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How does one get into in-depth sakuga analysis? Well-animated

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How does one get into in-depth sakuga analysis?

Well-animated stuff in anime always amazed and captivated me. I've been lurking the sakugabooru for a very long time, and now that it has a blog along with the airing of Mob Psycho 100 which is pretty bad story-wise but absolutely incredible visually, I have decided that it's time for me level up from a simple observer and actually start thinking and analyzing stuff.

So, where do I start? Is there some kind of recommended reading on the topic? I'm starting to recognize animators by their style a little bit, but so far it's only the most obvious stuff and the biggest name like Kameda or Aninari. How does one get better at this? By watching even more stuff? Learning moonrunes? Stalking animators on twitter?

Also, general sakuga thread, I guess? I dont' want this to be just request, this isn't /wsr/ after all.

>in b4 he fell for the sakuga meme
>>
https://youtu.be/KcuD7XRVjLA

By watching my videos
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>>147202948
By following Yuyucow and his butt buddies on twitter and parroting their opinions
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>>147202948
You can start by saving webms instead of gifs.
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>>147203681
Yeah, Yuyucow is good as a news source, but his opinions are mostly shit.
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>>147202948
>Mob Psycho 100 is pretty bad story-wise but absolutely incredible visually
THIS
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>>147202948
Read up on the 12 principles of animation.
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>>147203710
I wasn't entirely sure my webms would fit into /a/'s limits, this isn't /wsg/ after all. So I posted a gif just to be sure.
>>
First, I think MP100 is actually good story-wise.

Regarding sakuga stuff, well, try drawing and animating smth very simple first, just to get an idea of the thing.

I don't know any yt channel or quality blog on the subject I could recommend, I hope some anons will answer your request.
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>>147202948
watch that series of vids from a sakuga panel here https://www.youtube.com/watch?v=LLNHSrJoqFM

watch Canipa Effect

familiarize yourself with the anime production basics/studio history/staff history etc

familiarize yourself with the names of known animators
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>>147202948
Mob Psycho is well written. It has a simple plot but that doesn't preclude a good story and there is plenty of good character writing in it.

Anyway, animation is also filmmaking so all those choices to make it visually appealing is in service of the story.
>>
>>147202948
personally, I find good directing a more engaging watch than good animation. moreso when it's a combination of the two
>>
It's hard to get a really accurate "idea" of it without literally being an industry insider - much of the 'sakuga' analysts in the west are making assumptions from hearsay and suggesting the idea of what is dubbed "sakuga" has more weight than it really does. Presumably there's a more in-depth community on japanese message boards, but how much you trust of those translating that discourse should be taken with a pinch of salt.

They present it like it's some kind of ideology or concept, when often it's just animators doing shit because it looks cool. Often it's just raw talent and experimentation at play, instead of any real school they're prescribing to.

In that way it's mostly a fan passion thing, which by no means discredits it - just beware of those being a bit too "pretentious" about it. It's fucking cool and that's enough, it doesn't need to be high art.

Colin Groesbeck does a good talk on it in 2013, mostly looking at how sakuga is routed in resource management - you spend minimal effort on irrelevant movements and then blow your loads on the important scenes, which is counter to the american ideology which demands consistency. He looks at some old animated films that do this to prove the point.

Then the site you mention is linked to https://sakugablog.yshi.org/tag/mob-psycho-100/, which is probably the best western review site of good animation and looks at more recent stuff. Presumably if you want to get really into it, you can talk to one of the people who manages it.

Also on a completely unrelated note (since it's not even anime) you should check out the full uncut version of The Thief and The Cobbler, cos that's like the crowning achievement in fluid animation, even if the overall product never reached its full potential.
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>>147202948
>pretty bad story-wise
FUCK YOU, GIF POSTER.
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>>147204057
Funny that you mention it, this panel video was my first foray into the world of sakuga. I didn't even know the word before, I just assumed it's well-animated scenes without a specific name.

I tried watching Canipa Effect, the videos are pretty informative, but for the life of me I cannot get behind the guy's voice. For some reason it's off-putting to me and distract from the actual content of the video. I will give it a couple more tries though, thanks.
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>>147204548
John Dunham and crew also posts stuff in twitter (like yuyucow) with frame by frame commentary. they have their own podcast too. never listened to it tho so I can't give an opinion
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>>147204489
Oh come on, it suffers from the same problem as One Punch Man did. It's incredibly one-note. The gimmick was clear and got stale by the end of episode 3. We get it, Mob is the fucking strongest esper around but he limits himself with his crippling self-loathing or whatever. Sometimes his emotions overflow and he loses his shit. This solves the problem. Rinse and repeat.

The visuals are out of this world though, so I'm not complaining.
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>>147204332

Also just following up on this, if you want a good "diet" of animation to consume, then you want:

- Genius Party. Any of them really.
- Actually anything by Studio 4c, even their franchise tie-ins (i.e. Batman) are great.
- Kaiba, probably Yuasa's masterpiece
- Sword of the Stranger, for 10/10 fight choreography
- Gurren Lagann for Gainax's best artists doing what they love.
- Birdy the Mighty Decode: 02 is actually a really good example of when animation takes the priority so much that the art just falls apart. Some people really hate it, I think it's great. I forget the name but there's a certain animator attributed heavily to this kind of direction (I think is responsible for the infamous Naruto fight where Pain just melts for no real reason)
- Xam'd: Lost Memories is overall disappointing but has some amazing animation in terms of both character movement and action direction. End fight has some amazing Itano Circus.
- In general, check out Itano Circus as a concept, as it's a well known animation tradition and it looks just awesome.
- Norio Matsumoto and Yutaka Nakamura have been around for a while and are probably the better known "names" in terms of great animation.
>>
>anime or manga
>good story
It's stuff for children.

Go read a book.
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>>147204834
no, it never really solves the problem. nothing will be solved if he resort to violence. that's what reigen has always been preaching all this time.

I don't even want to mention opm wherein you literally solve the problem with just a single punch
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>>147204857
Actually, I'm way ahead on this. I'm gonna defend Kaiba to the day I die. One of my absolute favorites in any form of visual entertainment, really.
I've already watched everything you mentioned except Studio 4c tie-ins. Never considered them worthy of my time, really. Are those actually good? Guess I have some catching-up to do.
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Sakugafags and sakugablog mostly jerk off the staff of the animation and comments association of persons, they rarely say anything interesting about the cuts themselves.
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>>147204995
nice try m8
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>>147205107
I was gonna come to say this. "sakuga community" isn't about analysis or thinking, it's about mindless categorizing and being awed by shonenshit

the best writing about animation in anime is at anipages
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>>147205107
That's what I mostly dislike about Yuyucow and his circle of friends. They mostly just say "LOOK AT THIS GOOD ANIMATION, IT'S SO GOOD" without actually ever explaining anything. I know they are pretty much the best we currently have, but I would really like to see a more in-depth approach.
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>>147205243
Never heard about anipages, looks interesting. Thanks! Will definitely give it a read.
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>>147205243
>>147205107

exactly

basically all of it is just learning the names of people who did different scenes
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>>147205283
too bad anipages is half dead. still has good inactive threads tho
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>>147205373
the site is dead now, since the author pretty much stopped caring and anime doesn't give any reason to, but it has 12 years worth of content and it has entries about some pretty obscure stuff that casual "sakugafags" from twitter haven't ever heard of.
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>>147205243
I haven't yet to seriously read his blog but it has been here for ages and only that is impressive, but the looks of the content is also impressive from a general point of view. I really should get into it but I guess I'm not that interested in some of the obscure things he covers.

One subject that interests me a lot is a comparison between Japanese and western animation. I despise the fact that Japanese animation was and is always considered subpar by a lot in the animation world (notably old Disney supporters I guess) "just" because it's economical and limited. I think a lot of concepts that emerged to limit the animation a great, and of course sometimes it involves non-animation (harmony shots, pillow shots...), but more and more I think it's meaningless (to me at least) to concentrate on animation without the directing and effect wanted behind.

One cut is nice, I love watching cuts of OPM, Mob and all, but I even more love to see how they manage to put out a final product (a series, a movie) with limited means (time, money, staff, certainly not talent) and passion as fuel.

As we often say, they are for a lot modern slave, and they still kick asses. I guess it must not be easy for them everyday but they "like" it and it's kinda great to forsake things like... money, for that matter.

After that I might idealize a bit or a lot all of this.

I think I strayed a lot from the comparison West/East but that's one of the central point of comparison to me, everything diverge from that (cheap and smart anime vs rich and academical disneys)
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>>147203681
let me give you a headstart
>muh yutapon cubes
>muh bones
>muh kinoani
>muh yamada
>madhouse sucks
>ufotable sucks
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>>147205126
Nice manga with story for children you got there.
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>>147205965
He's a complete retard.
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>>147205650
>I guess I'm not that interested in some of the obscure things he covers.
What are you interested in, in terms of anime works?

West vs East is also covered in the anipages forum, look up the Peter Chung posts. They're pretty much the best writing there is on the subject
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>>147205650
>Also I like camonte/tamerlane, I don't remember if he did in-depth analysis of cuts (don't think so) but he has an extensive knowledge of world animation in all its variety, it's interesting. Come back to twitter m8

>>147206026
Why would you say this? At least he says interesting things that no one ever talks about, but I must admit I don't know him much as a person
>>
Is that Saitama's little brother?
>>
Ignore idiots that try to look like authorities like Yuyucow or liborek. Watch this movie:
https://bakabt.me/152839-yasuo-otsukas-joy-in-motion-ootsuka-yasuo-no-ugokasu-yorokobi.html

Read Peter Chung's writings on AniPages' forum.
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>>147203617
>Sakuga
>480p

lmao
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>>147206066
In more or less everything, but not always. Sometimes curiosity might pick me and I could read obscure anipages stuff, I don't know.

But I have to admit I'm a normal-tasted pleb that likes Yutaka Nakamura, Norio Matsumoto and the webgen

Thanks I'll go check what you just said.
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>>147204834
You literally don't get it.
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>>147204834
And you missed all the psychology and symbolism because you got too distracted by the animation, yeah it happens.
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>>147206324
Though I find Yutaka Nakamura disappointing lately.

And I love Gainax guys like Yoshinari too.
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>>147205107
This is kind of true. It's like dota commentator against professional players with their views on the game.
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>>147202948
>which is pretty bad story-wise
Anon please.
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>>147206567
But again I'm in "Sakugabooru" mode talking about the people rather than the animation.

I find the recent stylistic evolution of YN very interesting, it looks way more limited when it was very detailed in movements and choreography at the time of say, Darker Than Black or Soul Eater. Also what's with the slimy lava trope when rocks are melting?
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>>147202948
>How does one get into in-depth sakuga analysis?
What, you mean like appreciating the good points and criticising the weak points of the drawings/style/sense of movement etc?

Well the only way to get good, informed discussion is with a bunch of people with reasonable experience animating (or at least drawing) because a lot of flaws and strengths in a cut can be entirely stylistic. Knowing this, you can't really have an informed opinion on stylization without having in-depth knowledge of what they're stylizing and how they're doing it. This goes for both critics of artists and artists themselves (example: MP100 manga vs anime. ONE isn't a competent artist technically, his art is stiff and strewn with errors that just look bad, vs. the anime where the artists clearly know the forms they're working with and they're reducing them to simpler shapes to match the style of the manga. That said ONE's stylization itself would be quite good if he had the technical knowledge and skill to back it up, since it's a nice simplification that could be quite expressive in the hands of a good artist; again, see the anime).

However this is the internet, and there's never a guarentee the person you're discussing with is an expert or even has any idea what they're talking about at all. So the best way to get good discussion about sakuga is to go somewhere that animators go to discuss stuff, or just say fuck it and get ready to see a fuckload of retarded posts about how Bahi JD is shit because smears are for lazy animators or some other stupidity.
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>>147206735
I thought that his lava splatter was done on a tablet, well I feel like it is.
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>>147202948
By sucking BahiJD cock on twitter.
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>>147203783
THIS. THIS SO MUCH IT SUCKS SO FUCKING BAD STORYWISE
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The fans often overestimate Mob. I've always heard that the manga was unique, different from the usual battle shonen and blah-blah-blah. But now, with the anime, I realize that it's basically the same thing. In fact, it is even more bland. I don't know if it improves in the following arcs, but, for now, is only average. Unique indeed it is the animation.
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>>147207405
>The fans often overestimate ONE.
ftfy
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>>147207405
>>147207345
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>>147202948
>So, where do I start? Is there some kind of recommended reading on the topic? I'm starting to recognize animators by their style a little bit, but so far it's only the most obvious stuff and the biggest name like Kameda or Aninari. How does one get better at this? By watching even more stuff? Learning moonrunes? Stalking animators on twitter?
It's just animation. If you want to be more knowledgeable, read about animation. There isn't separate theiry for "really good stuff".
>>
>>147205650
I get the feeling that people who say "western cartoons are better at animation and anime is better at art" get that impression from all the low-budget long-runners that were the face of localized Japanese animation at the height of its American boom.
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>>147202948

Learning how to see animation will require you to:

- learn art and everything that requires training to ben an artist (anatomy, color theory, perspective, etc, etc)

- learn animation, how the body works, how moving one limb will affect skin, bones, muscles, etc, etc. HUGE investment in time; animation is easily one hell of a career.

So yeah, want to learn how to "read" animation? Study. It can take from 8 to 12 years.


"Watching more anime" will never teach you anything at all, be it for appreciating animation, or any kind of valuable criticism (writing, acting, etc.)
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>>147202948
Shut your ass up about Mob being not well written. Well other than that just watch, watch and watch sakuga and animation not only Japanese animation check out the amercian legends out too some are to this day the best. Try to find out why you like certain things and how a particular Animator animates his stuff with the help of the story board.
Also helps to have a basic understanding of art, makes you appreciate everything a bit more. Other than read a lot till you feel confident to make your own opinions with backup. What i did was watching Movies too. Animators are heavily inspired by movie making, so get a good understadning of cinematography and direction too. That may even be the most important part.
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>>147208298
I don't know, it depends on the people.

Because sometimes people will say "Disney has better animation than anime" and the point can be discussed since there is a variety of anime, and Disney also have different people and 80 years of existence.

But people who say "cartoons are better in animation than anime" just because most of the time it's interpolated to 24fps so more fluid (actually they say it's more fluid, not better animated, but it's like it's the same for them) are mostly wrong I guess (even if we could still discuss it).

But I don't know, generalizations are wrong in general.

I also think that most of the people that prefer Western (Disney) animation either grew up with it or judge it on a theoretical level. Again I generalize and there are certainly people who waved though different point of views through their learning and are not that simply categorized.

But as I learnt about animation, I never was bothered by the lack of frame on Japanese animation (I mean, when it's well done, like Yoshinari Kanada's stylistic heritage, and the Looney Tunes for example). And sometimes even for emulating reality like in Okiura's animations on 2s or less, I don't think being on 1s would change that much. Look at GITS for example.

The golden standard that is animation on 1s seems just to be smoke and mirrors to me, and Disney's non-shading and round form really feels too flat to me. The illusion of life tend weirdly to being cartoon, but with their means they really could have developed something interesting by taking things to the Japanese.

In the end, I guess it's just a matter of taste and stylistic preference, really. I can't into Disney because I despise their academic tropes that please the American public, but I guess it's the same for Westerners than despise lots of QUALITY and big stylistic difference sometimes in a single episode, in anime.
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>So yeah, want to learn how to "read" animation? Study. It can take from 8 to 12 years.

I agree that knowledge about how to do animation helps understanding and having a point of view on animation.

But 8 to 12 years? Practice is hard, but is it really related to theory? You mean if you can't do it, you can't understand (then judge) it? I'm not saying you're wrong but that's really a question that bugs me, since I'm not sure we can ever agree on something here.

Someone who would have 2 year of experience say, and someone who would have 5 years, the latter guy would say "I'm the authority because I have more experience (or rather skills, since everybody do not evolve at the same pace), thus more understanding of the theory".

But if you're the former guy with few experience/skill you'll never be able to tell for sure if the guy is really more right or wrong than you. I don't think there is such an authority related to experience, rather a change of point of view, but the point of view always change, no matter if you've got little or big experience. Point of view is simply mood and taste of the moment I guess. That's why it's a medium (like most of art) that works on passion and the will of the creator, and shouldn't be too much "objective" in judgement.

I feel like you should really trust your own judgement more. But the best way to do it is certainly to learn art, yeah.
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>>147204834
Well the troubled middle schooler is the part that is so incredible about it for most people. Its very relatable and lighthearted at first but every now and then some really strong character development shines through. It doesnt try to be something it isnt and totally knows what it is and what it has to do. A comical coming of age story with a psychic twist. Other than that its funny as fuck(reigen character of the year) and the story has a nice flow, it doesnt drag at all may even go too fast for a few episodes. And all that is not even related to the directing and animation. Combine all those things and you have a solid 8+/10 anime. That will probably be remebered by a lot of critics in the next few years.
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>>147207405
The pattern Mob Psycho usually follows are pretty cliched story arcs until I other Mob or Reigen takes things off the rails in a pretty interesting way.

Instead of joining the telepathy club, which was built up to be basically made for Mob, he joins the body improvement club instead. This isn't just a one time gag before he quits the club immediately either, the body improvement club end up being extremely supportive and kind to Mob for his dedication, and help out a lot with his development.

Mob outright refuses to participate in the rival battle he is presented with. Instead of being some equally matched and intense battle, Mob unintentionally shatters the ego of Teru and causes the guy to grow as a person and improve himself.

The battle shonen pattern of the current arc in the anime goes on for a bit longer than it should in my opinion, but Reigen's involvement in it might change your mind about it.
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>>147208994
>Shut your ass up about Mob being not well written.
the plot is thin as fuck
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>>147208538
>>147202948

Wanna see another reason why you will NEVER learn more about animation just "watching anime"? See all these idiots that started talking about Mob 100 instead of the theme. Just leave this place. I would refer you to /ic, but that place is garbage since it was infested with 16-21y olds.
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>>147205283
Dude thats just their opinion, i dont agree with everything they say. You cant say much about Mob cause its just that fucking amazing right now. But i am critical of their opinions and so should you be. Just cause they own a site doesnt mean that they are objectively right. But they are good conversation staters and source of information so i am really glad they do what they do.
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>>147209505
>the plot is thin as fuck
The show focuses on the development of an overarching plot and more on the development of its characters. The characters are deep as hell.

As the series goes on, every arc will have some effect on the development of some characters. You'll care less about the event transpiring and more about the effect this will have on the daily lives on the characters you've grown to know and love. It'll surprise you how many characters develope and how deep that development is.

The same goes for One Punch Man. Lightning Max and fucking Puri Puri Prisoner, two characters that are hardly central to the plot at all, get some development off of the Sea King fight. Shame the tournament arc is so fucking boring.

It's a style of writing that I like, but you might not.
>>
>The show focuses on the development
LESS on the development of an overarching plot. Jumped the gun on my post.
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>>147209505
A story doesnt need a super deep plot to work. Kino no tabi, Space dandy and cowboy bepop were good on their own, with their Episode for episode stories. Whats important are the themes. There is a overarching goal but its not that important in the now. Mob Psycho focusses on the present, how will all these experiences influence Mob as a character and how will Mob influence other people. All this happens in a seemingly standard shonen environnment with a psychic protagonist. Its a character coming of age story with a lot of lighthearted funky humour. If you dont like Mob as a character and you dont feel the Humour this anime wont click with you. Not even the animation will able to save it for you. Its not for everyone and the artsyle doesnt make it more engageable but its a great story, that is just not for you.
>>
Do people really like anitwitter jesus?
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>>147205056

They're not amazing but if you liked the variety of Genius Party then it's just that, just less weird.
>>
>>147204857
Actually the part in Birdy was corrected for the BDs, but both TV and BD versions are at a finished state with digital lineart and all, it's interesting and pretty rare.

https://sakuga.yshi.org/data/0ff503ecb59b00cb9f3e4373ab0202d6.mp4

https://sakuga.yshi.org/data/bb08d2d39749a5a85047b520c9ed3fff.mp4

As for animation, I'd recommend to watch omnibuses like Memories, Neo Tokyo or Robot Carnival too.
>>
Everyone is a hack fraud
>>
Remember when Yuyucow badly quoted the KyoAni Euphonium interview to make it look like it was yuri to defend his precious KyoAni from "queerbaiting" accusations because he is a SJW?
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>>147202948
You regress enough to wear diapers, listen to Coldplay, wear glasses without lenses, a scruffy beard, a faggot haircut and a cap in your 30+
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>>147206324
>Yutaka Nakamura, Norio Matsumoto and the webgen
Nothing wrong with that, Nakamura and Matsumoto are among the best action animators, and the webgen style has its unique visual appeal. Liking some obscure animator doesn't mean anything.
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>>147212261
Yuyucow and his sakugabooru friends are a mistake. Vito was right.
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>>147212261
Source?
>>
>>147209934
>The characters are deep as hell.
Deep? They're charismatic, but, c'mon, they're just like the characters from Naruto or Bleach. Far from "deep".
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>>147213432
>Comparing 50000 episodes to merely 10
Good job there anon.
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>>147213432
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>>147214482
>>147214713
I read the manga. They are as deep as the characters in Gintama. What it is not a bad thing, but please stop overestimating it.
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>>147214482
>>147214986
>>
>>147214986
>>147214713
>>
It wouldn't be bad if you went to /his/ or /lit/ and ask for some theoric background. Some times it isn't so much that you lack information, but you don't have the tools to properly translate what you know into a new or more cocrete idea.
No one is supposed to be born with all the knowledge to properly do any task, that's not how anything works.
>>
>>147212261
I would love to see that source as well so that I can save it.
>>
>>147202948
>Learning moonrunes? Stalking animators on twitter?
These are probably the most useful. There's a lot of interesting interview with animators out there but most of them don't get translated.
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>>147218451
What can you analyse with knowledge of moon and animators stalk?
>>
>>147218556
A number of animators like to reveal what they are working on or did on Twitter, and you can get information like what an animator's influences are from interviews.
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>>147202948
meme psyco is terrible. Also proof that sakuga alone cant carry terrible writing and character design.
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>>147202948
sakuga thread
https://www.youtube.com/watch?v=TQYUg7axP_g
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>>147202948
Try animating. Even if you suck, which you will, you'll get a feel for how animators do things and understand the craft better.

Sakuga twitter is good for identifying what upcoming anime will be well animated, but is devoid of original thought and cares little for anything older. Busterbeam's probably the one exception still around.
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>>147218855
Better version without all the fucking cuts
https://www.youtube.com/watch?v=JK_ITssyWpk
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>>147218929
Busterbeam is only interested in Toku shit and old manga these days.
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>>147219042
Nah, he's done some videos on some cool web animators recently.

https://www.youtube.com/watch?v=V1S5S8dSFaI
https://www.youtube.com/watch?v=y9Y9hy1OLqw
>>
>>147219152
Highlighting Koyaa58 was a good choice, that guy is good.
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>>147219152
That's nice
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>>147218937
Two more weeks until Hiroyuki Yamashita's double episode. Hopefully his team are able to finish their work on time.
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who put the bump
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>>147206066
So I searched a bit and it's quite interesting, thanks.
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>>147221751
https://wavemotioncannon.com/2016/01/08/why-over-sixty-years-of-animation-history-still-remains-obscure/

You might enjoy this article as well.
>>
>>147202948
watch nichijou
>>
How the fuck are retards getting baited by this mobfag?

Mob Psycho has terrible animation. Even One Piece with over 9000 episodes have better moments and that's with a low ass budget.
>>
>>147223152
No one's falling for that mate.
>>
>>147223378

Just check the sakuga site for One Piece and it has more and better sakuga moments than this crap.
>>
>>147223479
>more
Not if you go by episode to notable animation ratio.
>better
No.
>>
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Is this sakuga?
>>
>>147223655
Is that the original video speed? Looks too sped up.
>>
>>147223628

How is flashy lights better animation? This is the same shit like OPM, just flashy lights and no fluid animation at all. The only fluid animation I've seen is episode 8's fight.

I value fluidity in animation over random lights that hurts the eyes and tricks you into believing it has good animation.
>>
>>147223655
>24 fps webm
>>
>>147223764
At least it isn't a pseudo 60 fps.
>>
>>147202948
You've watched less than 50 anime so start by watching more
>>
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>>147223700
That's the original fps.
>>
I wouldn't consider myself part of the sakuga community but there are a few animators I can recognize because their style is so distinct. Not even talking about the popular ones that work at Trigger or Bones

The reason why I don't consider myself part of the sakuga community is because most of them, mainly Aers, Canipa, and liborek, are all autists who love to prove how "superior" opinions are about animation and disregard anyone else

Yes, anyone who takes anime somewhat seriously knows that budget is almost a non factor whether a show looks good so stop saying it everywhere for fucks sake. Rolling Girls is still a shitty show and I hope Flip Flappers has an inconherent story so you can try to convince people to watch a shitty show even if it has above average animation( for the nth time)
>>
>>147224269
>but there are a few animators I can recognize because their style is so distinct.
Just asking out of curiosity, which ones are they? I'd like to know more about animators with distinct styles.
>>
>>147224360

It depends from animator to animator. But each ones have certain things they're good at whether it's character animation, morphing or fighting

For example, compare Yoshihiro Kanno's cuts of characters who morph. You'll notice they all move the same

https://sakuga.yshi.org/post/show/14408/animated-effects-morphing-parasyte-presumed-yoshih
https://sakuga.yshi.org/post/show/14407/animated-fighting-morphing-parasyte-presumed-yoshi
https://sakuga.yshi.org/post/show/23162/animated-creatures-effects-liquid-ushio_to_tora-yo
>>
>>147224360
>>147202948

I'm spoonfeeding you this blog which is the bible of the western sakugafaggotry. read as much as you can and watch in parallel.

http://www.pelleas.net/animators/
>>
>>147221842
Thanks I already read it once. But I don't remember much, I might re-read it but it didn't interest me that much if I remember.

>>147221751
Interesting video that I found: https://youtu.be/jwTjs0R7MEM?t=745

At the linked time he says again John Lasseter's philosophy that he wrote about in the screen.

Then a bit later he talks about the likes of Yuyucow and maybe extensively us and me, that judge animation before story. Or rather feel. I think he wants us to feel before to judge the technical side, and I can agree on this.
>>
Honestly, I think one of animation's greatest strengths is how it can isolate and caricature emotion.
>>
>>147224807
Not surprising to see Chung say that now that he's happy to work with CG animation. He prefers the flexibility and freedom it provides over 2D in terms of being able to move the 'camera' around like live-action.
>>
>>147225385
Yeah. Also, could it be related to the fact that you only "sculpt" once THEN you dedicate only to the movement (between other cinematographic effects)?

When in 2D you constantly alternate between illustration and movement (you gotta redraw each time, killing the flow in a sense).

I've never done 3D animation so I'm not sure.
>>
>>147225459
I just thought about it but if I push his reasoning further, the purest form of animation is... dance. Or rather just moving your body, but it's a bit plain.

What I got from his reasoning is that 3D is purer than 2D because there is not the illustration step between the movement steps, only movement.
>>
>>147225459
The modeling and rendering parts take a lot of resources, but the beauty of 3D animation is that you can reuse the assets as much as you like once you've made them. IIRC, Chung also did say how it's great to be able to easily reshoot scenes in CGI since the ingredients are already on hand, unlike 2D which requires you to begin from scratch.
>>
>>147225607
Wouldn't that make puppetry a pure form too?
>>
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>>147225756
I don't know, maybe, I guess so
>>
>>147225818
Where can I watch Prologue
>>
>>147227349
Just look for a torrent. It's out.
>>
>>147202948
Mob has good character animation
>>
>>147225818

>Dat end

Yoink.
>>
>>147227424
Not really.
>>
>>147223655
>AO
>anything positive about it
please don't reopen my wounds
>>
>>147227568
pretentious faggot.
>>
> mob psycho
> good animation

OP is faggot. Any sane person with animation knowledge will tell you that Mob Psycho has choppy animation. It looks like a 5 FPS anime. It makes me cringe.
>>
>>147227680
>my anime has choppy animation

oh really son

I recommend you to use SVP to convert them to godlike 60 fps
>>
>>147204857
>- Sword of the Stranger, for 10/10 fight choreography
The animation itself is kinda dull compared to the directing.
>>
>>147227783

Actually that's how I make animation. I do 60 FPS so it looks really smooth and fluid. Just use a lot of copy paste and move the image little by little and change some of the details and it's easy as pie. It's just Japanese animators doesn't know that it's already 2016 and computer exists.
>>
>>147228163
That's because the Koreans do the animation these days. The poor Korean studios cannot afford computers.
>>
>>147202948
are you autistic?
>>
>>147228718
>That's because the Koreans do the animation these days.
Do you even bother to look at the credits?
>>
>>147202948
Are you still alive OP ? First I ask you, how far are you ?

If you could recognize most of obvious stuff, it's already good enough. Just follow the conversation on twitter, especially japanese sakuga fans. Watch more shows doesn't really help you if you just want to see a certain animator's works, especially if he/she just appeared on one or two episode.

Learning moonrunes is a good idea, just try to improve your grammar and reading comprehension.

I also want to make an occasional sakuga thread, but I already tried that last year and failed. So few anons here that actually knows this stuff, and the worst case the thread went into full shit because bait and shitposting.
But I guess there are still many observers like you (and me), so occasional sakuga thread will be good if more people/observers tried to engage a good discussion.

I also made pastebin for complete newbie, but I guess it's not really needed.
http://pastebin.com/9VE9NwnQ

Also, watching Canipa analysis doesn't help you to improve your guessing skills, just trying to warn you guys.
>>
>>147230816
It pains me that I don't like your type and post because it is cute as fuck. You are.
>>
>>147230886
https://sakuga.yshi.org/post/show/4949
>>
>>147230816
There have been weekly sakuga threads on the day when Mob Psycho airs.
>>
>>147231104
Yeah I know because that's me who made them.
>>
>>147230816

Yeah I am, sorry for going silent. I just felt that the thread got derailed into MP100 hate/praise discussion, which is partially my fault, so I didn't want to interfere anymore. And I got most of my answers anyway.

What you you mean, "how far am I"? How far into what? I'm not sure I understand.

Thanks for the pastebin, it's a godsend! While I am familiar with some links listed there (mainly youtube channels), most are completely new to me. Especially the blogs and the JP stuff.
>>
Mitsuru Chiba
www.moca-news.net/article/20160915/2016091518000a_/01/

Designs looks fun.
>>
>>147231375
well, silly question, just ignore it. I just realized that you know quite a lot. Well I couldn't give you more advice other than what I already said. Just take it easy, don't aim to be expert in one night, everything always take their time.

Enjoy the process otherwise you will get bored soon.
>>
Next week (9/22) is Flip Flappers advanced screening (episode 1-3). Probably we will get a good leak on whoever working on it. Want to make a thread ?
>>
>>147231375
>>147231452
I'd like you guys to surpass the consumer side of things if you're so interested in that, why don't you take the previous advice and try to understand animation on a more personal level by trying it for yourself? It's fun.
>>
>>147231602
B-but anon, I can't even draw for shit, let alone animate. This is a formidable task, I won't deny that I always was somewhat interested in learning to draw, but fuck me is it a timesink. Maybe, maybe one day...
>>
>>147231837
Well if you don't have a tablet nor a light table (who has?) I guess it's difficult to just try. Sorry. But even animating something shitty is kinda eye-opening. I'm not a good artist either but I had my share of fun.

>>147218929

Or you could simply read about animation theory, it'll help you get a grasp of what animators are struggling against, and what they try to achieve, and what the style creates, in which way this is innovative and smart, why limited animation is an interesting counterpart to full animation, etc

https://u.pomf.is/pjiepb.pdf Animator's Survival Kit, interesting read, between others.
>>
>>147232045
Well, I always wanted to buy an entry-level tablet/digitizer to mess around with, but I end up thinking it will just collect dust on my shelf so I get discouraged. Maybe it's finally time to stop doubting and actually buy one.
And thanks for the book, will definitely give it a read!
>>
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>>147213183
Of course, Vito is right. He's based af.
>>
>>147232379
Confirmed for redpilled
>>
>>147223741
Could you stop typing like a baboon and construct a formal argument? You sound like a raging nerd on the internet.
>>
>>147228718
key animation and betweens are still done by japanese studios. They just freelance and contract a lot of other studios to help out with it.
>>
Man I thought that Sakuga was a dude
>>
>>147227680
>studying animation in the west
Might as well work at McDonalds dude. The Animation industry is dead in the west its even worse than in Japan apart from a few long running shows and the few children shows. And the Yearly movies from the big studios.
>>
>>147232826
When he's gonna work on Bleach?
>>
>>147231489
Once we get info, sure.
>>
https://www.youtube.com/watch?v=qs3SrEPII-I

Pokemon Sun and Moon looks good.
>>
i like it
>>
http://king-cr.jp/special/eiyukaitai/

Original anime OVA Eiyu Kaitai coming this november. Designs by Mitsuru Chiba.

Some great effects animation in the trailer.
>>
>>147234752
Nice, looks way better than Generations.
>>
>>147234752
Twitter is on fire because of that.
>>
>>147235829
Not a lot of people feel the same way unfortunately.
>>
>>147235427
https://youtu.be/gKZ-2sfUxKY?t=7m42s
Mitsuru Chiba key animation in Maken-ki 2.
>>
>>147235898
Yeah, doesn't surprise me. The most of the English speaking audience, at least, is into anything that makes Pokemon seem adult and mature.

Shame, because Generations does have potential as a concept and it'd be fun to go through the different protags, but looks like we're just stuck with Red and the animation looks subpar.
>>
>>147234752
The trailer does. The actual show probably won't.
>>
>>147236188
It could have a decent handful of standout episodes like X&Y.
>>
>>147236041
Bahi is working on Generations, so the project could get some shorts with interesting staff on them.
>>
>>147234752
This looks fucking amazing, probably not gonna watch it tho.
>>
>>147236480
Sure, but it's hardly something to be excited for. And, honestly, I think the designs just plain look ugly regardless. Not that the Pokemon anime ever had good designs, but I don't see these as the improvement some people do.
>>
>>147232480
That's why he's banned from the sakuga IRC channel.
>>
>>147237163
The few that like the new designs are probably those who like the looser character animation. They like it better on the grounds of it being more expressive.
>>
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What happened to tamerlane420?
He was going to save the English-speaking sakuga community.
>>
>>147237163
I like this design way more feels more in line on what it is proabably trying to achieve. Ash is a kid so he looks like one. Character animation seems to be on point too.
>>
>>147237458
The law caught up with him.
>>
>>147237458
Graduated, got a real job, and probably got tired of the sakuga discourse. Seemed liked he wanted art movie levels of analysis and that's never gonna happen.

Is his movie twitter failure still around?
>>
What happened to Khwan? He disappeared.
>>
>>147237763
Probably got tired of IRC. He's still on Twitter though.
>>
https://www.youtube.com/watch?v=AgPgjLozngg

KinoAni here to save anime next season
>>
>>147237817

So Khwan and Vito got pissed off at the sakugay community? Makes sense. They're a bunch of circlejerking faggots with tons of bias. God I swear someone should put these assholes in their places whenever they open their mouths to new KyoAni/Yamada projects.
>>
>>147238211

Pretty much.
>>
>>147238211
The only time you'll find the sakuga circlejerk shit on KyoAni is whenever Ishihara directs something.

>inb4 Euphonium 2 turns out to be worse than S1 and people blame it on Ishihara
>>
>>147238211
Who are all these fuckers and why is everyone so mad at them. Could you name where i could look into their bullshit and see if its even that bad. I feel like everyone here is just bandwagon hater.
>>
You sakugadorks should stop talking about your community and your drama, and more about that so-called sakuga.
>>
>>147238474
Good point.
>>
>>147238474
I really dont get it, i like sakuga but i am new to all these community personas. Why is everyone so mad about people voicing their opinions, isnt that what sakuga is about?
>>
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>>147238418
https://twitter.com/kraker2k/lists/a-sakugafans

and sakuga channel on the rizon irc

>>147238474
Sure. Let's talk about some people outside of the industry. Gif related.
>>
>>147238578
>people outside of the industry
Does Rapparu count?
https://www.youtube.com/watch?v=wRhxxREg2nc
The absolute madman is working on a solo film project.
>>
>>147238211
Doing two of those "Sakuga Highlights" articles about an unreleased movie that they haven't even seen was pretty obnoxious.
>>
>>147238687
Of course.

Speaking of solo movies, what's up with Cencoroll 2? I guess it keeps on getting delayed.

I'm also really liking stuff from this animator. Really neat use of color. https://www.youtube.com/watch?v=nUpmrnGHUjs
>>
>>147238578
Oh then i know them just not by name, and where is the bad stuff? Its just a bunch of sakuga nerd fangasm about animation. They could talk less about the people animating and more about the cut itself but is that grounds for getting this much hostility directed at them? People are so sesitive nowadays. I liked the site anipages, is he one of the hated ones too?
>>
>>147239004
Nah, Ben is based.
>>
>>147238892
>Cencoroll 2
You're better off deeming it as non-existent at this rate.
>>
>>147239246
I still have hope! Uki was busy working on tri, that's all.

;_;
>>
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>>
>Most of the people making sakuga stuff on youtube (bluesakuga, sakuga-felix etc) just rips shit from the booru
>low-res stuff

Makes me mad. It feels so cheap.
>>
>>147223764
>24 fps

you know that all anime airs in 24 fps?
>>
>>147241221
Only Japanese sakuga MADs are worth watching these days since they may have clips from shows not covered by the booru.
>>
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>>
>>147242550
These are the guys doing the naruto vs sasuke fight.
>>
>>147239004
Ben is like 20 years older than most people in the "community"
>>
>>147221842
This article is interesting in how it chronicles development and influences of the industry, but either it's behind the times or far too generalizing in it's understanding of how anime portrays the "actor" or "character." He's not explicitly wrong, but in trying to keep a cohesive thesis he ironically pigeonholes japanese animators when he's trying to argue the opposite. There's other little questionable bits in his analysis, but I'm not in the mood for doing a full blown criticism of my own.
>>
bump desu
>>
>>147239004

Because they're pretentious. kViN and the likes impose their shit taste instead of being critical about the whole thing. A good animation is nothing if it's wasted on shit shows.

If cuts are all we're after then might as well just make a short. It's why Nichijou is fucking terrible. Poor use of comedic timing and no substance at all.
>>
>>
>>147204995
Yes. That's why we're talking about animation.
>>
>>147252306
The guy skipping rope is doing it in reverse, he is levitating and sometimes kicking the ground.
>>
>>147250720
They praise Nichijou's comedy too though, not just the animation.
>>
Have you accepted kViN as your lord and savior?
>>
>>147250720
>A good animation is nothing if it's wasted on shit shows.
It is a good animation

are you stupid?
>>
>>147257979
Him and his sakuga buddies can fuck off.
>>
https://youtu.be/VA8y3jYg7xs?t=4m16s

Kigami?
>>
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Is it happening? I mean, it has happened already. We're in it.
>>
>>147259172
RIP in peace Ben
>>
>>147250720
Wait wait, i hate most of the anime coming out nowadays or actually since forever, but i still like to watch the sakuga on the booru and an episode here and there. It is possible to just look at the animation in a vaccum, you just wont get the full impact of it.
>>
>>147259534
Ben got a gf.
I think raito-kun did too.
Murad already has kids.
>>
>>147259792
So normalcy is the only way to break free of sakuga fandom
>>
Do anyone know where to get guides and all, informative stuff about layout creation (how-to, thought process)?
>>
Donate to my Patreon so I can keep being a NEET and acting hysterical about children's cartoons
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