I'm a drawfag (not the best drawfag, but whatever).
I'm going to study software engineering in my college.
My point is, I would love to become an animator but my taco shithole has pretty much nothing on terms of studios or even proper animation shit.
My goal is to make my own animations, so I want to make this thread about how would you design an animation software to help you out to make an animation as cheaply as possible while having the best quality.
As for my idea is to basically make a 3D software, and allow you to draw vector lines in a 3D space, and obviously being able to tween and modify the lines depending on the frame.
So, in a sense you draw a pose and then simply rig it like a 3D model and tween the lines (since they're vector lines anyway) like some illustrator pen tool, similar to SAI pen tool and blender pencil tool.
The goal is to reuse the lines between frames and do simple 3D animation techniques because the lines will be stick to a 3D rig.
Something like paperman with some twist.
Of course being able to edit the lines in every frame would be a good idea.
The coloring could be maybe voxels or something, like zbrush 2D painting skills or some way similar to zbrush, the material inside, so you sculpt the 3D planes by painting them like a photoshop brush.
Of course the lightning could be calculated by some toon shader or toon algorithm, but you could edit the shadow boundaries I think in some way, maybe having a mask you could edit.
Dunno, these are some of my ideas.
pls feel free to add some on your own.
Basically picking the best ideas from photoshop, illustrator, zbrush, SAI, paperman and other software, focused entirelly towards 2D animation.
>>57573264
Post some of your work.
>>57573367
>>57573390
Post moar
>>57574390
reverse search the pic.
>>57573264
>Girls' age 17-20
>Bust size that of a nursing mother
Stupid draw fags
>>57574411
elichi official bustsize is 86 I think
>>57574440
86 isn't as big. The picture is at lest 40"
>>57573264
do you even now how to properly use those anon? flash and anime studio bth have functins to animate using body rigs
>>57573264
No cris, no lo vas a lograr
good one big zero
>>57573390
No podés
>>57573264
I don't have any ideas to add, but as someone who one day wants to be a drawfag do you have any advice for me? Except for the obvious, to keep drawing. I have a problem to actually sit down and draw though. I often think about that I should draw during the evenings, but time seems to slip away from me and suddenly it's time to go to bed. Do you have any tips to keep the motivation, and general tips that you wish you heard when starting out?