[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Last thread >>61539204 Installation: https://mpv.io/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 325
Thread images: 34

File: mpv.png (72KB, 586x314px) Image search: [Google]
mpv.png
72KB, 586x314px
Last thread >>61539204

Installation:
https://mpv.io/installation/

Wiki:
https://github.com/mpv-player/mpv/wiki

Manual:
https://mpv.io/manual/stable/

mpv.conf example:
https://github.com/mpv-player/mpv/blob/master/etc/mpv.conf

input.conf example:
https://github.com/mpv-player/mpv/blob/master/etc/input.conf

User Scripts(including opengl shaders):
https://github.com/mpv-player/mpv/wiki/User-Scripts

Migrating from MPC-HC?
https://github.com/dragons4life/MPC-HC-config-for-MPV/blob/master/input.conf

Vulkan(Linux only for now):
https://github.com/atomnuker/mpv

Test vulkan and post logs if it gives you any kind of problems.

For better playback quality paste this in your mpv.conf file:
# Specify high quality video rendering preset
profile=opengl-hq
# Scaler used when upscaling chroma (color information)
cscale=ewa_lanczos
# Scaler used when upscaling video
scale=ewa_lanczossharp

# https://github.com/mpv-player/mpv/wiki/Display-synchronization
# Force video to lock on the display's refresh rate
video-sync=display-resample
# Reduces stuttering
interpolation
# Interpolation scaler
tscale=oversample


Notes: Remove cscale and scale if your computer isn't powerful enough.
Interpolation can also reduce framerate drastically.

Mpv uses software decoding by default.
You may want to enable hardware decoding using hwdec=auto or hwdec=auto-copy.
Note that it can lead to issues, depending on your video card.

Getting freezes under Windows?
Add
angle-flip=no
to your mpv.conf.

If MOUSE_BTN3 and MOUSE_BTN4 aren't working in your input.conf, try using AXIS_UP and AXIS_DOWN to control scrollwheel.

To get error logs, please add
log-file=log.txt
to your config file.
Then search the log for "dumb" anything or for [e].
>>
>>61558373
>Hmm, so again the blur works, but more complicated shaders fail...
Any other tests you'd want me to run?
>>
>>61557771
Anyone?
>>
i know this is probably a matter of taste, but what's the opinion on shaders? for a long time i've used SSimSuperRes and adaptive-sharpen, but been hearing good stuff about finesharp, or people saying sharpen in general isnt that great.
any tips?
>>
>>61558917
Seems like a lot of people are having this problem with the new version. Try replacing angle with dxinterop.
>>
I'm on fresh Windows 10 install and youtube-dl still isn't working
youtube-dl.exe is in same folder as mpv.exe, still get
PS C:\Users\_____\Downloads\mpv-x86_64-20170722-git-2378acc> .\mpv https://www.youtube.com/watch?v=zGcYabz3hYg
Playing: https://www.youtube.com/watch?v=zGcYabz3hYg
[ytdl_hook] youtube-dl failed, trying to play URL directly ...
Failed to recognize file format.
>>
>>61558985
>people saying sharpen in general isnt that great.
It's subjective

>been hearing good stuff about finesharp
All sharpeners are pretty much the same thing, I personally don't see much difference between adaptive-sharpen and finesharp.
>>
>>61559082
what about KrigBilateral?
>>
>>61559109
Experimental algo.
>>
>>61559109
There is a comparison in shader folder ffs. Its not a sharpener too.
>>
>>61559148
i know it isnt a sharpener. i meant using with other shaders. calm down.
the folder only shows it alone, when im asking people who use more than one.
>>
>>61559177
Youre not supposed to use it with other shaders. It will just waste resource and you wont see any difference. Aim to max Luma performance. Use Krig only when you dont need to upscale Luma ie 1080p -> 1080p. You maximize chroma because you have free resources. Chroma always gets upscaled.
>>
File: Facepalm.jpg (35KB, 600x600px) Image search: [Google]
Facepalm.jpg
35KB, 600x600px
>>61559240
>>
>>61559308
?
>>
What's the correct way of doing this?

profile-desc=cond:get('width', 0) >= 3840


profile-desc=cond:get('width', 3840) >= 3840


profile-desc=cond:get('width', -math.huge) >= 3840
>>
File: 84450377.jpg (10KB, 250x237px) Image search: [Google]
84450377.jpg
10KB, 250x237px
>>61559308
Not sure if troll or just stupid.
>>
>>61559240
so this auto profile could work for 1080p files?
[krigbilateralprofile]
profile-desc=cond:p.height=1080
opengl-shader="C:\mpv\shaders\KrigBilateral.glsl"
>>
anyone know how to debug really slow youtube-dl? takes forever to download a youtube video
>>
>>61559473
You have a wrong expression and ill give you a hint. Dont measure height but width.
>>
>>61559473
Using it with a high res video is a waste of resources, it is more useful with <=720p video.
>>
>>61559599
someone said this when i first asked how to use auto profiles, and for some reason, at the time, only height worked. does it really make a difference?
>>
>>61559627
well, i thought that was the case, but >>61559240
said the opposite. now im confused.
>>
File: 25325259.jpg (44KB, 814x500px) Image search: [Google]
25325259.jpg
44KB, 814x500px
>>61559627
>>
for windows how do you take png screenshots? it also doesn't show the name of file on the screenshots name
>>
>>61559664
He just pretending that he knows what he is talking about. I'm sure it is the same guy who was giving advices to use ewa_lanczos for dscale
>>
>>61559693
screenshot-format=png
screenshot-template="~~desktop/mpv_ss_%tY-%tm-%td_%tH'%tM'%tS"
screenshot-png-compression=8


then press S
>>
>>61559755
do I put that in mpv.conf using notepad++? and thank you
>>
>>61559734
so, would you reccomend using it with other shaders, or it wont really be that noticeable?
>>
>>61559664
When video matches your screen resolution (not necessary fully, for example, 1920x1000 will work too), image upscaling (scale) is unnecessary. Instead, the settings to be concerned with are Chroma upscaling, which is applied to all videos.

At 720p -> 1080p, for example, upscaling the luma channel (scale) is most important in resolving image detail. As such, settings for Image upscaling are most important.
>>
File: dxinterop.png (215KB, 390x381px) Image search: [Google]
dxinterop.png
215KB, 390x381px
>>61559005
That's better with interpolation on, but performance is actually worse with interpolation off when using dxinterop.

Interpolation is enabled on the pic.
>>
>>61559555
OK so forcing ipv4 with -4 fixed youtube-dl being slow as shit, but how do I force it on mpv?
>>
>>61559799
The other guy is trolling you. If you think >>61559801 is wrong you can ask directly on mpv's github for confirmation.
>>
>>61559829
i dont think he's wrong. just asking.
>>
>>61559791
yes
>>
>>61559847
cscale is chroma color layer. Its of least importance. scale is luma details layer. Its of most importance when you upscale. When you not upscale your scale will be set to bilateral automatically and only chroma will be taken advantage of. >>61559801 and >>61559240 is correct.
>>
>>61559869
ty, that worked, its a png now but it still won't show the file name of the show.
>>
>>61559901
chroma will be always set to bilateral, it doesn't matter if you upscale/downscaling or not.

>scale will be set to bilateral
hahahahaha
just leave
>>
can I have some epic scaling settings for SD, HD and >1440p <4k
>>
>>61559927
https://mpv.io/manual/master/#options-screenshot-template

Use %f
>>
>>61560014
I'm a bit dumb with this, what exactrly do I replace with for %f
I may use that high bit depth one too
>>
File: 1497042573529.png (258KB, 500x351px) Image search: [Google]
1497042573529.png
258KB, 500x351px
>>61560097
Ugh, lurk more.

Just read the manual and you should figure it out. >>61559755 already gave you an example.
>>
File: retard baiter.jpg (568KB, 1888x842px) Image search: [Google]
retard baiter.jpg
568KB, 1888x842px
>>61559981
Retarded troll. My last reply to you.

mpv on the left, madvr on the right. Both have same behavior. The video is unscaled so luma (scale) is ignored.
>Bilinear will reproduce the source image perfectly if no scaling is performed. Enabled by default. Note that this option never affects --cscale.
From the manual. Eat shit faggot.
>>
>>61560097
Are you that stupid? You can simply do the following and it'll output the video file name.

screenshot-template="~~desktop/%f"
>>
>>61560164
>>61560194
Ehh, I mean it doesn't really specify where to replace what with in that manual. I figured it out though myself. Thanks I guess
>>
>>61560183
>The video is unscaled so luma (scale) is ignored.
There is no luma scaling in mpv unless you are using nnedi3/superxbr/fsrcnn, fucking retard.
Go back to madvr imbecile. And don't ever give your retarded advices to anyone.
>>
>>61560292
Take note, everyone, this is what happens when you assault your eyes with meme shaders. They seep their way into your brain and cause irreparable damage.
>>
>>61560183
>scale will be set to bilateral
>scale=bilinear
learn the difference retard

>>61560317
Prove me wrong retarded monkey
>>
>>61560344
>>scale will be set to bilateral
>>scale=bilinear
>learn the difference retard
It was a typo obviously, you little shit.
>>
Wow the level of retardness reaches its peak in this thread.
>>
File: check bill.jpg (224KB, 1336x757px) Image search: [Google]
check bill.jpg
224KB, 1336x757px
Can you two autismos stop arguing and just give me >>61559999 for free RIGHT NOW? I got fucking QUADS
>>
>no NGU
Into the trash it goes.
>>
>>61560416
>>61557835
His settings looks fine. Look at the scaling memes section.
>>
im still confused if i should use krig or not, and a what res. please stop fighting :(
>>
>>61560459
although it's setup for a 4k monitor
>>
>>61560507
It's useless then, mine is 1920x1080 downscaled to 1360x768
>>
>>61560292
>There is no luma scaling in mpv
Are you actually that fucking stupid and not trolling? Most video is stored using chroma subsampling in a 4:2:0 video format.The chroma planes are stored at half the luma plane's resolution. You need a Luma and two Chroma samples for each pixel to convert to RGB. cscale upscales the chroma texture to the luma texture's size so they can be converted. Aftter conversion scale upscales the RGB but essentially its a Luma upscale and youre a fucking straw man.
>>
>>61560416
>SD: nnedi3
>HD: SSSR or ewa_lanczos+
>native resolution: KrigBilateral
>downscale: SSSIM+mitchell
>>
Using encode.lua and crop.lua.
Encode does not work,pressing 'e' dosent start the encode,but using "Shift+E" to cut the video works.
I added the necessary keybinds in input.conf.Nothing else is assigned 'e'.
The stats.lua script works so i know it isnt a path issue.
>>
>>61560834
>essentially its a Luma upscale
are all mpv users so retarded?

https://github.com/mpv-player/mpv/wiki/Video-output---shader-stage-diagram
learn how it all works then open your mouse, retard
>>
>>61560945
This literally proves my point you straw man autist.
>>
>>61561136
It only proves that you are retarded, literally.
>>
>>61561179
Show me a single logic fallacy in my posts compared to that diagram.
>>
>>61560292
>madvr imbecile
Whoa... someone is insecure.
>>
>>61557938
Thanks. Great script. Autoload.lua is giving me a lot of duplicate videos in the playlist though. Is there a way to have playlistmanager.lua run loadfiles when mpv opens? Then I can get rid of of autoload.lua
>>
>>61561216
>I'll just call RGB plane a Luma plane, because this way I'm right
t. autist.
>>
>>61560945
Essentially he is not incorrect really, since scale RGB is the first point (((Luma))) gets to scale. Am i wrong?
>>
>>61561396
>le Luma does not exist anymoar because its a fucking RGB already and scale is after that
That is one narrow way of thinking for a dev.
>>
>>61561396
>t. autist.
t. straw man
>>
>>61561421
What are you trying to prove? That you are autistic, I got it already.
>>
>>61561477
>What are YOU trying to prove? Go work on fucking FSRCNN instead of shitposting.
>>
>>61561521
>Go work on fucking FSRCNN instead of shitposting.
lol what?
>>
>>61561538
>implying anyone else ITT except me and you knows how mpv video output works
Okay +igv.
>>
>>61561615
1. Who are you quoting?
2. That diagram was added more than 6 months ago, every non retard knows how it works already.
>>
>>61560885>>61559801>>61559599
tried to make separate profiles like these, but for some reason it isnt working. the first one does, but not the 1080p one for krig. anyone can help?

[720 profile]
profile-desc=cond:p.width<=1280
opengl-shaders="C:\mpv\shaders\adaptive-sharpen.glsl;C:\mpv\shaders\SSimSuperRes.glsl"

[krig]
profile-desc=cond:p.width=1920
opengl-shader="C:\mpv\shaders\KrigBilateral.glsl"
>>
>>61561755
Look up Argon mpv config. You can try to adapt his rules to your needs.
>>
Why it's wrong to call scale luma when it's the only thing that scales details?
>>
>>61562041
How can details be real if our eyes not real?
>>
This is the most autistic mpv thread I've read for a while. Proud of you guys.
>>
>>61558820
nigger next time put /mpv/ in the title field not the name field. My anti-trash filter doesn't work otherwise
>>
cond:get('container-fps', 0) doesn't seem to work with 60fps vids, is it just me?
>>
>>61560885
Are those scale, tscale or cscale? also my mpv doesn't seem to have nnedi3 am I supposed to compile it myself with some flag or some shit like that?
>>
>>61562844
You are replying to a "memes, the post".
>>
File: tired.png (54KB, 250x113px) Image search: [Google]
tired.png
54KB, 250x113px
>>61562944
Great
>>
omg compute shaders are merged!
>>
File: 1499191681846.png (124KB, 238x238px) Image search: [Google]
1499191681846.png
124KB, 238x238px
>>61558820
Anyone written a record script yet? or are you still bickering about fucking shaders?
>>
>>61559555
>>61559827
--ytdl-raw-options=force-ipv4=yes


Thanks. This made mine faster too.
>>
File: tired.png (115KB, 265x242px) Image search: [Google]
tired.png
115KB, 265x242px
opengl-shaders="~~/shaders/nnedi3-nns32-win8x4.hook"

>works

opengl-shaders="~~/shaders/nnedi3-nns32-win8x4.hook,~~/shaders/SSimDownscaler.glsl"

>
vd: Using hardware decoding (d3d11va).
file: Cannot open file 'C:/mpv/portable_config/shaders/nnedi3-nns32-win8x4.hook,~~/shaders/SSimDownscaler.glsl': No such file or directory
stream: Failed to open C:/mpv/portable_config/shaders/nnedi3-nns32-win8x4.hook,~~/shaders/SSimDownscaler.glsl.
file: Cannot open file 'C:/mpv/portable_config/shaders/nnedi3-nns32-win8x4.hook,~~/shaders/SSimDownscaler.glsl': No such file or directory
>>
>>61563591
Need to use ';' as a seperator.
>>
File: test.png (4MB, 1920x1080px) Image search: [Google]
test.png
4MB, 1920x1080px
>>61563684
god bless
>>
>>61563591
Better to specify “opengl-shader” multiple times, like so:

opengl-shader=shader1.glsl
opengl-shader=shader2.glsl
>>
>>61563832
Should nnedi3 and SSimDownscaler appear in the second page of stats.lua? because they're not
>>
>>61563927
They're both conditional, right? If they don't show up then maybe the conditions are evaluating to false
>>
>>61563977
I mean the downscaler shader IS showing when windowed and small but no sign of nnedi and no sign of both when fullscreen
>>
>>61564074
Check the NNEDI3 condition. I believe it turns itself off if you aren't upscaling by at least 2x?
>>
>>61558820

I downloaded this coming from VLC. Everyone said VLC and CCCP were dead. Then I uninstall those, install this, start it up, and I have to DRAG and DROP files to get them to play. Then I look at the manual and its like type all the letters of the alphabet to get a file to play.

WOW this is so much better!! I love typeting things instead of using a nobullshit GUI!
>>
>>61564266
>Drag and drop
why for a VLC user, that should be the perfect interface for you :^)
>>
File: 2017-07-25 20-05-57.webm (671KB, 1280x690px) Image search: [Google]
2017-07-25 20-05-57.webm
671KB, 1280x690px
>>61564266
>being this retarded
Yea, maybe stick with vlc kid.
>>
>>61564266
Set default player to MPV. No more drag and drop. It's not rocket science.
>>
>>61564386
>It's not rocket science.
It is for a VLC user :^)
>>
Is there a lua script that can cut video?
>>
>>61564448
Try one of the encoding scripts? Or did you mean cropping, in which case see autocrop and easycrop
>>
>>61558820
why dont they just make a settings window. this is the least normie friendly video player i've ever seen. don't they want people to actually use this thing?
>>
>>61564502
>this is the least normie friendly video player i've ever seen.
normies ruin everything. they would rather have things dumbed down than have better performance.
>>
>>61564502
>settings window for a command line player
Why, so I can painstakingly sit there and click boxes to match a screenshot on some guide instead of just copy/pasting the settings line?
>>
>>61564595
you know you can have both, right?
>>
>>61564595
Yes! and I'd love telling users to “click on tab X, then on section Y, scroll down until you see option Z and set it to the fourth entry” when debugging something instead of just “try --opengl-pbo”!
>>
>>61564696
And you know what third-party settings GUIs for mpv exist, right?
>>
>>61564706
and you know we're talking about lowering the bar to entry for inept people?
>>
File: 1500734523594.png (2MB, 1720x860px) Image search: [Google]
1500734523594.png
2MB, 1720x860px
FineSharp masterrace.
>>
So from what I understand it seems like debanding is not only a waste of resources if you're not watching shittily encoded anime but it can actually degrade quality and introduce other weird visual effects (there was an anon who posted video of such an effect caused by banding a few threads ago).

Am I wrong or is everyone here just a bunch of fucking weebs who watch shitty encodes?
deband=no
>>
>>61564948
>debanding reduces quality
[citation needed]
>>
I dont watch anime, but I've always had it off. I couldnt notice any differences except for it using a lot of resources.
>>
What is the point of a client-side video player? It's 2017 and Google Chrome is all you need. For instance, if someone sends you a video, Google Inbox allows for viewing without downloading. If the video is too large, someone sends shares the URL through Google drive or add you to a shared album on Google Photos. Many options exist if you use Google. If you don't use Google in 2017 and Windows or macOS, you don't deserve people sharing videos with you.
>>
File: bebe-1.jpg (56KB, 387x488px) Image search: [Google]
bebe-1.jpg
56KB, 387x488px
>>61565052
>>
File: 1377684387592.jpg (20KB, 204x184px) Image search: [Google]
1377684387592.jpg
20KB, 204x184px
>>61565052
poe's law m8, have you not heard of it?

don't scare me like that...
>>
>>61564384
Do you use icaros?
>>
>>61564214
I really have no fucking clue, downscaler disappears after a few seconds in fullscreen as well but no auto profile change in the console. fuck this
>>
>>61565473
no
>>
I can no longer play iso's with mpv.
I was using "--dvd-device=",but now it no longer works,no error/warning is posted to stdout.Using the latest git commit
>>
>>61564948
Even a "good" encode can have banding. 8-bit encodes are especially prone to banding, and every single available consumer source outside of 4K streams from Netflix/Amazon is 8-bit.
There aren't really "non-shitty" encodes of most new anime because 90% of it is just stream rips from official services and those pretty much always need debanding even if the encode is otherwise fine (which is rarely the case). Fansub encodes are usually already debanded 10-bit, but fansubs are mostly dead.

That said, I mostly watch grainy live action stuff that doesn't usually need debanding, so I leave it off, and when I do need debanding I have a keybind to enable it. There's also the auto-profiles script that could be used for more fine-tuned automated control of when debanding gets enabled.
>>
>>61565473
Icaros is for retards. Use Media Preview.
>>
File: bread shibe.jpg (119KB, 680x1176px) Image search: [Google]
bread shibe.jpg
119KB, 680x1176px
>>61564981
https://archive.rebeccablacktech.com/g/thread/61500419/#61506416

>>61565860
Correct me if I'm wrong but basically:
>If you're watching live action stuff you definitely don't need debanding.
>If you're watching non-anime animated shows (eg. Rick and Morty) then you most likely don't need debanding unless it's a remarkably bad encode or something.
>If you're watching high quality encodes of anime, 10 bit encodes of anime, or Japanese BD's of anime then you probably don't need debanding.
>If you're watching crappy 8-bit encodes of anime, crappy web rips of an anime series that is currently airing (especially simulcast rips), or US BD's of anime then you probably DO need debanding.
>>
>>61567615
>>>61564981
>https://archive.rebeccablacktech.com/g/thread/61500419/#61506416
Scratch that. Mis-remembered that post. Maybe debanding doesn't lower quality in a noticeable way. Still is a waste of CPU usage that you could be using to increase quality in other ways tho.
>>
>>61567731
>CPU usage
anon, just stop
>>
>>61567615
>If you're watching live action stuff you definitely don't need debanding.
wrong

also you need debanding for pretty much any youtube video, which is probably the most type of video content that's viewed overall
>>
>>61567787
Sorry, meant GPU usage (obviously cause opengl). I need sleep, fuck.

Anyway, on my crappy card I get a lot of mistimed and delayed frames in mpv-stats when I have interpolation based smoothing and ewa_lanczossharp scaling turned on but without debanding it's smooth sailing all the way.

>>61567849
I'll just classify that under crappy encode, because that's really what it is.
>>
File: worried.gif (3MB, 540x300px) Image search: [Google]
worried.gif
3MB, 540x300px
>>61565893
>using chink shit
>>
>>61567615
I can think of plenty of exceptions to all of those - anything and everything can have banding in the right circumstances, you're just less likely to see it in a high quality rip of live action material. Negligible to severe banding can still happen even in otherwise high quality BDs, even.

I could go on and on about this - I've seen banding in 10-bit encodes that I know were already debanded. On some anime BDs there's banding beneath grain/dithering, so debanding on playback does fuck all.
It's never safe to assume much of anything with video stuff. But ultimately it's pretty safe to always enable mpv's debanding with the default settings and call it a day. I only don't because autism.
>>
>nnedi3 + shader makes 720p look better than native 1080p with bilinear
why is this allowed?
>>
<GitHub114> [mpv] haasn opened pull request #4667: Support embedded ICC profiles (master...icc_profile) https://git.io/v7Y59
<hanna> atomnuker: would you mind reviewing ^ ? since wm4 is on vacation I'm not sure whether it wouldn't be best to wait
[...]
<atomnuker> hanna: looks good except for av_buffer_eq(), I'm 99% sure wm4 would kill us both if that got in


I like how wm4 maintains code quality even in his absence, based on fear.
>>
>>61564948
>there was an anon who posted video of such an effect caused by banding a few threads ago
It was not DEbanding that caused that but outdated Finesharp shader.
>
deband=no

This is worse than retards that set deband grain to 0. baka
>>
>>61568277
It has nothing to do with bilinear really. Try to bump chroma settings. Also lots of 1080p is just a low quality upscale from 720p.
>your high quality upscale > low quality upscale by the studio
>>
>https://github.com/mpv-player/mpv/commit/81851febc4766e053cc17134c779959f5942025a
Is it libplacebo? OMG!
>>
>>61569888
I dont know what that is but im excite!
>>
>Support embedded ICC profiles
Anyone know what it does?
>>
File: 56249369.png (200KB, 387x466px) Image search: [Google]
56249369.png
200KB, 387x466px
Based shinchiro updated mpv ahead of time! Lets testing direct rendering!
>>
>>61569987
Is fast EWA available?
>>
what do i need to put in my input.conf to set mousewheel to audio volume?
>>
>>61570005
You mean this?
>https://github.com/mpv-player/mpv/commit/f338ec45912846a75dbb4217cad000ceb9b33d40
Im noob at github. Was it merged?
>>
>>61569691
>This is worse than retards that set deband grain to 0. baka
Once ABXed it and I needed severe zoom factors to tell apart grain=0 from default.
I think everybody setting grain to 0 is just shitposting.
>>
>>61570044
Same.
>>
>>61569888
No. It's to not have different VO backends all implement the same stuff.
E.g. currently vo_vulkan needs to implement all the stuff vo_opengl has, they can't share it. That's to be abstracted away.
>>
HELP.

My input.conf has stopped working. Mouswheel has now reverted to seek. It's supposed to be volume.
>>
>>61570158
Read the OP.
>>
File: yay.jpg (711KB, 1920x1080px) Image search: [Google]
yay.jpg
711KB, 1920x1080px
Testing direct rendering :^)
>>
File: Untitled.png (2MB, 2560x1440px) Image search: [Google]
Untitled.png
2MB, 2560x1440px
>>61558820
Why the fuck is this text so xboxhueg? Are the developers blind?? o.O
>>
>>61570207
My averages dropped like 400 points and and peak us dropped like 3K.
>>
>>61570212
It scales with video size. You can disable it and set its size. It's vector graphics so you can set arbitrary sizes and it's always sharp.
>>
>>61570207
Is this direct rendering option for software decoding only?
>>
>>61570193
Read what?
>>
>>61570158
https://github.com/mpv-player/mpv/issues/4623
>>
>>61570280
stupid summerfag
>>
File: 08313983.jpg (2KB, 126x103px) Image search: [Google]
08313983.jpg
2KB, 126x103px
How can i tell if direct rendering is working?
>>
>>61570342
How do I use it anyway.
>>
>>61570353
vd-lavc-dr=yes
>>
>>61570342
use a log-file and search for DR
>>
>>61561312
>Is there a way to have playlistmanager.lua run loadfiles when mpv opens?

There is now. I added a limit that it only runs if no file or one file was opened, since the feature is not really meant to be used on a playlist with many files.
>>
>>61570309
are u gona help me or what?
im not smart like you
>>
File: 14246359.jpg (27KB, 625x469px) Image search: [Google]
14246359.jpg
27KB, 625x469px
>>61570386
>Allocating new DR image...
>...failed..
>DR failed - disabling.
>>
mpv 1.0 when?
>>
Is RAVU fast now or is it still need to be tweaked for compute shaders?
>>
which would be the best shader for very low resolution files? I'm talking like 512x384 on a 2160p screen.

I cannot find a better quality of Whose Line is it Anyway anywhere, so I want to get the most out of the files I do have
>>
>>61570432
I'm getting this too. How to make direct rendering works?
>>
>>61571468
nnedi3 quadrupling.
>nnedi3 64 -> nnedi3 16/32
>>
>>61571641

Oddly, whenever I use nnedi3 (whatever number of neurons or window size), video output is either blue (completely) or pink (when in fullscreen).
>>
>>61570432
>>61571532
It works for me with --opengl-backend=dxinterop
>>
>>61571792
I use dxinterop too on Win7 and AMD GPU, doesnt work.
>>61571792
You sure it works? What your log says?
>>61571738
You need to update mpv and nnedi3 shader.
>>
>>61572516
>You need to update mpv and nnedi3 shader.

mpv was compiled this morning and the nnedi3 shader was updated 5 minutes before that post.

OS is Windows 10, Ryzen 1700 CPU and RX480 GPU (if this info helps)
>>
>>61572516
[   1.128][v][vd] Allocating new DR image...
[ 1.129][v][vd] Allocating new DR image...
[ 1.129][v][vd] Allocating new DR image...
[ 1.130][v][vd] Allocating new DR image...
[ 1.131][v][vd] Allocating new DR image...
[ 1.131][v][vd] Allocating new DR image...
[ 1.132][v][vd] Decoder format: 1280x720 yuv420p auto/auto/auto/auto CL=mpeg2/4/h264
[ 1.132][v][vd] Using container aspect ratio.
[ 1.132][v][vd] Allocating new DR image...
...
[ 1.144][v][vo/opengl] DR enabled: yes
>>
>>61572549
I have RX 470 and on Windows 7, werks just fine. Try opengl-backend=dxinterop
>>
>>61572636
me jelly ;___; enjoy, man
>>
>>61572663

Already set. Same happens on angle
>>
>>61572727
Try with empty config with profile=opengl-hq only.
>>
How do I disable seeking with keyframes?
>>
>>61572755

Same problem. Drivers are all the latest, which leads me to believe it is either a problem with the nnedi3 shader itself (every other shader I have works, super-xbr, finesharp, adaptive-sharpen, etc.) or something is broken in Windows.

The last mpv-side-of-things thing I could imagine is that I compile mpv with the --enable-vapoursynth flag and that that fucks it up, but I don't know
>>
>>61572766
hr-seek=no
>>
>>61572766
>>61572863
Got that backwards, it should be hr-seek=yes
>>
>>61572882
Thanks!
>>
>>61572803
Try this https://github.com/bjin/mpv-prescalers/tree/cd9742657732dbd8f8f27dee233f41190a7d9be1

fallback version of nnedi3.
>>
I am using MPC-HC at the moment and today after updating it I ran into an issue.

If I play a video without subtitles it runs smoothly, but the second I turn on subtitles MPC-HC as whole lags, audio gets fucked up, the video gets fucked up etc. until I turn off the subtitles.

What seems to be the issue? I run with SVP4 (muh 60fps anime) and it doesn't matter if SVP is on or not, enabling subtitles absolutely wrecks the player.
>>
File: 1494139375628.gif (565KB, 367x265px) Image search: [Google]
1494139375628.gif
565KB, 367x265px
>>61573177
Or fuck it, apparently MPV works with SVP and it played the subtitles without problems.

Time to change then I guess.
>>
why is cscale running when I'm playing 4k yuv420p content. Shouldn't the chroma already be at 1080p?
>>
>>61573404
Should have specified I'm playing the 4k content at 1080p.
I would assume mpv would scale the luma from 4k -> 1080p, and leave the chroma alone since it should already be at 1080p, but instead
cscale=ewa_lanczos
still shows up in the frame timing list on stats.lua.
>>
>>61573450
Chroma planes shifts (in most common case, they are shifted to left by 0.5 pixel). In other word, the sampling position of chroma is not at the center. Therefore, they had to be resampled even if the size matches.
>>
>>61573404
chroma is always scaled.
>>
>>61573623
Well, not if it's yuv444, right?
>>
>>61573630
always.
>>
>>61573656
Than why don't I see a cscale in the frame timings if I'm watching yuv444 content?
>>
>>61573630
yes
>>
>>61563763
What movie? ScarJo GitS?
>>
>>61570393
<3
>>
>>61571738
Same thing here, got mine from https://github.com/bjin/mpv-prescalers but it shows bluescreen when on fullscreen and doesn't activate in other ways
>>
>>61570393
if a folder name ends in a filetype from loadfiles_filetypes it adds the whole folder to the playlist. i added "ts" and it loaded every single file in my screenshots folder.
>>
>>61574617
wrong link, this is where i got it from https://raw.githubusercontent.com/bjin/mpv-prescalers/master/nnedi3-nns32-win8x4.hook
>>
>>61571738
>>61574617
>>61572803

Post logs? See >>61558820
To get error logs, please add log-file=log.txt to your config file.
>>
How do I check if compute based EWA shaders are being used?
>>
>>61574617
DId you try >>61572946 ?
>>
>>61574625
Oh shit I was missing a period, fixed it. Thanks for letting me know. Can't test it on windows yet but I guess it should work now.
>>
>>61574721
https://pastebin.com/raw/GfDUDYAL

hwdec=d3d11va
profile=opengl-hq
opengl-backend=angle
opengl-swapinterval=1
video-sync=display-resample
interpolation=yes
display-fps=60.0

opengl-shader="~~/mpvstuff/shader/nnedi3-nns32-win8x4.hook"
opengl-shader="~~/mpvstuff/shader/SSimDownscaler.glsl"
dscale=mitchell # needed for SSimDownscaler which is the cscale
tscale=oversample


>>61574828
That is the one I used, see >>61574709
>>
>>61574922
>That is the one I used, see
Use the link posted in >>61572946
>>
>>61574958
wew no blue screen with that one
>>
>>61575031
>`nnedi3` now requires OpenGL 4.0 for `textureGatherOffset`. It could happen
+that your driver don't support it, or just have buggy implementation. In any case,
+if it doesn't work or has noticeable distortion, you can find older version of `nnedi3` [here]

glad it helped :)
>>
File: wew.jpg (578KB, 1767x882px) Image search: [Google]
wew.jpg
578KB, 1767x882px
JUST
>>
>>61574721

I redownloaded all the shaders and now it works. However, there is absolutely no visual difference. :/

I guess at that low resolution, no scaler makes a real difference.
>>
>>61575098
Nice toaster. What GPU?
>>
>>61575141
R7 260x
>>
So this profile activates every time I open mpv no matter the resolution

[SD]
profile-desc=cond:get('height', 0) < 700 and get('width', 0) < 1200


how do I make it not do that since it fucks up/overwrites the other profiles
>>
>>61570207
>upload frame (naive)
this is not direct rendering
>>
>>61570342
It will say “upload frame (DR)” or “upload frame (PBO)” or “upload frame (naive)” to tell you which frame uploading code path is being used.

Naive is the most compatible but generally the slowest. “DR” is --vd-lavc-dr, “PBO” is --opengl-pbo
>>
File: wehwe.png (2MB, 1804x1014px) Image search: [Google]
wehwe.png
2MB, 1804x1014px
what is happening. why is it red?
>>
>>61575435
Because it's >16000?
>>
>>61575435
something happened a few frames ago that caused it to spike?
>>
>https://github.com/bjin/mpv-prescalers/commits/ravu
Raaaaaaaaaaaaaaaaaaaavuuuuuuuuuuuu
>>
RAVU is ravu, RAVU is raifu
>>
File: wew2.png (1MB, 1200x484px) Image search: [Google]
wew2.png
1MB, 1200x484px
>>61575098
this is really making me think
>>
>>61575625
GPU frequency scaling? Try forcing it to “high performance” mode
>>
>>61567615
Some Japanese BDs of anime have horrible banding. Bakemonogatari for example. I spent a month downloading the ISO only to find ANE's encode is like a million times better than the fucking source.
>>
>>61575346
>upload frame (PBO)
This one is veeery slow for me. Naive is super fast. Thanks for the info, anon!
>>
>>61575588
Raaavuuuuu! Glad to see that super bjin is actively working on it!
>>
>>61575625
WTF ur watching?
>>
Three noob questions

What's the difference between hwdec=auto or hwdec=auto-copy? Also, does that go into the conf file? Why isn't it in the "for better playback" paste if it is? Also, how do you persistently disable/enable subtitles between videos at the start? It keeps auto-loading subtitles.
>>
Direct rendering also not working for me, Windows 7, RX 480, have tried all the backends.
>>
>>61576243
rtfm
>>
>>61576264
They don't explain what "with copy-back" means. They wouldn't have an answer for my second question, and if there's an answer for my third I couldn't find it.
>>
>>61576330
>The ...-copy modes (e.g. dxva2-copy) allow you to use hardware decoding with any VO, backend or filter. Because these copy the decoded video back to system RAM, they're likely less efficient than the direct modes (like e.g. dxva2), and probably not more efficient than software decoding except for some codecs (e.g. HEVC).

Yes, that goes in mpv.conf. As for the third question I'm not sure I understand what you're trying to do.
>>
>>61576398
>As for the third question I'm not sure I understand what you're trying to do.
If I'm watching a TV show I'm not going to want subtitles to auto-load at the start each time and make have to manually disable them. But, I can't just tell mpv to never load subtitles because if I switch to anime I'm going to want enable them. I want to mpv to remember whether or not I had subtitles enabled the last time I had it open and for it to use my last choice as default.
>>
>>61576427
press j to cycle subtitles
>>
>>61576478
That doesn't remember my choice between files
>>
>>61576178
just a regular 1080p youtube video?
>>
>>61576427
i think you could use the auto-profiles script to check the language of the audio of what you're watching an enable subtitles where necessary?
>>
>>61576508
Is this really such a weird question? /g/ is full of weebs isn't it? Do you guys really just mash "j" two times at the start of each video that's not anime?
>>
>>61576490
Just read the manual its somewhere there.
>>
>>61576540
I did, and I couldn't find it. That's what I said.
>>
File: rofl.png (5KB, 486x88px) Image search: [Google]
rofl.png
5KB, 486x88px
and into the TRASH it goes
>>
>>61576535
No, I just leave subs on for everything.
>>
>>61576550
Took me 30 sec to find. Its there.
>>
>>61576490
When I'm playing a whole show/season at a time, I just mpv the entire directory and always use shift+q to save my settings and position in the playlist
>>
>>61574763
Please respond
>>
>>61576535
wat
>mash j twice
you can just use `v` to enable/disable subtitles
>at the start of every video
what videos have subtitles apart from anime and a few (rare) youtube videos?
>>
>>61575297
Is basic logic really that hard? Your default values statisfy the condition. So just put fucking default values that don't...?
>>
>>61576627
Most good quality rips of live action content have subtitles included (from Amazon, BD, etc).
>>
>>61576651
Is it hard to press v once every 40 min?
>>
>>61576637
default values?
>>
>>61576607
You don't. Maybe grep the -v log for the shader used.
>>
>>61576677
I'm not the one asking about it, just answering a question.
>>
>>61576702
get(property, default). When property is unavailable (and all video properties are at the beginning, because this stuff runs before the video is loaded) then it takes the default. The default statisfies your condition, it is applied and there you have it.
Solution? Use default values that don't statisfy the condition, eg 99999.
>>
>>61575297
Watch 4k or dvd rips :^)
>>
>>61576677
>Is it hard to press v once every 40 min?
Is it that hard to include a feature pretty much every other video player has? It's not hard but it's annoying as fuck.
>>
>>61576708
It says ewa_lanczos is being used same as before. Only difference in log i can see is now opengl 4.4 is being used
>>
>>61576603
Then tell me retard, you've already wasted bandwidth being an asshole four times
>>
>>61576775
I already told you that you can disable subs globally in >>61576603
>>61576784
Wtf, rude! Thats what i get for trying to help... baka...
>>
>>61576800
You're not helping as hard you can, fucking tell me. I made an effort to find it and couldn't, just tell me or fuck off
>>
>>61576818
You ask not for help (i already helped you by confirming its there) but to spoonfeed you.
>>61576818
>I made an effort to find it and couldn't
You all say they every fucking time.
>>
>>61576848
So you don't know then? Are you to cool to help someone in the goddamn mpv thread? Why even bother responding six times? Why are you here? You could've told me in your first post and I would've been gone. But instead we have 12 back and forths because you're such an autist. Why?
>>
https://diff.pics/rrXAWKn8joe2/1
Hmmm
>>
File: hhere - Copy.jpg (26KB, 665x141px) Image search: [Google]
hhere - Copy.jpg
26KB, 665x141px
>>61576869
Im just lonely...
>>
>>61576900
What is it? I dont wanna click.
>>
>>61576900
>https://diff.pics/rrXAWKn8joe2/1
looking good!

kernel size? speed?
>>
File: 1498935910955.gif (474KB, 500x281px) Image search: [Google]
1498935910955.gif
474KB, 500x281px
>>61576944
Here's a maki to keep you company
>>
>>61577803
Thank you makiposter, I feel better now!
>>
File: .png (2MB, 1288x879px) Image search: [Google]
.png
2MB, 1288x879px
well DR still has high peak frame times. it appears that interpolation is working though?
>>
>>61577271
>>61576900
Can you tell me what is there? I'm afraid it's a virus!
>>
>>61578386
are you kidding me? diff.pics is a well known site, no reason to be afraid, just by looking at images at such a site.
>>
>>61578386
why? the site is open source
>>
>>61578357
For me it says "Frame Timings (DR)" but "upload frame (swdec)"?
>>
>>61576775
>Is it that hard to include a feature pretty much every other video player has?
What feature, exactly?

>Ability to enable/disable subtitles by default
mpv has it
>Ability to remember subtitle choice for the current playlist
mpv has it
>>
>>61578579
Do you have direct rendering enabled and was your mpv built in the last 22 hours?
>>
>>61579499
Woops. updated mpv and its fixed. thought i had built mpv since then.
>>
>>61558820
>Doesn't have a UI
Why not just use fucking Linux at that point. Even there video players have UIs. And they're more feature rich than MPV.
>>
>>61580011
It has all the UI you will ever need and this IS the linux video player.
>>
With mpv-stats.lua, whenever I press 2 to reveal more info, the text vanishes. Why is that?

I'm on version 0.26.0, btw.
>>
>>61580011
>And they're more feature rich than MPV.
[citation needed]
>>
Haasn I ran the benchmarks.
https://pastebin.com/raw/n8MG6nzk
>>
>>61581223
>https://pastebin.com/raw/n8MG6nzk
2. also add --vf=format=gamma=hlg to make it actually a HDR source
5. https://github.com/haasn/mpv/tree/explicit-flush
>>
how come mpv doesn't automatically deinterlace DVDs like other players?
>>
>>61581303
No reliable way to know something is interlaced
>>
Can someone direct me to a page that gives me the syntax for creating profiles that get triggered by certain conditions like, use this shader if video is 720 or more.

Stuff like that. Thanks.
>>
>>61581332
https://github.com/wm4/mpv-scripts/blob/master/auto-profiles.lua
>>
>>61581334
This only gives you a few examples. Is there a more verbose list?
>>
>>61581411
https://mpv.io/manual/master/#property-list
>>
>>61576047
Thanks for the info. It's kind of difficult finding information on this.

Any idea on why this shit happens with BDs of all things? Do the studios just not know what they're doing or is there some tradeoff they're making? The Monogatari series especially is one that is full of eyecandy visuals, what the fuck man.
>>
File: Demonstration Video 0001.png (4MB, 1920x1080px) Image search: [Google]
Demonstration Video 0001.png
4MB, 1920x1080px
I know I'm probably not supposed to redistribute these but oh well.

I made a easy to use package containing MPV, some scripts, some shaders, Youtube-DL, FFmpeg, and an easy to use context menu so you can easily configure your players settings to best match your hardware in real time, along with a readme that has links to everything if you insist on doing it yourself, also read through mpv.conf and input.conf.

The included mpv.conf and input.conf are tuned to my liking and I am able to play anything without any dropped/delayed frames, even 8k videos with a few tweaks, your mileage may vary depending on your hardware and resolution.

https://mega.nz/#!ktZmDI7K!tJ6-bbcjHta18RSHc6QxID3dloYwFzvXJVzfH0MeTdk


Take it, modify it, make it your own, do whatever
>>
what is the difference between head and headless?
i'm getting it on a mac and have been using brew to keep it up to date but the UI is still the old UI? what am I doing wrong?
>>
https://gist.github.com/Hakkin/5489e511bd6c8068a0fc09304c9c5a82

Maybe someone will find this useful.
My breaker keeps tripping while I'm watching stuff and I lose my place, so I made a simple script to fix it.
>>
File: 1490165494315.png (81KB, 697x478px) Image search: [Google]
1490165494315.png
81KB, 697x478px
what does this mean and how can i fix it? i probably shouldnt use homebrew to install this shit if i dont know what i'm doing huh
>>
why is it that when I have this

#video-sync=display-resample


turned on, my fps is locked to 30fps but when i remove it, it bumps it back up to 60fps?

something wrong with my config or what?

I made sure the external monitor is set to 1080p 60fps
>>
>>61583978

See >>61541927
>>
>>61580652
Shouldn't happen. Is your mpv really 26?
>>
>>61575098
The % stuff would look better if you use a different font or download the default one. Looks to me like libass falls back to Arial for you and doesn't support these thin font variants
>>
I have a quadcore dGPU laptop(used mainly as a desktop PC) which I use this config on
profile=opengl-hq
interpolation
blend-subtitles
video-sync=display-resample
hwdec=auto
angle-flip=no


However I just recently got a smaller dual core Kaby Lake machine with an i7-7660U and Iris 640 graphics. I'd like to optimize for smooth video playback with maximum battery savings on this device. So far I've reduced my config to the following and am getting 4.5 hours of playback time, I'd like to optimize this further if possible while maintaining smooth playback.

profile=opengl-hq
hwdec=auto


I usually play 8bit h264 content, but occasionally have to play 10bit h264 or even HEVC content sometimes depending on what it available.
>>
>>61584339
If you want max battery savings then remove profile=opengl-hq.
>>
>>61583932
>My breaker keeps tripping.
Anon, not trying to tell you how to live your life but why didn't you invest the time into fixing that instead? Do you fantasize burning to death?
>>
>>61584534
What should I be using instead then?? Nothing? Because vo or profile has to be defined right?
>>
>>61584004
I'm not familiar enough with how this script works so this is really a shot in the dark but have you ensured that your display is correctly configured in your OS? Maybe there's some bad edid info or configuration or something?
>>
>>61584543
>vo or profile has to be defined right?
Nope. Just leave it empty with hwdec=auto.
>>
>>61584538
I bought a portable AC for the summer and combined with everything else running on that circuit, every once in awhile it trips the breaker.

I don't think there's really much I can do about it, unless I run extension cords to another room or something.
>>
>>61584574
Alright, I'll give it a shot and observe the results for a few days. Thanks.
>>
>>61584543
Pretty sure you don't have to define anything.
>--vo=opengl
is the default vo (and all others are only used as fallbacks for compatibility purposes if something breaks
Also, hwdec should work with vo=opengl so you don't need to do anything there either. Though some things you should know about hwdec
>It should use less power than software decoding
>It does not support all files (depends on how they're encoded)
>hwdec doesn't actually refer to video processing, only to decoding (eg. decompressing the file and making it available on the video card)
>May sometimes cause visual glitches

There's some more suggestions here.
https://github.com/mpv-player/mpv/issues/2725

Look up debanding so you know what it looks like before you disable it. It shows up mostly in newer anime, especially crappy webrips from crunchyroll.
>>
>>61584692
>debanding
You make a good point, since the only releases of most airing shows are HS's CR rips debanding is likely desirable. I'll try a few days with just vo=opengl and see if I get any really egregious banding that I just can't ignore, if so then I may just have to live with opengl-hq and the hit to battery life that comes with it.
>>
>>61585024
Sorry if the vo stuff confusing, basically I was just saying that you don't need to pass any vo options even if there's some comments in the manual under the hwdec section (note there is no vo=opengl-hq setting, vo has nothing to do with profiles).

In other words, you can either have no settings or just hwdec=auto.

Debanding will go away without profile=opengl-hq. Here is the actual opengl-hq profile.
https://github.com/mpv-player/mpv/blob/master/etc/builtin.conf
>>
>>61584543
>What should I be using instead then?? Nothing? Because vo or profile has to be defined right?
What the actual fuck am I reading?

A profile is just a collection of options. “opengl-hq” is a built-in profile that sets some common options for you:

[opengl-hq]
scale=spline36
cscale=spline36
dscale=mitchell
dither-depth=auto
correct-downscaling=yes
sigmoid-upscaling=yes
deband=yes


That's literally it. I don't know why you'd even think `profile=` and `vo=` are somehow related.
>>
>>61581288
2. adds 100 μs to the average, and, consequently, peak render time
5. 0 difference whatsoever, it's still a literal slideshow
>>
Is there a place where I can get the latest builds for Debian/Ubuntu? Or would I need to compile from source?
>>
Reminder to press "d" to deinterlace
>>
>>61586723
Remind that madvr doesnt have this problem...
>>
>>61586794
Does it detect interlaced video and automatically enable deinterlacing or does it just always keep it on?
>>
>>61586976
>Does it detect interlaced video and automatically enable deinterlacing
Yes.
>>
>>61586069
>2. adds 100 μs to the average, and, consequently, peak render time
Fantastic, that's a huge relief. I was worried global atomics might be slow on mesa.

>5. 0 difference whatsoever, it's still a literal slideshow
Aw, oh well. Seems the best choice is still very much platform/driver-dependent.
>>
>>61583406
Awesome.
>>
>>61581303
10 seconds spent searching
https://github.com/mpv-player/mpv/issues/1141
>>
>>61586794
Reminder to use madvr then.
>>
>>61586723
I was reading the manual and something about that confused me. It seems that some cards have hardware deinterlacer support and the manual specifies that they are supported under the default vo=opengl (as well as vo=vdpau and vo=vaapi). Moreover it says that pressing d will automatically load those hardware based filters (especially when using vo=vdpau or vo=vaapi).

However, the manual isn't clear on the behavior in the case when using default settings (i.e. vo=opengl). So for instance, if a user has hwdec=auto in their profile and they go to de-interlace a file (by pressing d) is it possible that depending on the file they may be sometimes using the hardware deinterlacer and sometimes the software one?

If so, is there any way to specify that you don't want to use the hardware deinterlacer?
>>
>>61588461
As I understand it, mpv will always prefer the hwdec's built-in deinterlacer if you press the ‘d’ key and you're using that hwdec.

To work around it.. apart from disabling hwdec, I guess you could insert yadif manually?
>>
>>61587002
>Aw, oh well. Seems the best choice is still very much platform/driver-dependent.
What GL extensions need to be implemented to make direct rendering (and compute shaders for that matter) possible and fluid? I could probably ask Timothy Arceri, Eduardo Mitev or David Airlie to implement them.
>>
Is direct rendering even a thing on Windows?
There is a wikipedia article on direct rendering and it says it's linux only, but people in this thread keep trying to use it on windows, so maybe I'm wrong?
>>
On windows, can I just add youtube-dl to the start menu so I can just press start -> youtube-dl [url] or what is the better way to do this?
>>
>>61589961
What would you be trying to do? Open the video in mpv, or download it?
>>
>>61589991
Well already I can use the start menu shortcut/record and type "mpv [url]" I can stream a video in mpv without even opening a command prompt.

I want to know if I can do the same with youtube-dl
>>
>>61590264
I'm pretty sure it would work, though I have no idea where the video would download to in the situation.
>>
>>61589915
! The wangblowsfags in this thread confused me and so I didn't even bother to look at the direct rendering stuff (assumed it was a direct X thing).

To test it all I need to do is recompile a recent mpv and insert vd-lavc-dr=yes into my profile? Is there anything I need to remove from my profile?
>>
>>61590324
Assuming it actually works on Windows, that should be all you have to have.
Maybe try on different backends as well.

It should tell you whether it's enabled or disabled in the (verbose) log, ctrl+f "DR"
>>
>>61590305
I believe the location of youtube-dl. Alright I'll give that a try when I'm home. Thanks!
>>
File: test.jpg (557KB, 1859x736px) Image search: [Google]
test.jpg
557KB, 1859x736px
>>61584325
What's the default font?

>>61575812
See pic, definitely not running at max gpu clock but is that necessary?
>>
>>61590324
>>61590354
Oh wait, maybe you're on linux, I misunderstood your post.
In that case, yeah that should be all you need.

If you update to the latest stats.lua, it will also tell you what you're using in the frame timing list, under "uploading frames (<xyz>)"
For direct rendering it will be DR, if it fails it usually falls back to "naive"
>>
>>61590381
>>61590354
Thanks! I am on linux!
Thread posts: 325
Thread images: 34


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.