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Is it okay if I use proprietary software to make free software?

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Is it okay if I use proprietary software to make free software?

I want to try out Windows 10 and C++ in Visual Studio 2017. Supposedly the build tools, IntelliSense, debugging tools are better than the ones on Linux.

What am I in for when using Windows and Visual Studio?
>>
It is... fine... but you're locking yourself in and will eventually end up in trouble.

But you should evaluate why you make these choices, not just follow fanatism.
>>
>>61422974
>What am I in for when using Windows and Visual Studio?
Shit.
Just use gcc/g++ and gdb, you mongoloid nigger cunt
>>
>>61422974
TRAIITOOR
KYS
FAGGOT MORRON
>>
MSVC is an awful compiler, avoid it at all costs.
>>
>>61422974
Visual Studio IntelliSense is very comfy but I only program C# there.
>>
>>61422974
Develop and test with visual studio.
Deploy with gcc(mingw, cygwin, whatever).
It's the best of both worlds but you may get a few problems by switching compiler.
>>
>>61422974
didn't vs inject malware into the code?
>>
>>61422974
I've found VS Code with the right plugins to be a really good IDE.
>>
>>61423314
yes, see:
https://www.reddit.com/r/cpp/comments/4ibauu/visual_studio_adding_telemetry_function_calls_to/

They are not to be trusted
>>
>>61422974
of course its not you idiot if you want to follow 100% FSF of course, anyway my installation is 100% FSF and games are only proprietary, im running those games sandboxed with chroot and wine.
>>
> The Free Software Foundation follows the rule that we cannot install any proprietary program on our computers except temporarily for the specific purpose of writing a free replacement for that very program. Aside from that, we feel there is no possible excuse for installing a proprietary program.

https://www.gnu.org/philosophy/categories.en.html
>>
>>61423694
>b-but im writting replacement for games
>>
>>61422974
As long as the software can be built and run without proprietary software it makes no difference
Thread posts: 14
Thread images: 1


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