Okay /3/, I'm having a stupid issue that I just can't figure out how to fix. I'm trying to export an OBJ with a single material file so I can use it as a SteamVR environment. I know the model works because I made it a single color at first and it worked fine.
I added a second material, baked the texture, deleted the material, saved/reopened blender, exported to OBJ, but the MTL file still says I have two materials.
What do I do? I can't find a solution. I've shift-clicked the X, I've checked and purged orphan data, and I have no fake users. What am I missing?
i'm a girl btw
the material is stored as metadata so even if its not useable it will still be there
go to the mtl file and edit it urself
>>538858
Manually deleting it from the mtl file does not work, for some reason. Removing the second material and setting the amount of materials to "1" in the top doesn't fix it.