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You can either dick around on 4Chan, or you can practice drawing.

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 198
Thread images: 83

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You can either dick around on 4Chan, or you can practice drawing. But when you're lying in bed, I know which one you'll feel better about having done.
>>
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Ahem... let's try that again.
Progress on Chel drawing. Came up with an alternate pose (right) that I like just a bit better. Will flesh it out tomorrow.
>>
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Trying to do short animations with very loose clean up inspired by that Mall 84 short. Hopefully it'll get me wanting to animate again.

This is the short I'm referencing:
https://vimeo.com/184245517
>>
>>94521120
Really good so far! Might I suggest having them throw their weight around just a little more. Anticipation and exaggeration help the audience really feel the motion of the character.
>>
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>>94520887
>>
>>94521041
she looks really on-model, good job
>>
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How 'bout some sketches, Bats?!

A spirit of snags.
>>
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>>94521904

A serpent and its summoner.
>>
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>>94521939

And a wild man.
>>
>>94520887
>I know which one you'll feel better about having done.
Joke's on you, being an artist means constantly suffering.
>>
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Reposting donkey ears since I haven't drawn anything today.

>>94521041
That's coming along nicely

>>94521904
>>94521939
>>94521966
Love the wildman the most out of those three
>>
>>94520887
I cannot post small horse here Batman, sorry.
>>
>>94522437

>Love the wildman the most out of those three

They're a very fun subject to draw. This photographer's collection has me really wanting to draw more of them: http://www.charlesfreger.com/portfolio/wilder-mann/

Your forest queen certainly embodies the fertility of Mother Nature as well. Very admirable.
>>
>>94520887
i quit drawing years ago. stop it
>>
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>>
But i just fapped and im tired, can i draw later?
>>
>>94520887
I finished my latest drawing today. I invested a ton of hours drawing with colored pencils and markers and I know it's for nothing, but still, feels great finishing every piece I work with. And after finishing it, I feel sad and even bad for not being faster and better at art, and making something actually good out of it. Despite feeling happy because I like what I achieved as a product. Even if it's not rteally good.

It's weird.
>>
>>94523110
Ayy, you're that one guy
>>
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>>94523151
No, faggot. Take out your sketchbook and draw now
>>
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To Batman:
Well....here you go.
>>
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>>94520887
This was something I was working on back when we were having those black female superhero threads. Before they devolved into the superhoe thread.
>>
>>94524054
I kinda wanted to make one too before they started taking themselves more seriously.
>>
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Bum-- oh wait, nevermind
>>
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>>94520887
You ever been too stressed and depressed to draw?
>>
>>94520887
i wont feel better about either because i feel nothing
>>
>>>/i/512628

I'm just trying to have fun with a dumb story
>>
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>>94524173
aye, senpai
>>
>>94524173
yes, yes and yes
>>
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welp.
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>>94525515
long necks and the emo bois.
>>
>>94525659
What a smart observation.
>>
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I guess working on concept and reference sketches for a project counts as practice.

I can tell my decision to go for a ming dynasty era china setting is going to force me to push my outfit design skills.
>>
bumb
>>
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>>94524173
Only on days of the week ending with a 'y'.

I need some feedback please, my dudes.
I'm really happy with the big guy and his level of detail, but the armored guy doesn't feel like he's part of the same picture. He's supposed to be floating behind what will be a team group shot. I have no problem laying on the gribbly detail for organic surfaces but tech is one of my weak points.
Anyone got any idea how I can draw the two characters together to feel more cohesive?
I tried adding scratches and ships to the armor but it doesn't seem to help.
>>
>>94527101
I didn't know Liefeld posted on /co/

The dude that is about to take a poop looks cool at first glance, but quickly falls apart.
The further leg looks like it is attached to something 1m away from the hip
Both feet are just blobs and their direction is off
The hands feel stale and makes me think you only know how to draw hands in certain petitions and went lazy.

Right dude's legs/feet feels off and flat, but the mayor issue is that the balance is off. It looks like he is about to fall over.

I tl;dr and first thought it was just random drawings on the same canvas. There is NOTHING that indicates that they are existing in the same space.
But it's fixable. First issue is that there is no sense of surface (because you've been lazy with the feet), make a 2p perspective floor grid in your software so you can understand the plane you are placing them on, and adjust the feet accordingly.
Next could be shading since it creates ground and can connect the shapes. If the shadow of pooping dude hits falling dude, you'll understand that they are next to each other.

Iron-Man is a bit more difficult, but you could add a shadow on the ground to indicate indicating that he's in the air.
And brighten the lines up a bit.
Darker lines in the front of the image, lighter in the back. Words to live by.
And to make it feel more techy you could always look at how other people have drawn Iron-Man, and what cars look like, engines, tech-stuff. You get it.

You do have some really nice line work, tho.
>>
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>>94524173
>got a lot of writing done yesterday
>"tomorrow I should do a bunch of drawing!"
>learn about tedious financial problem involving school
>dont feel like writing or drawing today
>>
>>94525515
i like it
>>
>>94523110
Love this. Simple yet adorable.

>>94523235
All that matters is that you're trying your best and improving, anon. It's not a race to be the fastest. Better that you take your time and get it right than rush yourself. Feeling rushed leads to feeling frustrated.
>>
>>94528185
That's some helpful feedback.
Thanks m8.
>>
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I did all these drawings today. And I still took a lot of breaks and ate an entire bag of Kit-Kats.

...I just realized I completely forgot to study today.

>>94525515
I really, really like your style. Is there something I can follow to keep track of your stuff?
>>
>>94520887
In 2017 every second idiot draws. It's an absolutely useless life skill if you're not making it your serious career choice.
>>
>>94528739
>implying everyone can make it big
Some people just do it because they feel like it
>>
>>94521333
absolutely love the way you draw eyes
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>>94528786
I'm implying nothing there. Don't put words in my mouth. I'm only saying that drawing by itself is pretty useless.
>>
>>94528704

These are glorious anon. You got a blog?
>>
>>94528704
That expression in the top right looks creepy but cute in a sort of way
>>
I haven't drawn anything in like a week
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>>94524173
Too depressed? yes. Not in the sense I ever realize it but more my listlessness destroys my drive. When I was a NEET Id sleep 18 hours a day and just jerk off an procrastinate the other 6. If I was lucky I'd half was an hour or so of drawing.
Stressed? No. I only really get stress when I try so I'm ironically more productive when I'm stressed. It also helps I get night terrors when I'm stressed so it's harder to waste time trying to sleep away my existence.
>>
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>>94520887
Rate my boxing worm OC /co/
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>>94529302
kind of a cool body design. the segments in it's body look nice as well. although maybe you should taper off the head like how earthworm jim is. the perfectly round head doesn't lend to the worm aspect of it
will this eventually be colored because people might confuse the segment lines with a full body wrap
>>
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I can't get the right arm too look right
>>
>>94529302
>>94529489
woops
>>
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>>94529489
thanks for the critique. It will be coloured, yes. but i'm not gonna taper the head as i kinda based it off this here.
>>
>>94529505
Try making the left hand a little bigger to give the illusion that it is closer.
>>
>>94529788
I'll try
>>
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>>94529505

Okay, so I tried to do a shitty draw-over to figure out for myself what the problem is with your arm there. Seems I forgot how shoulders work.

An easy way to help you construct limbs (and general shapes) with volume is to do a "coil". Use construction lines to wrap a coil around the limb and this will help with visualizing the depth and volume.

When you do foreshortening, that's going to help you a lot because right now, the issue with the right arm is that you are putting lines on there you shouldn't be seeing from that angle. The inner elbow is too defined. The lines on the wrist go too far into the hand.

Also, the construction of your right hand is kinda messed up. Hands are a bitch to draw so it's best to work larger and construct the shape from primitives.

What I tried to do but is a bitch to see because I can't do clean linework to save my life is to stretch out the right hand like the left hand, which will result in several fingers disappearing behind the lower arm in perspective.
>>
>>94530338
Not OP but this is some above and beyond redlining GG
>>
>>94528550
no worries
>>
>>94530338
Damn, thanks for the advise anon
I really appreciate it
>>
>>94528831
Why bring it up in the first place then?
>>
>>94529302
>>94529530
>>94529489 has a point though. If you didn't tell me that was a worm, I wouldn't have guessed, especially since it has bones and limbs. Earthworm Jim had his suit to explain the arms and legs, but you may have to get a bit more creative. Alien worm species, maybe.
>>
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>>94530775
This is another worm oc i have that has a tapered head.
>>
>>94531072
Gives me a military vibe with those pants. Never thought pink and dark greens could look so well together
>>
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I wanna try and do comics or some thing but part of me feels like I should just keep grinding realism and stuff.

At the same time though, I'm ass at writing, cartooning and framing. I should be practicimg them as well. Im somewhat unsure of how to go about this. Has anyone had experience finding or working with writers? Should i just find an existing story to adapt? Maybe I should just keep grinding.

WIP.
>>
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>>94532209
I would say to just practice story boarding. Take one of your favorite books and try to adapt a small bit that has little/no dialogue, but plenty of action.
>>
>>94532328

Damn that's actually a good idea.

Storyboarding would be ideal, that way I can still grind rendering normally without spending a ton of time on each comic page itself.

I'm not sure about the book thing, but it does seem like a good exercise.
>>
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Work in progress.
>>
Why can't I learn perspective?
>>
>>94533343
What don't you get?
>>
>>94533343

You can learn perspective. But that's not what you're asking, is it.

What's the problem exactly?
>>
File: centaurgirl.png (260KB, 624x859px) Image search: [Google]
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Hi guys, i Draw this
Honestly i had a hard time trying to figure
the legs and perspective.

what do you think guys?
>>
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Why is my shading and gradation crap and how can I fix it?
>>
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>>94533802

On the whole you did really well, your perspective turned out pretty good all in all.

Just remember in the future: horses are fatter than that.
>>
>>94524173
Imo, I tend to draw better when depressed.
>>
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>>94534544
thank you for the advice, I'll keep it in mind

actually this is a redraw of another i did some years ago, when i was in highschool

also i think more than a Centaur she is more like a chimera, like a Lion, bull, snake, horse girl.
>>
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I know it's not super great, but I call him Legs. An idea for a story I'm scrapping together. Calfs are a bit small, and I can't draw feet for the life of me.
>>
>>94535646
Dude, your style looked like go nagai at that time. Pretty cool
>>
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Character design based on Sandopolis Zone from Sonic & Knuckles
>>
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Batman and Robin homage
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>>94538177
Love it

Although i'd think if Peter's suit was a bit more muted, it'd be lovelier
>>
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just some messy doodles.
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>>94520887
How do I know this isn't bait for people to rip on me?

As far as I'm concerned, you just want to lure people in and weed out any shit ty artists
>>
>>94539350
Buddy, if that's the case, we're just gonna rip on you for not doing any art. And if we wanted to do that, we'd co go /ic/.
>>
>>94539350

I'm more interested in helping artists and providing feedback to those who ask but if you're too afraid people will shit on you for being at a point everyone in this thread has been at, well, you can just practice on your own.
>>
>>94539350
Just do it anon, there's no shame just bumps in the road of improvement
>>
>>94539350
OP here
Because this isn't /ic/. I enjoy these threads because being around other artists and seeing them actually making something encourages me to do the same. I don't care if you're the worst artist on earth, as long as you're drawing it makes me want to draw too.
>>
>>94531562
Like a watermelon
>>
>>94520887
I literally can't draw to save to my life, so I've only got one other option here.
>>
>>94542217
Jerk it?
>>
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>>94520887
>>
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>>94542544
You know it.
>>
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So I've been doodling since morning, doing sketches and studies and trying to copy JJFrenchie's art and FINALLY I got something to show for it.
>>
>>94533553
My issue is mainly how to handle a multipoint perspective where the points are outside of the boundary of the picture.
I'm sure none of that terminology was right.
>>
>>94543059

Terminology's mostly correct, you're trying to do two-point or three-point perspective while the vanishing points are not on the page.

Well, the way I used to have to do this when I was doing technical drawing in college was by using another sheet of paper to "expand" the sheet I was working on, and then draw a grid from those. When you're finished with the drawing (or grid) you throw away the pages you only used for vanishing points.

If you're working digitally it's a lot easier. In photoshop there's tricks to make perspective grids, and then you can just move the vanishing points to be wherever you want them to be.

The final way is just to eyeball it, and imagine an off-paper vanishing point, but I reckon you wouldn't be here asking about perspective if this worked out for you.

If this is giving you problems it's probably best to stick to two-point perspective and leave three-point perspective until you manage that. And for the love of god stay even further away from four-point perspective. There's a reason it's hardly ever brought up, if at all.
>>
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Bumpo
>>
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I've been drawing porn for the past 3 days so, here's this
>>
>>94532281
You could check the writefag threads that sometime pop up around here, keep grinding realism also, it will help with comics in ways you didn't even expect
>>
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>>94529489
Gave it color
>>
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I keep falling off the wagon, but I'm getting back into the swing of things. Doodled this in the back of a pocket notebook at the office today.
>>
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Working on an animated short that I want to be better than my most recent one

https://www.youtube.com/watch?v=u32xeT3EApA
>>
>>94543962
I definitely see the worm aesthetic now
>>
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This is taking way too long. I've been staring at it for so long that I can't tell what's good and bad. Leaving it for tonight, will pick up on it again tomorrow.

Working mostly on left, btw. Will do right after.
>>
>>94521120
looking pretty good so far
>>
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>>94543637
got a link?
>>
>>94546948
For a blog or the porn?
If it's for the blog acagamma.tumblr.com
>>
>>94547079
both
>>
>>94547099
steeckykees.tumblr.com
>>
>>94543962
ah nice, yeah this looks really good
good choice of colors and warm shadows
>>
>>94547316
thank you.
>>
>>94547263
holy shit, that is some good stuff.
>>
>>94547376
Hey thank you!
>>
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What's a good resource to help with my anatomy?

Shitty fetish drawings don't help with my anatomy in the slightest lmfao.
>>
>>94547994
Pictures of actual nude people
Skeleton/muscular system diagrams
Figure drawing courses
You don't necessarily have to memorize every muscle (unless you want to) but you want to get an idea of what the general outer shape of each body part is, and keep references on standby for when you have to go into greater detail.
>>
>>94547994
https://www.quickposes.com/en/gestures/random

This might help
Probably
>>
how often do you guys to do gesture drawings and studies?
I've started doing gestures as "warm-ups", but I've yet to start doing regular studies
>>
>>94548229
I have sketchbook filled with sketchy gesture and pose drawings, but studies are something I didn't know about until recently.

I recently drew >>94522437 as a sort of study to work with skin colors. I'm probably gonna do something with eyes since those are my biggest headache.
>>
>>94543990
hearty kek
>>
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>>94543537
Some sort of character sheet if I had to guess
>>
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>>94549549
He looks like he would be an investigator in a supernatural noir comic. I've seen you post that character in these threads every now and then and wondered what his backstory is. Do you mind sharing a bit?
>>
/r/ing Sub-Zero x Starfire because Starfire wants Sub-Zero's ice cold cock in Injustice 2
>>
>>94545486
I think it might just be the left thigh, its a bit thinner than the right one
>>
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>>94520887
Practiced drawing different types of people, I guess. I should have been working on my storyboard today, but I just couldn't find the motivation.
>>
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>>94549596
Sure anon! the character comes from a comic I'd like to submit to Dark Horse one day.
A 30 year old doctor/wizard who uses occult rituals and magick to cure lovecraftian diseases, he's a homunculus and his pal with the beard is his reanimated thrall
>>
>>94548143
Combined with Loomis, Bridgeman and Vippulu, it helped me, but you have to do a lot of it.
>>
>>94529505
looks fine, just maybe add a little more bicep on the right arm, but not too much. literally move that part of the arm two pixels up and it would be good.
>>
>>94533341
this has a really weird blend of textures. like the rocks/water look chalky while everything else has a hard brush look. But I know you say its a work in progress, so Ill give you the benefit of the doubt.
>>
>>94549596
Love the one with the bob
>>
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How do i draw bodies? And not even complex ones. Cal arts tier is fine just anything to get me drawing again
>>
I'm horribly out of practice after taking years off because life happenings, trying hard to get myself back into it.
>>
>>94520887

I've been drawing lately but I don't have much education in it. I'm just pencilling, then coloring and "inking" character designs. That's about it, I suck at anything else, like backgrounds and shading. But I'm getting better a little bit.

Some free resources would help a bit if you have any recommendations /co/?
>>
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>>94550785
jommetry
>>
>>94551038
Thanks
>>
lets make it last one more day
>>
>>94550974

All of Loomis' books
Michael Hampton's "figure drawing: design and invention"
Scott Robertson's "how to draw"

all available for free digitally

Sycra's youtube channel
Ahmed Aldoori's youtube channel


There's fucktons more out there, don't limit yourself to only the ones I or /ic/ or anyone else brings up.
>>
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>>94520887
Point out the flaws with a red marker please.
>>
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shut the fuc up im working
>>
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>>94551688
>>
>>94551846
legit
>>
>>94551688
I was going to say "too much use of smudge/blur" but then I changed my mind. If you're going for a watercolour sort of illustration look it's not bad.

But it does feel flat. Probably copletely fixable with colour selection. Look into how to use colour to create depth.

http://willkempartschool.com/how-to-instantly-add-depth-to-your-mountains-in-acrylic-landscape-painting/
>>
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>>94551915
>>94551846
I was expecting rather perspective or construction flaws, but thank you for your help.

>PS: I don't use smudge or blur, just layers and layers of shadowing with the soft brush tool.
>>
>>94551950
My post
>>94551846
Was just messing around. It looks great, Frenchie. Keep up the good work,really.
>>
>>94551950

I was going over the perspective with a red marker earlier and it all checks out. You did good.
>>
>>94550065

Yeah, I honestly like the legs from >>94521041 more than >>94545486, which is why I say I think I was starting to overthink things.
>>
>>94550267
Ah, so that is why he has that gaunt, sort of tim-burton-esque appearance.

That premise sounds like a good setup for having his cases be episodic. I'd imagine that cases would go from being grim and dire to slightly heartwarming every so often.
>>
>>94550775
Thanks anon, went with the dorothy wayneright like bob since her old hairstyle made her head look like an onion. Probably going to change her friend's hair as well since it looks too odd.
>>
>>94551750
King froggo
>>
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>>94520887
NSFW

>>>/trash/10946821 (You)

Practicing women's body types, started with average on the left, amazon in the middle and high-test/milfy/THICC on the right and bottom left. How do they look?
>>
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>>94520887
>>
>>94542891
Needs bigger tusks.
>>
>>94528704
goddamnit swain, at least finish your porn comic
>>
>>94553926
The top of the shoulders look a bit too high for some of the poses and the vag is too simple otherwise its very boner inducing
>>
>>94554075
>whitewashing a movie character
>>
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>>94554294

This suit your tastes better?

I'm not sure I can make the tusks much bigger without fucking up the shape of the mouth.

Drawing nice lips is a bitch.
>>
>>94555102
Not that anon, but i think you might be able to get away with having the tusks at the end of the lips
>>
>>94554997
Thank you for replying. What do you like most about the figures? Which is your favorite? Boobs look okay?

Post me yours so I can give you help, too, but I'll be out for the next hour or two, so I can't give a fast response. Have a nice one.
>>
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still screwing around with this character, but I'm getting closer to the final design,
>>
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>>94556083
The breasts, hips, thighs and stomach. They nail down the milf aesthetic for me. The breasts especially since they have that right amount of sag.

My recent one would be these two >>94549596 although to be honest I'm not too sold on the brown girl's hair and clothes. (I want to keep the checkered green and white theme though).
>>
>>94556505
Looks rather...devilish
>>
>>94555032
>never read the comics
>>
>>94556861
Why not a small olive green jacket? It would help make her design more dynamic.

I will say that the girl's figure on the top looks like it's shaded oddly. Think of a light source and put the shadows on the other side.
>>
>>94558305
>small olive jacket
A cute jacket would help her look a bit more girly. Gonna sketch up some designs for that for sure.

The girl creature above her is supposed to be an amphibious water being that has floaties filled with liquid wrapping its limbs. I wanted to make it look like there is clear water in them. My inconsistent shading work made it and the rest of her body look murky instead.
>>
>>94551688
I like it, its like a still from an old cartoon
>>
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Mouse creature. Her name is Sari
>>
>>94561139
Nigga, thats kawaii
>>
>>94561139
Porn of her when?
>>
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>>94563655
Sari is not for sexual!

Seriously, she has no genitals. But her friends do
>>
>>94565001
why doesn't she?
>>
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Character for a card game. Which hairstyle do you prefer? I cycled through 4-5 of them and drew this character over a hundred times, but I still don't feel quite content
>>
>>94566620
Because she's an alien creature thing in a story I'm working on. Her species doesn't reproduce like humans
>>
>>94565001
>>94567748
Yeah but what that mouth do tho
>>
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Inked up this grotesque mess of a transformed beast. It's a creature I call a Black Dog.
>>
>>94551654

Thanks anon!

>>94523235

Are you me? I was reading this post and looking for my (you) because I thought it was mine. But I'm doing the same thing really.

I've got a real structured way of drawing even though I'm not good at it. But it's more like "i want to draw this character or group or this place" and then work on it. So even if it sucks, I see it as a first go/test run. Later you can come back and redraw anything with enough skill.
>>
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bumpin with an old draw from highschool
>>
>>94550267
Do you have a blog, page, or website we can visit or subscribe to?
>>
>>94520887
Fuck you, Batman.
I put my time in today.
>>
>>94524173
Nah, I'm on the crazy pills now. It was that or the noose.
I'm lucky enough to be in the subset of people they work for.
>>
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>>94572514
dynamitedogs.tumblr.com
https://www.instagram.com/zerenbee/?hl=en
I was gonna make a website but desu it sounds like a headache to make
>>
>>94573203
I really like the look you've got goin' here. OldDude is a cute
>>
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I have issues to address but am not sure how to do so.
>>
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Posing issues.
>>
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>>94576242
>>94576258
>>94576271
>>94576287

Okay, I'll try.

You lack knowledge of anatomy, proportion, perspective, and construction. You're trying, which is good, but you'll need to exercise more.

What you should be doing is life drawing exercises. you should be doing gestural drawings. Read your Vilppu. Use one of the several sites for drawing figures to start out.

Instead of trying to draw this vaguely human form you're doing, stay away from trying to represent the pectorals and the abdominals for now, especially if you aren't trying to copy an image. You should be working on getting your large shapes right, constructing the form from primitives.

next, refine your lines. Do your line drawing exercises, hold your pencil in different ways, experiment and learn. It will come with time and mileage. Consider drawing with ballpoint pen per Scott Robertson. Check out Scott Robertson's guides on drawing if you consider doing so.

Right now I think you would do best reading Andrew Loomis' "figure drawing for all it's worth" (and "fun with a pencil" if you haven't yet), the Vilppu drawing manual, and my most favorite of books, "figure drawing: design and invention" by Michael Hampton.
>>
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>>94576556
If it's any help, those were all constructed; I just erased it all.

Thanks. I draw people from life a lot but never really managed to get a lot out of it.
>>
>>94576684

>I draw people from life a lot but never really managed to get a lot out of it

It will pay off if you keep doing it. Not sure if drawing people in public right now is good for you, maybe a still life would be better practice. Take your time observing.

CTRL+Paint had a good exercise that helped me a lot. grab an object from your room that's box-shaped and then draw it a dozen times from different perspectives. It helped me, it might help you too. I've also got a plaster skull lying about which I often use for practice, and will have to do until I can afford a full skeleton.
>>
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>>94576796
Thanks a bunch, again. I really haven't known what to do even constructing things for some time. At least now I know I gotta start over!
>>
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Drew up some doodles, haven't had the time or energy recently to do some proper drawing but I guess its better than dicking around on 4chan.
>>
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Today's drawan

Is it weird if you only see the vampires left hand?
I added a right one in a similar position, but it was hard too see if it was a hand or a penis growing out of its left side, so I removed it.
>>
>>94578052
vampire's*
right side*

I've got a fever, aight?!
>>
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>>94576242
I'm uh, not much for redlining or readable sketches, but maybe this will help.

The pieces separately look alright, but you're having a big issue moving them and having them look like they're attached to one form. Work on your shoulders and hips-- draw megaman panties on your characters before you draw legs, and look up traps and draw some backs and shoulders.

Youre trying to push your poses without quite understanding line of action, but this is one of the smaller issues.

Honestly, pick up Force by Michael D Mattesi, I can't personally yell enough about how good that book is.
>>
>>94573245
Thanks anon! he is a bit of a scamp
>>
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I've been trying to meet my quota of "One drawing per day".
>>
>>94576242
Very well-defined chest. Aside from the one with the sword, and the right leg in the golf club pose, the dynamic poses don't come across as sloppy or amateurish
>>
>>94581484
you should up that to several gesture drawings a day as a general rule.
>>
>>94550767
That's because I blocked it in with a hard-round brush. much easier to get the idea down and ensure there are no gaps that way. Now I'm working the detail into it.
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