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if this baka made a video game from scratch so can i, where

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if this baka made a video game from scratch so can i, where do i start?
>>
>>62131929
Make the logo first.
>>
>>62131929
Just install Allegro and read the documentation
>>
c + opengl + sdl

Nene did it without engine despite being basically retarded.
>>
>>62131929
>where do i start ?
read books.
>>
>>62131929
start with a game design (gameplay concept, setting, plot, visual style, ...)
pick an appropriate engine, framework and/or programming language
and just like make game

>>>/vg/agdg
>>
Use C++ and SDL. That's the closest you will get to building it from scratch without taking 5 years.

Nene used C++ but I'm sure she lied when she said she didn't use any libraries. She built the game too fast for that.
>>
Pick an easy to use engine and start.

Or better yet, take a free game and just modify and expand on it.

Making a game from scratch for an amateur is basically bound to end in a disaster.
>>
Try a smaller, easier thing first.
Write a game (can be a game desu) in C using Allegro.
>>
>>62132307
Pixel took 10 years to make Cave Story. What was he using?
>>
>>62132259
>pick an appropriate engine
NOT game development
>>
>>62132396
>can be a game desu
What did I mean by this?
>>
>>62132419
yeah fuck everything and do it in x86 assembly
>>
>>62131929
C++
>>
>>62132404
Just C++. I don't think he used any libraries. Which is why it took like 10 years.
>>
how do i write a game in assembly
>>
>>62133252
https://skilldrick.github.io/easy6502/
>>
>>62133287
looks pretty good desu but I already know assembly (x86) and I want to make a game for (gnu/)linux
>>
>>62132404
Pixel literally built everything from scratch.

His own engine, his own music composer iirc, shits wack
>>
>>62133367
learn how to gehnu/leenux call kernel n sheet
Thread posts: 20
Thread images: 2


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