I modeled this. Is there any way to get DOF aka. burry background on C4D ? Im using R12
WHY
CREATE
A
WHOLE
THREAD
FOR
YOUR
SHITTY
RENDER
AND
A
ONE
SINGLE
AND
SIMPLE
QUESTION
YOU
DUMB
FUCKING
CUNT
>>536276
Fix it in comp
>>536276
Yo bro, where's your ambiguous floating sphere?
It cant be a C4D render without a big sphere somewhere.