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I'm doing a Mega Man game for TempleOS. Anyone wanna wo

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Thread replies: 45
Thread images: 4

File: templeos_megaman.png (10KB, 1120x862px) Image search: [Google]
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I'm doing a Mega Man game for TempleOS. Anyone wanna work on it with me? Sprites, levels, ideas, etc. anything is welcome!

https://github.com/tramplersheikhs/megaman
>>
Make it about escaping a cia prison, shooting cia niggers with timer tongues and meeting God at the end.
>>
>>58523043
I'll work on the logo
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>>58523284

THIS!
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>>58523043
I saw your comments in Terry's live.
>>
just do a remake of every mega man but you can control the robot masters.
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>>58523043
Could you add links in the readme for documentations about holyC and such?
Do you code inside or outside TempleOS?
>>
Dr Wily confirmed CIA/MIT Nigger
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>>58523043
Well this is awesome, post video on youtube or something when you're done.
>>
I will OP. Can you direct me to the resources needed for development? Like should I plan on doing my development in TempleOS itself because that seems very frustrating.

Also, cheat sheet for HolyC?
>>
>>58523284
As crazy as it sounds, at least for one of the bosses you can make a CIA prison level.

I don't know how you can make it and unfortunately I can't help you since I know shit about HolyC and such, but I think this should be fun.

Nice one, OP, keep going!
>>
>>58523043
I'll help you with sprites, contact me [email protected]
>>
It's cool to see stuff being made for TempleOS.

It won't be very long until somebody -forgive me Lord for I'm about to sin- implements networking.
>>
How difficult would it be to write a HolyC compoiler for Linux?
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>>58525159
On this, does anyone have a list of fundamental differences between C and HolyC?
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>>58525241
Printing shit
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>>58523284

Seconded, make it about killing CIA niggers and molesting your niece.
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>>58523043
>no comments
>esoteric variable and function names

How can you expect people to help you when your code is so inaccessible?
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>>58525159
hardest part would be parsing the weird text files used in templeos I think
>>
is 256 colors really a crime?
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>>58523043
Yeah I'd love to design some bosses/enemies
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>>58523043
While you're at it, how about a NES emulator?
>>
Careful OP! megaman is copyrighted and owned

Terry probably won't include it in the main OS
>>
I will post progress updates on my blog at: https://sheikhs.space

My email is there if you'd like to get involved with the project.

If you've posted your info here I will get in touch with you soon!
>>
>>58523043
Actual Mega Man like you play as mega man and stop Dr. Wily or a Mega Man like game?
>>
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>>58523043
Pretty cool, anon. Keep it up!

>>58523284
What about boss names?
Godman?
Cianiggerman?
compilerman?
>>
someone should make a mario game where you rescue Dianna Cowern (Physics Girl)
>>
>>58531320
Hell, yes. Terry is Mario and CIA niggers are the enemies. kek
>>
>>58531260
CIA niggers will be the final boss at their skull fortress.
>>
>>58528715
Like this kind of shit ever stopped garage projects.
>>
>>58528715
Capcom isn't square enix, they're pretty lenient on fan games as long as you don't try to make profit off of it. And if you're still concerned, pass it off as a parody game where the character names are slightly changed.
>>
https://www.youtube.com/watch?v=yDGNSFAzUJ0&feature=youtu.be&t=2710

Don't bully Terry pls
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>>58531260
stall man
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>>58531740
10/10
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>>58523043
he should end the level at a confession booth
desu
>>
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>>58531740
>>
>>58531415
>>58531448
The concern is less the company and more terry

Hes very careful on this stuff
even his streams he wont play something out of copyright concerns

I want op to make the game I'm just saying don't be shocked if he doesnt add it to the official OS
>>
>>58531757
1 hail mary for every enemy killed.
You have to type them out.
Copy / paste is disabled at the OS level.
>>
>>58523043
Give me a level editor and I can do anything you like as far as level design goes.

I'm pretty useless otherwise, I can't even draw sprites.
>>
Physics girl can be roll
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>>58531740
>>
>>58530924
Yes!
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>>58531260
moot
>>
>>58535331
You mean Dr. M?
Thread posts: 45
Thread images: 4


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