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how hard is to code a doom level generator in 3D and have a basic

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how hard is to code a doom level generator in 3D and have a basic doom clone on it?
>>
Easy as shit.
>>
>>55963922
DOOM and the earlier ID title Wolfenstein 3D weren't even truly 3D, they were psudo-3D which is really easy to fake 3D. Look up ray casting.
>>
>>55963922
>doom clone
Doom's engine is GPL, why bother re-inventing the wheel?
>>
>>55963945
how do I learn this if I don't remember nothing beyond basic arithmetic and I feel dumb about anything higher than high school math?

>>55963988
because I want to make my own?
>>
>>55964006
If you understand sin and cos that will be enough to implement the kind of raycasting DOOM uses.
>>
>>55963988
Newb here. Where can i get ( purchase ) an original doom WAD
>>
>>55964735
abandonware free
steam non free
>>
>>55963922
Depends on what you want to program it in anon
> code
oh, ok. GameMaker was pretty nice when I was a squirt. Try Unity I guess. No one cares if you wasted a bajillion hours programming an engine from scratch in C
>>
>>55964752
Hmm. When i try to get it free via abandonware it never works. Id totally pay real dollary doos for a good download of doom 1 or doom 2 wads
>>
>>55963922
>how hard is to code a doom level generator in 3D and have a basic doom clone on it?

there's plenty of videos and articles on how the original doom engine works if you don't want to do it from absolute scratch, see:

https://www.youtube.com/watch?v=HQYsFshbkYw

so easy a jew can do it
Thread posts: 11
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