>when you're not good enough for the field you studied for and don't have a backup plan
All my life, all I ever wanted to do was art. Whether it was comics, illustration, concept art, storyboarding etc.
When I went to art school, I realized I was basically studying how to be a freelancer. While I did get freelancing gigs, the jobs were few and far between and not enough to make a steady income. It's hard to make a good income with art when there's always someone out there who can do the job for cheaper.
So I tried looking into companies I could work for.
After three years, I finally got my first real foot-in-the-door job, thanks to an alumni from my school. The job title was technical artist, but there wasn't much coding involved. It just needed a good working knowledge of Photoshop and After Effects. The job in a nutshell was taking the graphics and sounds from slot machine games, resizing/cropping them and adjusting the position of the graphics via x/y coordinates and tags set up via game's script.
It wasn't what I wanted to do for a job, but it was something I could do, was comfy and I did it for 3 and a half years until I was laid off.
Now I'm stuck in the same position and not sure where to go at this point. I never had a backup plan besides art. The only other thing I could think of is maybe advertising but I absolutely don't want to go back to school.
It sucks when I'm not good enough for my dream jobs, but I don't know any other jobs i could put my skills to. I guess I should just keep working on my art to get better, to get the job I want, but it's hard to do that with no income coming in already.
Out of all the applications I've put in, I've only had one interview with a video game company and never heard back.
I just don't know what to do at this point.
TL;DR What do I do at this point? What jobs should I look for with the skills and experience I have?
>>18197196
>The job title was technical artist, but there wasn't much coding involved.
>adjusting the position of the graphics via x/y coordinates and tags set up via game's script.
I think you could work on computer games, as an artist. You are really just adding a z variable to what you already know.
>>18197580
Yeah but most descriptions for technical artists asks for 3d software knowledge or knowing scripts like python
I took an online python course while at work, only because everyone else on my team was doing it, but I forgot everything I learned
>>18197196
Does your name start with J?
So work on programming in your spare time and find a gig doing graphic design for an advertising agency?
This is how I'm reading this.
You have a skillset, you've got experience.
So if I were you, my course of action would be: find work in field I have experience in, work on skills to get job I want in my spare time, then apply for jobs I want.
We cant tell you what jobs to look for, you're the one who knows what you know.
>>18197604
Learn some 3d software.
Draw furry porn you fucking idiot.
I'll pay you for sketches of fat horses.
>>18198292
People often grossly overestimate the amount of income most smut artists make.
>>18198315
Most smut artists are fucking awful though, so they're getting what they deserve.
>>18197604
You'll learn it back fast.
Draw furry porn for cash.
>20XX
>not learning VR development, the future of entertainment that will be bigger than film
>costanza.flac
>>18198315
just take a look at patreon