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Why don't developers fucking bugtest properly before

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Thread replies: 16
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Why don't developers fucking bugtest properly before releasing their shit?
>>
What do you want them to do? 3D scan your environment and internally render a model of your surroundings on your piece of shit phone just to make sure that the dumbass monsters in your shitty tracking game show up on a correct surface?

Eat a dick
>>
>>55966127
I'm not just talking about pic related. No man's sky came out needing a day one patch. That shit is unforgivable, but somehow is quite common.
>>
>>55966089
Why to release the best, when mediocre sells better and cost less?

Also the 90:10 principle.
>>
>>55966127
Stfu and grow a brain
>>
>>55966089
Because it costs more than the actual development (in both time and money).
Also a bug free software is nearly impossible, especially consumer software is extremly hard because lots of users on lots of hardware with lots of environments who can do lots of shit.
>>
>>55966089
Because dumbasses like you will buy it regardless of whether they do or not
>>
give them one (1) good reason waste time on shit noone cares
>>
>>55966089
Bug testing doesn't increase the sales and wastes money
>>
You can always use that fucker Poettering's canned reply--"Works on my machine. Not a bug."
>>
>>55966291
This.

Plus I'm pretty sure most idiots her on /g/ couldn't even program a bug free Conway's Game Of Life even if their gaming rig's life depended on it.
>>
>>55966152

>he buys games in early access

hahahahahahaha cuck
>>
>>55966127
yes?
>>
>>55966089
>>implying normies care about this
Omg a nigglet in the bushes
>>Sorry Dorothy this is the real world
>>
dayz would already be out.
>>
>>55966535
I can't even program, so I'd be completely fucked
Thread posts: 16
Thread images: 1


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