Does DOOM support asynchronous compute when running on the Vulkan API?
Asynchronous compute is a feature that provides additional performance gains on top of the baseline id Tech 6 Vulkan feature set. Currently asynchronous compute is only supported on AMD GPUs and requires DOOM Vulkan supported drivers to run. We are working with NVIDIA to enable asynchronous compute in Vulkan on NVIDIA GPUs. We hope to have an update soon. Click here for additional information on asynchronous compute.
https://bethesda.net/#en/events/game/doom-vulkan-support-now-live/2016/07/11/156
>>55522338
Face color different from neck color
Do NOT trust this girl's photos
>>55522357
her skin tone is being computed asynchronously
>>55522365
kek
KEK
>>55522357
that is what we call stutter
she must have async on i guess