Hey /3/
How would I go about making pic related in C4D?
I've made most of the model with a torus and a few booled cylinders, but I'm struggling with the rope around the seat edges.
I'm making the seats by booling two capped cylinders together, but it's creating a super sharp edges around the outside of the seats..
I don't have a photo because I'm on a different machine. I'll attatch a sketch in mspaint though of what the seat currently looks like.
>>540225
I tried solving the blade like edge issue by just booling with a smaller cylander, but they're still too 'edge' like..
Bump. Anyone?
Last time I tried to make a rope in C4D I used a plugin called Reeper X or something like it. Look it up.
>>540224
LOL, are you the guy on /pol/ that's trying to make the render of the Aussies getting sliced up by the water ride??
>>540224
Are you good at modeling at all? I fucking suck at it, but it seems like you could just do an extract on some simple lines, then use hypernurbs to smooth it out. Then just make a cylinder to aline to spline, thats roughly the outline of the seats.
An easy way to get around actually having to model the rope would probably be to just use a texture that has a depth map with it or something.
It was relatively easy to workaround.
I just made the booled cylinder smaller and extruded / beveled the edges off.
Once I export as webm I'll upload for you here.
>>540284
I'm not.
Can you link me to the thread?
Maybe I can help him.
>>540277
How are those even seats?
There's nowhere to sit.
They just sit on the floor of the raft.
>>540278
Every time I see what happened in 3d and visualize it all happening in real life, my chest tightens horribly.
Seriously what went down there is nothing short of a fucking nightmare turned real.
How's the model looking now?