>3ds Max
I have two heads I want to use one of the head's face as a reference to edit the other. Can I transform my reference and use it as a "mold" ? How can I do that?
>>540680
I'm afraid that nobody here has the ability to help you. There are only newbies here.
>>540686
What about 3DSmax? I have the same issue as OP, I want to do a mod and edit one character's 3d head face based on another face. But I can only use 3DSmax. (I can open the file with a script on 3DSmax)
>>540680
The conform brush tool is what you're looking for.
>>540688
Thanks a lot anon.
>>540688
This
>>540680
Related, but not really. You could try Autodesk Remake