Almost ten years ago I started seriously getting into 3D work to get into the gaming industry as a character/organic modeller. I started drawing to study anatomy and such better and later switched to doing concept art/illustrations because I enjoyed it more.
Now I'm trying to get back into 3D work foremost because of personal interest but also because I might be able to combine both areas of expertise to make some cash on the side through e-shops. I'm already dabbling with ZBrush again and picked up Luxology Modo to complement it - it's crazy how much both programs have changed.
Can you guys recommend any literature, links, videos or tutorials so I can better catch up? I'm not sure how much standards and other things have changed in the 3D field and I'd love to see what professional pipelines look like nowadays.
>>526331
look on gum road there are some good tutorials on there for any thing you want. of course you will have to pay unless you can find away around that.
>>527153
I thought a lot of those CG peers torrents were honey pots.
>>527154
>>527154
If you don't trust torrents (which is understandable) you should try to register at CGpersia and download from oneclick file hosters.