Why aren't there a lot of GOOD /co/ games?
So many shows have so much potential to be amazing as a video game, but so many suck and I don't know why they keep fucking it up.
Gravity Falls could of made a great video game, but it was okay at best when they finally made one.
SpongeBob is truly the champion when it comes to /co/ games.
>>91843332
>Why aren't there a lot of GOOD /co/ games?
I can think of two reasons.
1. Some companies just want to make a quick buck without much effort.
2. Rushed development so they don't miss the hype.
>>91843332
Because most /co/ merchandise exists to market the source material. The developers don't think it's worth it to put effort into something people will buy on brand name alone. Even BFBB wasn't as good as everyone on here says. It was just moderately better than the usual cash grab entries that came before it.
>>91843332
>SpongeBob is truly the champion when it comes to /co/ games.
Battle for Bikini Bottom is the only truly good SB game, though
The top 5 /co/-related games are as follows:
BFBB
Arkham City
Incredible Hulk: Ultimate Destruction
Bugs Bunny: Lost in Time
The Simpsons Arcade
I hope no one says Madagascar was mediocre. That was the best game on Gamecube
>>91844144
Spiderman 2
>>91844144
I loved Battle for Bikini Bottom, Creature from the Krusty Krab, and Truth or Square (DS version)
>>91843332
You were born too late for the golden era of /co/ based games. When actual big game developing studios were in charge of making /co/ based games.
https://www.youtube.com/watch?v=lt9aKgVKNww
>>91844069
Pretty much. BFBB is a solid enough game during a period where the concept of middleware was still alive and well. BFBB doesn't do much to stand out during the same period where mix and match 3D platformers were common outside of the Spongebob theme. It also hasn't aged well even graphically, especially for a game so simplistically cartoon.
As good as BFBB is, it's what should be considered an average game. It's not championing anything unique and it's not pushing boundaries. But it's not a broken mess and it plays exactly like it should.
>>91844144
I'd argue that the 5 best are:
DuckTales
SP: Stick of Truth
Spider-Man 2
Arkham Asylum
And at least one of the Marvel/Capcom fighters
>>91844431
Do you love Madagascar though?
"Well, Number 1 sucked anyway"
>>91844172
>game from 2004 still has the best webslinging
Will Insomniac deliver? Or are we gonna get magical-sky-roof webslinging again?
>>91844172
https://www.youtube.com/watch?v=czTksCF6X8Y
>>91844144
Turtles in time is one the best ones
https://www.youtube.com/watch?v=SqqhWrppAu4
>>91843332
It's one of the best video games ever, you can't prove me otherwise.
>>91846890
Kelp Forest
>>91846934
>When you have to glitch the entire level to beat it
I ain't a fucking speed runner but that fucking level taught me all about frame manipulation.
/cock/ related
>made by motherfucking treasure
>top tier genesis music
>>91844144
Spongebob The Movie The Game was good (even though it's more of an expansion for BFBB)
>>91843332
Because effort is expensive.
>>91846934
>The fucking slide
That level made me hate Mermaid Man
>>91846481
I believe in them.
Also why does everyone always forget Ultimate Spider-Man? That game had some fucking nice web swinging, plus it was just plain fun.
>>91843332
>SpongeBob is truly the champion when it comes to /co/ games.
That's Scooby-Doo.
>implying any answer but Battle for Bikkini Bottom is right
>kys
>>91846934
>PTSD flashbacks
REEEEEEEEEEE
Seriously though, can you think of a game with better controls? At least a platformer? I thought it played better than SM64. It doesn't get much better than that.
>>91843332
This should have had sequels, one of the only good 2D platformers on the PS2
>>91844431
>And at least one of the Marvel/Capcom fighters
Boy the interns are out in force today.