/v/ here. With the paid mods making a resurgence I totally understand why you guys abdicate for free software so much now. People shouldn't be able to modify someone else's game (or any software for that matter) and make money off of it. Ideally the games should also be available for free, but we're not there yet.
My question is, what can be done about it? Can there be some DRM that prevents the mod from being downloaded if it detects that it was paid for? I don't know how that could be done, but maybe something that checks with Steam would be enough.
plzzzzz kill urself
Do something about it?
How about don't fucking buy any mods
/v/ is so fucking stupid.
>>60896987
There's more to it than just that. The main customer base for this is the console kiddies, as in the newer generation that grew up with microtransactions, and uses mommy and daddy's credit card to buy this shit. Unlike us they don't bat an eye to this type of scam and happily buy into the jew. With paid pc mods they're just throwing the mud at the wall to see if it sticks, because they've been targeting the consoles since the beginning.
I'd just like to interject for a moment. “Free software” does not mean “noncommercial”. A free program must be available for commercial use, commercial development, and commercial distribution. Commercial development of free software is no longer unusual; such free commercial software is very important. You may have paid money to get copies of free software, or you may have obtained copies at no charge. But regardless of how you got your copies, you always have the freedom to copy and change the software, even to sell copies. https://www.gnu.org/philosophy/selling.html
Fuck off back to /v/ you already posted this.
>>60897068
>they don't bat an eye to this type of scam and happily buy into the jew.
As you already did by playing (((video games))).
>>60896950
Resurgence? Dude, there were *never* paid mods before.
You need to install "gentoo" on your computer it will block paid mods
>>60897108