What's a good example of some brief but very high quality OpenGL code I can build on top of?
I want to pretend to be a dev team composed entirely of Syrian women, release a half-assed piece of anti-islamic trippy nonsense after crowdfunding a fortune, and be immune to complaints because I am multiple Syrian women expressing themselves through abstract art.
boop
Just use a game engine
>>56556401
There's some things I want to try though that require me to have decent control over both the vector and fragment shader.
Awoobump
>being this retarded