>Animators use rotoscoping to draw quickly and efficiently.
>LAZY AS FUCK
>3-D Animators use Motion Cap
>Considered okay.
Explain this bullshit, /co/
>>93755971
>Rotoscoping
>Makes something look more realistic and fluidly detailed on a level that can't easily or efficiently be matched by 'regular' means so they demonize it in order to put more emphasis on their 'unique' fluidity and lack of cohesion or consistency
>Motion cap
>CGI movement is fluid by nature and seeks to look realistic in most cases, especially live action add on CGI, so when someone says "Hey lets make this movement look more like the real thing" they have no reason to demonize it, as the entire practice is so young and so rapidly evolving there's no 'old guard' who hate these new fangled techniques.
>>93755971
I like all forms of animation
>>93755971
I have no problem with rotoscoping. If the end product is good I really don't care how it came about.
>>93755971
>rotoscoping
>lazy as fuck
Once in film class I sat next to a girl who finished her 5-minute film on the first day, and the rest of the semester she sat on photoshop, tracing the thing frame-by-frame. Hell, A Scanner Darkly took a room full of computer nerds 6 months to rotoscope.
>>93755971
American Pop and rotoscope in general are unappreciated forms of art.
>>93755971
Rotoscoping is actually MORE work than motion capture. Rotoscoping involves rigorous hours of tracing of motion, and attention to detail to apply the proper anatomical features of a character model. Mocap is literally just computers doing all the work for you.
>>93756247
>Not considering A Scanner Darkly and American Pop as artistic wonders
Do people in general have shit taste?
>>93756318
And yet people still shit on rotoscoping. Being Ralph Bakshi is suffering,