[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Look guys, I'm not a fan of the style myself but I HATE

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 45
Thread images: 11

File: 1481726874054.png (190KB, 574x328px) Image search: [Google]
1481726874054.png
190KB, 574x328px
Look guys, I'm not a fan of the style myself but I HATE how people call it the "CalArts" style
The poster child of what john K was calling the CalArts style was Iron Giant
The style the teach at the school is more Glene Keane than anything else
CalArts grads have been in the industry for decades with different styles
Prominent egregious offenders like Steven Universe and OK KO weren't even created by CalArts grads
etc etc, etc
>>
>>93532186
Who cares what people call it? The problem isn't the name, it's the pervasiveness of the style itself.
And do you have a better name to propose for it?
>>
Um excuse me the cartoons on the top were made several decades ago by the same company who had limited budget and assets so of course they had to reuse some designs
You're just cherry picking
>>
>>93532186
Does SU and OK KO have many Cal Arts grads working on it, and didn't Sugar and Ian work on Cal Arts shows?
>>
>>93532186
Its even dumber because half of them are made by people that are not from Calarts.

Hell, most of the worst things out now are made by people that never went to Calarts.
>>
>>93532186
:y
>>
File: IMG_0039.jpg (80KB, 400x400px) Image search: [Google]
IMG_0039.jpg
80KB, 400x400px
>>93532186
>That picture
>>
>>93532198
Burbank style?
>>
File: 1493261268800.png (766KB, 1280x720px) Image search: [Google]
1493261268800.png
766KB, 1280x720px
>>93532186
GONNA GET A LITTLE GRAND
>>
>>93532198
2010's style
>>
>>93532666
Excellent trips.
>>
>>93532186
>it's a calarts thread

kill yourselves, all of you
>>
>>93532186
The difference is that cartoons in the 60s and 70s like in your cherrypicked picture were all from Hanna-Barbra so of course they used the same fucking artstyle.

The problem is that entirely different companies use the same fucking artstyle for everything now.

The Crewniverse shouldn't be using the EXACT same style as Gravity Falls or Star Vs. for example.
>>
File: maxresdefault.jpg (128KB, 1277x721px) Image search: [Google]
maxresdefault.jpg
128KB, 1277x721px
>>93533549
>The Crewniverse shouldn't be using the EXACT same style as Gravity Falls
But they aren't. Pic related.

Well, sort of related. This is a YT thumbnail, because I'm too lazy to make my own comparison.
>>
>>93533606
It's definitely too close for comfort.
>>
File: 1471887775151.jpg (278KB, 800x600px) Image search: [Google]
1471887775151.jpg
278KB, 800x600px
>>93532666
>666
>>
>>93533549
All of those shows use different styles. Steven Universe has EXTREMELY simple character designs compared to the others, while Star Vs. characters tend to have (relatively) less exaggerated proportions.

It's just the bean heads that the styles share.
>>
>>93532666
Well if Satan likes it, it's gotta be good.
>>
>>93533936
Are you blind?
>>
>>93532186
Wasn't an answer from an animator to those Calart acusations? I remember someone posted here some time ago.
>>
>>93532666
FLEENSTONES?
>>
It's the toonboom style.

It's because that program had a cleanup feature that works really well, but only with thin lines and very simple geometric shape characters since it's vector based and making anything more complicated fuck's up the automatic cleaning feature.

Call it that, call it the toonboom style in the same way everyone called thick outline motion tweened animation flash animation. All the flaws are because the program makes it extremely easy to use that specific style.
>>
>>93532198
The Kidney Bean
>>
>>93535036
GRAND DAD
>>
You realize the same people made the Flintstones and all those other cartoons right?
>>
>>93535806
Yes, and?

UPA (I know they're the originators but fuck that) was around that same time but doing way more interesting and varied human designs, relatively at least.
>>
>>93535163
Woah, is this true? No idea how ToonBoom works, are there any videos of the feature at work?
>>
>>93535163
I associate "Toonboom style" more with the Total Drama Island art style.
>>
>>93532198

Real human bean
>>
>>93535163
>>93536815
Toon Boom was used for the Winnie the Pooh movie that came out 6 years ago and every 2D Disney project after How to Hook Up Your Home Theater, it's not exactly like that. Besides, Adventure Time and Regular Show were made with "old fashioned" digital ink and paint, with Regular Show finally switching somewhere around 2014.
>>
Let's all agree to say bean-mouthed, noodle-armed gobshite instead then.
>>
>>93532186
Didn't Genndy and Craig McCracken/Lauren Faust come from there?
>>
File: 2017-06-29-16-53-21-571348105.jpg (18KB, 259x194px) Image search: [Google]
2017-06-29-16-53-21-571348105.jpg
18KB, 259x194px
You may only have one.

http://www.looper.com/72846/robert-zemeckis-reportedly-developing-live-action-jetsons-series/

OR

http://www.darkhorizons.com/disney-xd-plans-herbie-animated-series/
>>
>>93537172
I'm pretty sure TD is flash.
>>
File: 1498509109469.jpg (1MB, 1222x1678px) Image search: [Google]
1498509109469.jpg
1MB, 1222x1678px
>>93532186
UUUUH, I KNOW THIS ONE.
>>
File: Screenshot_20170629-175323.png (739KB, 1280x720px) Image search: [Google]
Screenshot_20170629-175323.png
739KB, 1280x720px
>>93536815
Star's first few episodes is one example of the modern style.

But it is possible to make fantastic animation like this:
https://youtu.be/1kGEz1zDGgY
>>
>>93537434
I never thought Star Vs. was hopping on the bean bandwagon so much as it was trying to emulate Scott Pilgrim's style a little to go with the teenage audience.
>>
File: images (1).jpg (7KB, 299x168px)
images (1).jpg
7KB, 299x168px
>>93537349
Yeah yeah, artist, not the tool, but it still doesn't stop people from identifying shit like johnny test as cheap flash style animation. All the shows /co/ keeps calling calarts are a result of cheap techniques tailor made for toonboom. The result is a very clean and sterile texture, but it has to use simple designs to not clutter up the automatic cleanup process, and on top of that the animation is limited due to time constraints. It's a case where more time is spent on cleanup than drafting, despite it being tailor made to accelerate cleanup.

So that's why they follow a pattern. They found something that works and won't deviate from it because it's risky to rock the boat, the uniformity of the toonboom style helps to hire less skilled and by proxy less expensive inbetweeners. It's easier to teach interns like this, it's easier for storyboarders, it's easier all around because it eliminates the most time consuming, but arguably the most important part of animation that breathes life into it: the drafting for the spacing.
>>
File: 13155453.jpg (12KB, 300x183px) Image search: [Google]
13155453.jpg
12KB, 300x183px
>>93537724
This is also why the creator of OK KO made a big deal out of how much better the animation for the show would be. Despite it looking simplified, if you'll notice, they actually use a rough pen texture and don't clean up autimatically. This means there's a lot more room for drafting the drawings naturally. There are a lot of visual tangents in a ton of the frames if you look closely, it's pretty rough if you're trained for that kind of stuff. But the bonus is that the show actually has much more fluid animation as a result compared to a lot of its peers. Sometimes during the animation process people forget they're still drawings first, and drawings don't look all that great if they're too perfect looking.
>>
>>93533498
After you, friend.
>>
>>93532186
It's called "CalArts" style because CalArts students are renowned for only being able to imitate one style, and it just so happens to be the one that they were taught since their freshman year to animate using animation pro studio.

It's a statement on the popular usage, not the origin. It's why Hanna Barbera jowls and collars became known as Hanna Barbera faces despite the fact that neither of the founders created that style, that was a very common background character styling lifted from rubber-hose animation of the 20's.
>>
on SU:
Rebecca herself went to SVA: also while she did work on Adventure Time (and pen went to calarts), she got the job because of adventure time's original lead character designer Phil Rynda (who went to SVA)
of the show's directors, Ian and Kat Morris (storyboard supervisor when Ian was around, became a director shortly before he left) went to SVA, while Joe Johnston (originallly a boarder, was promoted to director the same time as Kat) went to CalArts
the show's original Lead Character Designer (Danny Hynes, from seasons 1-4) went to SVA: for the other character model designers, Colin Howard (seasons 1-2, then became a boarder to replace Joe, then replaced Danny as lead when he left) went to CalArts, while Aleth Romanillos (storyboard revisionist in season 1, boarded a few early episodes, became a designer in season 3 to replace Colin) went to SVA
for the boarders (other than Joe, Aleth, and Colin), Jeff Liu and Katie Mitroff went to Calarts, Paul Villeco and Hilary Florido went to SVA, Lamar Abrams, Hellen Jo, Lauren Zuke, and Amber Cragg went to neither (Lamar and Zuke being east coast, Hellen and Amber being west coast), and Raven Molisee is from Canada
most of the show's BG designers (including Steven Sugar) went to Rhode Island school of design
All of the show's Bg painters (except for Michelle Kwon, who went to Ringling) went to calarts
neither the show's first art director (Kevin Dart) nor current one (Liz Artinian) went to CalArts, but all the ones between (who were all former bg painters) did
>>
>>93539643
whoops meant to link >>93532374
>>
>>93532186

One is done by one company. The other is done by various people who think they are being original by copying the same show. It's not even Calarts, it's just creatively bankrupt character designs. And let's not talk about the writing.
>>
>>93540175
>One is done by one company
And that alone gives their own brand of laziness leeway? Give me a break.
Thread posts: 45
Thread images: 11


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.