is fucking ugly!
>>
>>62264029
Use your keyboard but if you use a tablet, no hope. :(
>>
>>62264051
:(
Guess I better learn how to compile then. Is there anything like mpc-qt without the playlist on the side? And does all that onscreen stuff go away in fullscreen?
>>
File: screenshot.jpg (497KB, 2189x1331px) Image search: [Google]
screenshot.jpg
497KB, 2189x1331px
>>62264029
mpvnet frontend has a volume menu
https://github.com/stax76/mpvnet
>>
>>62238202

There are multiple commits daily almost all the time. The player is getting constant feedback from this general and there are several things in the code that originated in this general and through discussion with haasn who posts here from time to time.

Unlike most other generals, this one actually contributes to a FOSS program.

Also there is only minimal shit posting
>>
>>62239661

My question is in a similar vein: Using the cache size that I passed in the config, can I adapt autoload.lua to cache as many files into mpv as would fit?

I often have some older series (small files) running in the background or on the second monitor while doing other shit. Some of my series are on a shitty external HDD that basically goes into standby after ten minutes and has to start up at the beginning of every new episode.
>>
>>62239975

That doesn't help him though. I use short cuts to files too for organizational purposes and they work flawlessly (windows). It is not a problem with mpv.

>>62239828
Try compiling the latest mpv and give it another go
>>
>>62260044
mpv's internal debanding algorithm is an improved version of flash3kyuu
>>
>>62264156
Why not move them to an active drive to run?
I have several archive drives than stay off most of the time. But at least one has to stay running for P2P purposes. I use that one for active data that doesn't need SSD speeds.
>>
>>62260044
>I'm not sure if said banding is actually there or just an artifact of 10bit color on an 8bit display.
Lowering the bit depth never introduces banding unless you turn off dithering. mpv defaults to shaped dither and falls back to ordered dither when unavailable, so it should basically never introduce banding due to high-bit-depth source.
>>
>>62264177

Because I don't have space on my internals right now. I am talking >5TB of tv shows here.

I know that mpv can do it because it loads like the first three seconds of the next file from somewhere before realizing the hard drive is not sending more of the file
>>
>>62262908
>igv-fsrcnn < ngu
>igv-sssr < madvr super-res
>bjin-ravu-smoothtest1 < ngu-aa
in terms of frame times? yes
>>
>>62264194
But you're not watching all those at once.
Copying them over in batches to watch at once takes less uptime for the archive drive, which hypothetically takes less of a hit on its lifespan and less power consumption overall.

Don't get me wrong, I'm interested in the solution as well, just to create another use case. But it does seem pretty inefficient and senseless overall.
>>
>>62264238

Yeah I have done that in the past but it becomes tedious to always have to copy files.

I had hoped there might be an easy fix just fucking with the autoload.lua file, as mpv already has the cache feature. Maybe I'll contact the dev on github personally
>>
>>62239828
It doesn't work if you created shortcut from the "send to". If you create the symlink, it will work
>>
>>62264223
wait for madvr next gen aka madvr 1.x
>>
>>62264388
Will you buy it?
>>
New >>62264294
>>
>>62260545
vo=opengl is just the video output driver, it is also the best video output driver (hence why it is the default and all others are only offered for compatibility purposes).

profile=opengl-hq is a profile (a group of options). Those options are higher quality alternatives to the defaults (they do not change the video output driver).

tl;dr: They're completely different things.
>>
>>62264187
I meant that I'd spent some time searching for reports of occurrences of banding and had noticed some people saying that banding was occurring in some recent Japanese blu-rays/dvds of some recent series. The comments weren't related to mpv and rather seemed to accuse the companies in charge of the official releases. Though I could not rule out the possibility that the people making the comments were watching high-bit-depth source (via blu-ray players) on low-bit-depth televisions (as this is known to cause banding).
>>
>>62264173
Thanks for the info! By chance do you have sauce on that so I can get the flash3kyuu stuff removed from the Arch wiki?
>>
>>62264388
Why would I wait for madVR when mpv does everything I want it to and runs on platforms I care about (linux)?
>>
>>62264811
>By chance do you have sauce on that
You mean other than the source code?

https://github.com/mpv-player/mpv/commit/97363e176d18 is the commit that introduced it, which was a copy-paste of this GLSL shader: https://github.com/haasn/gentoo-conf/blob/xor/home/nand/.mpv/shaders/deband.glsl The comment at the top of that file already mentions flash3kyuu, but this is an “improved” shader from the original version, which can still be viewed here: https://github.com/haasn/gentoo-conf/blob/xor/home/nand/.mpv/shaders/deband-sin.glsl

That one is almost an exact copy of the flash3kyuu algorithm, which is reflected in the fact that it uses the exact same settings and value range. The major difference to fk3db is that this shader computes the sampling offsets dynamically, taking advantage of both the GPU's SIMD parallelism and the GPU's built-in linear filtering capabilities. (fk3db pre-computes a random offset array and uses point sampling)
>>
>>62265834
Thank you for taking the time to look that up and explain it!
Thread posts: 341
Thread images: 37


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.