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I made a 3d survival game on Linux, but the performance is really

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Thread replies: 26
Thread images: 3

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I made a 3d survival game on Linux, but the performance is really bad. I optimized my code all I could, and the graphics performance is really bad. Should I port my game to Windows?
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>>61447867
you should just kys instead.
>>
>>61447867

finally, gaming is on linux
>>
what language is it in
>>
>>61447867
The fact you didn't specify the graphics library you used is a solid sign you are larping and should kys
>>
>>61447914
It's unity.
>>
>>61447906
Javascript

>>61447914
Unity
>>
>>61447867
Share your gayme with /g/
>>
>>61447937
>Javascript
>>
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>>61447937
Pfft hahahaha
>>
>>61447937
You can't make this shit up. What the hell were you thinking?
>>
>>61447937
i hope you aren't op
>>
>>61447867
post webm
>>
>i made a 3d survival game in unity
is there anyone anymore who hasn't?
>>
>>61447937
proofs or gtfo
>>
>>61449748
now that you mention it, i think i might make an RE-remake style clone.
>>
jesus christ OP, use Torque3D for your openworld survival game for Linux.
>>
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>>61447937
>porting unity game
It's alone show how dumbass you are and OP is a faggot liar.
>>
>>61447867
upload it somewhere and i'll play it on my ganoo, friendo
>>
>>61447937
>JS
>Unity

Sweet mother of Christ in Heaven! What the fuck were you thinking man?
>>
>>61447867
what sort of frame rate are we talking about here?
>>
>>61447937
switch to C#
>>
>>61447867
- Use typed arrays
- Draw stuff in batches
>>
>>61447937
port it to c#
>>
>>61453206
5fps maximum.
>>
>>61447921
>>61447937
Unity === terribly optimised graphics. Get that into your head.
Try unreal engine if you actually want to make something decent.
Thread posts: 26
Thread images: 3


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