[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Is it possible for a mathematician to break into the CG industry?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 10
Thread images: 1

File: Leonhard_Euler.jpg (108KB, 461x602px) Image search: [Google]
Leonhard_Euler.jpg
108KB, 461x602px
Is it possible for a mathematician to break into the CG industry? I'm not an expert modeler or anything, but I try to have my work revolve around computer graphics algorithms as much as possible.

Also what would it take to get published in a CG heavy magazine, like 3D World or something like that. Do they feature articles from a technical point of view? Or should I just stick to writing articles for ACM or IEEE?
>>
There is lots of people at disney with only a math background. The math people give some technology/math algorytthm, dev put them in 3d software and TDs ar making interface for artists :)
>>
just become a tech artist?

try houdini
>>
>>537408
This gives me hope. Do you know if they all have PhDs or is lower education also acceptable? Any tips on what branches these guys usually specialize in? I'm guessing computational geometry and numerical analysis, but could be missing something.

>>537418
>try houdini
Any particular problems I could try and solve? Something that I can put on the CV as research experience or something along those lines, maybe get an article out of. I've mostly been doing work in Maya and have some experience writing plugins in C++, but other than that most of my work isn't done in connection with any 3D packages and is just theory masturbation :^)
>>
You could create a OpenGL rendering engine to learn about real-time techniques.

Or write a raytracing renderer, like Luxrender or PBR to learn about offline techniques.
>>
>>537428
Tech artists are super valuable, anyone who would tell you otherwise is retarded.
>>
>>537402
try visuals instead
https://m.youtube.com/watch?v=WAuDCOl9qrk
https://m.youtube.com/watch?v=BQZKs75RMqM
https://m.youtube.com/watch?v=PWMFgS6w3BY
https://m.youtube.com/watch?v=gWY8RYZ6usQ
https://m.youtube.com/user/cycling74com
>>
A mathematics PHD acquaintance of mine went to work for Weta Digital recently. To be fair, I don't know exactly what kind of work he was involved with, but something CG related programming.
>>
Alright, I guess I'll start working towards to becoming a tech artist then. Thanks for the help.
>>
>Is it possible for a mathematician to break into the CG industry?

If you put your name on a widely used shader it'll be in every 3D app for the next 50+ years.
Thread posts: 10
Thread images: 1


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.