>Started learning Maya from Plurallight
>Everything goes smooth and easy
>The character tutorial comes up
>mfw after 20 min
This shit is fucking retarded does someone know what are the best tutorials for human models in Maya so i can learn and kinda put it into my head to memorize something?
Yeah here I'll give you a tutorial for human models in Maya:
Use Zbrush, then retopo and UV in Maya.
>>575271
Wouldn't my character have like 1 billion polygons if its made entirely in Zbrush tho?
>>575273
Zbrush is pretty much industry standard for creating detailed characters now. You make the high resolution (millions of polygons) mesh in Zbrush. Then you either retopologise it in Zbrush or Maya down to a lower polycount, and do the rest there (UVs, rigging, animating).
>>575270
https://youtu.be/spi4lGxnMZg
If you're lazy which probably you are.. look up the torrents for his models
>>575273
>Wouldn't my character have like 1 billion polygons if its made entirely in Zbrush tho?
this shit drives me up the fucking walls. I know it's not your fault, but believing this shit kept me from using zbrush for the longest time and I instantly felt like a complete retard once I gave in