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>have all these ideas for comic books >cannot draw for

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>have all these ideas for comic books
>cannot draw for shit

What is the easiest way to get someone to draw the things I think
>>
>>78332119
Money.
>>
>>78332119
pay them
the more you can pay the better they can draw

Honestly, just writing a book is easier. Or just draw your shit scribbles and have your writing shine
See: One Punch Man webcomic and It Hurts
>>
Just take a figure drawing class you'll get better
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Learn to draw
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Either pay for an artist or learn fag
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>>78332139
kinda low on that
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>>78332119
just chibi it
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>>78332119
Make friends with artists; maybe commission them to do a few pages, see if something develops. At least some sketches and pin-ups for your series bible so that if it doesn't work out with them, you can at least have a foundation to fall back on with artists you will get along with.
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>>78332119
Pay an artist money.
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>>78332119
No offense OP, but do you know how many assholes there are like you who just want people to draw for them?

Cough up the dough, or learn to draw.
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>tfw don't have the patience/ confidence/ time management skills/ whatever to draw all the comics I have ideas for
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>>78332363
>>78332119
You guys realize that having ideas or stories for comics is like 0.1% of the work right? The rest is scripting and actual artwork. Having a good idea is next to nothing if you don't have the ability to make a final product.
>>
How do you even learn to draw.

It seems like every time I start, it's so hopelessly shit it'll never realistically improve.
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>>78332434
It takes a long, long, long, long, long, long time.

I thought a friend of mine in high-school was good, but it took him about a decade of practice to become full-on great and get jobs with animation studios.
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What if I want to be a producer? I'm good at editing others' ideas. Could I buy someone's idea and pay an artist to make my version of it?

Is there a "comic idea" market?

(And I don't mean a greentext outline. I mean a detailed story plan I pay a starving college kid a few hundred to own)
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>>78332434
It just improves with practice like anything else
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>>78332421
I never said having ideas for comics was hard work, or more important or valuable than the actual drawing and writing, but I like my ideas, and I wish making them into real comics wasn't such a struggle for me. That's all.
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>>78332363
it takes about an hour to do rough outlines
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>>78332454
It's doesn't take that long. It should just be a few semesters of classes
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>>78332421
Seconded; literally everybody has "ideas", the hard part is executing them in a way that's entretaining to the readership

BTW, the easiest way to get someone to draw for you is to pay them
>>
>>78332119
you're supposed to find someone who can draw but cannot come up with ideas for shit, dumbass

havent you ever read Bakuman
>>
If you're really set on not doing work you can always trick some artist on tumblr to work for exposure
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>>78332421

What's to say can't do the scripting work yourself? Don't give me this "idea guys deserve squat credit" malarkey
>>
This thread is depressing on all sorts of levels.
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>>78332119
instead of making a comic, make a Light novel and pay an artist for illustrations and character designs.
>>
Do what Slott did to get into writing.
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>>78332520
Calm down, tumblr
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>>78332470
Producers do more than just give out ideas, they actually convince investors to let go of their cash to produce said ideas.

you have to be either be born in the industry or suck a lot of dicks from the right people to be a good producer.
>>
>>78332584
I didn't say you can't do the scripting itself but it's much harder and WAY more time consuming then just coming up with an idea. Also, idea guys deserve a small mention but that's really it.
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>>78332749

No, if they came up with most of the details, they deserve as much mention as the script writers and artist
>>
Anyone want to share their shitty ideas? I was wondering if there's ever been a horror themed mech comic today. Like the robot would be possessed by a poltergeist or it's a probe to a nightmare dimension or something
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>>78332761
I bet you love Stan Lee
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>>78332686
>Tell the truth
>tumblr!
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>>78332761
Keep telling yourself that.
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>>78332766
closest that comes to mind is Eva, where the mechs being haunted was rarely more than subtext

there's also Demonblade, I guess, but there was never any actual horror derived from the mechs being powered by eldritch arcano-science

giant robot horror is a small niche to begin with, and most of it revolves around emotionally torturing the pilots through their actions and circumstances while the robot itself is just a vehicle for the plot
>>
>>78332782

Oh sure, because if someone came with the mechanics of world, the personalities of its characters, and the overall plotline, they deserve zip because they didn't write the words or draw the pictures. Fuck off with that braindead logic.

>>78332803

And you keep on thinking a person who contributes the fucking existence of something deserves zilch
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>>78332686
What does tumblr have to do with that? Now, /lit/, MAYBE. No one is saying the person with the idea and the person doing the scripting can't be the same person (actually in my opinion, they should be the same person). But you can't just have an idea, walk up to an artist, be like "Hey! I got this idea!" and expect it to go from there. The idea is step one. Everything else should come after that, with the actual drawing preferably coming last since it's just the visual manifestation of everything else.
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>>78332119
If you cannot develop your ability to express yourself in visual art, then develop your ability to write, and your capacity to depict something solely in words -- publish short stories, even novels, if you truly want to express your ideas. Ideas are the easiest thing in the world, but they mean nothing if you cannot master a medium to convey them. Prove your ability to write to an accomplished artist lacking such a skill, preferably with your published works, and if your command over language is sufficiently powerful, they'll understand what you want them to create. Transferring imagined description to actual image is essential in what you intend, and it will require far more writing than just script and plot if you want your vision to remain largely intact as you strand it in the arms of another. Even if both individuals in this hypothetical duo are genuinely talented, the struggle between a blinded visionary and his scribe will spur a great need in time for an adequate conveyance of the vision, far more so than if this prophet and his messenger are one person.
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>>78332119
just do what ONE does OP
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>>78332969
Those two were the ones that came to mind when I was thinking about it. I would probably have the guy fight weird stuff that messes with his head
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>>78332119
It's the only way
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>I wanna be the idea guy for videogames/comics/books/movies/anime/etc
Get in line pal.
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>>78332119
I think it would be better to learn how to draw.
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>>78333055

Or just find someone willing to draw for you, either because of a mutual benefit if the work succeeds, or paying them right away. Whichever has to come first
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>>78332119
WRITE!
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>>78333147
No

Learn to draw, faggot
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>>78333212

>people can't be credited just for writing

You're retarded, aren't you?
>>
Oh, you guys just reminded me of a semi-related story. I can't vouch for the validity since it was told to me by a friend of the person in the story, so sorry about that.

>Friend of friend is good artist with a decent amount of watchers
>Makes fanart of a series that happens to be getting popular, popularity blows up overnight, you know the drill
>Gets lots of requests for comics, 99% of which are the "I can't pay you anything right now, but one day this comic is going to be famous and I'll give you a cut" line
>At first, he humors them, draws a little sketch for them thinking that'll satisfy them
>Just makes things worse, gets a lot of people who start nitpicking the shit out of their FREE drawing
>Eventually he starts ignoring this shit like any sane, popular artist would do (kinda felt bad for him since he was actually willing to give out free drawings here and there before the assholes showed up)
>Of course, ignoring does not stop people from posting a novel about their idea at all
>Friend of the artist suggests that he start blocking those comments so people would get the hint
>They don't
>Another friend (this is the one who told me the story) suggests that he blocks them AND THEN take the good parts of everyone's ideas and make them into his own comic
>Apparently artist was so fed up at this point that he did just that and friend did the writing
>No one believes the people complaining that their ideas were stolen since it just sounds just as believable as "MARVEL STOLE MY IDEA! I INVENTED ___!"

I know they work on a comic together, but as for this being HOW they ended up working together, I can't say for sure. This is only what was told to me.
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>>78333285
Considering he's shilling Fun With A Pencil, yes.
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>>78332980
>Oh sure, because if someone came with the mechanics of world, the personalities of its characters, and the overall plotline, they deserve zip because they didn't write the words or draw the pictures.

Here's the thing though.
Someone who can write but can't draw can still get by on their own by witing a book, or colaborating with someone who can draw.

Someone who can draw but can't write can always just work on comissions or collaborate with someone who can write

Someone who has "ideas" but can't write or draw can only post about their ideas on the internet. Everyone can come up with a good idea on their own, nobody needs to hire an "idea guy" because comming up with ideas is the easiest part of the creative process
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>>78333296
>>78333285
>I-I's not that I'm lazy! Y-you're just retarded!
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>>78333292
That's pretty hillarious if true
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>>78333338

>it's lazy to do 50% of a work

Yes, you're very retarded
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>>78333292
I can't muster any sympathy for people like that. I didn't go around begging people to make my thing, I knuckled down and did it myself, while making sure to never discuss the juicy bits with anyone but who I trust most.
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>>78333338
I DO draw though and argued with this monkey
>>78332761 >>78332584 >>78332980
but Fun With A Pencil is gay shit IMO. Sorry that you misinterpreted my post.
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>>78333360
>50% of the work

It's cute that you believe this
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>>78333343
Yeah, the way he told it was way funnier (I mean, he's a writer, he's good at that stuff), but thinking about it still makes me chuckle. On the one hand, I feel bad for the idea guys since they probably look insane in the comments section ranting about "YOU STOLE MY CHARACTER! I INVENTED THIS CHARACTER!" but man, I can only imagine how much shit the artist had to put up with before he just cracked.
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>>78333384

>writing a story for a comic isn't half of the work

Whatever, dipshit
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>>78333360
As someone who writes and draws their own comic, I don't want to take aways from the writing aspect of it, but I think I spend about 14 hours drawing a page (yeah, I'm slow) while writting will take me less than an hour per page.
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>>78333383

Yea, I'm a monkey for standing up for the fact that if a person contributes a good portion of something, they somehow don't even deserve an honorable mention.

Fuck you, nigger
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>>78333383
That was literally just an example image to make a point.

You can either nitpick or actually get shit done instead
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>>78333411
I'd argue more and point out that you're putting words in my mouth but I don't argue with monkeys.
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>>78333401

That's oversimplifying the point. The writing of a story as a whole is half of the work of any good comic. You have to plan out details and be able to make changes to both script and the drawings. Granted, the script does need more refining since you have to squeeze it into the bubbles or boxes on every page
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>>78332470
you're a parasite.
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>>78333399
Try drawing a full issue-sized comic and then writing for it. Come back and tell us how much time and effort you spent on both aspects
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>>78333428

And I'd argue you're being an arrogant cunt for no reason other than to be an arrogant cunt
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>>78333417
I wasn't intending to insult you when I made the shilling comment it was a joke about the book not your post. I wasn't being sarcastic when I said I'm sorry you misinterpreted my post. Please accept my apology.
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>>78333399
It isn't bro. it takes about as much time to write a chapter as it takes to draw a PAGE of that chapters unless you go for art that's simplistic as hell
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>>78333452

Oh sure, because you can write anything and draw whatever without any thought or semblance of pattern. Christ, you're one dense fuck mule
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>>78333470

Again, over simplifying the statement. Writing isn't just something you do on a whim, not if you want it to be as well regarded as the art you put out.
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>>78333466
I'm only accepting drawings as an apology today
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>>78333472
Keep telling that to yourself
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>>78333518
I'm too self-conscious to post anything on 4chan. Get to know me, IM me a bit, discuss movies, and then I'll send you a drawing. Besides everything on this computer is lewd
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>>78333534

Excellent retort, child. Because surely someone who wants their work to be taken seriously will totally say "who cares if I write like I was drunk and have no idea what I'm doing for the plot? At least my art is good"
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>>78333567
How can one man be so dim-witted? Maybe you're some sort of monkey.
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>>78333560
I see no problems with that statement
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Could just start and AGDG like group for comics. Amateur Comic Artist General threads would be cool to see. ACAG Just make Comic!
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>>78333605

It's great that you think calling others dimwitted without any reasoning as to why is a firm argument. It isn't.

If you're someone who writes AND draws their own works, both are equal parts of the complete whole. Just because you can write faster than you draw doesn't mean it's lesser. Sure, it's not 50% of the physical work, but wasn't what was said at all. Seriously, nobody worth their salt thinks "who cares what I write, long as people enjoy my art, I could tap out writing with more mistakes and errors than a third graders homework".

Actually talk to others, monkey boy
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>>78333618
Sorry, friend, but I've got to go to sleep now anyways. It's past three and I've got work in like six hours. Good night, drawbuddy.
>>78333649
Goodnight, self-important goof.
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>>78333621
I thought that's what the How's Your Webcomic threads were for.
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>>78333621
or Amateur Comic Artist/Writer General. ACAWG!
Just Make Comic!
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>>78333668

What was self-important about what I said? I'm pointing out a common fucking logic that anyone who does their own work entirely would know. You don't schlep it on one front because "at least I'm better in the other field", you fucking put your A-game into both, or find someone to help handle whichever side of the work isn't your strong suit. That's far from "self-important", it's just common sense
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>>78333668
Teasing with lewd and not providing should be a crime
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>>78333682

COME ON DOWN TO WEEBO'S GYM
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>>78333674
They are kinda like the AGDG but they really never have helpful links and tuts or things for where to begin at the beginning of each thread.
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>Writing doesn't matter
>So story, characters, world setting and and personality doesn't matter
sounds pretty fucking retarded in here
for real, this is some "game play is the only thing that matters /v/ type shit going on in this thread"
>>
My problem is that I have no idea where to start. Are there any good online resources for learning basic skills like anatomy, perspective, shit like that to get started? Most of the links in the webcomic general seems to be for people who already know their stuff
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>>78333779

I can sort of understand the sentiment. Yes, drawing requires much more taxing work physically and mentally than writing, since you to DRAW while also mentally tracking details you've just put to paper and what you're about to draw/currently inking. But yea, it's pretty damned stupid to think "the writing means jack shit". Maybe if the work is more about the art than the story, but even then, half assed writing can impede good art, especially if it's tacked onto something that could been better as a minimalist work that relied entirely on the imagery.
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>>78333790
http://reference.sketchdaily.net/en/

and stuff like it.

Draw what you see as fast as possible. Worry about adding detail when you can do the full pose in ten seconds. Do so until your brain hurts, and then two more.
>>
>>78333790
live drwaing take a figure drawing class
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>>78332119
>have all this great ideas for comic books/books/films/cartoons/TV series'/videogames/whatever
>can't make them happen because I am a talentless, lazy fucking shmuck
Ha!
>>
>>78332119
Ideas are not enough. Everyone has ideas. If you have a decent script, we can talk again.

Also, post your ideas here, I bet they're shit anyway.
>>
>>78333318
>Someone who has "ideas" but can't write or draw can only post about their ideas on the internet. Everyone can come up with a good idea on their own, nobody needs to hire an "idea guy" because coming up with ideas is the easiest part of the creative process

Fucking this.
>>
>>78333779
>>78333850

Yeah and the writing is the philosophy behind the work. How many times have we been seduced with amazing visuals and a complete lack of substance?

It happens all the time. Happens a lot in video games. "If we just put swords and knights and dragons in this it will sell! Clash of Sword!"
>>
>>78333318

And yet I pointed out how an idea guy can come up with more than just "here's a character that does this" you simpleton. The fact that you think thinking up the complexities of something is negated because that person doesn't put it into structured writing or draws it is fucking idiotic beyond compare.

Sure, anyone can make an idea, but if someone is creative enough to come up with a great deal of interconnected ideas, but lacks the ability to write them in a competent fashion (or simply sucks at writing it without it sounding like a grade schoolers writing project), or draw it at a level that isn't atrocious, they still deserve a measure of credit for forming the ideas. What do you think fucking conceptual artists are if not essentially idea guys? They certainly don't get as much credit as the folk who head the actual artistry of animations and games, but they get recognition all the same
>>
>>78334946

Well, it's only the philosophy if the story is meant to be as important as the art. Plenty of things can have almost zero writing, but still have an impactful enough "plot" through just the raw emotion put into the artwork. Granted, that doesn't necessarily mean you can forgo any sense of plotting in your head and just hope whatever you slap onto the sheets will form a coherent enough narrative, however minimalist it may be.
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>>78333900
to be fair going from concepts to a product involves a lot of money, contacts, and experience. a tota lack of skill or motivation isnt the only thing keeping OP down
>>
Really, it's only "bad" to be an idea guy if you can't do anything beyond spouting premises/catches for a setting or character. If you're able to at least form the basic intricacies of a world and its characters, even with the writing skill of a child and the artistry to match, that's still a commendable effort to make in a work of fiction, no matter what form it ultimately takes.
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>>78334326
>Ideas are not enough. Everyone has ideas. If you have a decent script, we can talk again.

So I agree with you, ideas aren't enough, but what if you have more than that, but not a full script? I've got dozens of scripts, four or five issues each, but around that point I lose it, I can't hold all the threads together, all the characters and their stories, I never know who to feature next, the pacing gets me. How much do I reveal without giving it away? How do I pace the events well? I've tried reading all that 'beats' shit, doesn't make sense to me.
I almost feel like I need an editor, or someone to just fine tune the broad strokes. It's a special kind of hell.
>>
>>78335029

Are all the ideas meant to be connected? That's the first and most important thing. If they can be separate, think about how they could be developed as such. If they're meant to be a united entity, just list out the overall ideas and work from their conclusion to the beginning as you figure out how they can interweave with one another.

Say you have a story about adventures on alien worlds, but want them to share the same universe, you can do that, but need to make the connections stronger than "their planets are in close orbit, that's all"
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>>78335029
it sounds more like you need somebody to read it and give feedback
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>>78335050

That's if he has enough actually written out. If it's just a mess of ideas and plot points, feedback isn't really going to be enough without some measure of continuity to help refine and shape
>>
>>78332139
>>78332152
/thread
Pay or get the fuck out
>>
>>78335042
No I mean I have a beginning, a middle and an end, I have five years worth of storylines, events, character progression. I have the first five issues, then I don't know how to go forward. I always hit a wall and the shit sits there on my hard drive for years.
I've done this dozens of times, not even kidding. If I could finish writing the scripts I'd have enough for an entire imprint.

>>78335050
Tries that. Everyone I know just tells me it's great (doesn't mean it is. I certainly think it is, but I'm biased) No one can help me with what comes next. I ask them "If this was a comic, what do you think would happen next? What would happen in issue #6?"

>>78335059
I do. I have dozens of scripts, I just can't get past the first few issues, i can't juggle all those plots and interconnecting characters.
>>
>>78335067

Or, just switch to novels and hope that maybe the shit will get popular enough to attract someone for a comic adaption. Considering comic books based on novels is becoming increasingly more common (and not just because of many film adaptions being done of whatever's popular at the moment), it could happen.
>>
>>78333292
I'm half tempted to leak all my ideas on /co/ on purpose just so that someone steals them and makes them into something, because I know they're great ideas but I'll never get good enough at drawing to make a webcomic
>>
>>78335094
Thats kinda sad, bro. I feel bad for you.
doitfaget
>>
>>78335081
Or just do web serials. I have seen Worm mentioned here from time to time which is a superhero novel web serial type thing. That writer is really good and has a good following.
>>
>>78335080

Well if you already have the finale, and I mean the true end of everything and not just a concluding point that is meant to be continued from later on, then you simply need to lay out the ideas in order as best as you can. From there, you go over everything and think about how they affect the characters and their world.

I know the feeling, I've got a metric ton of ideas for a cartoon I have wanted to make since I was in third grade. And through the years, I've picked apart earlier ideas, either refining them if they were too childish, or outright tossing them out if they were just not jelling with the overall picture. One thing that has been a tricky issue, in my case, is making the universe feel believable enough but not to the point that elements are conflicting with the internal logic of the world its set in. Likewise, I'm constantly revising or replacing ideas about the backstory to the entire plot, wondering what might be too silly and farfetched, and what would be acceptable.

Bottom line, just carefully go over things and really consider what you ultimately want your work to be about, the themes you want to get across. If something you wrote might conflict with that, remove or make changes.
>>
> Have all these amazing ideas for porn but no 9/10 hotties wanna star in them pro bono
>>
>>78335132

> Have all these amazing ideas for porn but no artistic skill/connections to get them drawn, nor the writing skill to make them as erotic as the thoughts

Suffering in its finest form
>>
>>78334981
> if someone is creative enough to come up with a great deal of interconnected ideas, but lacks the ability to write them

Like George Lucas?

Well, you better know how to sell your ideas then and get the right people on board.
>>
>>78332119
Pay an artist or learn to draw, or if you have a friend who is an artist just ask them to help
>>
>>78334981
>but if someone is creative enough to come up with a great deal of interconnected ideas, but lacks the ability to write them in a competent fashion

There is almost no one who is actually like this. Actually conceiving of something fully demands the imagination to actually be able to flesh it out. If you can't do that then you don't really understand what you're trying to create in the first place. Even drawing is more about imaginative ability rather than technical, and ideas are only going to actually be sufficient if you're dealing in realms of cliché well below the genius you imagine yourself to be.
>>
>>78332675
Been using Renpy to make a visual novel. It's pretty easy to do basic stuff. I'm not very good at doing more complicated stuff but it's not hard to learn.
>>
Write some scripts and a detailed (but succinct) series pitch you can show to artists

If they like the concept enough and see a future in it, they might even give you a discounted rate per page.
>>
>>78335924
>Even drawing is more about imaginative ability rather than technical

pfff

try to tell that /ic/
>>
>>78332119
You have to network. Maybe have some money available but you still have to network. Just having money doesn't get people to draw for you. They might ignore you or even flake off after you pay them.

So you have to take a genuine interest in what someone does. You can't be fake. You can be there just for some sort of gain but you have to be upfront about it.

Once you've laid down the foundations of frequent communication and a potential framework for a working relationship that's when you ask.

Either that or commission some stuff, post it up somewhere and hope someone contacts you.

I've been living in poverty and I'm currently working my way up the ladder. Right now writing comics is my actual job and I have a wealth of guarantees and opportunities coming my way in the next few years.

Just don't be idle. Either learn to draw, pay up, or network. And you better start writing shit down if you haven't already.
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