lets say i have the idea for the a cool video game
what language should i learn to try to make the most money from it
java or swift
>>56534661
C#, use the bindings from mono and then you can build for both platforms.
>>56534661
Neither go for C or C++. Java is ran in a virtual machine and will slow your shit the fuck down.
Use GameMaker
>>56534661
Unity
>>56535164
+1 at least for prototyping and seeing if you are up for the task
>>56535164
>>56535203
The humble bundle for it is still going
>>56534735
Meme elsewhere
leah gotti
>>56534661
Neither. Java is pretty much android or SLOW for your task (game). Swift is iOS/OS X, but i don't think there are actually runtimes and stuff for Windows/Linux. Try C# or C++ or even JavaScript.
>>56535233
>answering to a certain question to be asked
this fella knows what is up
>>56535233
right click > reverse image search
Use Steel Bank Common LISP
>>56535233
BLACKED
>>56535225
Why do you think minecraft was slow as fuck, and still is?
>>56538468
Because Notch isn't, or at least wasn't, a very good developer. Any implementation detail you'll ever hear about Minecraft is a horror story.