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Why is American animation so smooth and fluid, and Japanese animation

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Why is American animation so smooth and fluid, and Japanese animation so jerky? Not bait of any kind, I seriously want to know how they ended up so different.
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I don't think it's as smooth as it used to be.
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Animation is all in the timing and the spacing. The Japanese never really caught that.
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Old American animation had experience and desire to push boundaries

Most modern American and Japanese animation is pretty average because animators cost money
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Because the Japanese deal with much more complicated designs and visuals while Americans founded animation on fluid simplicity.

Industries developed in different ways. Japan didn't really go through a rubber hose period for animation. They had some things in the 1910, but they really took off after World War II and took a bunch of influence from Disney who had already developed principles and applied them to the way their own artists draw and subject matter. At the time, Americans really liked talking animals and the Japanese really liked robots and tech. Guess which is more detailed to draw.
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>>90967899
Well for starters if you start comparing Disney movies with TV animu of course the latter's going to have worse animation.
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>>90967899
Cash money nigga. You can make anything if you have enough money. The japs decided that spending it on animation isn't worth as much as having pop bands create a song for the show.
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budgets
anyone who says anything but "budget" is crazy
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>>90967899
Budget. Budget has always been abysmal in Japanese productions and this practice continues into the 21. century. Basically, the companies that sponsor studios think "If these shows are popular even with the limited animation, let's just keep them that way, since we save money!"
The only reason we see some fluid animation from time to time, is down to dedicated animators, who work themselves to death. Literally.
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>>90967968
That's true of everywhere. The only reason it wasn't for a time in 'murrica was that Disney took a gamble and made Duck Tales with actual money rather than feeding table scraps to a bunch of asian hobos, proving that yes you can make something that looks good and still make a profit.
It wasn't exactly an universal policy, even then.
And then Flash animation happened. So I guess you could say Mucha Lucha ruined everything.
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>>90967952
Yeah, and outside of Fantasia, America has yet to beat a ton of the high quality anime movies there have been. Richard Williams and his solo projects are the only things that could actually challenge them.
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>>90967939
>took influence from disney

yeah you sure wasn't the other way around? those big princess eyes didn't com from japan?
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>>90967965
go to bed, mickey
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>>90967965
>illumination being anything but bottom tier
heh
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>>90968146
Big eyes in cartoons are useful for utilizing and conveying expression. It's not a uniquely Japanese thing, they just beat it to death.
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>>90968146
Nah. It's not exactly a closely guarded secret.
Big pretty eyes are both a sign of beauty and a matter of ease of storytelling through visuals. They're a large part of facial expressions.
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The common refrain is that Disney tries really hard to "remove the hand of the animator" and make the animation seem like real life, whereas Japanese animation is fine with individuals leaving their own marks on what they produce.
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>>90968146

naw disney took over post WWII homie. osamu tezuka is credited as the father of anime, due to his work w astro boy, and the like. he directly credited his own inffluence as the disney animation that was shoved down japan's throat as propoganda.
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>>90968146
Those anime girls got their eyes from Mickey bro.
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we nuked em twice
Thread posts: 20
Thread images: 2


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