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Why aren't you programming an emulator and making $20k

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Thread replies: 19
Thread images: 3

File: cemu.png (55KB, 341x402px) Image search: [Google]
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Why aren't you programming an emulator and making $20k a month, /g/ ?
>>
>>59465127
I'm not a money grubbing bastard.
>>
>>59465127
>no amd gpu support
>>
File: 1482990117219.png (471KB, 425x650px) Image search: [Google]
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>20k a month
>>
>>59465127
Does this thing even work yet?
>>
>>59465127
Are those guys even programming an emulator?
>>
>>59465790
Sure does. Even runs BotW in a fairly playable state, despite the latest build only arriving a few days after launch.

https://www.youtube.com/watch?v=CV4MHO34zzE

The devs think they'll have BotW running perfectly within a couple of months.
>>
>>59465908
how much juice you need to make cemu run decently?
>>
>>59465908
They seem pretty competent. Back when they had mario kart 8 barely running nobody thought they'd even get to where they are now this soon.
>>
>>59465927
A modern i5. An i3 will result in framerate drops and a lot of stutter, since Cemu uses three threads.
>>
>>59465908
>fairly playable state
>fall through ground every 30 m
>>
Really want to play Zelda on PC, but here you need more Mhz the better.

The Ryzen 1700 cannot deliver here.

An 7700k close to 5Ghz will do the perfect job.
>>
>>59465908
It's not playable, physics are still fucked so collisions with certain objects are non existant, no water collisions at all (you just walk through it), and you sink into the grass.

I give them 6 months to a year to actually get it fully working.
>>
>>59466105
You don't fall through the ground though. You sink slightly into it, due to the broken collision.

>>59466182
I mean, it IS playable. There's plenty of footage of people playing it. Nobody said it was perfect or even completable (I have no idea if it is or not). For general dicking around in the open world though, it's functional.

And again, the devs claimed two months for it to be perfect, so they're clearly confident. No reason not to be either, when it's this good after literally a few days of development. Most people were predicting that it wouldn't even boot any time near launch, let alone be running like it is.
>>
>>59466090
graphix don't matter?
>>
File: 2017-03-18-202026_590x154_scrot.png (25KB, 590x154px) Image search: [Google]
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>>59465768
??
>>
>>59466130
t. totally not an Intel shill
>>
>>59466130
>programming an Emulator to be directly tied to MHz
TWENTY
THOUSAND
A MONTH

This is why programmers are going to be replaced by pajeets
>>
>>59466302
I think as long as you have something comparable or better than the emulated system's GPU it doesn't matter. Unless you want to play at higher resolutions or with higher resolution textures. The WiiU's GPU wasn't really that impressive so you're probably okay if you have any midrange card from like the last 8 years

With emulating the CPU is the biggest factor.
Thread posts: 19
Thread images: 3


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