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>2017 >CRT still reigns supreme how do you justify your

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>2017
>CRT still reigns supreme
how do you justify your flat meme monitors?
>>
>>58615473
But OLED exists.
>>
>>58615473
>>58615479
BLOWN THE FUCK OUT
>>
I don't want a 50kg monitor on my desk
1440p144hzIPS if you're not a nigger.
>>
>>58615473
I have a 1080p 47" TV, can't have such CRT display.
>>
>>58615473
well yeah, did you expect the shitty dell monitor from 2002 to improve in storage?
>>
>>58615512
>1440p144hzIPS
to fucking >>>/reddit/ with your gay ass meme
>>
>>58615515
>47"
>1080p

gross what a disgusting dpi
>>
>>58615512
didn't we see a 240Hz 1080p panel at CES? why would we want that slow shit?
excuse my linus linking:
https://www.youtube.com/watch?v=r3uDsTZTwgM
>>
>>58615524
>everything is a meme
kill yourself nigger
>>
>>58615473
Turn down the brightness on that LCD.
>>
There are never any good deals on CRTs when I check
>>
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>>58615537
The Linus Tech Tips shilling is getting out of out.
>>
>>58615537
because diminishing returns on refresh rate, non-ips panel and 1080p. benq already has a 240hz tn monitor available.
>>
>>58615473
>what is IPS
Contain your autism, dipshit.
>>
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>>58615717
>IPS
>those blacks
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What are some recommended CRTs? Found a place near me that has a pile of them going cheap but no idea which ones to pull out!
>>
>>58615537
>Record video of 240hz screen
>at 60fps

Why would anyone bother to do this
>>
>>58615769
Hits = dosh
>>
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>>58615473
I can't fit six CRTs on my desk
>>
>>58615801
Nice wallpaper, faggot
>>
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>>58615479
>no cheap OLED laptops
>cheap being under 1000 USD
Why even bother?
>>
>>58615473
This image makes me kek every time.
>High-end CRT after years and years of development
>Barely 2nd generation 1024x768 CCFL TN LCD
Modern LED IPS LCDs, or especially OLED screens would blow even Trinitrons out of the water while weighing 20Lbs less and taking 1/10th of the space and power.
>>
>>58615923
>newer technologies are more expensive!
>>
>>58615995
>own a 4 year old model cellphone i got 2 years ago for AU$140
>has a 1080p OLED display
ok

kinda funny that this of all things has the highest quality display of anything else i own
>>
>>58615473

>picture clearly from around 2006 when displays were shit
>>
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>>58616077
WHY MUST YOU REMIND ME
2006 WAS MEAN TO BE AWESOME
>>
>>58615473
>2006 Dell matte piece of shit display is representative
>>
>>58616106
MEANT*
>>
>>58615473
I liked that game, especially with the co-op mod.
>>
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Why hasn't someone sold SED or FED displays yet? Even with any royalty or patent costs they'd probably still profit. Am I missing something? Should I do it?
>>
I asked this in a thread before but some autistic grandpa got mad that his ears are shit so I'll ask again

Are there any inaudible CRTs or is there no way to overcome that whine? I'd be willing to splurge for a higher end CRT monitor if it didn't make any noise
>>
>>58616157
Shoot for a higher refresh rate (~85Hz+) and you'll be fine
>>
>>58616071
For some reason small OLED displays are cheap.
Don't ask me why, maybe the smaller subpixels are cheaper to produce without defects or something.
>>
>>58616155
i forget the details now, but there was patent trolling issue(s) or something that ruined everything
>>
>>58616157
Literally any CRT that wasn't $20 when it was new. Even as a kid I could never hear my TV's, it was only when you went to people who fucked up calibration on slow and cheap tube tvs. A monitor shouldn't have this problem unless it was very cheap and slow.
>>
I'm currently rocking 3 Monitors (LG IPS, LG TN 144hz and a Samsung PLS Panel)

LG IPS ($180): Okay colors, nice whites, horrible black over HDMI a bit better with DVI

LG TN ($300: Great Colors, Great blacks, whites are okay.

Samsung PLS ($130): Excellent colors, Black is on pair with the TN, whites are bad. Freesync is great
>>
>>58616157
my guess is it's the coils driving the horizontal scanning which emits the high pitched whine
if you push up the refresh rate, which pushes up the horizontal scanning rate in turn, you might find find a frequency that is less annoying/audible to you
>>
>>58615524
How is that a meme in any way? I use a 3440 x 1440 ultrawide monitor so I can have a lot of screen space, increasing productivity.
>>
Well, not all CRT's are made equal. There are shitty ones out there.
>>
>144Hz
>>
>>58616373
Well, technically I won it (2nd place award)

Its pretty good, best TN panel I ever used
>>
>>58615473
>2017
>Doom 3
Get out the dark ages nigga
>>
>>58616378
Still.
>144Hz refresh rate
>>
>>58616381
>DOOM
>DOOM II
>FINAL DOOM
>DOOM 3
>DOOM
why do they do this?
>>
>>58616155
Wiki states that they were focusing on the commercial market rather than consumer market and then liquidated because they couldn't secure "appropriate profitability"
a.k.a. they would have been expensive as fuck, even for the commercial market, meaning they would've been extremely expensive for regular fucks like us. LCD would've won anyway.
>>
>>58616424
Sounds like the same problem OLED is having. I wonder if OLED is doomed or if Canon was wrong in their decision.
>>
>>58616176
Bigger area == higher probability of defect occurring and more materials used. This scales non-linearly with screen size, as area is multi-dimensional.
>>
>>58615473
Powerbills and my weak desk
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>>58615479
ok show me an OLED monitor that can do 120+ hz for under $250
my CRT can go up to 160hz at 1024x768 and thats good for fps games I play
and I bought it for $20
>>
>>58616388
I barely use it. I usually only play Rocket League and thats all. Well that and the scrolling/mouse movement feels a bit better
>>
>>58616436
you shouldn't really compare SED to OLED

plenty of phones out there using OLED panels and LG at least is offering somewhat affordable TVs as well, so the prices are coming down

it won't be as affordable as the other types of panels but it's not prohibitively expensive anymore
>>
>>58616436
Nah, OLED gets cheaper with higher production rates, from what I've read the real issue is the diodes wear out much faster than LCD. This is probably why you see them more on phones since they're designed to be disposable tech that only lasts 2 years before it's garbage and not monitors which can be used for 5+ years across multiple PCs.
>>
>>58616478
>my CRT can go up to 160hz at 1024x768 and thats good for fps games I play
Okay grandpa.
>>
>>58616524
i would have assumed it was that OLED burn-in isn't as much of a concern on cellphones, where the display isn't on for long period at a time
>>
>>58616531
>trying to be offensive
you're just making him feel sorry for you, son
>>
>>58616520
>>58616524
That's what I mean, I wonder if they were wrong to kill off SED prematurely for cost concerns. You'd have to imagine the same price drops would have happened for them as well over years. Even initially, the market was very excited at the time, I heard medical companies had contracts as well but I'm not sure if that is true, it makes sense that they would though. The radiology wing in the hospital in my area still uses Trinitrons in every office, which Sony apparently still services if you work in medical or production. I'm starting to wonder if they really did drop the ball on this.
>>
>>58616565
It's possible, but with OLED which is looking more and more viable you're going to get thinner, lighter, faster, and better color panels than SED would've provided in the end anyway. We can make OLED displays thinner than paper already, and apparently there are theoretical response times as little as 0.01ms.
>>
>>58616590
how does OLED compare with SED for input latency? SED scans like a CRT, iirc input latency is pretty much the same as a CRT
>>
>>58615612
>>58616362
Everything that /g/ can't afford is a meme.
>>
>>58616176
>>58616449
This is why im seriously considering that 4k vr head set, could just be used as a 1080p monitor.

but 300$ is allot to toss at something that could fail hard with no resale value.
>>
>>58616601
I'm not sure. Probably comparable to LCD, I was mostly reading the wiki to double-check what I'd read before on them and see if any new information was released.
>>
>>58616619
How are consumer rights in your country, in mine you can usually return items within a certain period if you're not satisfied with them.
>>
>>58615473
>gets standard CRT
>gets worlds shittest most cheap "flat-panel" monitor
>Takes a comparison picture

what the fuck you idiot
>>
>>58616670
have to buy it out of china as no retail availability outside.

the vr display is mostly used just for video so there is no illusion you are vr gaming on it, but that said, it is an oled, in an enclosed setup that should be hands down the best viewing experience you can get...

optics, problems with vive and oculus in regards to text and os level bullshit makes me VERY hesitant to try it out because if the big boys cant get their shit right, what hope is there of the cheap chinese one doing better?

That said, you want vr porn it's the most recommended headset for that.
>>
>>58616704
I'm not sure if it matters enough but consider that Valve and Facebook are making actual "VR" headsets, this implies motion tracking and some form of input, not just the display. Buying a similarly priced HMD means all the money is being spent on the optics and screen, not motion tracking, comfort, portability/mobility, software, etc.
>>
>>58616682
typical crt - 1:2000+ contrast ratio with actual blacks, with some crts going well over 1:10000, really only limited by how bright they can make a pixel.

plasma displays started somewhere around 1:15000

the typical lcd cant get over 1:1000 with most falling below 1:800 with the absolute best, you are paying out the ass and bleeding giving you 1:3000 when the box advertises 1:5000

And to make it worse, instead of contrast being how bright they can make a pixel its more based off how much light they can block.

lcd's are objectively shit in all forms.
>>
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>>58615537
I'm always curious about how everybody feels about Linus Tech Tips. I need to know so I know how to think because I can't think for myself.
>>
>>58616736
Its compatible with youtube 3d, so it has some level of tracking in it, its just sub 90hz so gaming is by valve and face books standards not happening.

now, do you really think chinese 'we got higher res screen' is going to do it better then facebook or valve in the way they handle text? If they did, id be able to get one and use it in a heartbeat. get a virtual desktop application, and then 4/6 screen spoofers and spoof 4/6 4k displays in a 2x2 or 2x3 patter and just look around.

shit would be awesome, but I have little to no real hope, just a dream.
>>
>>58616837
dude is a walking advertisement.
take nothing he says at face value, but you can use him as a resource to see a product because he is fairly good at presentation unlike many other media outlets.
>>
>>58616847
I'm not telling you to do it and in fact you're more than likely right, however I am going to say I'm often surprised when I buy $1 shit from China that works out for what I need. They have slave labor and don't give a fuck about patents etc. which drives cost down.

I think the best possible scenario here would be that it works but you might get some kind of horrible skin and/or eye condition, the strap will also break and the whole thing will break within 2 years.
>>
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>>58615473
>>
>>58616896
DELET
>>
>>58616704
I wouldn't get VR, and I'll NEVER get VR until you can set nearly every focal parameter, and maybe until it tracks where your are looking and focusing as well.

I seem to have deleted my old pics, but Tremulous is an open-source game built on the ioquake3 engine and inherited a 3d mode. You can set things like eye separation and projection surface. You can tweak the parameters and get incredibly good images. All you can do in modern 3d drivers is set the focal length or something like that.

http://wiki.ioquake3.org/Stereo_Rendering

Tremulous is free, and there are always people playing, and you can spectate and join games freely. I also suggest if you have glasses and want to check it out, there's a grayscale setting which makes the game gray first, so the red/blue doesn't fuck up by how the game is colored.
>>
>>58616916
Neat.
>>
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>>58615473
> Comparing a late-generation flat screen CRT to a second generation 1280x1024 TN-shitpanel
OKAY
>>
>>58616478
>1024x768

HAHAHAHAHAHhahahahahHahhHHHHhHBHhaahHHagH
>>
>>58616916
Another thing is a framerate-independent shader was developed. Normally you only get a head update when the game CAN update, and if the framerates off you get fucked. Even with asynchronous framerates you could get like 30fps one minute and 90 the next. One way to get around it is to interpolate frames, but that requires the frames be at least one behind, or has massive overshoot based on movement and shit.

The way they get around it, they map the actual frame to pixels hovering in space, and then you are actually seeing that. This way when you move your head, you are seeing these pixels moved slightly, and any missing pixels are just estimated. The new pixels can be drawn from old information, and since it's sub-frame, it's a lot less overshoot and no extra lag. Since the depth information is mapped by zdepth which is always calculated anyway, there's no significant performance hit at all.

I can't find the youtube video but I'll look for it
>>
>>58616881
Oh, I absolutely love cheap chink shit, been running some fountain pens I got for sub 4$ each through a multi month long text, both jinhao x750 on un modded, one with a g nib in it... the g nib failed after a month or so and due to how tight it is inside, I can't get it out, wanted it for very sharp writing and some inking for art, not disappointed, will need to mod the nib a bit next pen I get if I can not remove it from the shell, but considering something comparable outside of china knock offs are 50-100$ VERY happy. am going to buy 3 more, 2 for the g nib and getting that shit to work, one for putting an extra fine nib in I get seperately and hoping it works out honestly shocked how much I like fountain pens compared to normal ones.

>>58616904
why, its a passed end of life crt next to a lcd.

hell, the fact the crt has better color and and what looks to be a sharper image is damning to both the person who uses that asus and to lcds in general.

turn the light off and turn the flash off and take a picture of a black screen.

>>58616916
nice

honestly, what I want is the center of my vision to be sharp with vr, anything off to the side im more then capable of turning my head, I dont want eye tracking because I think it will turn out like dof does in games, a shit feature that is to slow and constantly playing catchup, along with adding at least 2 more points of failure.

If I had hands on with oculus or vive for a day I would be able to judge how off the shit gets and if its worthwhile or not, but just hear say stories of people who bitch incessantly about things that honestly, from my first hand experience with 240x180 vr like the screen door effect, doesn't matter, I just can't throw money down on anything even though I have literally been waiting for this for nearly 20 years, not even the room scale stuff, just the head tracking hmd.
>>
>>58616968
Found it:
https://www.youtube.com/watch?v=WvtEXMlQQtI

"Oculus Rift - How Does Time Warping Work?"
I thought it was recent, guess not. Either way, it sure doesn't seem standard. I'd be interesting if they could put that into normal games, so you'd sorta see stuff keep moving even if your framerate wasn't the best
>>
>>58616106
>tfw still no SED
>>
>>58617056
$ which sed
/usr/bin/sed
>>
>>58616998
The CRT is blurring the pixels. Screen on the right is obviously 2560x1440, and you can see the artifacting from the stupid weebs background. CRTs distort colors to shit, there's a reason why games used to have gamma correction instead of just brightness.
>>
>>58615801
3 is unnecessary unless you're working for the CIA or some shit, so why would you ever need SIX MONITORS?
>>
>>58616618
everything /g/ doesn't think is "worth it" on their personal scale of value is a meme.
>>
>>58617091
Calibration every 10 years should fix it.
>>
>>58616531
But thats what CSGO players play at anyway..
>>
>>58616601
the input latency is basically just image processing time and not related to the panel type used. sure the panel's own response time adds to it. OLED is very fast, faster than any LCD in terms of response time. only tones near black have issues(turning off completely vs the darkest shade of gray).
>>
>>58617091
There is no blurring you speak of. there is the camera is crap and artifact as fuck, has chromatic aberration problems. but i'm just looking at the skin tone of the hand, the crt kicks the lcds ass because the lcd is set up in such a retarded way its fucking the color up its own ass, and that's as good as I will give that lcd, its not the anime, as if it was that fucked I would clarly see it on the crt too.

you know what, what anime is that? anyone know? I'll look it up on my own and see if the colors on the lcd are completely fucked.
>>
>>58617151
4k is a meme - reason, it's barely driveable even by top end hardware and within 1 year games will be coded just that much worse of force that one thing that drives performance down. not only this, but unless you get something 40+ inches, you are scaling, and instantly lose everything good about the potential screen real estate just for an autistic need for 'sharper text'

1440p is a meme - the reason here was its a half step between 4k and 1080p, but after a while, we found out that scaling sucks, and 27-30 inch 1440p screens are a perfect step up from 1080

120/144/60+hz ia a meme - we got pushed 24fps movies and 30fps games for so long people started to actually believe you can't see the difference between 120hz and 60. really the people need to see it to believe it, but you cant see 120 through a 60 monitor

panel type is a meme - really all that maters is contrast anymore, you get use to off colors to the point they don't change how you see a panel, but contrast does. what ever has best contrast be it tn or ips or something else, is objectively better on a human desirable level then anything else, because we cant tell the difference between 187 123 156 and 187 124 156 what do you think is going to happen when you add 3 more colors in between each step?
>>
>>58617120
certain monitors devoted to specific tasks.

fullscreen one application, turn your head and you still have 5 more screens to full screen, its a convenience thing more then practical use outside of a professional setting.
>>
>>58617226
define meme

wait is this just a bait? it sure reads like one.
>>
>>58617242
fuck if I know what meme is in current definitions, I was just defining the reason what some things are a meme and others aren't anymore.
>>
>>58617077
that's sed, not SED
>>
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>>58617300
>>58617077
$ which sed
/usr/bin/sed
$ which SED
SED not found
>>
who FED here?
>>
>>58617172

But aren't the Pro's using sponsored monitors by BenQ. They are all TN 144hz
>>
>>58617220
CRTs LITERALLY blur pixels. It is how the technology factually works.

The LCD is good color, the faggot just used a shitty 720p jpeg scaled up or something.

For anyone with anaglyph glasses, this is the kinda of stuff I was mentioning. This is the more "normal" 3d settings in Tremulous (the gpp version, anyway). r_zproj 64, r_stereoseparation 64, r_anaglyph 1, r_grayscale 1
>>
>>58617391
This is with r_zproj set to 128. A lot more "poppy". Changing the stereo separation changes your virtual focal point I think, which bugs my eyes.
>>
>>58616618
Meme used to mean internet injoke, but thanks to the reddit infestation it now means everything you don't like that's liked by more than 5 people.
>>
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>>58617391
Which kind you talkin bout?
>>
>>58617391
dude, they do not blur them THAT MUCH, holy shit, I had a crt I used a long time ago, you still saw jaggies, the color on the lcd is completely fucked compared to the crt, that's just a fact. the camera it was taken with is complete shit that cant take a non grained image to save its life, also a fact.

Funny enough, the crt also has a sharper image though that could also be completely on the camera or how dipshit set up the lcd

looking at the windows logo and not being able to see the cross, but being able to read the text on the crt... got to say it's 100% this guys camera sucks, but that fcking color I refuse to believe that that slight angle fucked the colro that god damn much.
>>
>>58617458
All of them, the cathode rays will never be calibrated better than an LCD's literally perfect pixel addressing.

>>58617464
Are you serious you fucking moron? There is no cross in either image, that's a folder (explorer) icon not a windows logo, and there's no text on the fucking LCD. You're just pretending right
>>
>>58617290
all of that is entirely subjective and up to the use case of the monitor. i have...

2560x1440 165hz 27" ips on my pc(i use it at 144hz or 120hz ulmb) - amazingly low input lag and persistence with ulmb, good contrast for ips, good gamut

3840x2160 60hz 13,9" ips on my laptop - incredibly sharp, doesn't need fancy font rendering, better contrast than on my other IPS and good gamut, visibly slow response time

1920x1080 60hz 14" VA on my old laptop - good contrast(but haven't measured), large input lag(annoying to use with a mouse), backlight bleed, average gamut

1920x1080 60hz 55" plasma tv - easily the best contrast, input lag lower than on my old laptop but noticeable, low peak brightness

2560x1600 60hz 10.5" amoled on my tablet - good gamut and contrast, lacks brightness, sharp, jello black to gray transition

1440x2560 60hz 5.5" amoled on my phone - amazing gamut, great contrast, good brightness, jello black to gray transition

1080x1920 ips 4.5" ips on my other phone - garbage everything except brightness, response time is the worst i've seen, colors off and can't calibrate, backlight bleed

higher contrast and peak brightness, larger gamut, better color accuracy, lower input lag, lower response time, lower persistence, higher refresh rate = always better. only whatever people see worth to pay for is subjective.

meme is the worst term ever.
>>
>>58617541
>2560x1440 165hz 27" ips on my pc(i use it at 144hz or 120hz ulmb) - amazingly low input lag and persistence with ulmb, good contrast for ips, good gamut

Hmm. What Model?
>>
>>58617555
PG279Q
>>
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>>58617512
that LOOKS liek the new shitty windows logo, but its so bulurred you cant see the inbetween lines.

https://www.extremetech.com/wp-content/uploads/2015/08/TaskView.jpg

see the windows logo in the corner there, thats what it is on the lcd too.

now looking at the crt

1. Muse - bit - wina
/g/ - Technology - 4c
Settings

everything there is clearly read.

now, because you cant understand a basic thing here

Because of the nature of crts, the lines were not crisp, but mother fucker you are acting like there is vaseline over the screen and the crt is un readable.

'its blurring the pixels so you cant see how shit it is'
Fucker there are massive swatches of fucked colors on the lcd, so fucking big that if they should easily be present on the crt, but they fucking arent.

Look how fucking blown out the red and the skin tone are on the lcd, what ever retard set that id did a piss poor job.

are you actually fucking blind? because quality wise the crt, even in this horrible 'I pointed the flash at the screens instead of turning it off' image the crt STILL comes out on top for image quality and it fucking should not, what it should show you is that the crt has FAR better contrast and that's it.

the picture taking skills are fucking horrible and are doing your argument no favors.
>>
What about AMVA panels? They offer 4000:1 contrast, no backlight bleed, same gamut as IPS, decent gtg values. Isnt it the future?
>>
>>58617643
oled is, everything else is a stop gap.
>>
>>58617563
I assume you using G-sync with that.

Is it worth it? I have a PLS Freesync Monitor (with the same response time as yours) Its only 75Hz with a range of 42-75.

Pretty sure G-sync is Superior to Freesync but I don't think that much
>>
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So much ISP autism meme in the thread.

AMVA+ only.
>>
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>>58617555
>>58617563
to add, mine showed 1:1100 contrast ratio at the 160 nit brightness used while calibrating. lowered from the out of the box 1:1200+ but still decent performance for ips.

kind of tempted to try out the new upcoming 1920x1080 240hz 24" tn which supports ulmb up to 240hz, the PG258Q. will have to wait for tftcentral(or similar) to measure it.

>>58617747
i use g-sync in games which aren't fast paced. for fast paced games(shooters), i switch the g-sync off to use ulmb and dial down settings enough to push 120 frames per second(preferably double or more) to reduce lag introduced by the refresh cycle of the monitor and out of sync frame times.
>>
>>58617120
Monitor 1: Web browsing
Monitor 2: Game
Monitor 3: Movie/TV

t. ADHD
>>
Plasma still reigns supreme. And you're comparing a decent CRT with a shitty LCD, what did you even expecting?
>>
>>58617956
rip lovely technology
>>
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>>58615473
14$ refurbished
>>
>>58617870
Yeah I got a pretty good 144hz Monitor without any adaptive Sync, so now I bought a cheap PLS panel (Great colors, horrible whites) with Freesync.

Dipped to 45-50 still felt butterly smooth
>>
>Using shitty TN Panel from 2009 as an arugment
AHAHAHAHAAHAHAHAHAHA nigger
>>
>>58617752
t. my parents bought me AMVA+ so now i'm shilling it for no reason.
>>
Doom 3 isn't a real Doom game and neither is the new Doom
>>
>>58617955
Some people WORK on their computer you know ?
>>
>>58618221
Back to /v/ with video game baits.
>>
>>58616998
>passed end of life crt
The last consumer CRTs produced are probably around 12 years old now.
>>
>>58618957
yea, a bit sadm nothing ever really replaced them, closest thing was plasma but other then that, every aspect of lcds outside of sharpness is a down grade, and even that sharpness can be seen as a downgrade.
>>
The way that this troll works is like this:

>If you keep a CRT from 2003 and an LCD from 2003 all the way until 2017, the 2003 CRT is still better than the 2003 LCD

you should be able to identify this by now since doom3 is from 2004
>>
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>Using LCD in 2017
>>
>>58617512
I'll take a CRT's geometry issues over an LCD's colour issues any day.
>>
>>58618957
There's at least one company that still produces them. Hell the last VCR was just produced ~6 months ago.
>>
>>58620136
Companies still product CRTs, but the only high quality ones would be for the professional sector, and I doubt you'd want to spend tens of thousands of dollars. I also am not sure if they are still even produced anymore.

>>58620114
What color issues? LCDs have had colors as good or better than CRTs for a long time now.
>>
>>58615473
I vomited a little in my mouth from the screen shots of that shitty game op. Why are you posting a dated comparison from like ten plus years ago?
>>
>>58615473
What are your thoughts on this little beast, gents?
https://www.youtube.com/watch?v=W60SLHlmJmc

1080p at 31.5 inches, 144Hz, curved VA panel. Looks like a pretty sweet deal, unless "27+ inch for 1080p is bad" meme is true
>>
>>58619052
damn, that texture filtering looks so much better than when the gpu is doing it live in a game.
>>
>>58620220
I've never seen an LCD with a comparable picture to a CRT. Of course they've gotten better, but they're still not as good as CRTs. We took a MASSIVE step backwards when we switched to LCD
>>
>>58615473

if you like tingley cancer rays

also I bet that's just because of the gamma correction in the game
>>
>>58620293
There are LCDs that are approaching the full rec2020 colorspace. The best CRTs could do Adobe RGB, which many "prosumer" LCDs cover completely these days. Some things are genuinely worse on LCDs, such as pixel response time. Color however is not superior on CRTs at all.
>>
>>58620271
You are watching this on a lcd screen though, which means that the same result is possible to achieve as a post-effect.
Just because nobody wrote a nice one, doesn't mean that it isn't possible.
>>
>>58616362
>productivity
Gaming isn't productive anon
>>
>>58620271
If you have a 4k screen you really only need to add a simple image filter over your game.
>>
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>>58619052
This.
>>
>>58620341
Do LCDs still suck at black levels?
>>
>>58620393
CRTs only have good blacks in a dimly lit room thanks to the fact that ambient light reflects off the face of the phosphors. In the real world blacks ARE (present tense) practically worse than a high quality LCD in a properly lit room.
>>
How does I pick out a good CRT without looking up the specs of every model I see?
>>
>>58620380
I'm stealing that image
>>
>>58620447
How are LCD blacks compared to CRT blacks in a dimly lit room?
>>
>>58616287

I've got the same LG TN you've got and I can assure you the blacks are abysmal. You don't have a good monitor to compare with. My other is a VA, so I'm always in pain.
>>
>>58615473
>1. pretends to have a CRT
>2. he doesn't use CRT meme
>3. ???
>4. Shit post
>>
>>58620469
Bad, just like CRTs in any kind of bright lighting, such as sunlight pouring through a window and making the display literally usable. You have to make sure your CRT is in the right lighting conditions to operate, so why not do the same for an LCD? Sitting in a dark room staring at a bright screen isn't good for your eyes. Get a light behind your monitor, it helps even with CRTs.
>>
>CRTs
I remember the time when the default 60 Hz refresh rate would kill my eyes.

>use a public computer in computer lab
>sees flicker
>first thing I do is change the refresh rate to at least 75 Hz
>>
>>58620254
>unless "27+ inch for 1080p is bad" meme is true
It is true.
For 27" it's still kinda acceptable, but at 32" the pixels are so large that shit doesn't even look good. It's like looking at pixel art.
>>
>>58620788
If this pixel art effect is visible in https://www.youtube.com/watch?v=W60SLHlmJmc
Then I don't really mind it. Would be much worse if it was washed out.
If this is the only thing that should prevent me from getting the monitor, then I'm sold
>>
>>58615974
That monitor is a Dell 2001FP which has a 1600x1200 LG IPS panel. At the time it was pretty much top of the line for LCDs with a 400:1 rated contrast ratio.

However, it still seems like something is off to me. The room isn't totally dark and 400:1 shouldn't look that bad with some ambient light in the room. It's either misadjusted or what you're actually seeing is a bright reflection coming from that direction or something.
>>
>>58620895
>>58620788
There's also an IPS option for such size:
https://www.amazon.com/LG-32MP58HQ-P-32-Inch-Monitor-Screen/dp/B01BV1X9DG/
The price is appealing, but no 144Hz, which is supposed to be this incredible achievement that's impossible to live without
>>
>>58615974
>>58620904
Also the type of backlight has nothing to do with contrast ratio unless you're getting into local dimming (which is far from perfect).
>>
>>58616837
Gay voice
>>
>>58615473
>how do you justify your flat meme monitors?

My old CRT is flat, but I don't know where I can buy a DP->VGA adapter that will actually support its full bandwidth of 1600x1200@100Hz/1024x768@160Hz, and GPUs quit supporting DVI-I a few years ago.
>>
>>58620933
Well he is married to a dude.
>>
>>58620904
>Dell 2001FP
>2003
So it's a 1st Generation CCFL IPS display instead of a 2nd Generation CCFL TN display, the point still stands.

>>58620928
Local dimming and brighter images, especially if it's a full array backlight.
>>
I got one of these HP mx703 monitors hooked up next to my flat screen for when I play fighting games, Quake Live, or CSGO. Am I doing it right?
>>
>>58617458
>tfw no grille
>>
>>58620959
I don't think your point stands at all.

I think what's being seen in the photo is due to some sort of mis-adjustment or reflectivity, not because the display is old/bad.

400:1 contrast ratio isn't all that low, and shouldn't be very noticeable with moderate ambient lighting. However, even a modern IPS display with a 1000:1 contrast ratio will still look absolutely terrible and full of glow in a dark room. In practice, the contrast ratios haven't come very far in 16 years for IPS. You have to go VA to get decent dark room viewing, but VA has its own drawbacks.
>>
>>58617056
>>58617077
>>58617300
>>58617307
> SED/FED

these were always memes that were never meant to be.
there were fundamental materials issues that make SED/FED panels far more spontaneously suicidal than even OLED.

the long and short of it is that the emitter tips need to be very sharp to work, but normal operation causes molecules in the vacuum gap to become ionized and etch away the tips and phosphors, releasing more stray molecules to get ionized.
>>
>>58621013
>I don't think your point stands at all
Right, because using a comparison between a product that had had decades of development and refinement to offer the best possible image quality against a new technology that could well be considered in its infancy in terms of consumer production is totally fair.

Trinitrons were basically (and still are) the best consumer CRT monitors. Now that LCDs have had not even half the development time as CRTs they already offer superior image quality, if you compared that Trinitron to a modern LCD display it would be destroyed in all aspects. Doesn't even matter if the LCD shown was mis-calibrated to begin with or not.

There was certainly a time where you could argue for CRT over LCD, but with modern LCD panels, that time is long gone now. When OLED usurps LCD finally, it will not even be a consideration.
>>
>>58621147
A Trinitron in good working order will still completely blow away any IPS LCD for black level in a dark room.

VA comes much closer but with other drawbacks, like more significant viewing angle shift, especially when compared to an IPS display with ATW polarizer.

CRTs will still beat out any LCD for lack of motion blur, and they also offer multiple resolution support with far less quality loss which can be useful for media, games, and legacy uses. OLED will not be able to solve that problem because it's just as fixed-pixel as LCD, so CRTs will always have a place there.
>>
>>58615473
1024x768
>>
>>58621273
>A Trinitron in good working order will still completely blow away any IPS LCD for black level in a dark room.
I don't live in a basement so I'll take black levels in a comfortably lit room instead.

Also high-density displays (which is where the market is headed) can easily display lower resolutions without significant quality loss, so no, CRT doesn't even have that benefit against modern panels.
>>
>>58617120
to look cool
>>
>>58615801
why do you have two numpads and two keyboards?
>>
>>58621351
I prefer a lit room 99.9% of the time myself, but for those occasions that I'd like to watch some dark media or play a dark game in a dark room, my IPS LCD's poor black level really ruins it.

I've yet to see a scaled low resolution image on a high density display that looked as good as it does on a good CRT. It's just not the same. The scaling is always apparent.
>>
>>58621409
>I've yet to see a scaled low resolution image on a high density display that looked as good as it does on a good CRT. It's just not the same. The scaling is always apparent.
Not him but all CRTs, even Trinitrons, had inherent blurring of the pixels.
>>
>>58621678
Nobody said CRTs do it perfectly.
>>
>>58615479
Any display technology that depends on interpolation to even pretend to reproduce motion is a joke.
>oh the colors are so beautiful
>as this thing stutters or soap opera wipes every other frame

Sample and Hold is a cancer.
>>
>>58621717
The point is that both a high PPI monitor showing a lower resolution and a CRT will blur the image a bit.
>>
>>58621273
sufficient levels strobing get motion clarity on par with CRT.
OLED can in principle be strobed, but it kills the polymers even faster (i.e., mostly the blue ones).
>>
>>58615473
>shitty old game plays better on shitty old hardware

Whooooooaaaaaaa
>>
>>58621725
sample-and-hold sucks for gaming, but it's a godsend for the desktop compared to flicker-induced headaches for static content.
>>
>>58621745
The point is that a CRT will blur it less.

>>58621792
0/10
>>
>>58615473
Plasma here.
Doing pretty good.
>>
>>58621725
So increase the sampling rate, refresh at 240 Hz.
>>
>>58621774
>>58621825
The main problem is that as far as I know, no LCD displays allow you the option to display lower resolutions purely with even multiple scaling and no interpolation/smoothing. They all want to force interpolation and smoothing//softening of the image which isn't terrible for media but is just downright horrible for PC/game use. Last I checked graphics drivers didn't give good scaling options either, so you can't even do it for semi-modern PC games that way.

Scaling with an even multiple and no smoothing actually looks decent, because you're basically just utilizing a grid of 4 (or 9, or 16, or 25, or 36, etc. as you move up to higher res/density displays) and the image remains crisp. But for whatever reason the folks who make graphics drivers and displays don't see the value in this and just want to smooth everything into oblivion.
>>
>>58616896
Degauss your CRT.
>>
>>58621810
I found flicker to be imperceptible at 75hz on a crt and nonexistent even on gen 2 plasma panels.

Believe me I get why lcd took over especially in the cheap office environment where you're staring at static stuff all day (not only flicker but blur was definitely a problem with text on cheap crts). I don't really mind lcd or oled as a monitor, but for a tv / game monitor its awful no matter how you drive up the refresh rate or interpolate frames.
It's lipstick on a pig.
>>
>>58621904
To add: basically, this is not a technological problem, but a problem with the specific products being offered. But unless you can do your own custom firmware or graphics drivers, you're stuck with either dealing with smoothed scaled shit or going back to a CRT.

Some emulators probably have good non-smoothed scaling options, but that doesn't help if you're trying to do anything that can't be emulated through said emulators, like PC games or connecting an old PC/console directly to a display.
>>
>>58621901
>applying sub pixel sample and hold times to driving up the vertical refresh rates of panels
Learn how technology works before posting.
>>
>>58621934
I could instantly perceive flicker on anything below 85 Hz on a 21" CRT, and anything below 100 Hz would give me eyestrain after a few hours.

Limits vary by person, and they become harsher for bigger displays/wider fields of vision, since motion sensing ganglia in your retinas get more sensitive the further you go from the foveal region.

I think my ideal display would be 240 Hz with dynamic strobing duty cycle, which would be high enough to avoid all eyestrain even on a 40-50" display, but could also suppress the annoying stroboscopic effects when looking around pages of text.
>>
because 4k
because 144hz
>>
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>>58615801
You aren't trying hard enough
>>
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>>58620380
>>
>>58623361
Is that a FED prototype on the left? That looks like the bezels they used.
>>
>>58623361
I wanna know what the little thinger is next to the mouse, looks interesting.
>>
>>58623596
Probably a UMPC
>>
>>58623620
yes but which one, that's why I'm curious.
>>
>>58615479
>Using the planned obsolescence Burn-in display

Kek.

Good goy
>>
>>58623375
What are the displays being compared here? Looks like two shadow mask displays, but one with a much higher dot pitch than the other.
>>
>>58616106
Those comments feels like /g/ in a nutshell
https://youtu.be/wATx4KjECDA
>>
>>58623686
I'll take a display that decays over time over a display that looks like shit all the time any day.
>>
>>58616423
>DOOM
>DOOM II
>DOOM 64
>FINAL DOOM
>DOOM 3
>DOOM

Can't forget the best one anon
>>
>>58623802
DOOM 64 actually makes sense though, practically every game released for the N64 has a * 64 version
>>
>>58623703
I'm not positive but I think it's a shadow mask and slot mask, no aperture.
>>
>>58616381
Doom 3 is fucking legit tho, as long as you're not playing that BFG (Babby FaG) edition
>>
>>58624723
>as long as you're not playing that BFG (Babby FaG) edition

y
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