I'm working on an MMO and I'm considering giving the players (or at least factions) the opportunity create their own currency to avoid shit like gold farmers
How would that turn out?
>>3467068
whatever has value will be farmed
>>3467068
>I'm working on an MMO
You are at least 10 years too late. Quit now.
>>3467205
>But the player/clan who first made it will be the ones to regulate it .. it wont spawn from the pockets of mobs
well i guess i would need to understand the game mechanics better to speak further on it
>>3467279
it's kinda anarchical, im thinking if a clan gets strong enough they can create their own stable currency and regulate it, killing gold farmers
>>3467317
what is being transacted
why would someone want clanbux
>>3467068
Have a fractional reserve system so a faction can only print 10x as many banknotes as they have gold in their vaults.
It already exists and it's called Nexium.
>>3467068
>I'm working on an MMO
Really nigger? Post a screenshot. Are you sure you aren't just thinking about working?
>>3467652
well im working on the universe of the game and the game design; im creating it on paper