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When will the era of good anime CG come?

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Thread replies: 114
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When will the era of good anime CG come?
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>>144434143
When people starts buying it
>>
But it already exists. ufotable.
>>
>>144434143
I dunno but GG looks alright.
>>
>>144434295
niceme.me
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Dizzy laid an egg.
>>
>>144434143
when they have trained enough animator to be this good

https://www.youtube.com/watch?v=yhGjCzxJV3E
>>
>>144434961
Some of the cut scenes in Revelator Story mode are 3D Sakuga
>>
>>144434143
As soon as they realize that 12 fps anime doesn't look very good.
>>
GG has a mostly fixed camera angle, makes it a lot easier
>>
Xrd games are worth their price because you get the equivalent of one cour of anime along with the fighting game.
>>
>>144435086
>Anime CG looks bad because it's the same framerate as 2D
when will this meme die
>>
>>144435103
Most anime are basically a fixed camera
>>
>>144435086
it works for anime, therefore it will also work for anime.
>>
>>144434295
OP is obviously talking about a full 3DCG anime which ufotable has not done and will likely never do.
>>
>>144434143
Expelled from Paradise was pretty good.
>>
Is Guilty Gear the only good anime-esque CG?
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Mechanical objects are working quite well already.
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Is what Arcsys doing a trade secret? I would have expected craploads of games trying to ape the aesthetic.
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>>
>>144435203
Valkyria Chronicles and BlazBlue are pretty good animesque games too.
>>
>>144435231
No, they just put in a lot of effort. like hand-tweaking models frame by frame in some cases, watch >>144434961

That would be too much effort for a weekly anime production. It probably needs more automation and a toolbox of common tricks to be developed to crank out new episodes fast enough.
>>
>>144435281
BB is 2D
>>
>>144434143
New GANTZ actually looks really good
>>
>>144434143
>FB_IMG
>video game
>anime CG
/v/-kun, please try harder.
>>
>>144435324
That's photorealistic CG, presumably OP is talking about manga style animation
>>
>>144435310
cant they just cut down the Frame Rate? its anime. 23 should be enough and save em costs

I mean, getting the 1st models will be hard. after that get some monkey to do the posing
>>
>>144435380
GG actualy has multiple models per character.
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>>144435380
Just moving the skeleton is not the same as doing perspective-specific adjustments to the mesh.

And if berserk demonstrates anything then having monkies posing the model leads to horrible results.

You also have to consider that not all anime have characters with a single signature outfit, so you have to do the model more than once.
>>
The only one I've actually enjoyed so far is Expelled from Paradise.
>>
>>144435474
>gif
>>
>>144435380
>Just lower the frame-rate
The common frame-rate for CG is 12 fps and goes even lower sometimes.
It looks like shit.

>Monkey posing
Oh yeah and then you get the shit where they look like marionettes instead of having fluid animation.
>>
>>144435474
>non Arrpeguio
>non Bubuki buranki
pleb

>>144435455
GG highly modified current engines and shit. even when the overall workload would be higher than a game. technical will be easier. imo. as dont have to deal with engine stuff 60 FPS

>>144435532
>Oh yeah and then you get the shit where they look like marionettes instead of having fluid animation.
watch the vidio you Duffus
>>
When anime is about 1-2 minute shorts and a small pool of fighting game animations instead of 12-24 24 minute episodes.
>>
>>144435569
>GG highly modified current engines and shit
Most of that got merged into the latest releases of Unreal.
>>
>>144434143

How are they able to make the facial expressions here so natural and lifelike?

https://www.youtube.com/watch?v=KZi0neoZJfM

There's no other 3d scene that comes close.
>>
>>144435474
I think one good thing they're doing with the CGI on Expelled was the facial expressions of the characters.
>>
It's so interesting even the character select screen are pictures of 3D models
>>
>>144435569
Something about the motion in Arpeggio just set me off. I couldn't watch it.
>>144435520
I tried looking for a webm, but I got too impatient...
>>
>>144435569
>watch the vidio you Duffus
NO
>>
>>144435600
the body movements are done with mocap. but the faces are presumably done frame by frame.

>anime characters
>natural
>lifelike
you're funny
>>
>>144435675
Yes, natural and lifelike. A lot of Mikey Mouse appearances move naturally and lifelike too.
>>
I used to blindly hate on the slightest hint of 3DCG in anime
But an anon posted this in another thread
https://youtu.be/HhwXxjiqDEU

While i still believe hand drawn can't be replaced, 3DCG definitely has a place in anime when done right
>>
>>144435600
I would be willing to believe that the faces are animated 2D and then grafted onto the characters either through some texture thing during animation or in post on a blank face.

Doesn't look like 3D mouth or eyes.
>>
>>144434143
So Etotama?
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>>144434574
i want to rest my head between those thighs
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>>144435814
your belief is misplaced.
>>
>>144435734
I still cringe at CG crowd backgrounds mixed in with normal animation.
They just don't look right..

Was that made by Gainax? Had some FLCL similarities in there
>>
>>144435455
They should use hand drawn animation for faces and cg for the body. They could use 23 fps and interpolate the hand drawn shots like live2d does. It looks pretty good.
>>
>>144435600
That looks way too good holy shit, super smooth too.
>>
>>144435981
Anime models with default lighting always look creepy as fuck.
>>
>>144436041
That's more or less what live2d offers. they put 2d vector graphics for onto a 3d mesh and then let you tweak the 2d surface. and automatically switch between different 2d ones depending on the camera.
>>
>>144435981
got a link for the whole video? Where is that from?
>>
>>144436131
it's in the metadata
>>
>>144435981
Good god that looks creepy as fuck.
>>
https://youtu.be/4D8DuxYUTYQ

They went all out with Dizzy's animations
>>
>>144436137
what?
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>>144436162
>mp3 tags
>jpeg exif
same shit, just for webm.
>>
Are there any examples of 3D Animation that is pulled well for simple SoL scenes?

https://www.youtube.com/watch?v=9SXn3_taPJ4
Expelled from paradise had some really neat actions scenes, but when it comes to "classic movements like how the tanned guy moves at the start of the movie it looks fucking terrible.
>>
>>144435981
>your belief is misplaced.
Technically I was half right, there are flat textures (nose, lidfold etc.) used to enhance the cartoon look.
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>>144436241
>german dub
>>
>>144435981
Is that a bonus available in the movie BR? Can't seems to find it with the title.
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>>144436241
>>
https://www.youtube.com/watch?v=nGl_2gYrfM0
>>
>>144436447
> those FPS
> that blocky animation

Looks terrible.
>>
Why does 3D animation generally look less smooth than 2D? Shouldn't it be the opposite?
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>>144436456
That's some mad good animation, but realistic CG is still a completely different topic.
>>
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>>144436439
yes, it's in several torrents. but since nyaa doesn't have a file search, open wide:

https://www.nyaa.se/?page=view&tid=792236&showfiles=1
>>
>>144434143
>Good Anime
>CG
Pick one. I don't watch Anime because I want to watch low budget video game cutscenes.
>>
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Didn't Etotama achieve this.
>>
>>144436484
Intentionally low fps. If they do any frame by frame manual work it keeps the amount of work low. And doing high-fps motion interpolation would probably look totally wrong.

>>144436641
It was mostly 2d. 3d scenes used chibis, which are a lot easier to animate.
>>
>>144434574
Those child birthed hips.
>>
>>144434669
yes, but she got laid by an egghead
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>>144437414
She lays eggs anon
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>>144437503
I didn't know biology works that way.
>>
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I remember back in the day I heard a rumour that Dizzy's designers admitted she was intended to appeal to hentai artists.
Kinda doubt it was true, but it always made me smile that they were thinking of them
>>
>>144437550
She's not even human. Ky fucked a monster girl
>>
>>144437550
clearly she must have descended from a platypus
>>
>>144434143
>Guilty Gear
>good 3D
It looks shit compared to the sprite-based games.
>>
bubuki buranki looked pretty decent
>>
>>144435600
>anime
>natural
>lifelike
>>
https://youtu.be/NnB4eYHcZmQ
>>
>>144435310
>in some cases
The video said it's ALL cases. All the animations are keyframe animated.
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>>144437615
Nah. Ishiwatari is extremely pure
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>>144437843
That stunning sprite and animation quality
>>
>>144438125
Yeah, better than the garbage in the OP.
>>
>>144435734
>End of Eva videotapes in the store
Heh
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>>144438160
Whatever you say buddy
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>>144436241
https://youtu.be/s8-ncTdoqkM?t=12
>>
>>144435734
I want you to die.
>>
>>144438301
Tasteless nigger detected.
>>
>TFW still remember BlazBlue anime
>>
>>144434143
CG that is not like 15 frames per second.
>>
Yamato 2199 already perfected it, cg for vehicles unless there's a human in the shot then it's hand drawn.
>>
Never, hopefully. CG animation has ruined Disney for me. I'd probably stop watching anime if CG really started to dominate.
>>
>>144438083
that's for the fight animation, i don't think they meant the cutscenes
>>
>>144434143
>When will the era of good anime CG come?
When the moon is in the seventh house
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i liked sidonia, fit the manga art style too
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>>144438605
the shading was shit, especially on their suits
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so, when are we getting Baiken?
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>>144438841
I can see the vertices.
>>
I'm curious about what she says when she needs to DESTROY her husbando and kid, any videos yet? Same for Ky needing to kill his waifu and Sin his mom.
>>
>>144436464
>>144436447
at least it looks better than Berserk
>>
>>144439003
It's still real-time rendered.
>>
Berserk is great
>>
>>144439623
isn't tesselation supposed to fix that these days?
>>
>>144436152
The idle animation where Necro and Undine start arguing is too cute. Also when she fixes her tail ribbon
10/10
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>>144438430
Though ton of stuff got fixed in the BDs, like the Jin fight
>>
>>144435618
We don't know yet, but we know that they're improving.
http://youtu.be/y8I0h9896hY

>>144434143
You didn't even noticed the 2D anime sakuga in 3DCG?
http://youtu.be/8FiafaEo-ZE
https://sakuga.yshi.org/post/show/12350/animated-artist_unknown-cgi-effects-explosions-mec
>>
>>144442163
>You didn't even noticed the 2D anime sakuga in 3DCG?
>posts full 3D anime
>>
>>144442387
nips trying to integrate their traditional animation in 3DCG
>>
>>144434143
Arc Systems is ready at this point
https://www.youtube.com/watch?v=jeCJJfOhTJo
>>
She looks so good in xrd. LIke probably the best looking character so far in terms of fluidity and detail holy shit
Thread posts: 114
Thread images: 20


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