Is it possible to create a browser extension that will simply bypass what the browser normally reports to websites in order to make everyone with this extension have the same fingerprint? Preferably, this fingerprint will be as generic as possible, so it would be similar to people without the extension as well.
>>59397375
Bump because I wonder as well
>>59397375
you can spoof your user-agent and such, some things only if you like things to break
>>59397375
Well, in order to bypass webgl fingerprinting you will have to hook some of opengl functions (glReadPixels() for instance). If you can do that from an browser extension then yes it is possible. There is also a canvas fingerprinting which is similar but uses different method (idk which one) to draw shit.
>>59397785
It draws an invisible line in the background. You gpu, your cpu and your browser renderer creates a completely unique fingerprint while drawing this line and that can be reconstructed for further tracking.
>>59398497
>>59397785
what happens when you clone two VMs
>>59398497
No, I mean I don't know what OS libraries it uses to draw (I tried gdi, d3d9|10|11 and d2d). Also here https://github.com/Valve/fingerprintjs2/blob/master/fingerprint2.js#L697 it also draws a text so theoretically you can bypass it by randomizing your system fonts. But the best way to deal with canvas fingerprinting will be to find a function that reads canvas pixels, hook it and then add some random bytes.