Which software was used for this, /3/? I'm planning on doing a similar model and I know a bit of Zbrush, but I don't think that was done entirely in Zbrush. Any ideas?
zbrush,3ds,substance painter,marvelous designer
>>573192
I guess marvelous designer was used for the jeans and the jacket. For what would I use 3dsmax?
>>573193
Maybe for rendering and some hard surface stuff.
>>573195
Do I have to make the helmet and pouches on 3dsmax? Sorry for the questions, I'm really curious.
>>573199
>have to
you don't have to do anything
you could make this whole thing in just max and photoshop if you wanted
>>573199
Nope, you can do it even in Zbrush if you want.
>>573206
OK thanks, so I guess it's possible to do the tactical vest and the helmet in Zbrush. Is it easier to do it there than doing it in Max?
>>573210
you can do the whole thing in zbrush. 3ds will only serve for retopology
>>573212
you can retopo in zbrush