I always have red frame timings with angle (and often with dxinterop) on windows 10 and 60hz screen. I tought my hardware is too crappy, but CPU and GPU loads aren't even 25%. So what's goin on? How to improve timings?
>>61813568
To acheive that you will need to stop being a faggot and learn to use catalog.
>>61813568
try:
profile=opengl-hq
opengl-backend=dxinterop
cscale=ewa_lanczos
scale=ewa_lanczossharp
dscale=catmull_rom
interpolation
tscale=oversample
video-sync=display-resample
>>61813590
That's basically what I have now, but without interpolation
>>61813568
>>61813605
do --no-config and post logs
>>61813605
then put interpolation.
>>61813638
Ok but later.
>>61813646
I don't like that motion blur anyway.
>>61813904
It doesn't seem to give off the appearance of motion blur in my experience.
>>61813568
opengl-backend=win works the best for me. you cant use video-sync=display-resample though
>>61813933
Maybe not in live action movies but it's clearly visible in cartoons