Is there a single good tutorial on creating 3d stuff with Java?
Every tutorial is pretty much explaining what variables/arrays are and then writing the renderer with as much abstraction as possible in 20 seconds without giving a shit about explaining the math.
>>55265609
Here's your math: http://www.openglsuperbible.com/
Enjoy.
>>55265618
Overcomplicated
>>55266095
>>55265609
It's not OP — you are just overly simple.
>>55266095
You ask for math - you get math.
If you want simple solutions that don't involve you thinking, just follow your tutorials.