Does anyone have experience with Vulkan that could say some benefits of it compared to OpenGL?
Don't see a point in moving into it when we have OpenGL.
https://gamedev.stackexchange.com/a/96016
>>60926099
>Does anyone have experience with Assembly that could say some benefits of it compared to Python?
>Don't see a point in moving into it when we have Python.
>>60926217
That's quite an oversaturated comparison.
are you saying that it requires more work to get things going?
>>60926233
It gives way more control at the cost of way more work is what I'm saying.
>>60926099
I was going to learn Vulkan but then I discoved my system doesn't have full support yet. (IvyBridge HD4000)